Tesi sul tema "Vision"

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1

McWade, Jessica C. "Visions Of Vision| An Exploratory Study Of The Role College And University Presidents Play In Developing Institutional Vision". Thesis, The George Washington University, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=3615867.

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This qualitative research explores how college and university presidents engage in the process of developing formal institutional vision. The inquiry identifies roles presidents play in vision development, which is often undertaken as part of strategic-planning initiatives. Two constructs of leadership and institutional vision are used to examine key variables such as vision development and the college presidency.

In-depth, semi-structured interviews were undertaken with 10 presidents representing private and public institutions that have been or are being transformed. These interviews revealed 21 findings arrayed as: 1) seven organizing modalities, 2) five presidential roles, 3) seven role-based success factors and 4) two issues concerning balancing ownership of vision between presidents and stakeholders in shared-governance environments.

Many of the presidents developed formal institutional visions narrowly and on their own, but then undertook more inclusive processes to finalize their visions, socialize them through their organizations and integrate them into strategic planning. A related finding is that, despite pressures to engage in vision development with a broad spectrum of their communities, presidents are routinely asked to provide their visions to trustees and others during job recruitment.

Other findings include confirmation that visioning is generally part of strategic-planning exercises. Presidents often think in terms of what this study labels visionary intent, identified here as the combination of formal vision, objectives and strategies. Presidents also report relying on outside experts to play roles in visioning and strategic planning. Some presidents also spoke of balancing the need to encourage creativity and ambition among those engaged in the process with a responsibility to protect their institutions against misguided or even dangerous visions.

Numerous implications for both practice and theory emerged from this research. These include how essential it is for presidents to understand the cultural, political, historical, financial and operating contexts of their institutions prior to embarking on visioning. This includes awareness of the dynamics and visioning efforts of their immediate predecessors.

The presidents ultimately chose different courses of action to develop vision, though they all shared many best practices. In theoretical terms, this reflects an interesting Contingency Leadership approach to visioning in Complexity Leadership environments marked by the considerable Shared and Servant Leadership characteristics of shared governance.

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2

Rabie, Tamer F. "Animat vision, active vision in artificial animals". Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape7/PQDD_0007/NQ41282.pdf.

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3

Rahimi, Ali 1976. "Bug vision : experiments in low resolution vision". Thesis, Massachusetts Institute of Technology, 2001. http://hdl.handle.net/1721.1/62362.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2001.
Includes bibliographical references (p. 71-73).
Tracking multiple people using cameras is similar to the well-studied problem of tracking multiple radar or sonar echoes. This thesis shows that current camera-based tracking algorithms convert each image in a video sequence to a list of targets through a segmentation step, and pass this target set to a traditional multiple-point-target tracking algorithm. Various tracking vision-based strategies as well as point tracking strategies are discussed. Bayesian solutions to the point-tracking problem are well understood, because the generative models need describe the dynamics of simple point objects. In addition, the radar tracking problem assumes that measurements are noise corrupted positions, which makes it easy to cast the tracking problem in a Bayesian framework. Unlike radar, cameras report observations as images. Though point object dynamics can still be used to describe the hidden state of targets, the observation model is an image formation process. As such, the typical solution to tracking in the camera-based tracking community is to reduce each image to a point set, where each point corresponds to a potential target. However, this step introduces uncertainty that is usually not modeled. This thesis proposes a Bayesian person-tracking algorithm which models the entire process of tracking, from the dynamics of the targets to the formation of easy to compute image transforms. An approximate Bayesian tracking algorithm based on Variational Bayes is developed. All the benefits of a Bayesian framework including modeling of the certainty of the recovered results and model selection are taken advantage of. The resulting person tracking algorithm can operate on extremely poor quality imagery. In addition, the tracker can compute the number of targets in the scene automatically as a side effect of its Bayesian formulation.
by Ali Rahimi.
S.M.
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4

Chiu, Kevin (Kevin Geeyoung). "Vision on tap : an online computer vision toolkit". Thesis, Massachusetts Institute of Technology, 2011. http://hdl.handle.net/1721.1/67714.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2011.
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student submitted PDF version of thesis.
Includes bibliographical references (p. 60-64).
In this thesis, we present an online toolkit, based on a combination of a Scratch-based programming environment and computer vision libraries, manifested as blocks within the environment, integrated with a community platform for diffusing advances in computer vision to a general populace. We show that by providing these tools, non-developers are able to create and publish computer vision applications. The visual development environment includes a collection of algorithms that, despite being well known in the computer vision community, provide capabilities to commodity cameras that are not yet common knowledge. In support of this visual development environment, we also present an online community that allows users to share applications made in the environment, assisting the dissemination of both the knowledge of camera capabilities and advanced camera capabilities to users who have not yet been exposed to their existence or comfortable with their use. Initial evaluations consist of user studies that quantify the abilities afforded to the novice computer vision users by the toolkit, baselined against experienced computer vision users.
by Kevin Chiu.
S.M.
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5

Sterner, Henrik, e Håkan Wikström. "0-vision". Thesis, Umeå University, Basic training programme for Police Officers, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-27255.

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Nollvisionen: en av de bästa visioner som någonsin lanserats i Sverige? Denna versions mål speglar ett så trafiksäkert vägnät att man ska komma ner till en nollpunkt när det gäller dödade i trafiken. Vi har i detta arbete satt oss in i nollvisionens tankar och mål och sett hur man försöker komma tillrätta med trafikproblemen. Vägverkets roll som mest riktar in sig på infrastrukturella problem medan polisen försöker få bilisterna till ett mera rättsriktigt handlande i trafiken. Sedan har vi bilindustrin som försöker utveckla tekniken i våra fordon så de blir mer säkra. Vi ska inte heller förglömma en av de viktigaste bitarna i detta sammanhang och det är alla vi trafikanter och vad kan vi göra för att minska alla olyckor.

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6

Birdal, Can. "Future Vision". Thesis, Karlstads universitet, Avdelningen för företagsekonomi, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-13977.

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7

Lundell, Björn. "VISION REGION". Thesis, KTH, Arkitektur, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-35194.

