Letteratura scientifica selezionata sul tema "User experience"
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Articoli di riviste sul tema "User experience"
Bogaards, Peter, e Ruurd Priester. "User experience". Interactions 12, n. 3 (maggio 2005): 23–25. http://dx.doi.org/10.1145/1060189.1060209.
Testo completoStewart, Tom. "User experience". Behaviour & Information Technology 34, n. 10 (6 agosto 2015): 949–51. http://dx.doi.org/10.1080/0144929x.2015.1077578.
Testo completoMallon, Melissa. "User Experience". Public Services Quarterly 11, n. 1 (2 gennaio 2015): 23–31. http://dx.doi.org/10.1080/15228959.2014.995860.
Testo completoSampson, Fred. "User experience". Interactions 12, n. 1 (gennaio 2005): 7–9. http://dx.doi.org/10.1145/1041280.1041285.
Testo completoPavlov, Kathren, Fernando Montalvo, Jordan A. Sasser, Luciana Jones, Daniel S. McConnell e Janan A. Smither. "Applying User Experience Principles to Patient Experiences". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 66, n. 1 (settembre 2022): 761–65. http://dx.doi.org/10.1177/1071181322661478.
Testo completoPrayoga, Aditya, C W Kusuma, M Christy e R Andika. "ANALISIS USER EXPERIENCE JOGJAKITA MENGGUNAKAN USER EXPERIENCE QUESTIONNAIRE (UEQ)". TEKNIMEDIA: Teknologi Informasi dan Multimedia 4, n. 1 (12 giugno 2023): 53–60. http://dx.doi.org/10.46764/teknimedia.v4i1.98.
Testo completoAnderies, Anderies, Cindy Agustina, Tania Lipiena, Ayunda Raaziqi e Alexander Agung Santoso Gunawan. "User Experience Analysis of Duolingo Using User Experience Questionnaire". Engineering, MAthematics and Computer Science Journal (EMACS) 5, n. 3 (30 settembre 2023): 155–59. http://dx.doi.org/10.21512/emacsjournal.v5i3.9227.
Testo completoShin, Donghee, Bu Zhong e Frank A. Biocca. "Beyond user experience: What constitutes algorithmic experiences?" International Journal of Information Management 52 (giugno 2020): 102061. http://dx.doi.org/10.1016/j.ijinfomgt.2019.102061.
Testo completoSt. Peter, Hilary A. Sarat. "Communicating User Experience". International Journal of Sociotechnology and Knowledge Development 7, n. 2 (aprile 2015): 14–26. http://dx.doi.org/10.4018/ijskd.2015040102.
Testo completoAnderson, Richard, Keith Instone, Dirk Knemeyer, Beth Mazur e Whitney Quesenbery. "User experience network". Interactions 12, n. 3 (maggio 2005): 40–41. http://dx.doi.org/10.1145/1060189.1060217.
Testo completoTesi sul tema "User experience"
Salomonsson, Dennis, e Viktor Häll. "User Experience : Att konkretisera tillvägagångssättet med utgångspunkt från ett fallföretag". Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-86102.
Testo completoBergström, Emil. "Exploring User Experience designers experiences working with Machine Learning". Thesis, Högskolan i Halmstad, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-44633.
Testo completoJohansson, Victor. "The Total User Experience". Thesis, Malmö högskola, Fakulteten för teknik och samhälle (TS), 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20532.
Testo completoThis report is the result of a thesis project at Malmö Universitys Productdesignprogram. The purpose of the project has been to explore the future of mobile communications. It is written by Victor Johansson, in collaboration with Sony Ericsson Mobile Communications AB.More and more functions move into our phones; tickets, credit cards, maps, schedules and photo albums. When these things move into the phone they become intangible. But what happens when more and more things are intangible, and interaction with this non-physical world remains flat and one dimensional? Are there better ways to reach, manage and "grab" this world?The project began with a study which largely consisted of trend analysis. The goal of this study was to identify problem areas and to develop a problem. Afterwards the project followed the traditional design process with a brief, idea process, sketching process, prototypes and final concept.The project has resulted in a physical concept that is supposed to be launched three years from now. The concept makes content from the intangible world more accessible to the user and explores new ways to interact with this content.
