Tesi sul tema "Technology and people with disabilities"
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McCarthy, Amanda K. "Assistive technology knowledge and usage among vocational evaluators". Menomonie, WI : University of Wisconsin--Stout, 2007. http://www.uwstout.edu/lib/thesis/2007/2007mccarthya.pdf.
Testo completoNguyen, Toan Hieu, e toan nguyen@novita org au. "ACCESSIBLE MOBILE COMMUNICATION FOR PEOPLE WITH DISABILITIES". Flinders University. Informatics and Engineering, 2006. http://catalogue.flinders.edu.au./local/adt/public/adt-SFU20060331.111126.
Testo completoGoddard, Lawrence Wayne Fitzgerald Gail E. "Assistive technology selection in technology-rich and technology-limited schools an exploratory study of IEP decision making /". Diss., Columbia, Mo. : University of Missouri--Columbia, 2008. http://hdl.handle.net/10355/6695.
Testo completoBorder, Jennifer. "Exploring Empirical Guidelines for Selecting Computer Assistive Technology for People with Disabilities". Wright State University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=wright1321981405.
Testo completoPatterson, Donald Jay. "Assisted cognition : compensatory activity assistance technology /". Thesis, Connect to this title online; UW restricted, 2005. http://hdl.handle.net/1773/6853.
Testo completoKueffler, Mark L. "Awareness and use of assistive technology among older adults with vision impairments in the Midwestern United States". Online version, 2003. http://www.uwstout.edu/lib/thesis/2003/2003kuefflerm.pdf.
Testo completoPhilips, Gavin R. "Expanding smart wheelchair technology for users with severe disabilities". Laramie, Wyo. : University of Wyoming, 2008. http://proquest.umi.com/pqdweb?did=1663116631&sid=2&Fmt=2&clientId=18949&RQT=309&VName=PQD.
Testo completoVamvakousis, Zacharias. "Digital musical instruments for people with physical disabilities". Doctoral thesis, Universitat Pompeu Fabra, 2016. http://hdl.handle.net/10803/395189.
Testo completoSe ha demostrado que tocar instrumentos musicales tiene un impacto positivo en muchos aspectos de la vida de las personas. Sin embargo, debido a discapacidades físicas, a un gran número de personas les es imposible tocar instrumentos musicales tradicionales. En esta tesis doctoral consideramos diferentes tipos de discapacidades físicas e implementamos instrumentos musicales digitales adaptados a las capacidades de las personas que las padecen. En primer lugar, consideramos el caso de personas con discapacidad motora en los miembros superiores sensoriomotoras. Utilizando materiales de bajo coste implementamos prototipos en tres escenarios diferentes. Los resultados indican que los prototipos construidos permiten la expresión musical y mejoran la calidad de vida de los usuarios. En segundo lugar, consideramos discapacidades como la tetraplejia o el síndrome locked-in donde aun se conservan los movimientos oculares. En ese caso, se propone el EyeHarp, un instrumento que se controla con movimientos de los ojos. Hemos desarrollado algoritmos de selección que maximizan la precisión temporal y espacial requerida en la ejecución de instrumentos musicales y evaluamos el instrumento con gente sin discapacidades, desde la perspectiva de la audiencia y del músico. Los resultados indican que el EyeHarp tiene una curva de aprendizaje inclinada y permite interpretaciones musicales expresivas. Finalmente examinamos el caso de las interfaces musicales cerebro-ordenador. En particular, investigamos interfaces cerebro-ordenador basadas en potenciales relacionados con eventos auditivos. Investigamos cómo timbre, tono y espacialización afectan el rendimiento de dichas interfaces y proponemos y evaluamos interfaces musicales basadas en esta técnica.
Huo, Xueliang. "Tongue drive: a wireless tongue-operated assistive technology for people with severe disabilities". Diss., Georgia Institute of Technology, 2011. http://hdl.handle.net/1853/45887.
Testo completoShek, Wai-keung. "Using technology to support development of daily arithmetic skills to students with mental retardation". Click to view the E-thesis via HKUTO, 2003. http://sunzi.lib.hku.hk/hkuto/record/B31972147.
Testo completoRidley, Julianne. "The distribution of assistive technology services among intensive evaluation clients". Online version, 1998. http://www.uwstout.edu/lib/thesis/1998/1998ridleyj.pdf.
Testo completoNelson, Bonnie. "One child's use of assistive technology /". This resource online, 1992. http://scholar.lib.vt.edu/theses/available/etd-02052007-081240/.
Testo completoKemp, Crystal Elaine. "Parent involvement in assistive technology (AT) service delivery for students with disabilities". Ann Arbor, Mich. : UMI, 1998.
Cerca il testo completoDudgeon, Brian J. "Transition and technology reliance : experiences of youth exiting high school /". Thesis, Connect to this title online; UW restricted, 2000. http://hdl.handle.net/1773/7677.
Testo completoShin, Hyun-Uk. "A study to determine the relationship between assistive technology and supported employment outcome". Menomonie, WI : University of Wisconsin--Stout, 2004. http://www.uwstout.edu/lib/thesis/2004/2004shinh.pdf.
Testo completoJohnson, Joanna. "The effectiveness of voice recognition technology as used by persons with disabilities". Online version, 1998. http://www.uwstout.edu/lib/thesis/1998/1998johnsonj.pdf.
Testo completoHider, Erin D. "An examination of child, family and professional factors that influence the use of assistive technology in early intervention". Morgantown, W. Va. : [West Virginia University Libraries], 1999. http://etd.wvu.edu/templates/showETD.cfm?recnum=621.
Testo completoTitle from document title page. Document formatted into pages; contains viii, 233 p. Vita. Includes abstract. Includes bibliographical references (p. 192-201).