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Ett projekt som visar hur Mälardalen kan utvecklas till flerkärnig stadsregion. En hållbar stadsutveckling, med ökad närhet till naturen, ett lugnare tempo och högre livskvalitet. Bakgrunden är att befolkningen förväntas öka med 600 000 - 800 000 invånare i Stockholm-Mälarregionen till 2030. I projektet föreslår jag omfattande investeringar i infrastruktur, bland annat en Maglevbana för att knyta samman städerna kring Mälaren. Att korta restiderna mellan dessa städer är centralt för att skapa en mer integrerad arbets- och bostadsmarknad i regionen. I Stockholm kommer förbifarten att bidra till att länka samman de norra och södra förorterna, och tillsammans med Maglevbanans tre Stockholmsstationer finns grundstrukturen för Stockholms framtida utveckling. En stad med tre centrum som öppnar sig mot Mälardalen.
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8

Vondrick, Carl (Carl Martin). "Predictive vision". Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/112001.

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Thesis: Ph. D., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2017.
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 95-106).
Anticipating outcomes is the root of intelligence. This thesis investigates Predictive Vision with the goal to develop robust methods that anticipate the next events that may happen in images or videos. Importantly, we develop methods for eciently scaling learning algorithms to learn an extensive set of rules that enable richer visual understanding. While large annotated datasets fuel progress in object recognition, the knowledge required for event understanding is vast and potentially ambiguous. To tackle this challenge, we develop predictive vision algorithms that instead learn these rules directly from large amounts of raw, unlabeled data. Capitalizing on millions of natural videos, this work develops algorithms that learn to anticipate the visual future, forecast human actions, and recognize ambient sounds.
by Carl Vondrick.
Ph. D.
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9

Marshall, N. Justin. "Stomatopod vision". Thesis, University of Sussex, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.695225.

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10

Williamson, Rebecca Boatwright. "Diagonal vision". Thesis, Virginia Polytechnic Institute and State University, 1985. http://hdl.handle.net/10919/52238.

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11

Grainger, David. "Funnel Vision". VCU Scholars Compass, 2008. http://scholarscompass.vcu.edu/etd/966.

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This paper will talk about the videos and sculptural installation in my thesis exhibition. Shooting videos outside of the studio developed into a project overarching any individual video or its particular signs. Thus, this paper will focus on the video project with examples that follow a timeline of development, rather than the actual 6 videos on display in the exhibit. The two-part sculpture "Deer in the Headlights" is created in the context of these videos, and coexists with them in a specific architectural space. This space, as well as the clichéd meaning of the deer's gaze, have a relation to the title of the show.
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12

Moody, Ingrid. "Night Vision /". Available to subscribers only, 2007. http://proquest.umi.com/pqdweb?did=1404356621&sid=3&Fmt=2&clientId=1509&RQT=309&VName=PQD.

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13

Yeung, Adah. "Kunskapspalatsen : Vision". Thesis, KTH, Arkitektur, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-213975.

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Kunskapspalatsen är en vuxenutbildning nära Fatubursparken i Stockholm. Projektets utgångspunkt var att ta inspiration från fiktiva koncepter för att styra projektet. Jag valde att utgå ifrån konceptet “tiden”, tagen från en berättelse som handlar om hur viktigt tiden är. Många associerar tiden med klockor eller med solens rörelse - något som de båda har gemensamt är att båda rör sig i cirklar. Då beslöt jag mig att jobba med en cirkulär rörelse i byggnaden. Slutprojektet blev en oval formade byggnad, men med raka väggar som går parallellt till omgivningens byggnader. Den rundade formen styr flödet i byggnaden, men som samtidigt också passar till Fatbursparkens bågform. Det är enn form som matchar omgivningen och samtidigt ser unikt ut i jämförelse. Huvudentrén är placerad på den södra delen av tomten och ska fånga upp uppmärksamhet från folk som går förbi. Hierarkini byggnaden följer: offentliga ytor och de större basrummen finns på entréplanen; de andra övre planerna är dedikerad till studenter och lärare.
The Wisdom Palace is an adult education near the Fatubur Park in Stockholm. The project's starting point was to get inspiration from fictional concepts, that would control the project. I chose to work with the concept of "time", taken from a fictional story about how important time is. Many associate the time with clocks or with the movement of the sun - something that they both have in common is that both move in circles. I then decided that I wanted to work with a circular flow in the building. The finalized project was an oval shaped building, but with straight walls that run parallel to the surrounding buildings. The rounded shape controls the flow of the building, but it also fits with the Fatbur Park's arch shape. It's a form that matches the environment and at the same time , it looks unique in comparison. The main entrance is located on the southern part of the building and its purpose is to catch attention from bypassing people. The hierarchy in the building follows: public spaces and the larger base rooms are all on the entrance plan; The other upper plans are dedicated to students and teachers only.
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14

Lustman, Francis. "Vision stéréoscopique et perception du mouvement en vision artificielle". Paris 11, 1987. http://www.theses.fr/1987PA112443.

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On traite le problème de la reconstruction de l'environnement tridimensionnel à partir d'un certain nombre de vues de cet environnement. Il est montre comment l'usage de trois caméras simplifie le problème de la mise en correspondance stéréo et un algorithme simple et efficace de stéréovision est proposé. Il est ensuite étudie le problème du calcul du mouvement et de la structure de l'environnement par appariement de droites dans trois vues prises successivement par une même caméra
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15

Gonzalez, Lisandro Felix. "Developing a vision casting statement by Vision Team 2000". Online full text .pdf document, available to Fuller patrons only, 2001. http://www.tren.com.

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16

Lustman, Francis. "Vision stéréoscopique et perception du mouvement en vision artificielle". Grenoble 2 : ANRT, 1987. http://catalogue.bnf.fr/ark:/12148/cb37607531q.

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17

Bouchafa, Samia. "Vision "fruste" revisitée : contribution à la vision dynamique des systèmes". Habilitation à diriger des recherches, Université Paris Sud - Paris XI, 2011. http://tel.archives-ouvertes.fr/tel-00731278.

