Letteratura scientifica selezionata sul tema "Socialisation en ligne"
Cita una fonte nei formati APA, MLA, Chicago, Harvard e in molti altri stili
Consulta la lista di attuali articoli, libri, tesi, atti di convegni e altre fonti scientifiche attinenti al tema "Socialisation en ligne".
Accanto a ogni fonte nell'elenco di riferimenti c'è un pulsante "Aggiungi alla bibliografia". Premilo e genereremo automaticamente la citazione bibliografica dell'opera scelta nello stile citazionale di cui hai bisogno: APA, MLA, Harvard, Chicago, Vancouver ecc.
Puoi anche scaricare il testo completo della pubblicazione scientifica nel formato .pdf e leggere online l'abstract (il sommario) dell'opera se è presente nei metadati.
Articoli di riviste sul tema "Socialisation en ligne"
Grioui, Rym. "Les jeux en ligne massivement multijoueurs en tant que tiers lieux numériques : une analyse à la lumière des caractéristiques d’Oldenburg". Revue internationale animation, territoires et pratiques socioculturelles, n. 24 (3 gennaio 2024): 23–34. http://dx.doi.org/10.55765/atps.i24.1930.
Testo completoRodriguez, Nancy, Claire Safont-Mottay e Yves Prêteur. "L’expression de soi en ligne à l’adolescence : socialisation entre pairs et quête identitaire". Bulletin de psychologie Numéro551, n. 5 (2017): 355. http://dx.doi.org/10.3917/bupsy.551.0355.
Testo completoFilimon-Benea, Anamaria. ""LA VIDEO ET LE WEB "". Professional Communication and Translation Studies 11 (10 gennaio 2023): 32–40. http://dx.doi.org/10.59168/mxnn3522.
Testo completoBinaté, Issouf. "Les musulmans de Facebook en Côte d’Ivoire : nouvelle voie de socialisation, de da’wa et de mobilisation communautaire". Emulations - Revue de sciences sociales, n. 24 (16 marzo 2018): 53–70. http://dx.doi.org/10.14428/emulations.024.004.
Testo completoRoy, Jason, e Shane Singh. "Canadian and American Voting Strategies: Does Institutional Socialization Matter?" Canadian Journal of Political Science 45, n. 2 (giugno 2012): 289–312. http://dx.doi.org/10.1017/s0008423912000339.
Testo completoGuichon, Nicolas. "Présentation de soi sur une application de rencontre - le cas des hommes gays en mobilité étudiante". SHS Web of Conferences 130 (2021): 03001. http://dx.doi.org/10.1051/shsconf/202113003001.
Testo completoCORDELET, T., e B. SOULIE. "Comment l'émergence du mode Battle Royale sur les pateformes de jeux vidéo en ligne peut-elle influencer l'adolescent dans sa relation à l'autre ?" EXERCER 31, n. 159 (1 gennaio 2020): 11–17. http://dx.doi.org/10.56746/exercer.2020.159.11.
Testo completoBelahrache, Abdelhafid, e Ahmed Lamihi. "COMMUNICATION PEDAGOGIQUE MEDIATISEE". Conhecimento & Diversidade 15, n. 39 (6 novembre 2023): 437–50. http://dx.doi.org/10.18316/rcd.v15i39.11126.
Testo completoMarshall, Steve, Joel Heng Hartse, Ismaeil Fazel e Gahyun Son. "Remote Learning and First-Year Academic Literacy during the COVID-19 Pandemic". TESL Canada Journal 40, n. 2 (31 dicembre 2023): 1–18. http://dx.doi.org/10.18806/tesl.v40i2/1391.
Testo completoGarrido, Maria Rosa. "Language socialisation and muda: The case of two transnational migrants in Emmaus Barcelona". International Journal of the Sociology of Language 2019, n. 257 (27 maggio 2019): 137–63. http://dx.doi.org/10.1515/ijsl-2019-2023.
Testo completoTesi sul tema "Socialisation en ligne"
Demers, Érika. "La perception des jeunes des effets de la vie sociale en ligne sur la socialisation". Master's thesis, Université Laval, 2016. http://hdl.handle.net/20.500.11794/27217.
Testo completoThis exploratory study focuses on young people and their use of social platforms such as Facebook, Twitter, Instragram and many others. This new generation of social context allows young people to communicate and build relationships regardless of time and space. In order to answer the question "How do young people perceive the effects that social life online has on their socialization? ", 12 young people from 18 to 24 years of age from Cégep de Sainte-Foy were interviewed individually. In a perspective of constructivism and interactionism, this approach as been applied to learn more about how the youth perspective and interpretation of their use of social networks. Knowledge development surrounding this issue helps to understand how young people perceive the impact of social life online on their personal and social construction.
Fletgen, Mélissa. "Les interactions sociales au sein des jeux de rôle en ligne massivement multijoueur". Thesis, Paris, EHESS, 2019. http://www.theses.fr/2019EHES0137.
