Tesi sul tema "Prisoners dilemma"
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Stevens, Adele. "A paradigm for the study of paranoia in the nonclinical population: prisoners' dilemma game". Thesis, University of London, 2011. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.589431.
Testo completoWendelheim, Felix, e Rickard Carls. "Aktörers beteenden på köpcentrummarknaden". Thesis, KTH, Fastigheter och byggande, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-172371.
Testo completoSampaio, Angelo Augusto Silva. "Metacontingência, dilema do prisioneiro e cooperação: efeitos da interação verbal e da forma de apresentação da consequência cultural". Universidade de São Paulo, 2016. http://www.teses.usp.br/teses/disponiveis/47/47132/tde-05082016-152149/.
Testo completoIn a metacontingency, responses of two or more interacting individuals (a culturant) produce stimuli (called cultural consequences) that affect the recurrence of those responses. Results of metacontingency experiments are said to demonstrate a kind of cultural selection. Besides suggesting the importance of verbal interactions between participants, some of these experiments have used tasks based on the iterated prisoner\'s dilemma (IPD) interpreting it, however, as programming only operant contingencies. Experiment 1 examined whether an IPD with 200-plus trials would produce simultaneous cooperative choices reliably and whether verbal interaction between participants would increase cooperation. 4 quartets of undergraduate and graduate students used 4 networked computers (without visual contact), and were exposed to conditions with or without permission to use the computer chat room in a multiple baseline design between quartets. Results clearly demonstrate that unanimous cooperative choices can occur reliably in an IPD, and that verbal interaction between participants rapidly increases such choices. These results highlight the similarity between IPD and metacontingencies studies, both of which program consequences for inter-related behaviors of many individuals. In Experiment 2, a cultural consequence was superimposed on the consequences already programmed by the IPD: quartets could produce equal points for all participants (market feedback) contingent on different numbers of cooperative choices. As in Experiment 1, we arranged conditions in which chat use were or not allowed in a multiple baseline design between quartets. Verbal interaction quickly and markedly promoted cultural selection by the market feedback. One quartet presented some control of culturants by the market feedback before verbal interactions, but production of cultural consequences increased substantially after using the chat. Experiment 3 replicated Experiment 2 presenting the market feedback the same way that the IPD points, i.e., without several verbal stimuli that suggest its production by the quartet as a whole. Verbal interaction promoted at least some control of the choices by the market feedback in 2 of the 3 quartets, suggesting that the form of cultural consequence presentation is irrelevant for the effects of a cultural consequence. The results of the three experiments highlight the importance of verbal interaction for cultural selection. Furthermore, they suggest that an IPD program a situation analogous to the one employed in metacontingency studies, clarifying differences between procedures used in the study of IPD and of metacontingencies, and allowing advances in one area be employed by another
Dabrowski, Peter. "Surplus Cities : An Investigation in Density Externalities and a Consequent New Approach to Urbanism". Thesis, KTH, Fastigheter och byggande, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-185743.
Testo completoGert, Johan. "TV-marknaden för sändningsrättigheter kopplade till sportevenemang : En spelteoretisk analys". Thesis, Linköping University, Department of Management and Economics, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-1825.
Testo completoBackground: Sporting events conveyed by the TV medium affect people and can give many unforgettable experiences. Sport may be synonymous with excitement and drama or just serve as entertainment. Through TV broadcasts from different sporting events, millions of televiewers all over the world have enjoyed athletic feats of extreme top class. TV broadcast sport always attracts a great number of viewers, also in Sweden. The prices of broadcasting rights to sporting events have risen strongly during the last decade, much as a consequence of the increasing competition between different TV companies both internationally and in Sweden. The development of prices is also a result of the monopoly situation which exists in the sales link of broadcasting rights, where the sport organizations and the companies holding the original rights, have learnt to make the most of their market power.
Purpose: The purpose of this paper is to analyse the TV market concerning the broadcasting rights to sporting events. This is done starting from Robert Axelrod's theory of co-operation. The thesis is that different TV companies, through an implicit kind of co-operation, could be able to counteract the monopoly situation, which exists in the retail link of broadcasting rights. This might be done in a way that lowers the price of the rights to a level closer to the marginal cost.