Hart, Jennefer. "Investigating user experience and user engagement for design". Thesis, University of Manchester, 2015. https://www.research.manchester.ac.uk/portal/en/theses/investigating-user-experience-and-user-engagement-for-design(d0f13517-fea8-4188-84a3-198c7d3ede71).html.
Testo completoErcoli, Pierpaolo. "Wearable device e User Experience". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amslaurea.unibo.it/10383/.
Testo completoHobbs, Katherine Anna. "Designing the ClockSketch user experience". Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/105990.
Testo completoThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 51-53).
In this thesis, we designed and implemented a user interface for doctors to view patient results from the Clock Drawing Test as computed by the ClockSketch system. We identied four primary goals for the interface: glanceability, familiarity, minimalism, and trustworthiness. Following a spiral-based design process, we systematically built and iterated over interface prototypes with these goals in mind.
by Katherine Anna Hobbs.
M. Eng.
Kendrick, Victoria L. "The user experience of crowds". Thesis, Loughborough University, 2013. https://dspace.lboro.ac.uk/2134/13888.
Testo completoNissinen, T. (Tuomas). "User experience prototyping:a literature review". Bachelor's thesis, University of Oulu, 2015. http://urn.fi/URN:NBN:fi:oulu-201504221415.
Testo completoHolm, Anders, e Kullström Christoffer Sundberg. "User Responsive User Experience Design: Building a Conceptual Framework". Thesis, Högskolan i Borås, Akademin för bibliotek, information, pedagogik och IT, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-1036.
Testo completoInteraktionen mellan företag och kund sker nuförtiden oftast på digitala mötesplatser. När möjligheten för företag att träffa kunden öga mot öga minskar blir det en utmaning att skapa nära affärsrelationer och förmedla bra kundservice. Med konkurrenter som enkelt kopierar digitala tjänster och med en standardisering av gränssnitt och tjänster tenderar kunder att oftare byta leverantör. Inom e-banking framstår därför skapande och upprätthållande av lojala kunder som högst relevant. Genom att personifiera användarupplevelsen kan kundlojaliteten förbättras. Befintliga metoder för gränssnittsadaption lämnar över ansvaret för den resulterande designen från designern till antingen användaren eller systemet. Men, om ansvaret för designen tilldelas användaren kan resultatet bli i en skadad användarupplevelse. Så länge datorer inte kan översätta meningen bakom vad en människa kommunicerar eller skapa en förståelse för en användares bakomliggande motivation till varför hen utför handlingar, måste mänskliga designers inneha ansvaret för designen av användarupplevelsen. Vidare skiljer sig responsiv webbdesign från konceptet användarresponsivitet i meningen att responsiv webbdesign inte är direkt responsiv mot användaren utan snarare mot den tekniska apparat som används. Genom att följa en design science forskningsmetodik utvecklades ett konceptuellt ramverk för design av användarresponsiva användarupplevelser (user responsive user experience design (URUXD)). Målet var att stärka bandet mellan användare och leverantör genom att möjliggöra en mer relevant och personifierad användarupplevelse. Det konceptuella ramverket introducerar ett sätt att designa användarresponsiva informationssystem vilket kan vara användbart i domäner där användargruppen är stor och heterogen, vilket är fallet för e-banking. En personifierad användarupplevelse möjliggörs genom att utöka det befintliga användningsområdet för designverktyget personas till att även inkludera dem som mappningssverktyg för att kategorisera användare i realtid. Multipla persona sets införlivas i ramverket vilket skapar möjlighet för designern att skapa en holistisk användarupplevelse för varje enskilt persona set. Det konceptuella ramverket möjliggör därigenom för multipla gränssnittdesigns för ett informationssystem som därmed blir användarresponsivt, utan att underminera principer för användbarhet.
Talstoi, Aleh, e Zackarias Madsen. "The user interface and user experience of Web Design". Thesis, Blekinge Tekniska Högskola, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16452.
Testo completoLibri sul tema "User experience"
Marcus, Aaron, a cura di. Design, User Experience, and Usability: Novel User Experiences. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-40355-7.
