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Artykuły w czasopismach na temat "A Comic books"
Scanlon, Meaghan. "Canadian Comic Books at Library and Archives Canada". Papers of The Bibliographical Society of Canada 56, nr 1/2 (16.07.2019): 37–51. http://dx.doi.org/10.33137/pbsc.v56i1/2.30363.
Pełny tekst źródłaLichtblau, Krzysztof. "Polski komiks wojenny z czasów PRL-u". Annales Universitatis Paedagogicae Cracoviensis | Studia Historicolitteraria 15 (12.12.2017): 80–89. http://dx.doi.org/10.24917/3919.
Pełny tekst źródłaAleixo, Paul A., Daniel Matkin i Laura Kilby. "What do teachers think about the educational role of comic books?: A qualitative analysis". Studies in Comics 11, nr 2 (1.11.2020): 387–404. http://dx.doi.org/10.1386/stic_00037_1.
Pełny tekst źródłaCiemniewski, Marcin. "Indian spooks: What Indian Comic Books Readers Are Afraid of". Politeja 16, nr 2(59) (31.12.2019): 161–76. http://dx.doi.org/10.12797/politeja.16.2019.59.11.
Pełny tekst źródłaSherwood, Rosie. "New Readings: The Comic as Artists’ Book". Art Libraries Journal 40, nr 1 (2015): 16–19. http://dx.doi.org/10.1017/s0307472200000067.
Pełny tekst źródłaLe, Van Huynh Ha, i Oanh Thi Kieu Doan. "Comic Books". International Journal of Computer-Assisted Language Learning and Teaching 12, nr 4 (1.10.2022): 1–22. http://dx.doi.org/10.4018/ijcallt.310082.
Pełny tekst źródłaWoo, Benjamin. "Is there a comic book industry?" 9ª Arte (São Paulo) 9, nr 1 (21.12.2020): 122–44. http://dx.doi.org/10.11606/issn.2316-9877.v9i1p122-144.
Pełny tekst źródłaYu, Chiejheaca Jehanna G., i Ernil D. Sumayao. "Development and Implementation of a Contextualized Comic Book to Improve Students’ Conceptions of Cell Division". Asia Pacific Journal of Educators and Education 37, nr 2 (30.12.2022): 301–23. http://dx.doi.org/10.21315/apjee2022.37.2.15.
Pełny tekst źródłaSyska, Rafał. "Comics in museums. Paradoxes of the presence and absence of comics in museum exhibition practices". Kultura Popularna 60, nr 2 (31.01.2020): 148–61. http://dx.doi.org/10.5604/01.3001.0013.7341.
Pełny tekst źródłaMidkiff, Emily. ""This malfeasance must be stopped!": Flora & Ulysses and the Literary Quality of Children's Books". Children's Literature Association Quarterly 48, nr 4 (grudzień 2023): 343–56. http://dx.doi.org/10.1353/chq.2023.a930095.
Pełny tekst źródłaRozprawy doktorskie na temat "A Comic books"
Day, Kenna Alise. "Crazier than Sack of Ferrets!: Deadpool as the Post-Watchmen Superhero". Thesis, Virginia Tech, 2015. http://hdl.handle.net/10919/75308.
Pełny tekst źródłaMaster of Arts
RAMOS, ANDRE DE FREITAS. "DIGITAL COMICS: THE VISUAL LANGUAGE OF THE COMIC BOOKS AND THE DIGITAL PARADIGM". PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2017. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=30279@1.
Pełny tekst źródłaCOORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR
PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO
A pesquisa parte do princípio de que as histórias em quadrinhos constituem um importante meio de entretenimento e comunicação. Em decorrência da característica de mesclar imagem e texto como nenhuma outra forma de arte, se desenvolveram em um nicho próprio. Considera-se que a linguagem das HQs evolui a partir da estrutura de códice com seu sistema de páginas. Detentora de uma linguagem visual própria percebe-se na contemporaneidade, transformações com o advento das tecnologias. Atualmente, podem ser lidas em dispositivos móveis agregando incrementos ao se aproximar de outras mídias. Diante deste novo paradigma digital atinge nível de mobilidade que o computador pessoal não permitia, propondo um novo nicho de expressão e produção artística. Com foco na fruição e leitura em plataformas digitais, a pesquisa traça um panorama dos principais aplicativos de distribuição e leitura enquanto analisa títulos e narrativas específicas. Também aborda a evolução da linguagem visual das histórias em quadrinhos, contemplando a transposição para o mundo digital na internet e aspectos relacionados com a adaptação para os dispositivos móveis.