Testo completoThis thesis aims to discuss the multiple social interactions that are created between people playing MMORPGs. The chosen process is to try and better understand the kind of virtual universe where theses exchanges take place, and of course to study them in-depth, without neglecting gender questions. This research is constructed around several themes, such as socialization, identity and learning. From discovering the game, and meeting others, to the priviledged exchanges among fellow members of a community, this thesis takes the reader to a trip into Star Wars The Old Republic with a purpose : understand the specificities of the exchanges between players, and especially underline the importance of video game as social space
Grellier, Delphine. "Les pratiques ludiques de simulation de rôles : reflet et trajet de l'esprit du temps : jeux de rôles, jeux vidéo de rôles et d'aventures, jeux de rôles en ligne massivement multijoueurs". Montpellier 3, 2008. http://www.theses.fr/2008MON30052.
Testo completoThis research presents an analysis of our times spirit, through the way of a contemporary illustration of the universal game practice. The sociological relevance of the study of the playful and its association with the principle of simulation is easily demonstrable, insofar as not only the playful and the simulation occupy a growing importance in the daily life of contemporary societies, but, besides, the association of these two principles knows an enhanced development, as the perpetual increase of the simulation games players population gives evidence of it. In this context, role simulation game practices – role-playing games, role and adventure videogames, and massively multiplayer online role playing games – appear as a favourable ground to the study of contemporary sociality through several aspects : playful practices, social representations, ways of socialization and contemporary imagination
Prat, Isabelle. "Des instituteurs aux managers de l'éducation populaire. Étude des trajectoires de salariés « permanents » de la ligue de l'enseignement". Thesis, Poitiers, 2019. http://www.theses.fr/2019POIT5003.
Testo completoThis research aims at understanding the trajectories of ‘permanent’ wage workers active in a popular education movement, through the study of a non-profit organisation: the Teaching League. Since its creation in 1866, it has formed into a confederation of non-profit organisations with a national body and local branches. As with all such organisations in the non-profit field, it has undergone many institutional transformations since the 1980’s, studied in the first part of this work. Public financing evolution, diminishing subsidies, and the financial fragility of local federations are all characteristics affecting the Teaching League network. Hence, a logic of homogenisation of professional practises has been put into place by the national body in order to produce a common socialisation within the network, to survive in a non-profit field that has become very competitive. How have local federations lived through and reacted to these changes while looking to maintain their local specificities? Furthermore, professionalization and commodification in the non-profit field bring into question particularly the dedication and activism of salary workers. Then, who are the (new) salaried activists in the League? How have they come to join the League? What are they expecting of employment in the non-profit field? How do they foresee their future in such positions? How do they articulate the values they defend with the institutional constraints weighing on the organisation?Education stands among the principal issues concerning the Teaching League. The organisation’s actors advocate for ‘learning differently’ especially through the promotion of ‘atypical’ individual trajectories, acknowledging competencies acquired outside of school. However, ‘permanent’ wage workers who were interviewed did not show these characteristics insofar as they often graduated in formal education. Furthermore, some of the workers are employees of the national education system, and made available for the organisation (then later seconded). These two findings question the relationship that ‘permanent’ wage workers have to school, and more broadly to the scholastic institution. Henceforth, in the second part of this work, the biographical paths of every person who has been interviewed are studied through the lens of their relationship with school, referencing individual interview analysis against statistical indicators. The thesis then advocates that ‘permanent’ workers invest the Teaching League in a ‘restorative’ process after a negative experience with a previous scholastic institution (aborted scholar career, traumatic experience lived or witnessed at school, etc.). These events can be factors in entering the non-profit field and campaigning for an alternative scholastic system. However, changes in recent years to the non-profit field tend to modify the relationship that salaried workers have to their jobs, as well as hiring practices in the network
Rueff, Julien. "Formes de reconnaissance et de mépris dans les mondes numériques : une étude des valorisations sociales à l'oeuvre dans les interactions médiatisées des joueurs de Warhammer Online". Thèse, 2011. http://www.archipel.uqam.ca/4965/1/D2305.pdf.
Testo completoThomas, Alban. "Le processus de création de liens sociaux entre les joueurs de jeux vidéo multijoueurs en ligne". Thèse, 2018. http://hdl.handle.net/1866/22264.
Testo completoCapitoli di libri sul tema "Socialisation en ligne"
Affolter, Laura. "Getting in Line with the Office". In Asylum Matters, 117–53. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-61512-3_5.
Testo completoRueff, Julien. "Chapitre 4. Socialisation et reconnaissance dans les jeux de rôles en ligne". In Communiquer à l’ère numérique, 159–90. Presses des Mines, 2011. http://dx.doi.org/10.4000/books.pressesmines.404.
Testo completoBÉCHÉ, Emmanuel. "WhatsApp et continuité pédagogique en Afrique à l’ère du COVID-19". In Les écoles africaines à l’ère du COVID-19, 337–52. Editions des archives contemporaines, 2024. http://dx.doi.org/10.17184/eac.7938.
Testo completoSidiropulu-Janků, Kateřina, e Jana Obrovská. "Biographies of Roma mothering in contemporary Czechia: exploring tapestries of multi-ethnic gendered identity in a marginalised social position". In Biographical Research and the Meanings of Mothering, 82–102. Policy Press, 2023. http://dx.doi.org/10.1332/policypress/9781447365624.003.0005.
Testo completoRapporti di organizzazioni sul tema "Socialisation en ligne"
Fontana-Lana, Barbara, Geneviève Petitpierre e Isabelle Petragallo. Résultats de la recherche Vote 4 all. Fribourg: Département de pédagogie spécialsiée, 2022. http://dx.doi.org/10.51363/unifr.lrr.2023.001.
Testo completo