Testo completovan de Sand, Felix, Anna-Katharina Frison, Pamela Zotz, Andreas Riener e Katharina Holl. User Experience Is Brand Experience. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-29868-5.
Testo completoKraft, Christian. User Experience Innovation. Berkeley, CA: Apress, 2012. http://dx.doi.org/10.1007/978-1-4302-4150-8.
Testo completovan de Sand, Felix. User Experience Identity. Wiesbaden: Springer Fachmedien Wiesbaden, 2017. http://dx.doi.org/10.1007/978-3-658-15959-7.
Testo completoMoser, Christian. User Experience Design. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-13363-3.
Testo completoFox, Robert, e Ameet Doshi. Library user experience. Washington, DC: Association of Research Libraries, 2011.
Cerca il testo completoMarcus, Aaron, a cura di. Design, User Experience, and Usability. User Experience Design Practice. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07638-6.
Testo completoBernhaupt, Regina, a cura di. Game User Experience Evaluation. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-15985-0.
Testo completoLull, Dave. Discussions in User Experience. Berkeley, CA: Apress, 2017. http://dx.doi.org/10.1007/978-1-4842-3267-5.
Testo completoJakob, Nielsen. E-commerce user experience. Fremont, CA: Nielsen Norman Group, 2001.
Cerca il testo completoCapitoli di libri sul tema "User experience"
van de Sand, Felix. "Customer Experience ist User Experience ist Brand Experience". In User Experience Identity, 7–17. Wiesbaden: Springer Fachmedien Wiesbaden, 2017. http://dx.doi.org/10.1007/978-3-658-15959-7_2.
Testo completoBordegoni, Monica, Marina Carulli e Elena Spadoni. "User Experience and User Experience Design". In Prototyping User eXperience in eXtended Reality, 11–28. Cham: Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-39683-0_2.
Testo completoSomers, Bojhan, e Roy Scholten. "User Experience". In The Definitive Guide to Drupal 7, 713–46. Berkeley, CA: Apress, 2011. http://dx.doi.org/10.1007/978-1-4302-3136-3_32.
Testo completoGoodwin, Steven. "User Experience". In Polished Game Development, 85–104. Berkeley, CA: Apress, 2016. http://dx.doi.org/10.1007/978-1-4842-2122-8_5.
Testo completoNorthwood, Chris. "User Experience". In The Full Stack Developer, 47–66. Berkeley, CA: Apress, 2018. http://dx.doi.org/10.1007/978-1-4842-4152-3_3.
Testo completoSimonsen, Jakob Grue. "User Experience". In The Wiley Handbook of Human Computer Interaction, 191–206. Chichester, UK: John Wiley & Sons, Ltd, 2017. http://dx.doi.org/10.1002/9781118976005.ch10.
Testo completoGarner, Tom A. "User-Experience". In Echoes of Other Worlds: Sound in Virtual Reality, 83–124. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-65708-0_4.
Testo completoChen, Fang, e Jacques Terken. "User Experience". In Springer Tracts in Mechanical Engineering, 101–15. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-3448-3_6.
Testo completoSarferaz, Siar. "User Experience". In Compendium on Enterprise Resource Planning, 467–83. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-93856-7_30.
Testo completoD’Oliveiro, Michael. "User experience". In The Streaming Media Guide, 85–99. Abingdon, Oxon ; New York, NY : Routledge, 2019.: Routledge, 2019. http://dx.doi.org/10.4324/9780429429750-6.
Testo completoAtti di convegni sul tema "User experience"
Hendrian, Ariq, Muhammad Luthfi Hamzah, Zarnelly, Anofrizen e Tengku Khairil Ansyar. "Evaluation of User Experience in Mobile Applications Using User Experience Questionnaire and User Centered Design Methods". In 2024 International Conference on Circuit, Systems and Communication (ICCSC), 1–6. IEEE, 2024. http://dx.doi.org/10.1109/iccsc62074.2024.10616867.
Testo completoInstone, Keith. "User experience". In CHI '05 extended abstracts. New York, New York, USA: ACM Press, 2005. http://dx.doi.org/10.1145/1056808.1056824.