This research is based on the principle that comics represent an important form of entertainment and communication. Due to its capability to combine image and text like no other art form, it establishes itself as a unique means of expression. We could determine that its configuraton originates from pages of a códex structure. Since it holds its own specific visual language. Nowadays comics can be read on mobile devices more elements in connection with other media. On account of these new digital paradigms comics reach a mobility level that the personal computer alone coudn t offer, opening up new áreas of expression and artistic creativity. Considering its utilization in digital platforms, this study presents a outline of the main applications in its circulation and reading, trying at the same time to analyze titles and specific characteristics. It also covers the evolution of the visual language in comics, including its transposition to the digital world of the interner as well as other aspects related to the adaptation to the mobile devices.
Gabilliet, Jean-Paul. "Des comics et des hommes : histoire culturelle des comic books aux États-Unis /". Nantes : Éd. du Temps, 2004. http://catalogue.bnf.fr/ark:/12148/cb399717761.
Pełny tekst źródłaGuarino, Jeffrey Mark. "Comix in the classroom: A resource guide for graphic novels and comic books". CSUSB ScholarWorks, 1998. https://scholarworks.lib.csusb.edu/etd-project/1503.
Pełny tekst źródłaEgelström, Christian. "Comic Books - Images, Words and Language Acquisition : Using comic books as an alternative material for teaching the English language". Thesis, Högskolan i Halmstad, Akademin för lärande, humaniora och samhälle, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-38159.
Pełny tekst źródłaMeade, Alayna Naomi, i Alayna Naomi Meade. "Revitalizing the Stagnating U.S. Comic Book Industry: A Historic Analysis and Creative Fusion of American and Japanese Comic Books". Thesis, The University of Arizona, 2017. http://hdl.handle.net/10150/625096.
Pełny tekst źródłaLorenz, Peter. "Maßnahmen zur Schaffung einer zukunftsfähigen Organisation der Comic-Spezialbibliothek "Bei Renate"". Berlin : Humboldt-Universität zu Berlin, 2005. http://books.google.com/books?id=SYtQAAAAMAAJ.
Pełny tekst źródłaVASCONCELLOS, PEDRO VICENTE F. "MANGA-DO: THE WAYS OF JAPANESE COMIC BOOKS". PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2006. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=8973@1.
Pełny tekst źródłaNos últimos anos o mangá, nome dado aos quadrinhos japoneses, tem se consolidado como fenômeno da cultura popular a nível global, inclusive no Brasil. Após mais de um século de fusão entre influências ocidentais e tradições artísticas japonesas, o mangá tornou-se um tipo de narrativa visual impressa bastante peculiar, tendo um lugar de destaque não apenas na sociedade japonesa contemporânea, mas recentemente, tem-se visto suas influências alcançando o cenário cinematográfico norte-americano. Esta dissertação destina-se a esquadrinhar os caminhos pelos quais o mangá se desenvolveu visualmente até sua forma atual e suas atuais influências sobre outros meios de comunicação.
In recent years manga, as the Japanese comic books are called, has been consolidated as a pop culture phenomenon in a global scale, including Brazil. After over a century of fusions between Western influences and Japanese artistic traditions, manga has become a rather peculiar form of printed visual story-telling, achieving a distinctive place not only in modern Japanese society, but also, its influences have been felt in the North American cinema scene as well. This thesis objective is to examine the ways through which manga has developed visually up to its actual state and its present influences over other media.
Lombard-Cook, Kathleen. "Interrogating and analysing narrative structure through comic books". Thesis, University of Edinburgh, 2017. http://hdl.handle.net/1842/23507.
Pełny tekst źródłaEhritz, Andrew A. "FROM INDOCTRINATION TO HETEROGLOSSIA: THE CHANGING RHETORICAL FUNCTION OF THE COMIC BOOK SUPERHERO". Oxford, Ohio : Miami University, 2006. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1155044370.