Mammo, Fassil. "The impact of information and communication technology on people with intellectual disabilities: naratives of professional caregivers". Thesis, Mälardalens högskola, Akademin för hälsa, vård och välfärd, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-29275.
Testo completoSwinth, Yvonne L. "The meaning of assistive technology in the lives of high school students and their families /". Thesis, Connect to this title online; UW restricted, 1997. http://hdl.handle.net/1773/7808.
Testo completoCopley, Jodie Ann. "A team-based assessment and implementation process to address the assistive technology needs of children with multiple disabilities /". [St. Lucia, Qld.], 2001. http://www.library.uq.edu.au/pdfserve.php?image=thesisabs/absthe17091.pdf.
Testo completoStanley, Dannie M. "Context-sensitive, adaptable, assistive services and technology". Virtual Press, 2008. http://liblink.bsu.edu/uhtbin/catkey/1399193.
Testo completoDepartment of Computer Science
Cunha, Rian Dutra da. "Virtual reality as an assistive technology to support the cognitive development of people with Intellectual and multiple disabilities". Universidade Federal de Juiz de Fora (UFJF), 2018. https://repositorio.ufjf.br/jspui/handle/ufjf/6665.
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A realidade virtual possui inúmeras aplicações potenciais para o tratamento e desenvolvimento de pessoas com deficiência intelectual e múltipla. Uma combinação do tratamento cognitivo tradicional e métodos baseados em realidade virtual pode oferecer uma abordagem efetiva, segura e interativa ao tratamento de indivíduos com deficiências. Baseado nisso, um método computacional foi proposto para desenvolver um sistema de realidade virtual para auxiliar no desenvolvimento cognitivo e da coordenação motora grossa dessas pessoas, de modo que as tornem mais autônomas e capazes de fazer tarefas diárias, melhorando a participação na comunidade, assim como a inclusão social, a partir da simulação e treinamento de tarefas comuns que as pessoas geralmente executam diariamente. Uma das principais preocupações deste trabalho foi desenvolver com o custo mais baixo possível, utilizando dispositivos padrões e acessíveis _a maioria das pessoas. Além disso, uma manipulação baseada na mão feita com marcadores de realidade aumentada foi proposta, para proporcionar uma experiência do mundo real, pois, considerando as dificuldades cognitivas e motoras dos participantes, uma interação feita com suas próprias mãos seria mais fácil, mais intuitiva e efetiva para as pessoas com deficiências. Os resultados dos experimentos demonstraram a eficácia e viabilidade do uso de tecnologias de realidade virtual para o treinamento cognitivo e motor de pessoas com deficiência intelectual e múltipla, mostrando que os participantes conseguiram executar a tarefa 40% mais rápidos em media no estudo de caso 1, que basicamente _e um simulador onde o participante deve fazer compras em um mercado, e também mostrando uma melhora de 41% em relação aos erros cometidos no estudo de caso 2, no qual o paciente deve passar por uma série de desafios que treinam sua coordenação motora grossa e equilíbrio. Baseado na análise dos dados feita após a intervenção e também baseado na observação da fisioterapeuta, foi possível provar que métodos baseados em realidade virtual podem ser eficazes no desenvolvimento de habilidades cognitivas e motoras de pessoas com deficiência intelectual.
Virtual Reality has countless potential applications for the treatment and development of people with intellectual and multiple disabilities. A combination of traditional cognitive treatment and virtual reality-based methods can offer an effective, safe and interactive approach to the treatment of individuals with disabilities. Based on that, a computational method was proposed to develop a virtual reality system for supporting the cognitive and gross motor coordination development of those people, in a way that makes them more autonomous and able to do daily tasks, so improving their community participation, hence their social inclusion, by simulating and training common tasks people usually do on a daily basis. One of the main concerns of this work was to develop a low cost system, using standard and accessible devices. Furthermore, a hand-based manipulation made by augmented reality markers into the virtual reality environment was proposed, for providing a real-world experience, because, considering the cognitive and motor impairments of the participants, an interaction performed with their own hand would be easier, more intuitive and effective. The results of the experiments demonstrated the effectiveness and feasibility of using virtual reality technologies for the cognitive and motor coordination training of people with intellectual and multiple disabilities, showing that the participants were able to do the task 40% faster on average in the case study 1, which is basically a simulator where the participant should going shopping in a supermarket, and also showing an improvement of 41% related to the mistakes made in the case study 2, in which the patient must to go through a series of challenges that train the gross motor coordination and body balance. Based on the data analysis done after the intervention and also based on the physiotherapist's observation, it was possible to prove that virtual reality-based method can be effective in the cognitive and motor skills development of people with intellectual disabilities.
Kann, Carol H. "A study to identify operational computer lab models and to develop an instrument to assist in evaluating programs that provide computer technology to accommodate needs of students with disabilities in higher education". Morgantown, W. Va. : [West Virginia University Libraries], 1999. http://etd.wvu.edu/templates/showETD.cfm?recnum=1013.
Testo completoTitle from document title page. Document formatted into pages; contains xv, 363 p. : ill. Vita. Includes abstract. Includes bibliographical references (p. 171-182).
Shek, Wai-keung, e 石偉強. "Using technology to support development of daily arithmetic skills to students with mental retardation". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2003. http://hub.hku.hk/bib/B31972147.
Testo completoGuevara, Felipe D. "Assistive technology as a cognitive developmental tool for students with learning disabilities using 2D and 3D computer objects". To access this resource online via ProQuest Dissertations and Theses @ UTEP, 2009. http://0-proquest.umi.com.lib.utep.edu/login?COPT=REJTPTU0YmImSU5UPTAmVkVSPTI=&clientId=2515.