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Les travaux présentés dans le cadre de cette habilitation à diriger des recherches portent essentiellement sur l'analyse de scènes à partir de caméras mobiles avec pour application immédiate l'apport d'une vision par ordinateur efficace dans les systèmes d'aide à la conduite. L'idée initiale est que l'autonomie d'un système implique, ne serait-ce que pour raisons énergétiques, une faible variété d'opérateurs de perception, dont les algorithmes de vision. Les "primitives" extraites des images seront intrinsèquement robustes et stables vis-à-vis de perturbations variées. Elles doivent de plus anticiper, voire faciliter, un processus de décision à divers niveaux voulu systématique. Les lignes de niveaux répondent parfaitement à ces contraintes : on vérifie sans peine leur robustesse et leur abondance dans une image suggère et alimente un processus de décision cumulatif (manipulant un objet unique : l'histogramme). Nos efforts se sont alors concentrés sur deux aspects : 1) le premier concerne la définition d'une méthodologie cohérente dans laquelle un processus primaire d'extraction de lignes de niveaux est enrichi afin de permettre la construction de primitives plus complexes guidée par le modèle de déformation de l'image. Le nombre de composants donc la forme des primitives est fonction directe du nombre de variables caractérisant le mouvement (déformation) à déterminer. 2) Le second intéresse une méthode de décision cumulative unifiée permettant de traiter des thèmes applicatifs de complexité croissante. Nos travaux se déclinent alors en trois niveaux de cumul, chacun associé de manière réconfortante à un stade de l'analyse d'images. 1) Au plus bas niveau, nous retenons l'information binaire apparition/disparition d'une primitive dans le temps. La complexité se situe strictement sur l'axe temporel. Le cumul dans le temps nous permet ainsi de reconstruire la scène fixe et donc par soustraction du fond, l'image des objets mobiles. Les espaces de vote sont 1D et multiples, affectés à chaque primitive. 2) Le consensus se voudrait spatio-temporel au deuxième niveau pour identifier le mouvement. Il restera d'abord spatial en pratique pour raisons de complexité : des primitives voisines dans l'image s'associent pour former des "pré-objets" contraints exhibant ainsi des invariants exploitables : leur mouvement à instancier doit être cohérent. Le cumul s'opère donc cette fois selon un modèle de mouvement de la caméra. Les primitives votent pour la transformation globale qui les aurait conduites dans leur nouvelle position. L'espace de vote est commun à toutes les primitives et multidimensionnel (une dimension par paramètre de mouvement). 3) Au niveau le plus élevé, la sémantique accrue implique des hypothèses à la fois sur les primitives et sur l'origine du mouvement. Les primitives sont supposées appartenir à un même objet 3D (ex. un plan) présentant, pour un modèle de déplacement du capteur donné, une propriété caractéristique commune des vecteurs vitesse qui permet de l'extraire. Notamment, leurs amplitudes sont constantes le long de courbes image prédéfinies par leurs équations analytiques. Les primitives ne votent plus selon leur structure mais selon leur vitesse. Dans le cas d'une scène 3D approximée par un ensemble de plans et d'une caméra à mouvement majoritairement longitudinal, l'espace de vote (c-velocité) présente 2 dimensions : une pour la vitesse, l'autre pour le paramètre des courbes iso-vitesse. Chaque vitesse vote sur sa courbe. Les surfaces 3D émergent dans cet espace de vote comme courbes 2D connues (droites ou paraboles). Les thèmes applicatifs traités pour illustrer notre démarche sont de complexité croissante : détection et estimation du mouvement en caméra fixe, recalage d'images en caméra mobile (type de mouvement connu et profondeur des objets contrainte) puis estimation générale du mouvement propre et de la structure de la scène en caméras embarquées sur un véhicule mobile. Les résultats obtenus montrent comment un choix de primitives robustes associé à un processus de décision cumulatif permet la réutilisation des opérateurs dans tous les secteurs. Les systèmes proposés ont la particularité d'être compacts et cohérents, propriété recherchée dans les applications considérées.
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18

Afrah, Amir. "Vision utility framework : a new approach to vision system development". Thesis, University of British Columbia, 2009. http://hdl.handle.net/2429/4460.

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We are addressing two aspects of vision based system development that are not fully exploited in current frameworks: abstraction over low-level details and high-level module reusability. Through an evaluation of existing frameworks, we relate these shortcomings to the lack of systematic classification of sub-tasks in vision based system development. Our approach for addressing these two issues is to classify vision into decoupled sub-tasks, hence defining a clear scope for a vision based system development framework and its sub-components. Firstly, we decompose the task of vision system development into data management and processing. We then proceed to further decompose data management into three components: data access, conversion and transportation. To verify our approach for vision system development we present two frameworks: the Vision Utility (VU) framework for providing abstraction over the data management component; and the Hive framework for providing the data transportation and high-level code reuse. VU provides the data management functionality for developers while hiding the low-level system details through a simple yet flexible Application Programming Interface (API). VU mediates the communication between the developer's application, vision processing modules, and data sources by utilizing different frameworks for data access, conversion and transportation (Hive). We demonstrate VU's ability for providing abstraction over low-level system details through the examination of a vision system developed using the framework. Hive is a standalone event based framework for developing distributed vision based systems. Hive provides simple high-level methods for managing communication, control and configuration of reusable components. We verify the requirements of Hive (reusability and abstraction over inter-module data transportation) by presenting a number of different systems developed on the framework using a set of reusable modules. Through this work we aim to demonstrate that this novel approach for vision system development could fundamentally change vision based system development by addressing the necessary abstraction, and promoting high-level code reuse.
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19

Raufdeen, Ramzi A. "SE4S toolkit extension project vision diagramming tool build your vision". Thesis, California State University, Long Beach, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10147325.

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Sustainability is an important topic when developing software because it helps develop ecofriendly programs. Software can contribute towards sustainability by supporting sustainable goals, which can be efficiently supported if considered early on in a project by requirements engineers. This project helps requirements engineers make that sustainable contribution through the development of the SE4S toolkit extension project–a vision diagramming tool that contributes towards sustainability. This interactive tool is developed using HTML, SVG, and JointJS library. The vision diagramming tool is an open source project that can be used in any browser, which allows requirements engineers to bring their visions to life while keeping sustainability in mind. Requirements engineers, with help from this tool, would be able to easily demonstrate their sustainability vision to their stakeholders and pass it on to rest of the development team.

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20

Marilly, Emmanuel. "Pré-processeur de vision fovéale : application à la vision active". Le Havre, 1999. http://www.theses.fr/1999LEHA0003.