Testo completoJuniawan, Fransiskus Panca, Dwi Yuny Sylfania, Rendy Rian Chrisna Putra e Henderi. "YoBagi's User Experience Evaluation using User Experience Questionnaire". In 2022 Seventh International Conference on Informatics and Computing (ICIC). IEEE, 2022. http://dx.doi.org/10.1109/icic56845.2022.10006968.
Testo completoSandler, John. "What users want: Functional user experience". In 2015 International Conference on Interactive Collaborative Learning (ICL). IEEE, 2015. http://dx.doi.org/10.1109/icl.2015.7318053.
Testo completoÖzçelik Buskermolen, Derya, Jacques Terken e Berry Eggen. "Informing user experience design about users". In the 2012 ACM annual conference extended abstracts. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2212776.2223705.
Testo completoHassenzahl, Marc. "User experience (UX)". In the 20th International Conference of the Association Francophone d'Interaction Homme-Machine. New York, New York, USA: ACM Press, 2008. http://dx.doi.org/10.1145/1512714.1512717.
Testo completoHanson, Vicki L. "The user experience". In the international cross-disciplinary workshop. New York, New York, USA: ACM Press, 2004. http://dx.doi.org/10.1145/990657.990659.
Testo completoObrist, Marianna, Virpi Roto e Kaisa Väänänen-Vainio-Mattila. "User experience evaluation". In the 27th international conference extended abstracts. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1520340.1520401.
Testo completoFehnert, Ben, e Alessia Kosagowsky. "Measuring user experience". In the 10th international conference. New York, New York, USA: ACM Press, 2008. http://dx.doi.org/10.1145/1409240.1409294.
Testo completoMontuwy, Angélique, Béatrice Cahour e Aurélie Dommes. "Questioning User Experience". In CHItaly '17: 12th Biannual Conference of the Italian SIGCHI Chapter. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3125571.3125572.
Testo completoRapporti di organizzazioni sul tema "User experience"
Coram, Jamie L., James D. Morrow e David Nikolaus Perkins. The PANTHER User Experience. Office of Scientific and Technical Information (OSTI), settembre 2015. http://dx.doi.org/10.2172/1221178.
Testo completoElliott, Linda R., Chris Jansen, Elizabeth S. Redden e Rodger A. Pettitt. Robotic Telepresence: Perception, Performance, and User Experience. Fort Belvoir, VA: Defense Technical Information Center, febbraio 2012. http://dx.doi.org/10.21236/ada562448.
Testo completoMarshak, Ronni. How to Think About Your Customer Experience and User Experience Design Strategy. Boston, MA: Patricia Seybold Group, giugno 2011. http://dx.doi.org/10.1571/psgp06-23-11cc.
Testo completoD. M. Perez. Early User Experience with BISON Fuel Performance Code. Office of Scientific and Technical Information (OSTI), agosto 2012. http://dx.doi.org/10.2172/1054719.
Testo completoLi, Guanglei. Sleep-guided enhancement and user interface experience design. Ames (Iowa): Iowa State University, dicembre 2022. http://dx.doi.org/10.31274/cc-20240624-1293.
Testo completoBidier, S., U. Khristenko, R. Tosi, R. Rossi e C. Soriano. D7.3 Report on UQ results and overall user experience. Scipedia, 2021. http://dx.doi.org/10.23967/exaqute.2021.9.002.
Testo completomigao, ZIma. Optimizing the voting function may improve the user experience. ResearchHub Technologies, Inc., aprile 2022. http://dx.doi.org/10.55277/researchhub.20rg9wbl.
Testo completoChilders, L., L. Liming e I. Foster. Perspectives on distributed computing : thirty people, four user types, and the distributed computing user experience. Office of Scientific and Technical Information (OSTI), ottobre 2008. http://dx.doi.org/10.2172/946032.
Testo completoTaleb-Bendiab, Amine. Unsettled Topics Concerning User Experience and Acceptance of Automated Vehicles. SAE International, giugno 2020. http://dx.doi.org/10.4271/epr2020012.
Testo completoPark, Jee-Sun, e Sejin Ha. User Experience in Fashion Brand Pages in Social Networking Sites: Values and Affective Experience of Information Interaction. Ames: Iowa State University, Digital Repository, novembre 2016. http://dx.doi.org/10.31274/itaa_proceedings-180814-1308.
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