Testo completoBigelow, Diane Lynette. "Assistive technology for students with learning disabilities in writing beliefs, knowledge, and use /". Oxford, Ohio : Miami University, 2008. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1203966392.
Testo completoNelson, Bonnie E. "One child's use of assistive technology". Diss., Virginia Tech, 1992. http://hdl.handle.net/10919/37322.
Testo completoEd. D.
Bazar, Nancy Sceery. "Web usability or accessibility comparisons between people with and without intellectual disabilities in viewing complex naturalistic scenes using eye-tracking technology /". Fairfax, VA : George Mason University, 2009. http://hdl.handle.net/1920/4559.
Testo completoVita: p. 238. Thesis director: Frederick Brigham. Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in Education. Title from PDF t.p. (viewed Oct. 12, 2009). Includes bibliographical references (p. 229-237). Also issued in print.
Neto, João Soares de Oliveira. "Inclusive smart cities: theory and tools to improve the experience of people with disabilities in urban spaces". Universidade de São Paulo, 2018. http://www.teses.usp.br/teses/disponiveis/3/3142/tde-30012019-090025/.
Testo completoAs cidades têm empregado a tecnologia em diversos segmentos a fim de melhorar a qualidade de serviços prestados, para atender as demandas dos cidadãos, e para medir o consumo de recursos naturais. Conhecidas como Cidades Inteligentes, estas iniciativas buscam aumentar a qualidade de vida dos cidadãos, e já têm causado impactos positivos na maneira como os indivíduos interagem com o espaço urbano, com serviços, e com outros indivíduos. Por outro lado, o espaço urbano ainda é considerado como uma ameaça à autonomia e à independência de pessoas com deficiência. De fato, segundo o Modelo Social, a deficiência não está no indivíduo, mas na sociedade e no ambiente, que não fornecem condições apropriadas para que o cidadão participe inteiramente de atividades sociais, profissionais, educacionais, recreativas etc. A sociedade e o ambiente precisam ser corrigidos e suas deficiências compensadas para que ocorra a inclusão de uma parcela considerável da população que é excluída de uma série de atividades quando suas habilidades não são consideradas nos processos de comunicação urbanos. Embora esses cidadãos tenham ganhado acesso a educação, trabalho e lazer, o acesso pleno a esses direitos exige ter que lidar com o espaço urbano e todos os seus desafios. Com o objetivo de estender os benefícios das Cidades Inteligentes às pessoas com deficiência, inicialmente propomos o conceito de Cidades Inteligentes Inclusivas, que utiliza tecnologias das Cidades Inteligentes a fim de fornecer às pessoas com deficiência uma melhor experiência urbana ao mitigar as barreiras de acessibilidade nas cidades. A fim de alcançar este objetivo, utilizamos um método multi-instrumentos para coletar dados de diferentes interessados nesta temática - pessoas com deficiência, profissionais que trabalham na área, especialistas em acessibilidade, e criadores de políticas públicas - para melhor entender os obstáculos que as pessoas com deficiência enfrentam quando estão se locomovendo nos centros urbanos, as estratégias que eles usam para resolver problemas inesperados, e como eles interagem com outras pessoas e com os objetos e instalações urbanas. Baseado em observação empírica, em revisão da literatura, e nos resultados coletados pelo método multi-instrumentos, elaboramos a definição de Cidades Inteligentes Inclusivas e propomos algumas ferramentas para apoiarem autoridades governamentais, profissionais e pesquisadores envolvidos com o desenvolvimento de tecnologias assistivas urbanas digitais: uma lista de requisitos, estrutura política, metodologia de implantação e funcionamento, modelo de negócios, e uma arquitetura de sistema. De acordo com o modelo conceitual que apresentamos, as pessoas com deficiência são capazes de interagir com objetos inteligentes inclusivos no espaço urbano a fim de obter informações a respeito do ambiente ao redor, o que possibilita navegar e explorar nas cidades de uma maneira inovadora. Nas Cidades Inteligentes Inclusivas, os objetos inteligentes inclusivos fornecem às pessoas com deficiência informações e serviços adaptados às habilidades de cada usuário. A arquitetura do sistema é baseada em equipar os usuários e o ambiente com tecnologias inteligentes; uma interface web que permite a agentes públicos e autoridades municipais a cadastrar e manter as informações necessárias ao funcionamento da Cidade Inteligente Inclusiva; e pela infraestrutura da Cloud, que é responsável por armazenar os dados do sistema e por processar as requisições dos usuários. Finalmente, demonstramos com uma Prova de Conceito a avaliação da experiência de usuário que indivíduos com deficiência têm ao usar soluções concebidas com a visão de uma Cidade Inteligente Inclusiva. Para tanto, mapeamos como QR codes os objetos e prédios de um quarteirão da Avenida Paulista, em São Paulo. Num circuito simulado, ao ler cada código os usuários recebem com informações baseadas na localização do objeto lido e os serviços associados ao objeto. Os participantes avaliaram positivamente a aplicação Urban Assist e reconheceram a relevância das funcionalidades e recursos disponibilizados pela aplicação, que lhes proporcionaram uma interface inovadora para explorar o ambiente urbano de uma maneira mais segura e eficaz. Concluindo, essa nova tecnologia tem o potencial não somente de melhorar a independência e autonomia de pessoas com deficiência no espaço urbanos, mas, também de prover estes usuários com a possibilidade de desempenharem o papel de cidadãos proativos.
Darling, William Thomas. "COMPASS 2002 a comparative survey of employment, education, and benefit needs of Ohioans with disabilities aged 16-64 /". Connect to this title online, 2003. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1054154384.
