Articoli di riviste sul tema "Procedural computer graphics"
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Bret, Michel. "Procedural Art with Computer Graphics Technology". Leonardo 21, n. 1 (1988): 3. http://dx.doi.org/10.2307/1578408.
Testo completoСherkasov, Volodymyr. "Model of formation of readyness of future teachers of fine arts for use of computer graphics in professional activity". Academic Notes Series Pedagogical Science 1, n. 189 (agosto 2020): 85–90. http://dx.doi.org/10.36550/2415-7988-2020-1-189-85-90.
Testo completoCouchot, Edmond. "Comments on "Procedural Art with Computer Graphics Technology"". Leonardo 21, n. 3 (1988): 339. http://dx.doi.org/10.2307/1578689.
Testo completoXiong, Lu, e Dean Bruton. "On Procedural Modeling of Urban Form - a Designer’s View and a Research Practice". Advanced Materials Research 374-377 (ottobre 2011): 330–35. http://dx.doi.org/10.4028/www.scientific.net/amr.374-377.330.
Testo completoTREGUBOVA, I. A. "FRACTAL GRAPHICS FOR VIRTUAL ENVIRONMENT GENERATION". Digital Technologies 26 (2019): 29–35. http://dx.doi.org/10.33243/2313-7010-26-29-35.
Testo completoBlazek, Linda W., Peter Burger e Duncan Gillies. "Interactive Computer Graphics: Functional, Procedural and Device-Level Methods". Technometrics 34, n. 1 (febbraio 1992): 105. http://dx.doi.org/10.2307/1269567.
Testo completoBak, Peter R. G. "Interactive Computer Graphics: Functional, Procedural, and Device-level Methods". Computers & Geosciences 17, n. 3 (gennaio 1991): 471. http://dx.doi.org/10.1016/0098-3004(91)90054-h.
Testo completoAliaga, Daniel G. "3D Design and Modeling of Smart Cities from a Computer Graphics Perspective". ISRN Computer Graphics 2012 (6 dicembre 2012): 1–19. http://dx.doi.org/10.5402/2012/728913.
Testo completoNugent, William A. "A Comparative Assessment of Computer-Based Media for Presenting Job Task Instructions". Proceedings of the Human Factors Society Annual Meeting 31, n. 7 (settembre 1987): 696–700. http://dx.doi.org/10.1177/154193128703100701.
Testo completoBurchill, Lloyd. "Graphics goodies #2—a simple, versatile procedural texture". ACM SIGGRAPH Computer Graphics 22, n. 1 (febbraio 1988): 29–30. http://dx.doi.org/10.1145/48155.48159.
Testo completoKelkar, Advait, Mayur Dahibhate e Shantanu Jagtap. "Procedural Foliage Generation". International Journal for Research in Applied Science and Engineering Technology 10, n. 5 (31 maggio 2022): 1628–32. http://dx.doi.org/10.22214/ijraset.2022.42410.
Testo completoSu, Ping, e Lu Xiong. "Procedural Modeling Technology in Urban Design". Advanced Materials Research 482-484 (febbraio 2012): 2481–84. http://dx.doi.org/10.4028/www.scientific.net/amr.482-484.2481.
Testo completoRufat Mammadzadeh, Rufat Mammadzadeh. "EXPLORING THE FUSION OF INTELLIGENT AGENTS AND UNITY ML: A COMPREHENSIVE ANALYSIS OF ROBOT MOTION SIMULATION". ETM - Equipment, Technologies, Materials 20, n. 02 (28 aprile 2024): 252–58. http://dx.doi.org/10.36962/etm20022024-252.
Testo completoNiese, Till, Sören Pirk, Matthias Albrecht, Bedrich Benes e Oliver Deussen. "Procedural Urban Forestry". ACM Transactions on Graphics 41, n. 2 (30 aprile 2022): 1–18. http://dx.doi.org/10.1145/3502220.
Testo completoFischer, Roland, Philipp Dittmann, René Weller e Gabriel Zachmann. "AutoBiomes: procedural generation of multi-biome landscapes". Visual Computer 36, n. 10-12 (24 luglio 2020): 2263–72. http://dx.doi.org/10.1007/s00371-020-01920-7.
Testo completoBöttcher, Niels, Héctor P. Martínez e Stefania Serafin. "Procedural Audio in Computer Games Using Motion Controllers: An Evaluation on the Effect and Perception". International Journal of Computer Games Technology 2013 (2013): 1–16. http://dx.doi.org/10.1155/2013/371374.
Testo completoGaillard, Mathieu, Vojtěch Krs, Giorgio Gori, Radomír Měch e Bedrich Benes. "Automatic Differentiable Procedural Modeling". Computer Graphics Forum 41, n. 2 (maggio 2022): 289–307. http://dx.doi.org/10.1111/cgf.14475.