Method: The basis of this paper is mainly Robert Axelrod's theory of co- operation, used in a qualitative study starting from a scientific hermeneutic point of view. The frame of reference is built on an already existing theory applied on a problem, which gives the paper a deductive character. The material has been gathered from literature, newspapers and the Internet completed with interviews with representatives of the studied TV channels on the Swedish market.
Results: The results show that it can be rational for TV channels to co-operate concerning the broadcasting rights of sporting events. An absolute condition for achieving a mutual co-operation is that the discount rate is high enough and that the parties can put aside any possible jealousy. But there are problems if the parties value their own rights considerably less than those of their competitors. If they exploit the opponent and he answers by making a counter defection, the counter defection will not seem deterrent. This makes it more difficult to achieve a mutual co-operation. It is difficult to give a verdict on the opportunities of co-operation on the Swedish market, as we do not know exactly how the parties value the different rights. Listing the rights gives a negative influence on the possibilities of achieving a mutual co-operation between certain TV channels, because it destroys the possibilities of certain channels to retaliate. At the same time the possibility of mutual co-operation increases between the channels which are not involved in the restrictions. This happens because the parties are fewer and it leads to an increased degree of interaction. If co-operation is achieved the prices of the broadcasting rights can be cut down which would reduce the deadweight loss which arises as a result of the monopoly situation in the sales link.
Bakgrund: Sportögonblick förmedlade genom TV-mediet berör och kan ge många oförglömliga upplevelser. Sport kan vara synonymt med spänning och dramatik eller enbart tjäna som underhållning. Genom TV-utsändningar från olika sportevenemang har miljontals tittare världen över kommit i åtnjutande av idrottsprestationer av yttersta världsklass. TV-utsänd sport får ofta höga tittarsiffror, så även i Sverige. Priserna på sändningsrättigheter kopplade till sport har under det senaste decenniet stigit kraftigt, mycket till följd av en allt större konkurrens mellan olika TV-bolag, både internationellt och i Sverige. Prisutvecklingen är också ett resultat av den monopolsituation som finns i försäljningsledet av sändningsrättigheter, där idrottsorganisationer och rättighetsbolag, som äger de ursprungliga rättigheterna, har lärt sig att utnyttja sin marknadsmakt.
Syfte: Syftet med den här uppsatsen är att analysera TV-marknaden när det gäller sändningsrättigheter kopplade till sportevenemang. Detta görs utifrån en spelteoretisk ansats, i form av Robert Axelrods samarbetsteori, som bygger på studier av upprepade spel av fångarnas dilemma. Tesen är att olika TV-bolag genom en implicit form av samarbete, som går ut på att TV-bolagen i framtiden enbart bjuder på de sändningsrättigheter de har idag, skulle kunna motverka de negativa effekter som den monopolsituation som finns i försäljningsledet av sändningsrättigeter genererar, på ett sådant sätt att priset på rättigheterna sjunker till en nivå som ligger närmare marginalkostnaden för produktion.
Metod: Uppsatsen utgår från Robert Axelrods samarbetsteori, som har använts i en kvalitativ studie med ett hermeneutiskt vetenskapsideal som utgångspunkt. Referensramen bygger på redan befintlig teori, som appliceras på en problemställning, vilket gör att uppsatsen är deduktiv till sin karaktär. Material har inhämtats med hjälp av litteratur, tidningar och Internet, och har därtill kompletterats med kortare intervjuer med företrädare för de studerade TV-kanalerna på den svenska marknaden.
Resultat: Resultatet visar att det kan vara rationellt för TV-kanaler att samarbeta när det gäller sändningsrättigheter kopplade till sportevenemang. En absolut förutsättning för att uppnå ömsesidigt samarbete är att diskonteringsfaktorn är tillräckligt hög och att parterna kan lägga eventuell avundsjuka därhän. Men det finns problem, om parterna till exempel värderar sina egna rättigheter betydligt lägre än konkurrenternas. Om de exploaterar motståndaren och denne svarar med ett motavhopp, verkar motavhoppet inte avskräckande. Detta försvårar möjligheterna att uppnå ömsesidigt samarbete. Det är svårt att uttala sig om förutsättningarna för samarbete på den svenska marknaden, då vi inte vet exakt hur parterna värderar olika rättigheter. En listning av rättigheter inverkar negativt på möjligheterna att nå ömsesidigt samarbete mellan vissa TV-kanaler, eftersom den omintetgör vissa kanalers möjligheter att utöva vedergällning. Samtidigt ökar dock möjligheterna till ömsesidigt samarbete mellan de kanaler som inte omfattas av restriktionerna eftersom aktörerna blir färre till antalet, vilket leder till att interaktionsgraden ökar. Om ett samarbete kommer till stånd, kan priserna på rättigheterna pressas, vilket skulle reducera den allokeringsförlust som uppkommer till följd av monopolsituationen i försäljningsledet.