Testo completoTitle from first page of PDF file. Document formatted into pages; contains xv, 204 p.; also includes graphics Includes vita. Includes bibliographical references (p. 197-204). Available online via OhioLINK's ETD Center
Choi, Young Mi. "The impact of input during the design of an assistive technology product". Diss., Georgia Institute of Technology, 2010. http://hdl.handle.net/1853/33997.
Testo completoVerhoef, Suna M. (Suna Margaretha). "Tegnologie en gestremdheid : filosofies-etiese perspektiewe". Thesis, Stellenbosch : Stellenbosch University, 2001. http://hdl.handle.net/10019.1/52478.
Testo completoENGLISH ABSTRACT: Technology and disability are both terms laden with associations, values, meanings and even myths. This becomes clear in this research when both terms are described in the first part, and the various understandings of the terms are explained. When the two terms are considered in relation to each other, the result is a series of questions and ethical problems. In this assignment the focus is specifically on these questions and ethical problems that arise out of the relationship between technology and disability. The research is not done from a natural science perspective (with regard to technology) and lor a medical perspective (with regards to disability), but from a philosophical-ethical perspective. The main aim of this research is to think about what the role of technology is in the life of the disabled in general and what ethical questions arise from it. To form a philosophical-ethical perspective the question is asked: should technology be accepted unequivocally as something that always contributes to the humanization of the disabled? More specifically the assignment focuses on the issue: does cochlear implants contribute to the humanization of the deaf? The potential problematic relationship between the concepts is clear from the separate discussions. The limitations and problems of cochlear implants as an example of technology is shown when it is placed within the framework of a humanizing relationship. It is clear that technology can not be accepted unequivocally as something that always contributes to the humanization of the disabled. The research emphasizes that disability is much more than physical limitations and that compensating for the limitations through technology does not always address all the aspects of a disabled person's life - and can consequently have a dehumanizing effect. A more holistic approach is considered - one in which all the aspects of being human is addressed. The unique challenges of the South African context is discussed shortly and in conclusion the necessity of an "ethics of responsibility" is shown. Reflection on technology and disability is in the end reflection on life and the mysteries of life. Disability that reminds us of our limitations and shortcomings, also reminds us that life is not in our control and that a big part of living is an unsolvable riddle, a mystery.
AFRIKAANSE OPSOMMING: Tegnologie en gestremdheid is twee gelade terme. Beide verwys na 'n omvangryke wêreld en potensiële probleme. Dit word duidelik in hierdie ondersoek wanneer beide terme omskryf word in die eerste afdeling, en die verskillende verstaansmoontlikhede van die terme uitgewys word. Waar die twee terme in verband met mekaar gebring word, ontstaan daar uiteindelik 'n hele string vrae en etiese probleme. In hierdie skripsie word daar spesifiek op hierdie vrae en etiese probleme, wat ontstaan uit die verhouding tussen tegnologie en gestremdheid, gefokus. Die ondersoek vind nie plaas vanuit 'n suiwer natuurwetenskaplike perspektief (mbt tegnologie) en/of mediese perspektief (mbt gestremdheid) nie, maar vanuit 'n filosofies-etiese perspektief. Om 'n filosofies-etiese perspektief te vorm, word die vraag gevra: moet tegnologie ongekwalifiseerd aanvaar word as iets wat altyd bydra tot die humanisering van die gestremdes? Meer spesifiek word dan ondersoek ingestel na die vraag: dra kogleêre inplantings by tot die humanisering van die dowe? Die vernaamste doel met hierdie ondersoek is dus om na te dink oor wat die rol van tegnologie in die lewe van gestremdes in die algemeen is en watter etiese kwessies dit oproep. Die problematiek rondom dowes en kogleêre inplantings gaan as 'n spesifieke voorbeeld bekyk word. Die begrippe tegnologie en gestremdheid word eers omskryf in die ondersoek. Die potensiële problematiek tussen die verhouding tussen die twee terme (en wêrelde) blyk reeds uit die afsonderlike bespreking van die terme. Die verhouding waarin tegnologie en gestremdheid tot mekaar staan word uitgelig deur sekere voorbeelde te noem, en dan word daar spesifiek op kogleêre inplantings gefokus. Die beperkings en problematiek van kogleêre inplantings as spesifieke tegnologie word duidelik wanneer dit binne die raamwerk van die vraag gestel word of dit 'n humaniserende verhouding is. Dit is duidelik dat tegnologie nie ongekwalifiseerd aanvaar kan word as iets wat altyd bydra tot die humanisering van die gestremdes nie. Die ondersoek beklemtoon uiteindelik dat gestremdheid veel meer behels as blote liggaamlike gebreke en dat die kompensasie daarvoor deur tegnologie nie altyd as humaniserend ervaar word nie. 'n Meer holistiese benadering word bepleit - een waarin alle fasette van die mens (gestremde) se behoeftes aangespreek word. Die unieke uitdagings wat dit inhou vir ons Suid-Afrikaanse konteks word kortliks bespreek en ten slotte word daar gewys op die noodsaaklikheid van 'n letiek van verantwoordelikheid'. Nadenke oor tegnologie en gestremdheid is uiteindelik nadenke oor die lewe en oor die geheimenisse daarvan. Gestremdheid wat ons herinner aan ons tekortkominge en beperkinge, herinner ons ook daaraan dat die lewe 'n misterie is.
Lemoncello, Richard R. "A within-subjects experimental evaluation of the Television Assisted Prompting (TAP) system to maximize completion of home-delivered swallow strengthening exercises among individuals with co-occurring acquired swallowing and cognitive impairments". Thesis, Connect to title online (Scholars' Bank) Connect to title online (ProQuest), 2008. http://hdl.handle.net/1794/8948.
Testo completoTypescript. Includes vita and abstract. Includes bibliographical references (leaves 150-162). Also available online in Scholars' Bank; and in ProQuest, free to University of Oregon users.