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Nous avons développé un modèle de rétine artificielle : la Retina qui est fondé sur un réseau de neurones artificiels organisé de manière à simuler la variation radiale de l'acuité visuelle (vision fovéale). La mise en œuvre de neurones analogiques et impulsionnels nous a permis d'encoder les informations. L'intérêt principal de ce modèle est sa réponse aux stimuli stationnaires ou en mouvements, différenciée suivant les formes et les vitesses. A partir des signaux impulsionnels de sortie de la Retina nous extrayons les paramètres pertinents qui encodent le mouvement et les contours par une analyse temps / fréquence (Wigner Ville). L'utilisation de ce capteur d'inspiration biologique et des procédures de calculs adaptées nous a permis d'extraire le vecteur vitesse et les localisations spatiales et temporelles. Nous avons donc tous les éléments nécessaires pour effectuer une poursuite et une reconnaissance des formes. Notre objectif est donc de détecter et/ou de reconnaître des objets et de les suivre. Pour effectuer cette tâche nous avons développé un algorithme permettant de commander la Retina. Nous effectuons une commande par retour d'état optimal à partir de l'état estimé par le filtre de Kalman. Nous avons appliqué ce modèle à la poursuite de points caractéristiques dans des séquences d'images réelles. L'application de la Retina pour la détection du mouvement, l'extraction du vecteur vitesse, l'extraction des points caractéristiques et la poursuite, nous apporte de nombreux avantages. En effet comme pour la rétine biologique, notre capteur s'adapte aux différentes conditions d'éclairement, est robuste au bruit et se focalise sur les points caractéristiques
In the context of mobile robot, we have evolved a first simplified model of foveal vision : the Retina model. It is based on an artificial neural network organised to simulate the radial variation of the visual acuity. The information is encoded through the implementation of analogue and impulse neurons. The main interest of this model is its response to stationary or moving which can be distinguished both according to their shapes and velocities. This model is adaptive and its multi-resolution characteristics allow the detection of a wide range of velocities. From impulse output signals of Retina, we extract the pertinent parameters that encode the motion and pattern information thanks to a time frequency analysis. These parameters are used to track the stimuli. The developed model consists in three modules : - the Retina module which carries out the visual processing. - the process module which carries out the signal processing of the neural signals and extracts the velocity vector and the spatial frequencies (shape of the stimulus). - the command module which places the fovea on the stimulus and tracks it. The use of a sensor of biological inspiration : the impulse Retina, for the motion detection, the extraction of the velocity vector, the pattern recognition and the tracking, bring many advantages. Indeed, as in the biological retina, our sensor adapts to the various conditions of illumination and is robust to noise. We validate this smart sensor by using a real time sequence image which enables us to study its behaviour under real conditions. The adaptivity and the multiresolution of the Retina take all their importance when we use real images
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Macuda, Todd J. "Equine colour vision". Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp03/NQ58148.pdf.

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Cuevas, Jiménez Erik Valdemar. "Intelligent robotic vision". kostenfrei, 2006. http://www.diss.fu-berlin.de/2006/665/index.html.

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23

Grant, P. B. "Nabokov's comic vision". Thesis, University of Cambridge, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.599609.

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Vladimir Nabokov’s ubiquitous humour has prevented many critics from granting his work the seriousness it deserves. In this study, I argue that his humour does not preclude the underlying seriousness of his art - that, on the contrary, he is often at his most profound when at his most humorous. What he has written of parody is true of his humour as a whole: it functions ‘as a kind of springboard for leaping into the highest region of serious emotion’ (The Real Life of Sebastian Knight). Much recent criticism of Nabokov has concerned itself with these higher regions. In Nabokov’s Otherworld (1991), Vladimir E. Alexandrov argues that ‘an aesthetic rooted in [Nabokov’s] intuition of a transcendent realm is the basis of his art’, and claims that his ‘conception of the otherworld underlies the comedy’ in his work. This claim gains legitimacy in light of Nabokov’s comment ‘that the difference between the comic side of things, and their cosmic side, depends on one sibilant’ (Nikolai Gogol), which implies that his humour has a pronounced metaphysical dimension, and that his comic vision is, at its most profound regions, a cosmic one. This statement has far-reaching implications with respect to Nabokov’s humour, and points to a set of commonly-held assumptions which need to be revised. Many critics continue to regard him as a black humourist, an author whose fiction reflects an underlying belief in a meaningless universe. Nabokov’s faith in an otherworld gives an entirely new perspective to this argument. By aligning the comic with the cosmic, he is not suggesting that we should look upon life as a joke; on the contrary he posits the notion that it is meticulously patterned. The association he draws between the comic and the cosmic invites us to view his humour as an extension of his faith in an afterlife, the existence of which offsets the pain and losses encountered on the earthy plane of being, and relegates them to a position of relative unimportance.
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Johansson, Kristian. "Vision of Varamon". Thesis, Linköpings universitet, Medie- och Informationsteknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-106948.

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Varamon badstrandsområde är idag en av Sveriges finaste sandstränder. Den har dagligen över 2000 besökare på sommarens finaste dagar. I dagsläget klarar inte området av att ta hand om dessa. Förändring och utveckling är ett måste för att anpassa området till det ökande besökarantalet. Till sin hjälp har kommunen planeringsprocessen. Planeringsprocessen fungerar som kommunens verktyg för att planera och utveckla området. I rapporten kommer du få läsa mer ingående om denna process. Som en del av planeringsprocessen måste kommunen även jobba med något som kallas acceptansprocessen. Denna process används för att förankra projekt till allmänheten. Det är väldigt viktigt att få acceptans hos allmänheten för att inte riskera förseningar på grund av överklagningar. För att vinna acceptans jobbar kommunen huvudsakligen inom området ”samråd och klargörande av förväntningar”, med detta menas att hela tiden lyssna på allmänhetens förväntningar och försöka uppfylla dem. En visualisering är en virtuell 3D modell av verkligheten, utifrån de förslag och förväntningar som finns bygger man upp en modell. Denna modell kan sedan användas i acceptansprocessen för att vinna opinion. Fördelen med en visualisering är enkelheten att ändra modellen efter de förslag som dyker upp. Men det finns även nackdelar med metoden. Det är en tidskrävande process som kan bli dyr, det ger även en väldigt perfekt och förenklad bild av verkligheten.
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25

Cotter, S. M. "Industrial vision systems". Thesis, Cardiff University, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.352506.

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26

Wilkie, Richard M. "Vision and steering". Thesis, University of Reading, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.369203.

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27

Revell, James Duncan. "Computer vision elastography". Thesis, University of Bristol, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.412361.