Testo completoTidler, Zachary R., Corey E. Tatel e Phillip L. Ackerman. "The Internet and Manuals: A Use-Oriented Study of the Acquisition of Novel Procedural Knowledge". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 66, n. 1 (settembre 2022): 1834–38. http://dx.doi.org/10.1177/1071181322661354.
Testo completoGuerrero, Paul, Miloš Hašan, Kalyan Sunkavalli, Radomír Měch, Tamy Boubekeur e Niloy J. Mitra. "MatFormer". ACM Transactions on Graphics 41, n. 4 (luglio 2022): 1–12. http://dx.doi.org/10.1145/3528223.3530173.
Testo completoRapin, Ch. "Procedural objects in Newton". ACM SIGPLAN Notices 24, n. 9 (11 agosto 1989): 133–41. http://dx.doi.org/10.1145/68127.68137.
Testo completoLi, Bosheng, Jonathan Klein, Dominik L. Michels, Bedrich Benes, Sören Pirk e Wojtek Pałubicki. "Rhizomorph: The Coordinated Function of Shoots and Roots". ACM Transactions on Graphics 42, n. 4 (26 luglio 2023): 1–16. http://dx.doi.org/10.1145/3592145.
Testo completoHu, Yiwei, Chengan He, Valentin Deschaintre, Julie Dorsey e Holly Rushmeier. "An Inverse Procedural Modeling Pipeline for SVBRDF Maps". ACM Transactions on Graphics 41, n. 2 (30 aprile 2022): 1–17. http://dx.doi.org/10.1145/3502431.
Testo completoLi, Beichen, Liang Shi e Wojciech Matusik. "End-to-end Procedural Material Capture with Proxy-Free Mixed-Integer Optimization". ACM Transactions on Graphics 42, n. 4 (26 luglio 2023): 1–15. http://dx.doi.org/10.1145/3592132.
Testo completoWatson, Benjamin, e Peter Wonka. "Procedural Methods for Urban Modeling". IEEE Computer Graphics and Applications 28, n. 3 (maggio 2008): 16–17. http://dx.doi.org/10.1109/mcg.2008.57.
Testo completoRetzlaff, Max-Gerd, Johannes Hanika, Jürgen Beyerer e Carsten Dachsbacher. "Physically based computer graphics for realistic image formation to simulate optical measurement systems". Journal of Sensors and Sensor Systems 6, n. 1 (8 maggio 2017): 171–84. http://dx.doi.org/10.5194/jsss-6-171-2017.
Testo completoMaesumi, Arman, Dylan Hu, Krishi Saripalli, Vladimir Kim, Matthew Fisher, Soeren Pirk e Daniel Ritchie. "One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns". ACM Transactions on Graphics 43, n. 4 (19 luglio 2024): 1–21. http://dx.doi.org/10.1145/3658195.
Testo completoOmoniyi, Tayo, Lucky Uzoma Nwosu e Fakokunde Jubril Busuyi. "Effect of two Computer Instructional Modes on Secondary School Students’ Achievement in Geography, in Lagos State, Nigeria." Journal of Education in Black Sea Region 6, n. 1 (4 dicembre 2020): 158–66. http://dx.doi.org/10.31578/jebs.v6i1.227.
Testo completoLarsson, Maria, Takashi Ijiri, Hironori Yoshida, Johannes A. J. Huber, Magnus Fredriksson, Olof Broman e Takeo Igarashi. "Procedural texturing of solid wood with knots". ACM Transactions on Graphics 41, n. 4 (luglio 2022): 1–10. http://dx.doi.org/10.1145/3528223.3530081.
Testo completoMerrell, Paul. "Example-Based Procedural Modeling Using Graph Grammars". ACM Transactions on Graphics 42, n. 4 (26 luglio 2023): 1–16. http://dx.doi.org/10.1145/3592119.
Testo completoRinaldi, Eduardo, Davide Sforza e Fabio Pellacini. "NodeGit : Diffing and Merging Node Graphs". ACM Transactions on Graphics 42, n. 6 (5 dicembre 2023): 1–12. http://dx.doi.org/10.1145/3618343.
Testo completoZhang, Xiaowei, e Daniel Aliaga. "Procedural Roof Generation From a Single Satellite Image". Computer Graphics Forum 41, n. 2 (maggio 2022): 249–60. http://dx.doi.org/10.1111/cgf.14472.
Testo completoKim, Hansoo, Jean-Michel Dischler, Holly Rushmeier e Bedrich Benes. "Edge-based procedural textures". Visual Computer 37, n. 9-11 (14 luglio 2021): 2595–606. http://dx.doi.org/10.1007/s00371-021-02212-4.
Testo completoKang, HyeongYeop, e Junghyun Han. "Feature-preserving procedural texture". Visual Computer 33, n. 6-8 (4 maggio 2017): 761–68. http://dx.doi.org/10.1007/s00371-017-1375-8.