Meehan, Brendan. "Using digitally versatile disk (DVD) video technology for teaching disability sport, games, and activities to general physical educators". Virtual Press, 2002. http://liblink.bsu.edu/uhtbin/catkey/1277065.
Testo completoSchool of Physical Education, Sport, and Exercise Science
SHI, YUE, e VINEETA PENDSE. "Identifying Users, Customers and Stakeholders : A Case Study of Salta Friends AB’s Application for the Persons with Disabilities". Thesis, KTH, Skolan för industriell teknik och management (ITM), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-299947.
Testo completoWhile developing an Information and Communication Technology (ICT) application aimed at assisting persons with disabilities, it is important to take their challenges and needs into consideration. Simultaneously, it is important to understand the difficulty in designing a universal ICT product for them owing to their conflicting needs and capabilities. Additionally, many of them face economic hardships. Therefore, the issue of how to price these ICT applications arises. This research follows a case study of an ICT application devised by a Salta Friends AB to increase the social involvement of people with disabilities. It is a qualitative research conducted with the help of 15 interviews of different stakeholders of the application. These interviews provide insights that will help in mapping their different needs and challenges. The focus of the challenges is on the general, social, and technological context faced by the end-user. Based on these insights, factors have been recommended to be considered while targeting the appropriate customers and users for ICT applications. It also discusses the alternate sources of income that can exist for these applications by identifying a different customer. And finally, the research explains why including the persons with disabilities at an earlier stage in the product development process helps ease the selection of the right customers and users along with devising the right pricing model. The research also provides propositions and suggestions for Salta Friends AB and their next steps.
Dusik, Cláudio Luciano. "Teclado virtual silábico-alfabético : tecnologia assistiva para pessoas com deficiência física". reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2013. http://hdl.handle.net/10183/79640.
Testo completoIt is noticed that the technological quest to make life easier and promote functional abilities of people with disabilities. Given this model and an inclusive society, with a commitment to ensure that these people are not excluded from common activities, this research presents the conception and the development of a virtual keyboard interface nominated Mousekey, and discusses how this assistive technology can promote written for people with mobility disabilities. To understand the proposed objectives of this study, it chose a qualitative research, case study. Survey participants were five people literate, but with motor disabilities to write, that "can not in any way" or has "great difficulty". For data collection, held two meetings with these fellows, who used the technology designed, two of them with Spinal Muscular amyotrophy, two with Muscular Dystrophy, and one with Dystonia Movement. Through ergonomics verification protocol, analysis of interviews and direct observation, verified the appropriateness of the use of this tool in the process of writing, communication and interaction, using this virtual keyboard. For three research subjects, the Mousekey made writing easier, reducing the time and muscle fatigue, while for the other two subjects Mousekey writing became possible because they have not adapted to other technologies that favored. The potential of technological development for use of the most several human potentials was observed in this validation. The textual production showed that the syllables in Mousekey take the subject to rethink your learning and writing process to reduce your time and effortless. The typing manners made possible the adaptation of the application to the users' different needs. In a general way, the data show that Mousekey-UFRGS can assist the need of the participants' writing in their expectations, being Functional, Wearable and Accessible. The considerations invite to the reflection of the human potential, of the force of the life in their longings and aspirations, and of the how temporary and unexpected it can be the impossible term.
Juvencio, Vera Lucia Pontes. "CONTRIBUTION OF INFORMATION AND COMMUNICATION TECHNOLOGY (ICT) ACCESSIBILITY FOR PEOPLE WITH VISUAL IMPAIRMENT: THE CASE OF THE FEDERAL UNIVERSITY OF CEARÃ". Universidade Federal do CearÃ, 2013. http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=10922.
Testo completoThis study points to access, permanence and autonomy of people with visual impairment, poor vision or total blindness, with the use of information and communication technologies (ICTs), the informatics and its augmentation with communication capabilities, as tools of interaction with environments found at the Federal University of Cearà (UFC). We present a theoretical framework of the issue through the following topics: special education and inclusive education, assistive technology, visual impairment, the legal system, including higher education, the use of ICT, usability and ergonomics, accessibility and inclusion, universal design, web accessibility, programs with speech synthesizers, building websites for full development to make them accessible to the visually impaired, as well as the accessibility at the Federal University of CearÃ. The methodology was exploratory, descriptive, and application of instruments: questionnaires, interviews and tests, people with visual impairments that make up the university community, students and employees. The questionnaire was sent via internet and a visit for the interview and testing was scheduled by e-mail, phone or in person. The answers to the questionnaires for data collection were sent by e-mail. The research was conducted with eight people, one teacher and seven students, all totally blind or with poor vision. In the chapter on Methodology, besides addressing the collecting, processing and data analysis technique, details of the research are also provided. The results address the life course of the research subjects and the perception of these people in relation to accessibility in UFC. In addition, the specific objectives and analysis of results were also verified. A list of recommendations was then released.