Pełny tekst źródłaKsiążki na temat "A Comic books"
1969-, Haugen David M., red. Comic books. Detroit: Greenhaven Press, 2005.
Znajdź pełny tekst źródłaRyall, Chris. Comic Books 101. Cincinnati: F+W Media, Inc., 2009.
Znajdź pełny tekst źródłaNall, Alex. Are comic books real? Denver, CO]: Kilgore Books, 2021.
Znajdź pełny tekst źródłaKevin, Smith. Clerks: The comic books. Portland, OR: Oni Press, 2000.
Znajdź pełny tekst źródła1954-, Gordon Ian, Jancovich Mark i McAllister Matthew P, red. Film and comic books. Jackson: University Press of Mississippi, 2007.
Znajdź pełny tekst źródłaSchecter, Harold. Start collecting comic books. Philadelphia, Pa: Running Press, 1990.
Znajdź pełny tekst źródła1938-, Steranko, red. 100 greatest comic books. Atlanta, Ga: Whitman Pub., 2004.
Znajdź pełny tekst źródłaSotheby's (Firm). Science fiction art, books and related memorabilia ; Comic books and comic art. New York: Sotheby's, 1995.
Znajdź pełny tekst źródłaAsimakoulas, Dimitris. Rewriting Humour in Comic Books. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-19527-4.
Pełny tekst źródłaCapp, Al. Shmoo: The complete comic books. Milwaukie, Or: Dark Horse, 2008.
Znajdź pełny tekst źródłaCzęści książek na temat "A Comic books"
Forni, Kathleen. "Comic Books". W Beowulf’s Popular Afterlife in Literature, Comic Books, and Film, 98–121. New York: Routledge, 2018. | Series: Routledge studies in medieval literature and culture; 9: Routledge, 2018. http://dx.doi.org/10.4324/9780429466014-6.
Pełny tekst źródłaHiggins, David M., i Matthew Iung. "Comic Books 1". W The Routledge Companion to Cyberpunk Culture, 91–100. London; New York : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351139885-12.
Pełny tekst źródłaGarcia, Rafael A. "Kickbacks for Comic Books". W Bribery and Corruption Casebook, 53–63. Hoboken, NJ, USA: John Wiley & Sons, Inc., 2015. http://dx.doi.org/10.1002/9781119204718.ch6.
Pełny tekst źródłaLe Dû-Blayo, Laurence. "Underwater Landscapes in Comic Books". W Underwater Seascapes, 119–33. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-03440-9_8.
Pełny tekst źródłaWilson, Eydie. "Comic Books, Technology, And Dialogue". W Transforming Urban Education, 107–25. Rotterdam: SensePublishers, 2014. http://dx.doi.org/10.1007/978-94-6209-563-2_7.
Pełny tekst źródłaKiehl, Jeffrey T. "Archetypal Dimensions of Comic Books". W Contemporary Religion and Popular Culture, 141–59. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-20127-1_7.
Pełny tekst źródłaAsimakoulas, Dimitris. "Repeated Logic Offenders: Comic Characters". W Rewriting Humour in Comic Books, 125–75. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-19527-4_5.
Pełny tekst źródłaWebb, Liam. "Royalty and Heroism in Comic Books". W The Monarch and the (Non)-Human in Literature and Cinema, 171–89. New York: Routledge, 2023. http://dx.doi.org/10.4324/9781003362548-13.
Pełny tekst źródłaDey, Subir, i Prasad Bokil. "Sound Symbolism in India Comic Books". W ICoRD’15 – Research into Design Across Boundaries Volume 1, 227–36. New Delhi: Springer India, 2014. http://dx.doi.org/10.1007/978-81-322-2232-3_21.
Pełny tekst źródła"Comic Books". W The Routledge Research Companion to Media Geography, 83–98. Routledge, 2016. http://dx.doi.org/10.4324/9781315613178-9.
Pełny tekst źródłaStreszczenia konferencji na temat "A Comic books"
Zhuykova, E. "COMICS AND LITERATURE: THE HISTORY OF FRIENDSHIP". W VIII International Conference “Russian Literature of the 20th-21st Centuries as a Whole Process (Issues of Theoretical and Methodological Research)”. LCC MAKS Press, 2023. http://dx.doi.org/10.29003/m3761.rus_lit_20-21/353-358.