Testo completoWang, Liying, Wei Hua e Hujun Bao. "Procedural modeling of urban zone by optimization". Computer Animation and Virtual Worlds 19, n. 5 (dicembre 2008): 569–78. http://dx.doi.org/10.1002/cav.229.
Testo completoMaggioli, F., R. Marin, S. Melzi e E. Rodolà. "MoMaS: Mold Manifold Simulation for real‐time procedural texturing". Computer Graphics Forum 41, n. 7 (ottobre 2022): 519–27. http://dx.doi.org/10.1111/cgf.14697.
Testo completoAmburn, Phil, Eric Grant e Turner Whitted. "Managing geometric complexity with enhanced procedural models". ACM SIGGRAPH Computer Graphics 20, n. 4 (31 agosto 1986): 189–95. http://dx.doi.org/10.1145/15886.15907.
Testo completoLiu, Hanli, Carlos J. Hellín, Abdelhamid Tayebi, Carlos Delgado e Josefa Gómez. "3D Reconstruction of Geometries for Urban Areas Supported by Computer Vision or Procedural Generations". Mathematics 12, n. 21 (23 ottobre 2024): 3331. http://dx.doi.org/10.3390/math12213331.
Testo completoGagnon, Jonathan, e Eric Paquette. "Procedural and interactive icicle modeling". Visual Computer 27, n. 6-8 (21 aprile 2011): 451–61. http://dx.doi.org/10.1007/s00371-011-0584-9.
Testo completoRoudavski, Stanislav. "Towards Morphogenesis in Architecture". International Journal of Architectural Computing 7, n. 3 (settembre 2009): 345–74. http://dx.doi.org/10.1260/147807709789621266.
Testo completoGrenier, C., B. Sauvage, J. ‐M Dischler e S. Thery. "Color‐mapped noise vector fields for generating procedural micro‐patterns". Computer Graphics Forum 41, n. 7 (ottobre 2022): 477–87. http://dx.doi.org/10.1111/cgf.14693.
Testo completoBruderlin, Armin, Chor Guan Teo e Tom Calvert. "Procedural movement for articulated figure animation". Computers & Graphics 18, n. 4 (luglio 1994): 453–61. http://dx.doi.org/10.1016/0097-8493(94)90057-4.
Testo completoKitsakis, D., E. Tsiliakou, T. Labropoulos e E. Dimopoulou. "PROCEDURAL 3D MODELLING FOR TRADITIONAL SETTLEMENTS. THE CASE STUDY OF CENTRAL ZAGORI". ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W3 (23 febbraio 2017): 369–76. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w3-369-2017.
Testo completoLevitt, Raymond E., e John C. Kunz. "Using artificial intelligence techniques to support project management". Artificial Intelligence for Engineering Design, Analysis and Manufacturing 1, n. 1 (febbraio 1987): 3–24. http://dx.doi.org/10.1017/s0890060400000111.
Testo completoPatow, G. "User-Friendly Graph Editing for Procedural Modeling of Buildings". IEEE Computer Graphics and Applications 32, n. 2 (marzo 2012): 66–75. http://dx.doi.org/10.1109/mcg.2010.104.
Testo completoLi, Tsai-Yen, e Je-Ren Chen. "Procedural rhythmic character animation: an interactive Chinese lion dance". Computer Animation and Virtual Worlds 17, n. 5 (2006): 551–64. http://dx.doi.org/10.1002/cav.154.
Testo completoEBERBACH, EUGENIUSZ. "SEMAL: A COST LANGUAGE BASED ON THE CALCULUS OF SELF-MODIFIABLE ALGORITHMS". International Journal of Software Engineering and Knowledge Engineering 04, n. 03 (settembre 1994): 391–408. http://dx.doi.org/10.1142/s0218194094000192.
Testo completoZinko, Roman, Oleh Polishchuk e Joanna Wilczarska. "Diagnosis of machine vision of an unmanned vehicle". MATEC Web of Conferences 351 (2021): 01011. http://dx.doi.org/10.1051/matecconf/202135101011.
Testo completoТретьяков, А. А. "PROCEDURAL GENERATION OF MASSIVE 3D GEOMETRY USING IMPROVED MARCHING CUBES ALGORITHM". Южно-Сибирский научный вестник, n. 4(38) (31 agosto 2021): 8–15. http://dx.doi.org/10.25699/sssb.2021.38.4.012.
Testo completoMagnenat-Thalmann, Nadia, e Daniel Thalmann. "Procedural animation blocks in discrete simulation". SIMULATION 49, n. 3 (settembre 1987): 102–8. http://dx.doi.org/10.1177/003754978704900303.
Testo completoSantamaría-Ibirika, Aitor, Xabier Cantero, Mikel Salazar, Jaime Devesa, Igor Santos, Sergio Huerta e Pablo G. Bringas. "Procedural approach to volumetric terrain generation". Visual Computer 30, n. 9 (28 dicembre 2013): 997–1007. http://dx.doi.org/10.1007/s00371-013-0909-y.
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