O objetivo deste estudo aponta para o acesso, autonomia e permanÃncia de pessoas com deficiÃncia visual, com baixa visÃo ou com cegueira, com suporte na utilizaÃÃo de tecnologias da informaÃÃo e comunicaÃÃo (TICs), da informÃtica e da sua potencializaÃÃo com os recursos de comunicaÃÃo, como ferramentas de interaÃÃo com ambientes normovisuais, na Universidade Federal do Cearà (UFC). Demonstra-se uma fundamentaÃÃo teÃrica sobre a temÃtica, por via dos seguintes tÃpicos: educaÃÃo especial e educaÃÃo inclusiva; tecnologias assistivas; deficiÃncia visual; ordenamento jurÃdico; inclusÃo no ensino superior; uso das TICs; usabilidade e ergonomia; acessibilidade e inclusÃo; desenho universal; acessibilidade na Web; programas com sintetizadores de voz; construÃÃo de sites para todos; desenvolvimento para tornÃ-los acessÃveis aos deficientes visuais; e acessibilidade na Universidade Federal do CearÃ. A metodologia utilizada foi exploratÃria e descritiva, com aplicaÃÃo de instrumentos - questionÃrios, entrevistas e testes com as pessoas com deficiÃncia visual que constituem a comunidade universitÃria, seus servidores e alunos. O questionÃrio foi enviado via internet, e a visita para a entrevista e os testes foi agendada atravÃs de email, telefonema ou pessoalmente. As respostas dos questionÃrios para coleta de dados foram enviadas por email. A pesquisa foi realizada com oito pessoas, sendo um docente e sete alunos, cegos ou de baixa visÃo. O capÃtulo da Metodologia, alÃm de se abordar a coleta, o tratamento e a tÃcnica de anÃlise dos dados, detalha a pesquisa. Os resultados tratam da trajetÃria de vida dos sujeitos da pesquisa e a percepÃÃo dessas pessoas em relaÃÃo à acessibilidade na UFC. Realizaram-se, ainda, uma verificaÃÃo dos objetivos especÃficos e anÃlise dos resultados. Em seguida, foi disponibilizada uma lista de recomendaÃÃes.
Tilley, Christine Margaret. "A sense of control : a model of a virtual community for people with mobility impairments". Queensland University of Technology, 2006. http://eprints.qut.edu.au/16308/.
Testo completoWhite, Mel. "Information Seeking Behaviors in a Population of Assistive Mobility Device Users". Thesis, University of North Texas, 2014. https://digital.library.unt.edu/ark:/67531/metadc799517/.
Testo completoTilley, Christine Margaret. "A sense of control : a model of a virtual community for people with mobility impairments". Thesis, Queensland University of Technology, 2006. https://eprints.qut.edu.au/16308/1/Christine_Tilley_Thesis.pdf.
Testo completoPiovesan, Sandra Dutra. "Sistema imersivo para inclusão de pessoas com deficiência intelectual no mercado de trabalho". reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2015. http://hdl.handle.net/10183/128913.
Testo completoThe inclusion of people with deficiency in the work market can be a differential in the life quality of these individuals, being the participation on an equal way in the society, respecting the rights and obligations is still a challenge. Before that, there was the emerging of a legislation turned more to the inclusion, we can cite the Law 8213, created in 1991, the Quotes' Law began a process of more valuation of this part of the population in relation to the work market. The challenge of the companies is not easy, as we talk about including an amount of the population that, historically, was socially marginalized, many times presenting without qualification to work on the jobs places. This thesis presents the development of an immersive system and its evaluation focusing on making people with intellectual deficiency able to the work inclusion. The research is technological-qualitative, and the main goal is to show how a system that uses the Immersive Environment concepts can, through the mediation process, in the social-historical perspective, help to make it able and to eliminate boundaries in these students' learning. The Virtual Solassist Immersive Environment was developed using an engine of an UDK game and it was validated in a company that participates in the research. The study was performed with 11 students, with intellectual deficiency, the most excluded amount of the work market. The usage of the developed system, followed by the analysis of the mediations, highlighted categories that showed the viability of its usage, being an Assistive Technology for its labor insertion. This paper also presents contributions to the Computer Science through the development of an Immersive Environment, projected to make possible the mediation of people with intellectual deficiency, aiming their labor inclusion.
Soares, de oliveira neto João. "Villes Intelligentes Inclusives : théorie et outils pour améliorer l'expérience des personnes en situation d’handicap dans l’espace urbain". Thesis, Université Paris-Saclay (ComUE), 2018. http://www.theses.fr/2018SACLC106/document.
Testo completoCities have used technologies in anumber of areas to improve the delivery ofpublic services, meet the demands ofcitizens, and measure the consumption ofnatural resources. Known as Smart Cities,these initiatives aim to improve the qualityof life of citizens and have already had apositive impact on how citizens interactwith urban spaces, services and with eachother. On the other hand, urban spaces canbe considered as a threat to theindependence and autonomy of people withdisabilities. We used a multi-instrumentapproach to collect data from differentstakeholders - people with disabilities,professionals working with people withdisabilities, accessibility experts and policymakers - to understand the barriers faced bypeople with disabilities. We first developeda definition of the Smart Inclusive City, aswell as proposed tools to supportpractitioners and researchers engaged in thedevelopment of digital assistivetechnologies: an implementation andoperation methodology, a conceptual model,a business model, and a system architectureare proposed in this thesis
Naranjo, Judy Lorena Huertas. "Falante: aplicativo de auxílio à fala baseado em tecnologia Android". Universidade Tecnológica Federal do Paraná, 2014. http://repositorio.utfpr.edu.br/jspui/handle/1/1194.
Testo completoThe inability to express a decision or a feeling, both provoked by a physical or psychological trauma, exposes the individual to personal and social impacts that sometimes may cause problems in his intellect or live in society. Thinking about this need and studying the methods currently available to this group of people, it was developed an application for tablets and smartphones which helps persons with difficulties in oral communication. Method: Collecting information with professionals who use Augmentative and Alternative Communication during their daily work, and making a deep study about the first words and sentences that are necessary when someone wants to be introduced in a new language, we created and classified a database of phrases and expressions. They were associated to the alternative communication symbols in order to be part of a communication board for cellphones and tablets running Android operational system. The application reproduces the sound corresponding to the meaning of the activated image through touch. Results: 400 images with sound make part of the system created as well as the possibility of the user to edit his own board with pictures of the collection. When Falante ́s interface and the architecture of the software used in mobile devices were presented to the volunteers, 80% of them was able to use the system after few minutes of instruction, and 90% used the application at some moment during the therapy to express needs. It proves the benefits that techniques of alternative communication in mobile devices can bring to people with communication difficulties. Conclusion: The prototype was able to reproduce efficiently the sound related to the meaning of the images, resulting in effective communication for children with speech difficulties. It was possible to observe positive emotions expressed by users when their desires and needs were understood and attended. Among the major positive feelings, we point out wellbeing, calmness and courage expressed by the users.