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28

Kraft, Adam Davis. "Vision by alignment". Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/115632.

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Thesis: Ph. D., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2018.
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 127-134).
Human visual intelligence is robust. Vision is versatile in its variety of tasks and operating conditions, it is flexible, adapting facilely to new tasks, and it is introspective, providing compositional explanations for its findings. Vision is fundamentally underdetermined, but it exists in a world that abounds with constraints and regularities perceived not only through vision but through other senses as well. These observations suggest that the imperative of vision is to exploit all sources of information to resolve ambiguity. I propose an alignment model for vision, in which computational specialists eagerly share state with their neighbors during ongoing computations, availing themselves of neighbors' partial results in order to ll gaps in evolving descriptions. Connections between specialists extend across sensory modalities, so that the computational machinery of many senses may be brought to bear on problems with strictly-visual inputs. I anticipate that this alignment process accounts for vision's robust attributes, and I call this prediction the alignment hypothesis. In this document I lay the groundwork for evaluating the hypothesis. I then demonstrate progress toward that goal, by way of the following contributions: -- I performed an experiment to investigate and characterize the ways that high-performing computer-vision models fall short of robust perception, and evaluated whether alignment models can address the shortcomings. The experiment, which relied on a procedure to remove signal energy from natural images while preserving high classication condence by a neural network, revealed that the type of object depicted in the original image is a strong predictor of whether humans recognize the reduced-energy image. -- I implemented an alignment model based on a network of propagators. The model can use constraints to infer locations and heights of pedestrians and locations of occluding objects in an outdoor urban scene. I used the results of the effort to refine the requirements of mechanisms to use in building alignment models. -- I implemented an alignment model based on neural networks. Alignment-motivated design empowers the model, trained to estimate depth maps from single images, to perform the additional task of depth super-resolution without retraining. The design thus demonstrates flexibility, a property of robust vision systems.
by Adam Davis Kraft.
Ph. D.
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29

Chen, Nianzhong. "AMG D-VISION". Thesis, Umeå universitet, Designhögskolan vid Umeå universitet, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-110666.

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Today China faces the issue of overcrowded urban spaces. Booming automobile ownership is causing massive traffic congestion. Even though public transportation has been promoted and regarded as mainstream within the society, I believe that private vehicles do not necessarily need to be a controversial option in the future. The design process included background research, user definition, packaging studies, ideation, digital form development and context visualization. All these were carefully executed to ensure a sensible and creative result. The proposed concept vehicle envisions greater technical efficiency combined with environmental responsibility. A sports car that is the ultimate carpooling solution during weekdays and a fun getaway drive for the weekends.

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30

Kassman, John. "Dickens's urban vision". Thesis, University of Leicester, 1987. http://hdl.handle.net/2381/35562.

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This thesis started as an exploration of my feeling that Dickens's later novels said something profoundly satisfying about urban life, which the early works failed to do. I found Dombey and Son to be the first of Dickens's works to attain this mature urban vision, and I have written a study showing how it differs from the early novels. The differences concern both his depiction of people and the representation of the social organization of city life. In investigating possible sources for these changes, I focused on Dickens's involvement with two social developments during the 1840s: the public health and what we may term the mental health, or "asylum", movements. Dickens's grasp of the ideas underlying these new movements, I argue, informed the depiction of people and of urban societies in his later fiction. That is, they made certains ways of thinking available to him. To discuss the movement of ideas from historical reality into fictional prose is to risk entering an often fruitless area of theoretical contention. However, as we know so much about Dickens's life and opinions, it is possible to be very specific about historical influences. His letters have proved the biggest single source for my research, as I found his involvement in these social fields pre-dates the more public pronouncements made in his journals during the 1850s. My greatest debt as a researcher is therefore to the editors of the Pilgrim Edition of the letters. The final chapter of the thesis is a study of Bleak House, which highlights the mental and public health issues in the novel, and relates them to the development of the detective as a fictional device. The working of this device is then discussed in relation to our experience of reading the novel and following the plot. My concern in this thesis has been to be as precise as possible in analysing my response to the novels. While two of the chapters contain much biographical material, my investigations into Dickens the citizen have been prompted by . a desire to come to grips with Dickens the artist. It is not, I think, a philistine position to suggest that a writer's public concerns can have a bearing on his artistic development.
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31

Lerman, Hemdat. "Vision-based demonstratives". Thesis, University of Oxford, 2005. http://ora.ox.ac.uk/objects/uuid:e44728e4-ba4d-4555-bedf-ffe559880652.

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How should we account for our ability to entertain simple, vision-based demonstrative thoughts about particular objects (that is, our ability to entertain thoughts about particular objects simply on the basis of seeing them)? In this thesis I propose an account of this ability that accords with the common-sense view that seeing an object puts one in a position to single it out by visually attending to it, and that this provides one with the ability to entertain demonstrative thoughts about it. An account of this type requires that we account for what it is to see a particular object and to visually attend to it without appealing to particular demonstrative abilities. However, it has been argued that a notion of seeing an object, and similarly a notion of attending to an object, which is accounted for in this way is unsuitable for accounting for demonstrative abilities. I argue that there is no real problem: what we need is a notion of experiential content which is concept-dependent only in a general manner. That is, the account of the relevant notion of experiential content requires appeal to the subject's conceptual abilities, but the account is not given in terms of specific conceptual abilities (especially, not specific demonstrative abilities). I then characterize a notion of attention to a seen object which can be accounted for without appeal to particular demonstrative abilities, and explain how attending to an object in the relevant sense provides the subject with the ability to think about the object demonstratively. It is widely agreed that spatial location plays a central role in an account of demonstratives. I explain this role in terms of the role played by location in visual attention to the object and the subject's grasp of the fact that he attends to the object.
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32

Grech, Raphael. "Multi-robot vision". Thesis, Kingston University, 2013. http://eprints.kingston.ac.uk/27790/.