Pereira, Marcelo Alves. "Dilema do prisioneiro contínuo com agentes racionais e classificadores de cooperação". Universidade de São Paulo, 2012. http://www.teses.usp.br/teses/disponiveis/59/59135/tde-08012013-222525/.
Testo completoPrisoner\'s dilemma (PD) is one of the main games of game theory. In discrete prisoner\'s dilemma (DPD), two prisoners have the options to cooperate or to defect. A cooperator player does not defect his accomplice, while a defector does. If one player cooperates and the other defects, the cooperator gets jailed for five years and the defector goes free. If both cooperate, they get jailed during one year and if both defect, they get jailed during three years. When this game is repeated, cooperation may emerge among selfish individuals. We perform an analytical study for the DPD, that produced a formulation for the evolution of the mean cooperation level and for the critical temptation values (temptation values that promote abrupt modifications in the cooperation level). In continuous prisoner\'s dilemma (CPD), each player has a level of cooperation that defines his/her degree of cooperation. We used the CPD to study the effect of the players\' personality on the emergence of cooperation. For this, we propose new strategies: one based on the players\' personality and two others based on the comparison between the player\'s obtained payoff and the desire one. All strategies present some mechanism that copies the state of the neighbor with the highest payoff in the neighborhood, mechanism inherited from the Darwinian strategy. The results showed that the CPD increases the average cooperation level of the system when compared to DPD. However, different strategies do not increased the cooperation compared to cooperation obtained with the Darwinian strategy. So, we propose the use of cluster coefficient, Gini coefficient and entropy of Shannon, Tsallis and Kullback-Leibler as classifiers to classify systems, in which the individuals play DPD with Darwinian strategy, by the cooperation level. As configurational averages were analyzed, such classifiers were not efficient in classifying the systems. This is due to the existence of distributions with extreme values of the results that compose the means. Distributions with extremes values emerged a discussion about the definition of the cooperation state in the prisoner\'s dilemma. We also discussed the consequences of using only average results in the analysis ignoring their deviations and distributions.
Estenberg, Gabriel. "The National Security Perspective Revisited. States’ Energy Security and the Environmental Security". Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22800.
Testo completoStrömberg, Sara. "Sveriges inställning till EMU : underkastelse av kollektivet kontra nationell obundenhet". Thesis, Linköping University, Department of Management and Economics, 2002. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-1579.
Testo completoAfter Sweden became a member of the European Union, EU, the debate regarding the Swedish participation in the EU’s currency co-operation, the European Monetary Union, EMU, has been intense. One of the biggest issues has been how our national economic politics will work within such a monetary union. What instrument will remain for the national economic politics within the EMU are highly uncertain. The question whether we will be able to affect our own economy or not has long been the essence in the Swedish debate. At the same time that Sweden got membership in the EU, Austria became a member as well. Austria is just like Sweden a small open economy with many similarities to Sweden with regard to politics and economics. One big difference between the countries though, is that Austria at once became a member of the currency co-operation and joined the EMU from the start of it. The debates regarding the EMU has been very much alike in the two countries, though it differs in one important question. One big question that has been raised in Austria is the potential of a wider co-operation within the EMU than at present. This discussion has led to suggestions of a wider co-operation through discussions between the EMU-countries, larger possibilities for sanctions against countries which are not following the common economic plan or even suggestions about a politic union. There is very much a discussion in the spirit of collectivism. In Sweden non of this is even an issue. Here the whole debate is focused on the national possibilities and losses in a monetary union. How the country will be able to optimise its own good within the EMU is the only thing of interest in the Swedish debate. The point of view is always the national good and has never the collectivism in mind.
Lee, Cheuk-wah, e 李焯華. "Confucianism and the prisoner's dilemma". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2001. http://hub.hku.hk/bib/B31953104.
Testo completoLee, Cheuk-wah. "Confucianism and the prisoner's dilemma". Hong Kong : University of Hong Kong, 2001. http://sunzi.lib.hku.hk:8888/cgi-bin/hkuto%5Ftoc%5Fpdf?B23457296.