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Park, Chung Hyuk. "Robot-based haptic perception and telepresence for the visually impaired". Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/44848.
Testo completoJUVÊNCIO, Vera Lúcia Pontes. "Contribuição das tecnologias da informação e comunicação (tics) para a acessibilidade de pessoas com deficiência visual: o caso da Universidade Federal do Ceará". www.teses.ufc.br, 2013. http://www.repositorio.ufc.br/handle/riufc/8046.
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This study points to access, permanence and autonomy of people with visual impairment, poor vision or total blindness, with the use of information and communication technologies (ICTs), the informatics and its augmentation with communication capabilities, as tools of interaction with environments found at the Federal University of Ceará (UFC). We present a theoretical framework of the issue through the following topics: special education and inclusive education, assistive technology, visual impairment, the legal system, including higher education, the use of ICT, usability and ergonomics, accessibility and inclusion, universal design, web accessibility, programs with speech synthesizers, building websites for full development to make them accessible to the visually impaired, as well as the accessibility at the Federal University of Ceará. The methodology was exploratory, descriptive, and application of instruments: questionnaires, interviews and tests, people with visual impairments that make up the university community, students and employees. The questionnaire was sent via internet and a visit for the interview and testing was scheduled by e-mail, phone or in person. The answers to the questionnaires for data collection were sent by e-mail. The research was conducted with eight people, one teacher and seven students, all totally blind or with poor vision. In the chapter on Methodology, besides addressing the collecting, processing and data analysis technique, details of the research are also provided. The results address the life course of the research subjects and the perception of these people in relation to accessibility in UFC. In addition, the specific objectives and analysis of results were also verified. A list of recommendations was then released.
O objetivo deste estudo aponta para o acesso, autonomia e permanência de pessoas com deficiência visual, com baixa visão ou com cegueira, com suporte na utilização de tecnologias da informação e comunicação (TICs), da informática e da sua potencialização com os recursos de comunicação, como ferramentas de interação com ambientes normovisuais, na Universidade Federal do Ceará (UFC). Demonstra-se uma fundamentação teórica sobre a temática, por via dos seguintes tópicos: educação especial e educação inclusiva; tecnologias assistivas; deficiência visual; ordenamento jurídico; inclusão no ensino superior; uso das TICs; usabilidade e ergonomia; acessibilidade e inclusão; desenho universal; acessibilidade na Web; programas com sintetizadores de voz; construção de sites para todos; desenvolvimento para torná-los acessíveis aos deficientes visuais; e acessibilidade na Universidade Federal do Ceará. A metodologia utilizada foi exploratória e descritiva, com aplicação de instrumentos - questionários, entrevistas e testes com as pessoas com deficiência visual que constituem a comunidade universitária, seus servidores e alunos. O questionário foi enviado via internet, e a visita para a entrevista e os testes foi agendada através de email, telefonema ou pessoalmente. As respostas dos questionários para coleta de dados foram enviadas por email. A pesquisa foi realizada com oito pessoas, sendo um docente e sete alunos, cegos ou de baixa visão. O capítulo da Metodologia, além de se abordar a coleta, o tratamento e a técnica de análise dos dados, detalha a pesquisa. Os resultados tratam da trajetória de vida dos sujeitos da pesquisa e a percepção dessas pessoas em relação à acessibilidade na UFC. Realizaram-se, ainda, uma verificação dos objetivos específicos e análise dos resultados. Em seguida, foi disponibilizada uma lista de recomendações.
Borges, Luciana Correia Lima de Faria. "PD4CAT: método de design participativo para desenvolvimento customizado de alta tecnologia assistiva". Universidade de São Paulo, 2014. http://www.teses.usp.br/teses/disponiveis/3/3141/tde-18032015-121646/.
Testo completoCustomization is essential for Computer Assistive Technologies, or High Assistive Technology (HAT), to effectively meet the needs of people with disabilities in their daily activities and in rehabilitation therapy. These technologies are currently provided in a standardized way, and therapists have to adapt them so that their patients can use them. Participatory design (PD), as a methodology that actively involves the user in the design process, is very adequate to customize HATs, allowing active participation by users with impairments as co-designers of their solutions. However, few are the studies presenting recommendations to PD including these users. No research work was spotted considering PD methods to include people with disabilities, independently of their impairment. Aiming to fill this gap, this research proposes PD4CAT Participatory Design for Customized Assistive Technology, a method to aid multidisciplinary teams to conceive customized computer solutions using PD for actively involving the team - which includes persons with impairments, their therapists and caretakers in the design and development cycle. The methodology adopted in this work for obtaining the PD4CAT proposal was the research-action, in two cycles that inserted the researchers in rehabilitation institutions. In the process, two case studies were conducted for developing customized HATs for two patients with cerebral palsy, with motor and verbal impairments, one being a forty-six-year old adult (M) and a four-year-old child (MI). This process resulted in the guidelines composing PD4CAT, as well as the AT solutions.
Campese, Carina. "Cabine de aeronaves e tecnologia assistiva: contribuições de um estudo de prospecção". Universidade Federal de São Carlos, 2014. https://repositorio.ufscar.br/handle/ufscar/3758.