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It is expected nowadays that robots are able to work in real-life environments, possibly also sharing the same space with humans. These environments are generally considered as being cluttered and hard to train for. The work presented in this thesis focuses on developing an online and real-time biologically inspired model for teams of robots to collectively learn and memorise their visual environment in a very concise and compact manner, whilst sharing their experience to their peers (robots and possibly also humans). This work forms part of a larger project to develop a multi-robot platform capable of performing security patrol checks whilst also assisting people with physical and cognitive impairments to be used in public places such as museums and airports. The main contribution of this thesis is the development of a model which makes robots capable of handling visual information, retain information that is relevant to whatever task is at hand and eliminate superfluous information, trying to mimic human performance. This leads towards the great milestone of having a fully autonomous team of robots capable of collectively surveying, learning and sharing salient visual information of the environment even without any prior information. Solutions to endow a distributed team of robots with object detection and environment understanding capabilities are also provided. The way in which humans process, interpret and store visual information are studied and their visual processes are emulated by a team of robots. In an ideal scenario, robots are deployed in a totally unknown environment and incrementally learn and adapt to operate within that environment. Each robot is an expert of its area however, they possess enough knowledge about other areas to be able to guide users sufficiently till another more knowledgeable robot takes over. Although not limited, it is assumed that, once deployed, each robot operates in its own environment for most of its lifetime and the longer the robots remains in the area the more refined their memory will become. Robots should to be able to automatically recognize previously learnt features, such as faces and known objects, whilst also learning other new information. Salient information extracted from the incoming video streams can be used to select keyframes to be fed into a visual memory thus allowing the robot to learn new interesting areas within its environment. The cooperating robots are to successfully operate within their environment, automatically gather visual information and store it in a compact yet meaningful representation. The storage has to be dynamic, as visual information extracted by the robot team might change. Due to the initial lack of knowledge, small sets of visual memory classes need to evolve as the robots acquire visual information. Keeping memory size within limits whilst at the same time maximising the information content is one of the main factors to consider.
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33

Fay, Deane Colin. "Spirit, vision, heart /". Online version of thesis, 1990. http://hdl.handle.net/1850/10934.

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34

Glibota, Ante Geoffroy Véronique Roque da Rosa Martine. "Adevor : vision sensuelle /". Paris (12, rue Jean-Ferrandi, 75006) : Galerie d'Art international, 1985. http://catalogue.bnf.fr/ark:/12148/cb34836070j.

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35

Decourbey, Eric. "Machine de vision". Grenoble 2 : ANRT, 1987. http://catalogue.bnf.fr/ark:/12148/cb37604335t.

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36

Manzanera, Antoine. "Vision artificielle rétinienne /". Paris : École nationale supérieure des télécommunications, 2001. http://catalogue.bnf.fr/ark:/12148/cb37629420p.

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37

McCoy, Jan. "The Hopi Vision". College of Agriculture, University of Arizona (Tucson, AZ), 1990. http://hdl.handle.net/10150/295616.

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38

Sikkenga, Cindy. "EDUCATIONAL VISION IN FLORIDA SCHOOL DISTRICTS: VISION ALIGNMENT AND LEADERSHIP STYLE". Doctoral diss., University of Central Florida, 2006. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/2935.

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The purpose of this study was to address a gap in the organizational leadership research related to the sharing, or alignment, of leadership vision across organizational levels, with a focus on educational vision alignment in Florida K-12 public school districts. The study also sought to determine to what extent, if any, there were differences among Florida school districts exhibiting different levels of educational vision alignment. The broad question addressed by the current research was this: To what degree are the educational visions of superintendents and principals aligned within Florida K-12 public school districts? The following research questions further guided the study: 1. What common themes can be found in the published vision statements of the 67 Florida K-12 public school districts? 2. To what extent, if any, do Florida K-12 public school district superintendents and their respective principals agree with one another on the importance of the common themes found in Florida school districts' published vision statements? 3. What is the relationship, if any, between educational vision alignment levels in Florida K-12 public school districts and principals' perceptions of their superintendents' leadership styles? 4. To what extent, if any, are there differences among Florida K-12 public school districts exhibiting different levels of educational vision alignment? The Florida Educational Vision Questionnaire Superintendent Form (FEVQ-S), a researcher developed questionnaire, was administered to all 67 Florida K-12 public school district superintendents. With superintendent approval, two additional questionnaires were administered to a sample of 242 principals in 23 school districts. The Florida Educational Vision Questionnaire Principal Form (FEVQ-P) and the Multifactor Leadership Questionnaire Form 5X Rater (MLQ-5X) (Avolio, Bass, & Jung, 1999) were returned fully completed by 105 principals in 21 districts. A total of 81 principal responses in 20 districts were usable, yielding overall usable response rates of 29.9% (superintendents) and 33.5% (principals). Comparisons of FEVQ responses of superintendents and principals in each school district were made using a researcher developed measure, the Educational Vision Alignment Index (EVAI). Within each district, the EVAI was compared with the superintendent's leadership style as measured by the principals' responses to the MLQ-5X. School districts were then compared using data obtained from the FEVQ demographic items, the Florida School Indicators Report (FSIR) (FLDOE, 2003a), the 2004 School Grades by District Report (FLDOE, n.d.), and the online Florida Public School Superintendents report (FLDOE, 2005c). The FSIR contains data on district characteristics such as operating costs, per pupil expenditures, school staff composition, student membership, student mobility rates, student stability rates, and teacher descriptors. The 2004 School Grades by District report contains both the school grades for each district and the total number of schools per district. The Florida Public School Superintendents report contains general school district information and superintendent status (i.e., elected or appointed) information. Detailed data analyses related to each of the four research questions indicated that: 1. Several common themes can be found in the published vision statements of the 67 Florida K-12 public school districts, 2. Florida K-12 public school district superintendents and their respective principals agree with one another on the importance of some of these common themes, 3. Several relationships exist between the educational vision alignment levels in Florida K-12 public school districts and principals' perceptions of their superintendents' leadership styles, and 4. There are differences among Florida K-12 public school districts exhibiting different levels of educational vision alignment. The current study illustrated that in Florida K-12 public school districts whose superintendents were perceived to be transformational leaders, a strong alignment of educational vision between the superintendents and their principals was also apparent, particularly in those districts having elected superintendents. Using the two researcher developed tools, the Florida Educational Vision Questionnaire (FEVQ) and the Educational Vision Alignment Index (EVAI), it was shown that this alignment pertained to specific content items, or themes, derived from an analysis of the educational vision statements of the 67 Florida school districts. These results indicate that the current emphasis in Florida on the development of transformational leaders who are knowledgeable in techniques for developing and communicating shared visions is therefore warranted.
Ed.D.
Department of Educational Research, Technology and Leadership
Education
Educational Leadership
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39

Albitar, Chadif. "Reconstruction 3D par vision active codée : application à la vision endoscopique". Strasbourg, 2009. http://www.theses.fr/2009STRA6018.