Testo completoWäckerle, Manuel, Bernhard Rengs e Wolfgang Radax. "An Agent-Based Model of Institutional Life-Cycles". MDPI, 2014. http://dx.doi.org/10.3390/g5030160.
Testo completoWier, Joseph S. Jr, e Reshoud Fahed Musbeh Afnan Al. "Syrian civil war: solving the prisoner’s dilemma". Thesis, Monterey, California: Naval Postgraduate School, 2014. http://hdl.handle.net/10945/44690.
Testo completoMost international observers believe there are no suitable solutions to the Syrian civil war. They are wrong. By initially establishing the integral principle that the fighting in Syria is a microcosm of the regional cold war being fought between Iran and Saudi Arabia, we recognize that any resolution must satisfy these veto players. Utilizing game theory to evaluate the war, our research deconstructs the problematic position the parties have backed themselves into: perpetual fighting even though peace is more beneficial to everyone involved. The lens of the prisoner’s dilemma, which focuses on rational players acting counter to their best interests due to a lack of trust, helps us identify why both groups are driven to continue down a violent path instead of indulging in suspicion during the peace process. This analysis effectively demonstrates what the international community has failed to realize: a military stalemate is the optimal circumstance for reaching a lasting peace in Syria. This utilization of game theory, while obviously relevant to resolving one of today’s most precarious conflicts, also has larger implications for civil wars. These sorts of clashes are increasingly more commonplace, and an effective resolution knowledge base is necessary for a stable international environment.
Antonsson, Sigfrid. "How an Organization can Work better with their Suppliers DHL Express in Borås and their Recruitment Companies". Thesis, Högskolan i Borås, Institutionen Ingenjörshögskolan, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-18920.
Testo completoUppsatsnivå: D
Sedlacek, Sabine, e Gunther Maier. "Green Building Councils: Their Economic Role as Governance Institutions". WU Vienna University of Economics and Business, 2012. http://epub.wu.ac.at/3419/1/sre%2Ddisc%2D2012_02.pdf.
Testo completoSeries: SRE - Discussion Papers
Earnest, Michael J. "Extortion and Evolution in the Iterated Prisoner's Dilemma". Scholarship @ Claremont, 2013. http://scholarship.claremont.edu/hmc_theses/51.
Testo completoWheeler, Andrew Michael. "Heuristics vs rationale in a 2-person prisoner's dilemma /". Available to subscribers only, 2006. http://proquest.umi.com/pqdweb?did=1240706681&sid=21&Fmt=2&clientId=1509&RQT=309&VName=PQD.
Testo completoWilliams, Jenna. "Nonclinical paranoia and values in the Prisoner's Dilemma Game". Thesis, Royal Holloway, University of London, 2014. http://digirep.rhul.ac.uk/items/41b3ffba-b3b2-18e5-9ac6-ec869f0dea69/1/.
Testo completoAngus, Simon Douglas Economics Australian School of Business UNSW. "Economic networks: communication, cooperation & complexity". Awarded by:University of New South Wales. Economics, 2007. http://handle.unsw.edu.au/1959.4/27005.
Testo completoYardimci, Ulaş Izmen. "Enough is as good as a feast : a simple model of choice overload". Master's thesis, Instituto Superior de Economia e Gestão, 2018. http://hdl.handle.net/10400.5/18013.
Testo completoO pressuposto fundamental da teoria económica neoclássica é a racionalidade dos agentes econômicos. No entanto, no tempo, desvios sistemáticos desta suposição foram observados. Vários desses desvios dizem respeito ao processo de tomada de decisão e um deles é a carga aparentemente contraditória que se origina do número abundante de alternativas disponíveis. O comportamento sub-ótimo causado por esse fardo que é chamado de "sobrecarga de escolha" foi observado em experimentos de campo e de laboratório e posteriormente introduzido em alguns modelos econômicos modernos. Esta dissertação fornece um modelo simples para sobrecarga de escolha. Ao dividir o fenômeno em três partes, o fator de novidade, o custo de avaliar as escolhas e o pesar antecipado, examina os elementos que constituem a sobrecarga de escolha. Posteriormente, este trabalho fornece um exemplo do papel da sobrecarga no contexto do Dilema do Prisioneiro.