Pełny tekst źródłaTammaro, Rosanna, Anna D’Alessio, Anna Iannuzzo i Alessia Notti. "TEACHING ENGLISH WITH A CHILLY FORMAT: THE GRAPHIC NOVEL!" W International Conference on Education and New Developments. inScience Press, 2022. http://dx.doi.org/10.36315/2022v1end111.
Pełny tekst źródłaDamando Santos, Fabrícia, Eduarda Lucas Leal, Letícia Vieira Guimarães i Sara Rúbia Monteiro Abre. "Elétroino: Um relato de experiência no desenvolvimento de histórias em quadrinhos para o ensino de eletrônica na educação básica". W Computer on the Beach. Itajaí: Universidade do Vale do Itajaí, 2024. http://dx.doi.org/10.14210/cotb.v15.p252-257.
Pełny tekst źródłaRigaud, Christophe, Srikanta Pal, Jean-Christophe Burie i Jean-Marc Ogier. "Toward speech text recognition for comic books". W MANPU '16: First International Workshop on coMics ANalysis, Processing and Understanding. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/3011549.3011557.
Pełny tekst źródła"Automatic Text Localisation in Scanned Comic Books". W International Conference on Computer Vision Theory and Applications. SciTePress - Science and and Technology Publications, 2013. http://dx.doi.org/10.5220/0004301308140819.
Pełny tekst źródłaSilva, Wildemarkes, Luís Carlos C. Fonseca, Fernando Pontes Pontes i Christiano Viana. "Explorando o potencial do ChatGPT para geração de conteúdo didático: Uma proposta para construção de histórias em quadrinhos para ensino de programação". W Computer on the Beach. Itajaí: Universidade do Vale do Itajaí, 2024. http://dx.doi.org/10.14210/cotb.v15.p304-306.
Pełny tekst źródłaHo, Anh Khoi Ngo, Jean-Christophe Burie i Jean-Marc Ogier. "Panel and Speech Balloon Extraction from Comic Books". W 2012 10th IAPR International Workshop on Document Analysis Systems (DAS). IEEE, 2012. http://dx.doi.org/10.1109/das.2012.66.
Pełny tekst źródłaRigaud, Christophe, Jean-Christophe Burie i Jean-Marc Ogier. "Segmentation-Free Speech Text Recognition for Comic Books". W 2017 14th IAPR International Conference on Document Analysis and Recognition (ICDAR). IEEE, 2017. http://dx.doi.org/10.1109/icdar.2017.288.
Pełny tekst źródłaHenchobdee, Waricha, i Sakol Teeravarunyou. "The Effect of Mobile User Interface Design on Comic Reading Performance". W 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1001746.
Pełny tekst źródłaBarros, Diomara Martins Reigato, Luiz Ricardo Begosso, Jose Augusto Fabri, Alexandre L'Erario i Vanderley Flor da Rosa. "The use of Comic Books in the Software requirements specification". W 2016 11th Iberian Conference on Information Systems and Technologies (CISTI). IEEE, 2016. http://dx.doi.org/10.1109/cisti.2016.7521557.
Pełny tekst źródłaRaporty organizacyjne na temat "A Comic books"
Hoogendoorn, Kathryn. Lab’s original mission inspires entire genre of comic books, characters. Office of Scientific and Technical Information (OSTI), październik 2021. http://dx.doi.org/10.2172/1828682.
Pełny tekst źródłaOlivier Nsengimana, Olivier Nsengimana. A conservation comic book: Involving Rwandan children in saving endangered Grey Crowned Cranes. Experiment, wrzesień 2014. http://dx.doi.org/10.18258/3557.
Pełny tekst źródłaPollock, Wilson. Pivot the Future Makers: Building our People and Places. Redaktorzy Musheer O. Kamau, Sasha Baxter i Golda Kezia Lee Bruce. Inter-American Development Bank, kwiecień 2021. http://dx.doi.org/10.18235/0003188.
Pełny tekst źródłaCameroon: Peer education and youth-friendly media reduce risky sexual behavior. Population Council, 2003. http://dx.doi.org/10.31899/rh2003.1009.
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