Testo completoFinanciadora de Estudos e Projetos
The demand for air travel has grown each year, both in Brazil and abroad. Researches also indicate an estimated worldwide increase in elderly and obese people. In regards to people with disabilities, studies show that approximately 15% of the world population has some kind of disability and only in Brazil it´s believed that this population represents 25%. There is a growing participation of people with disabilities and people with special needs (such as the elderly and obese) in society, including the use of air transport. These people take use of assistive equipment (assistive technology) in their daily lives, and how air passengers, they take these products on board. That´s the focus of this study: a study in assistive technology. Thus, the goal is to identify products of assistive technology and understand the trends in this field to support future discussions about the implications for aircraft cabin design. First, a literature review was performed in order to better understand assistive technology and universal design. Then, collecting data through research at fairs, internet, survey and interviews related to assistive technology companies was performed. Such procedures indicated what kind of assistive technology products are used and what the emerging products are. Data were collected and analyzed from a descriptive perspective. The conclusions of the study were then formulated. They indicate a large number of assistive technology products for people with physical and visual disabilities and a big trend in multifunctional and electronic products. Assistive technology products bring great impact to the current and future design of the passenger cabin.
A demanda pelo transporte aéreo vem crescendo a cada ano, tanto no Brasil quanto no exterior. Pesquisas também indicam uma estimativa de aumento mundial de pessoas idosas e de pessoas obesas. Em se tratando de pessoas com deficiência, estudos apontam que aproximadamente 15% da população mundial possuem algum tipo de deficiência e só no Brasil, acredita-se que esta faixa da população represente 24%. Há uma crescente participação de pessoas com deficiência e de pessoas com necessidade especial (como idosos e obesos) na sociedade, inclusive na utilização do transporte aéreo. Essas pessoas fazem uso de equipamentos de auxílio (tecnologia assistiva) em seu dia a dia, e como passageiros do transporte aéreo, levam esses produtos a bordo. É este o foco dessa dissertação: estudo em tecnologia assistiva. Desta forma, o objetivo é identificar produtos de tecnologia assistiva e compreender as tendências neste campo para fundamentar futuras discussões quanto às implicações para projeto de cabine de aeronaves. Primeiramente foi realizada uma revisão da literatura para maior compreensão de tecnologia assistiva, cabine e design universal. Em seguida, foi realizada a coleta de dados por meio de pesquisa em feiras, internet, survey e entrevistas com empresas ligadas à tecnologia assistiva. Tais procedimentos apontaram quais produtos de tecnologia assistiva são mais utilizados e quais são os produtos emergentes. Os dados foram coletados e analisados sob uma perspectiva descritiva. Foram elaboradas então as conclusões do trabalho, que indicam um grande número de produtos de tecnologia assistiva para pessoas com deficiência física e visual e uma grande tendência em produtos multifuncionais e eletrônicos. Os produtos de tecnologia assistiva trazem grande impacto ao design atual e futuro de cabine de passageiro.
Garcia, Paulo de Figueiredo. "Aderência de crianças e adolescentes que vivem com deficiências físicas em relação a personagem virtual com deficiência física". Universidade de São Paulo, 2014. http://www.teses.usp.br/teses/disponiveis/6/6136/tde-04062014-133916/.
Testo completoAccording to official data, in Brazil 45 million people live with disabilities, which corresponds to 23.5 per cent of the population, this number has grown due to several factors, including the increased morbidity that cause motor and cognitive disabilities. This framework address the possibilities of resources and services designed to provide or enhance functional abilities of individuals with disabilities in order to promote independent living and inclusion, defined as Assistive Technology. Expected that new applications can contribute to the end of stigmatization of disability within society, contributing for the community perceives all potentials existing in people with disabilities. Objective: To analyze the adherence of children and adolescents with physical disabilities regarding to an avatar with physical disabilities. Method: it is a cross-sectional study with a development and use of an application f electronic game to be installed on iOS platform for mobile phones. Population: 29 children and adolescents between six and eighteen years old, wheelchair due the muscular systems injuries, patients with Duchenne Muscular Dystrophy (DMD), with cognition for understanding and motor ability to use the application, supported at Muscular Dystrophy Ambulatory of Hospital das Clinicas da Universidade de São Paulo. Data collection: the developed application provides random display of 3 avatars as main characters of the game, the chosen avatar, the decision time and the number of choices was automatically recorded. Before and after the game, each participant answer questions about socio-demographic, clinical, and game impressions. Data analysis: mean and median of the data are presented in simple frequency tables and analyzed using statistical techniques for continuous and categorical data. The level of significance was set at alpha <= 0.05 and power of the test by 20 per cent . Ethical considerations: This research project was approved in the School of Public Health, University of São Paulo Research Ethics Committee. Results: Of the findings of this dissertation, the choice of a wheelchair avatar was more frequent than the other avatars available for selection, with 43.5 per cent of 269 analyzed selection processes, it is also the most often chosen, when analyzed by the of most choices per participant (44.8 per cent compared with 17 per cent of the biker avatar and 13.8 per cent of cyclist avatar choices), and it\'s was more frequently choice, when participants were grouped by many social and demographic conditions. Conclusions: 1) there is adherence of children and adolescents living with disabilities regarding to an avatar with physical disabilities, 2) children and adolescents with physical disabilities do not reject computing applications where is present an avatar with physical disabilities., 3) The option for wheelchair avatar for main character of the application was bigger as the other avatars; 4) the vision of avatar with physical disabilities was not understood as an inductive of sadness element.
Newman, Ian. "Countryside recreation and people with disabilities". Thesis, University of Sunderland, 1990. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.278944.
Testo completoBoyce, Karen E. "Egress capabilities of people with disabilities". Thesis, University of Ulster, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.266537.
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