The fundamental assumption of neoclassical economic theory is the rationality of economic agents. Nonetheless, in time, systematic deviations from this assumption has been observed. A number of such deviations pertains to the decision-making process and one of them is the rather seemingly contradictory burden originating from the abounding number of alternatives available. Suboptimal behavior caused by this burden that is called "choice overload" has been observed in field and laboratory experiments and subsequently introduced into some modern economic models. This dissertation provides a simple model for choice overload. By breaking the phenomenon into three parts, the novelty factor, the cost of evaluation of choices, and the anticipated regret, it examines the elements that constitute choice overload. Subsequently, this work provides an example of the role choice overload may play in the context of Prisoner's Dilemma.
info:eu-repo/semantics/publishedVersion
Macedo, Diego de Queiroz. "Experimentos em simulações paralelas do Dilema do Prisioneiro com n jogadores". Universidade de São Paulo, 2011. http://www.teses.usp.br/teses/disponiveis/3/3141/tde-12122011-133530/.
Testo completoThe n-Player Prisoners Dilemma is a problem that illustrates the difficulty of cooperation formation in societies composed of rational individuals. Several studies were made to better understand the factors that influence the emergence and evolution of cooperation in these societies. Many of these showed that the simulation of this type of problem lacks scalability, which hinders the achievement of experiments involving a large number of agents or test parameters. This work intends to apply parallel computing concepts to treat this problem. To this end, it was developed a system called PS2 E2 , an evolution of a previous work, whose utilization in some scenarios allowed the verification of the influence of some parameters such as the population size and the expressiveness of the strategy representation model in the global utility of a society of agents that play the n-Player Prisoner Dilemma.
Lopez, Carlos Ramiro. "An Exploration of Cooperation during an Asymmetric Iterated Prisoner's Dilemma Game". Thesis, University of North Texas, 2020. https://digital.library.unt.edu/ark:/67531/metadc1707264/.
Testo completoMorford, Zachary H. "The Effects of Fines on Cooperation in a Four-Person Prisoner’s Dilemma Game". Thesis, University of North Texas, 2011. https://digital.library.unt.edu/ark:/67531/metadc84257/.
Testo completoWong, Rosanna Yin Mei. "Effects of cultural priming on cooperation in prisoner's dilemma among bicultural individuals /". View Abstract or Full-Text, 2002. http://library.ust.hk/cgi/db/thesis.pl?SOSC%202002%20WONG.
Testo completoIncludes bibliographical references (leaves 61-70). Also available in electronic version. Access restricted to campus users.
Rogers, Jonathan Charles Edwin. "Videogames and Friendships: Contextual Factors That Influence the Willingness to Aggress Following the Playing of a Violent Videogame". BYU ScholarsArchive, 2011. https://scholarsarchive.byu.edu/etd/2805.
Testo completoGUIGNOT, JACQUES. "Application des stratégies neuronales au dilemme des prisonniers". Paris 13, 1998. http://www.theses.fr/1998PA132062.
Testo completoLeivas, Fernanda Rodrigues. "Dinâmicas estocásticas em teoria de jogos : percolação, cooperação e seus limites". reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2018. http://hdl.handle.net/10183/183168.
Testo completoThe study of Game Theory, having its initial application in economics, has expanded to several areas and is now used in psychology, philosophy and plays a major role in evolutionary biology. Its success is related to the fact that games have the power to predict and study interactions using simple concepts such as cooperation and competition. Among the games there is the famous Prisoner Dilemma (PD), where completely rational individuals have to choose between cooperating or betraying their game partner. The dominant strategy and the Nash equilibrium for PD is mutual desertion as individuals are always tempted to not cooperate. The dilemma is that they would get a higher payoff if they mutually cooperated. In real life, individuals find themselves in various situations where they must choose to be selfish or altruistic, and often they choose altruism. Even with the prediction of defection in classical game theory, in 1992, Nowak and May (NOWAK; MAY, 1992) showed that cooperation is maintained in evolutionary spatial games. With this discovery, the study of games on several types of networks was proposed, among them the diluted networks (which have vacant sites) In this type of lattice, it was observed that at certain densities cooperation is promoted, particularly close to the percolation threshold for stochastic updating rules. However, the exchange probability of the Replicator dynamics, despite being stochastic, does not obey this observed pattern. We found that this anomalous behavior is related to structures formed between holes and defectors that prevent some individuals from having access to noise, so information does not flow freely in the network. Consequently the system becomes trapped in a frozen state, but this state can be broken by perturbing the system. We also address the relationship between the percolation threshold and cooperation in a more quantitative way than has been presented lately, by following the development of cooperation within clusters and showing how the percolation threshold affects the basic structures of the lattice.