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L’objectif de ce travail est de développer un outil endoscopique rigide capable de fournir en temps réel l’information 3D basée sur l’utilisation de la lumière structurée. Nous avons conçu à cet effet un nouveau motif monochrome auquel un codage basé sur la stratégie du voisinage spatial et la formulation des M-array’s en utilisant 3 symboles a été associé. De plus, une primitive directionnelle a été considérée. L’originalité de ce motif se situe également dans la robustesse de son codage caractérisée par une distance de Hamming moyenne supérieure à 6. Les algorithmes de traitement proposés ont été validés. L’erreur moyenne obtenue a été inférieure à 1 mm pour la position et à 1° pour l’orientation dans un espace de travail de profondeur de 600 à 800 mm. Les optiques diffractives ont été employées pour la réalisation de l’outil. La couleur verte a été retenue pour illuminer le motif. Les tests in-vivo sur des surfaces abdominales d’un porc ont donné des résultats prometteurs
The aim of this work is to develop a rigid endoscopic tool which can provide real-time 3D reconstruction using a structured light projection. To this end, we designed a new monochromatic pattern to which a code based on the spatial neighborhood strategy and the theory of M-array’s using 3 symbols was associated. In addition, a directional primitive was considered. The originality of this pattern is also in the robustness of its code characterized by a mean Hamming distance greater than 6. The proposed processing algorithms were validated. The average error was less than 1 mm for position and 1° for the orientation in a workspace of depth from 600 to 800 mm. Diffractive optical elements were used for the implementation of the tool. The green color was chosen to illuminate the pattern. The tests in-vivo on the internal surfaces of a pig abdomen have shown promising results
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40

Albitar, Chadif Graebling Pierre. "Reconstruction 3D par vision active codée : application à la vision endoscopique". Strasbourg : Université de Strasbourg, 2009. http://eprints-scd-ulp.u-strasbg.fr:8080/1103/01/ALBITAR_Chadi_2009.pdf.

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41

Laïeb, Noureddine. "Contribution à la vision par ordinateur : une méthode de stéréo vision passive". Le Havre, 1987. http://www.theses.fr/1987LEHA0005.

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Ce travail est une contribution aux efforts visant à doter les robots du sens de la "vue" par une méthode de stéréo-vision passive pour les adapter à l'environnement. On expose quelques méthodes développées pour le traitement d'images, la détection de points caractéristiques et la détermination de leurs coordonnées tridimensionnelles pour des objets approximativement polyédriques
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42

Formenti, Enrico. "Automates cellulaires et chaos : de la vision topologique a la vision algorithmique". Lyon, École normale supérieure (sciences), 1998. http://www.theses.fr/1998ENSL0093.

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Nous etudions les automates cellulaires de le point de vue des systemes dynamiques : nous nous interessons au comportement a long terme du modele, en essayant de classifier les differents types. Dans un premier temps, on etudie des classes de transformations sur les regles des ac et on trouve les proprietes dynamiques interessantes preservees par ces transformations. L'idee est que si nous voulons etablir une classification, il est suffisant d'examiner un ensemble restreint de regles puis de completer la classification en utilisant les transformations ainsi trouvees. Un autre aspect qui est analyse est une classification par rapport au comportement chaotique. On a essaye de trouver une formulation qui respecte un ensemble minimal de criteres intuitifs, comme par exemple, le fait que ce comportement ne soit pas tres facilement reproductible ou qu'il comporte une perte reelle d'information globale du systeme. Ce probleme nait du fait que la fonction de decalage est consideree comme chaotique selon les plus courantes definitions du chaos qui apparaissent dans la litterature. Pour palier cet inconvenient on a suivi deux voies : 1. On etudie des definitions de chaos de plus en plus fortes de facon a ce que la fonction de decalage satisfasse seulement les plus faibles. On obtient une notion de chaos qui n'est plus absolue, mais on peut alors parler de degres de chaos ; 2. On opere un profond changement dans la topologie sur les configurations de facon a ce que toutes les definitions et proprietes classiques du chaos soient plus proches de l'intuition. Cette topologie nous permet entre autres de traiter ainsi le cas d'extensions des ac qui avant ont ete etudies seulement de facon experimentale et non systematique. En fin nous presentons une classification des ac selon un point de vue completement nouveau : la complexite algorithmique des evolutions. Cette approche montre que les ac n'arrivent jamais au maximum theorique de la complexite et, donc, que ceux que nous avons appeles chaotiques, sont en quelque sorte un peu ordonnes. En conclusion nous proposons un protocole pour determiner comment et a quel point les comportements dynamiques sont lies a la complexite algorithmique des evolutions.
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43

Gordillo, Moscoso José Luis. "Vision automatique : synthèse de programmes de vision à partir de plans d'assemblage". Grenoble INPG, 1988. http://www.theses.fr/1988INPG0127.

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Proposition d'une strategie perceptuelle qui permet de completer un plan d'assemblage donne par des appels a des programmes de vision, dont les specifications sont automatiquement synthetisees par le systeme. Ces programmes sont exprimes dans un langage de vision de "bas niveau". Ils sont construits a partir des informations que le systeme possede sur les etats de l'univers du robot. L'objectif de cette strategie perceptuelle est de garantir que le plan d'assemblage considere s'execute correctement
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44

Laïeb, Noureddine. "Contribution à la vision par ordinateur une méthode de stéréo-vision passive /". Grenoble 2 : ANRT, 1987. http://catalogue.bnf.fr/ark:/12148/cb37606887x.

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45

Gordillo, Moscoso José Luis. "Vision automatique, synthèse de programmes de vision à partir de descriptions d'assemblage". Grenoble 2 : ANRT, 1988. http://catalogue.bnf.fr/ark:/12148/cb376140147.

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46

Andersson, Annika, e Parisa Golvani. "Från vision till verklighet". Thesis, Södertörn University College, School of Business Studies, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-2589.