Nordström, Marcus. "The Dilemma of Homo Moralis : Preference evolution in the prisoner's dilemma under assortative matching in finite populations without equilibrium assumptions". Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-181952.
Testo completoGrose, Jonathan. "Honesty and cooperation : emotions as cues and the evolution of the prisoner's dilemma". Thesis, University of Bristol, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.486101.
Testo completoLong, Sunny (Sunny X. ). "Testing theoretical game theory results on a large scale : prisoner's dilemma on Facebook". Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/85443.
Testo completoCataloged from PDF version of thesis.
Includes bibliographical references (pages 77-79).
In my research, I designed and implemented an online game accessable to a large diverse audience via the Facebook social network to test out game theoretic results and study social interactions. In this game, we designed scenarios that mirrored classic game theory situations, most prominantly the Iterated Prisoner's Dilemma game. The game allows for Facebook users to play each other in the Prisoner's Dilemma game while competing for a common goal. We then gather data on strategies employed by players and compare them to classic game theoretic results and try to explain similarities and differences. We also look at social factors that were prominant in decision-making for players. Analysis includes disecting which factors (e.g. gender, age, etc.) affect players' decisions and understanding winning strategies. We discovered that under the social setting of the experiment, factors that came into play for users' decision-making included gender as well as potential payoffs. On the other hand, game play history and whether or not two people were friends were not significant in decision-making. Despite a high overall cooperation rate (over 70%), the top players predominantly betrayed their opponents while never playing the same opponent too many times. The game is implemented in Ruby on Rails while all data analysis is done via Python scripts.
by Sunny Long.
M. Eng.
Galbraith, Todd William. "Examining Friendship Dynamics in Social Anxiety with Iterated Games of the Prisoner’s Dilemma". Diss., Temple University Libraries, 2016. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/409829.
Testo completoPh.D.
Individuals with social anxiety have been shown to have higher levels of friendship impairment and greater difficulty establishing close relationships than persons without social anxiety. However, the mechanisms associated with such impairment have not been widely examined. Previous research suggests that deficiencies in prosocial behaviors (e.g., low warmth, limited self-disclosure, and constrained cooperation) during interpersonal exchanges may partially explain their difficulties developing close relationships. The present study aimed to examine the effect that rejection may have on prosocial behaviors, as well as other factors associated with developing and maintaining friendships, including trust, perceived likeability, closeness/connectedness, using an iterated, computerized version of the Prisoner’s Dilemma (PD) game. Participants with high (n = 56) and low (n = 35) social anxiety were asked to play the PD game with another participant (actually an experimental confederate) whom they met at the start of the study. Participants were led to believe that they were playing the PD game against the other participant but were actually playing against a computer that was programmed with a strategy meant to initially facilitate cooperation. Cooperation, or giving, in the PD game was measured primarily by the number of tokens that the participant shared with his/her partner. Additionally, participants were randomized to either rejection or non-rejection conditions. Partway through the study, those in the rejection condition were exposed to a programmed decrease in giving by their partner as well as an ambiguous in-person rejection (administered by the experimenter). Participants in the non-rejection condition were not exposed to either the programmed or in-person manipulations. Outcomes of interest included total giving during the PD game, constriction of giving, and the use of particular strategies following rejection in the PD game, as well as various measures of relationship quality collected at the end of each round of play. It was hypothesized that individuals with high social anxiety in the rejection condition would exhibit less total giving and a constricted response to low partner giving and also be less likely to use prosocial strategies to encourage cooperation (i.e., a coaxing strategy) following rejection by the partner compared to those with low social anxiety in the rejection condition. Additionally, we anticipated that those with high social anxiety in the rejection condition would provide lower ratings of the following relationship quality domains following the rejection condition: trust, closeness/connectedness, and perceived likeability than those with low social anxiety in the rejection condition. Overall, results provided little support for these hypotheses. However, there were several significant main effects that highlighted differences among those with high and low social anxiety. For example, individuals with high social anxiety had greater ratings of the expectancy of future rejection and of the importance of their next turn for maintaining the quality of their relationship with their partner. Additionally, there was a trend level (p = .08) social anxiety group by rejection condition interaction on the participant’s trust of his/her partner, such that those with high social anxiety exhibited reductions in relationship trust following rejection whereas those with low social anxiety did not. Implications of these findings as well as limitations and future directions of study are also explored.
Temple University--Theses
Hanley, James E. "The role of non-cooperative games in the evolution of cooperation /". view abstract or download file of text, 2000. http://wwwlib.umi.com/cr/uoregon/fullcit?p9986740.
Testo completoTypescript. Includes vita and abstract. Includes bibliographical references (leaves 115-123). Also available for download via the World Wide Web; free to University of Oregon users.
Mélon, Lela. "Overcoming the prisoner's dilemma of European corporations : from shareholder primacy to sustainable company law". Thesis, University of Aberdeen, 2018. http://digitool.abdn.ac.uk:80/webclient/DeliveryManager?pid=238697.
Testo completoEdelstein, Jonathan. "THE PRISONER DILEMMA: A BIOETHICAL ANALYSIS OF THE ACCESS TO HEALTHCARE OF INCARCERATED POPULATIONS". Master's thesis, Temple University Libraries, 2019. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/591995.
Testo completoM.A.
Correctional populations account for about 2% of persons in the United States, who have a unique right to health care guaranteed by the Constitution per court decisions. However, the quality and breadth of this care is not standardized, and incarceration itself creates risk factors for one’s health. A review of the literature was done to evaluate the health and access to care of prison populations. Prison populations are largely minorities from poor neighborhoods with low socioeconomic status who usually have limited engagement with health services prior to incarceration; there is a large amount of morbidity of chronic diseases in prisons, and prisoners are at increased risk for communicable diseases, substance abuse and mental illness. Former inmates are also at increased risk of death following release. While advances such as telemedicine help to bridge the gaps in correctional health, more research needs to be done to assess the needs of this population, and more education and linkage to care should be accomplished to do right by these populations and ensure they get the care they need. This will in turn lead to better health outcomes in this population and may have a beneficial effect on the communities from which these prisoners come.
Temple University--Theses
Tabak, Benjamin A. "Associations of the Oxytocin Receptor Gene (OXTR) and Emotional Reactions to Betrayal in an Iterated Prisoner’s Dilemma". Scholarly Repository, 2011. http://scholarlyrepository.miami.edu/oa_dissertations/604.
Testo completoMienaltowski, Andrew S. "Age differences in interpersonal problem solving examining interpersonal conflict in an iterated prisoner's dilemma game /". Atlanta, Ga. : Georgia Institute of Technology, 2008. http://hdl.handle.net/1853/24709.
Testo completoCommittee Chair: Fredda Blanchard-Fields; Committee Member: Ann Bostrom; Committee Member: Christopher Hertzog; Committee Member: Jack Feldman; Committee Member: Paul Corballis
Allen, Rhani. "Paranoia in the nonclinical population". Thesis, Royal Holloway, University of London, 2012. http://repository.royalholloway.ac.uk/items/33da0afe-23a8-dba0-ae50-1c7058d069d8/7/.
Testo completoBerger, Ulrich. "Simple scaling of cooperation in donor-recipient games". Elsevier, 2009. http://epub.wu.ac.at/5590/1/2009_BioSys.pdf.
Testo completoMienaltowski, Andrew S. "Age Differences in Interpersonal Problem Solving: Examining Interpersonal Conflict in an Iterated Prisoner s Dilemma Game". Diss., Georgia Institute of Technology, 2008. http://hdl.handle.net/1853/24709.
Testo completoCharlton, Shawn R. "The relationship between behavioral measures of self-control temporal discounting and the single-player iterated prisoner's dilemma /". Connect to a 24 p. preview or request complete full text in PDF format. Access restricted to UC campuses, 2006. http://wwwlib.umi.com/cr/ucsd/fullcit?p3233748.
Testo completoTitle from first page of PDF file (viewed December 6, 2006). Available via ProQuest Digital Dissertations. Vita. Includes bibliographical references (p. 137-148).
Novotný, Martin. "Behavior of certain EU member states in debt crisis (application of game theory)". Master's thesis, Vysoká škola ekonomická v Praze, 2012. http://www.nusl.cz/ntk/nusl-142251.
Testo completoBorges, Paulo Sérgio da Silva. "Model of strategy games based on the paradigm of the iterated prisoner s dilemma employing fuzzy sets". reponame:Repositório Institucional da UFSC, 1996. https://repositorio.ufsc.br/handle/123456789/111356.