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De flesta företag har visioner. En visions syfte är att fungera som en kompass som vägleder individer och grupper så att de lättare kan fokusera på företagens mål. Visioner har en förmåga att inge hopp om en bättre framtid, en framtid som är tillräckligt attraktiv att den anses vara värd hårt arbete för att en dag nå dit. Visioner ska fungera som en bas i företaget för att påminna om vad som är viktigt i organisationen, hur den bör relatera till omgivningen och hur intressenter ska bemötas. Tidigare studier visar att nästan alla anställda vid företag har svårt att förstå eller är helt omedvetna om företagets vision. Vad beror det på att företag trots detta väljer att lägga ner resurser på att skapa visioner?

I denna uppsats har 22 anställda vid tre olika företag - NCC, Setra AB och Manpower - intervjuats. Utgångspunkten har varit att studera de anställdas medvetenhetsnivå av visionen på företaget som de arbetar på. Tanken var att undersöka om visionen är så effektiv för organisationen som företagen anser att de är och om den kan ersättas med någon annan typ av motiveringsfras som de anställda lättare kan förstå samt arbeta efter.

Studien visar att 73 % av respondenterna känner inte till visionen så pass väl att de kan berätta om den. De företagen som har värderingar som en del av visionen har lyckats bättre med att implementera dessa värderingar bland de anställda än visionen.

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47

Åkerström, Maria. "Fungerande målarbete, ledarskapets vision!?" Thesis, Uppsala University, Department of Education, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-107242.

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48

Bormann, Richard Klaus Eduard. "Vision-based place categorization". Thesis, Georgia Institute of Technology, 2010. http://hdl.handle.net/1853/37233.

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In this thesis we investigate visual place categorization by combining successful global image descriptors with a method of visual attention in order to automatically detect meaningful objects for places. The idea behind this is to incorporate information about typical objects for place categorization without the need for tedious labelling of important objects. Instead, the applied attention mechanism is intended to find the objects a human observer would focus first, so that the algorithm can use their discriminative power to conclude the place category. Besides this object-based place categorization approach we employ the Gist and the Centrist descriptor as holistic image descriptors. To access the power of all these descriptors we employ SVM-DAS (discriminative accumulation scheme) for cue integration and furthermore smooth the output trajectory with a delayed Hidden Markov Model. For the classification of the variety of descriptors we present and evaluate several classification methods. Among them is a joint probability modelling approach with two approximations as well as a modified KNN classifier, AdaBoost and SVM. The latter two classifiers are enhanced for multi-class use with a probabilistic computation scheme which treats the individual classifiers as peers and not as a hierarchical sequence. We check and tweak the different descriptors and classifiers in extensive tests mainly with a dataset of six homes. After these experiments we extend the basic algorithm with further filtering and tracking methods and evaluate their influence on the performance. Finally, we also test our algorithm within a university environment and on a real robot within a home environment.
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49

Ozertem, Kemal Arda. "Vision-assisted Object Tracking". Master's thesis, METU, 2012. http://etd.lib.metu.edu.tr/upload/12614073/index.pdf.

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In this thesis, a video tracking method is proposed that is based on both computer vision and estimation theory. For this purpose, the overall study is partitioned into four related subproblems. The first part is moving object detection
for moving object detection, two different background modeling methods are developed. The second part is feature extraction and estimation of optical flow between video frames. As the feature extraction method, a well-known corner detector algorithm is employed and this extraction is applied only at the moving regions in the scene. For the feature points, the optical flow vectors are calculated by using an improved version of Kanade Lucas Tracker. The resulting optical flow field between consecutive frames is used directly in proposed tracking method. In the third part, a particle filter structure is build to provide tracking process. However, the particle filter is improved by adding optical flow data to the state equation as a correction term. In the last part of the study, the performance of the proposed approach is compared against standard implementations particle filter based trackers. Based on the simulation results in this study, it could be argued that insertion of vision-based optical flow estimation to tracking formulation improves the overall performance.
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50

Svensson, Jimmy, Albin Nilsson e David Odenmo. "VISION SJÖSTAD : Flytande Bostäder". Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Byggnadsteknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-16812.

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Abstract (sommario):
Floating housing is a concept gaining ground in Sweden. The dwellings are different in many ways from traditional homes, not only regarding flotation, but also several other technologies. The purpose of this thesis is to emphasize the qualities that exist in living on water. The ambition was to present a proposal for a floating residential area located in Jönköping, containing homes of varying sizes, and to present their technologies. In order to find inspiration and solutions studies have been made on existing floating homes in Stockholm and Kalmar, focusing on their technical and functional solutions. Residential areas in marine environments have been studied from an urban planning perspective. Furthermore, the history and current conditions of Munksjö lake has been investigated. Vision Sjöstad is a proposal for a floating residential area situated in Munksjö lake, Jönköping. The block comprises a total of 24 dwellings consisting of two apartment buildings and four semi-detached houses with associated housing supplement. Emphasis has been made on ensuring residential privacy without foreclosing the public from the lake. The individual dwellings are accounted for a more detailed design in terms of aesthetics, function and technology. The technical solutions that differ from a traditional building has been reported in more detail. This includes floating construction, heating systems, water and sewage connections and mooring.
Flytande bostäder är ett koncept på frammarsch i Sverige. Bostäderna skiljer sig på många sätt från traditionella bostäder, inte bara med avseende på just flytförmågan utan även flera andra tekniska lösningar. Syftet med detta arbete är att framhäva kvalitéerna som finns i att bo på vatten. Målet har varit att arbeta fram ett förslag för ett flytande bostadskvarter beläget i Jönköpingsområdet, innehållande bostäder i varierande storlek samt att redovisa deras tekniska lösningar. För att hitta inspiration och lösningar studerades befintliga flytande bostäder i Stockholm och Kalmar med fokus på deras teknik- och funktionslösningar. Bostadsområden i marina miljöer har undersökts ur ett urbant planeringsperspektiv. Vidare har Munksjöns historia och nuvarande förutsättningar utretts. Vision Sjöstad är ett förslag på ett flytande bostadskvarter beläget i Munksjön, Jönköping. Kvarteret omfattar totalt 24 bostäder bestående av två flerbostadshus och fyra parvillor med tillhörande bostadskomplement. Vikt har lagts på att säkerställa bostädernas privata sfär utan att för den skull avskärma allmänheten från sjön.För de enskilda bostäderna redovisas en mer detaljerad utformning i avseende på estetik, funktion och teknik. De tekniska lösningar som skiljer sig från en traditionell byggnad har redovisats mer ingående. Detta innefattar flytkonstruktionen, uppvärmningssystemen, VA-anslutningar samt förankring.
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