Testo completoHatzopoulos, Vasilis. "Co-evolution of strategy and structure in the prisoner's dilemma under different selection schemes and link creation mechanisms". Thesis, Imperial College London, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.512052.
Testo completoVan, der Merwe Martijn. "Non-cooperative games on networks". Thesis, Stellenbosch : Stellenbosch University, 2013. http://hdl.handle.net/10019.1/79930.
Testo completoENGLISH ABSTRACT: There are many examples of cooperation in action in society and in nature. In some cases cooperation leads to the increase of the overall welfare of those involved, and in other cases cooperation may be to the detriment of the larger society. The presence of cooperation seems natural if there is a direct bene t to individuals who choose to cooperate. However, in examples of cooperation this bene t is not always immediately obvious. The so called prisoner's dilemma is often used as an analogy to study cooperation and tease out the factors that lead to cooperation. In classical game theory, each player is assumed to be rational and hence typically seeks to select his strategy in such a way as to maximise his own expected pay-o . In the case of the classical prisoner's dilemma, this causes both players to defect. In evolutionary game theory, on the other hand, it is assumed that players have limited knowledge of the game and only bounded rationality. Games in evolutionary game theory are repeated in rounds and players are a orded the opportunity to adapt and learn as this repetition occurs. Past studies have revealed that cooperation may be a viable strategy if the prisoner's dilemma is placed in an evolutionary context, where the evolutionary tness of a strategy is directly related to the pay-o achieved by the player adopting the strategy. One of the mechanisms that promote the persistence of cooperation in the evolutionary prisoner's dilemma is structured interaction between players. A mathematical framework for representing the evolutionary prisoner's dilemma (ESPD) is developed in this thesis. The mathematical framework is used to undertake an analytical approach (i.e. avoiding the use of simulation) towards investigating the dynamics of the ESPD with a path, cycle, plane grid or toroidal grid as underlying graph. The objective of this investigation is to determine the likelihood of the emergence of persistent cooperation between players. The ESPD on a path or a cycle admits two fundamentally di erent parameter regions; large values of the temptation-to-defect parameter are not capable of inducing persistent cooperation, while small values of this parameter allow for the possibility of persistent cooperation. It is found that the likelihood of cooperation increases towards certainty as the order of the underlying graph increases if the underlying graph is a path or cycle. The state space of the ESPD with a plane or toroidal grid graph as underlying graph grows very quickly as a function of the graph order. The automorphism classes of game states are enumerated to determine exactly how fast the size of the state space of the game grows as a function of the order of the underlying graph. Finally, the dynamics of the ESPD is investigated for a grid graph as underlying graph (in cases where the state space is small enough) by means of constructing the corresponding state graphs of the ESPD.
AFRIKAANSE OPSOMMING: Daar is baie voorbeelde van samewerking in the gemeenskap en in die natuur. In sommige gevalle lei samewerking tot 'n toename in die algehele welvaart van die betrokkenes, terwyl samewerking in ander gevalle tot nadeel van die bre er gemeenskap mag wees. Die voorkoms van samewerking blyk natuurlik te wees indien daar 'n direkte voordeel vir die individue is wat kies om saam te werk. In voorbeelde van samewerking is s o 'n voordeel egter nie altyd voor-diehand- liggend nie. Die sogenaamde prisoniersdilemma word dikwels as voorbeeld in die studie van samewerking gebruik om die faktore wat na samewerking lei, te ontbloot. In klassieke speleteorie word daar aangeneem dat elke speler rasioneel is en dus poog om sy spelstrategie op s o 'n manier te kies dat sy eie verwagte uitbetaling gemaksimeer word. In die geval van die klassieke prisoniersdilemma veroorsaak dit dat beide spelers mekaar verraai. In evolusion^ere speleteorie, daarenteen, word daar slegs aangeneem dat elke speler oor beperkte kennis van die spel en begrensde rasionaliteit beskik. Spele in evolusion^ere speleteorie word in rondtes herhaal en spelers word die geleentheid gebied om gedurende hierdie herhalingsproses aan te pas en te leer. Vorige studies het getoon dat samewerking 'n lewensvatbare strategie is indien die prisoniersdilemma in 'n evolusion^ere konteks gespeel word, waar die evolusion^ere ksheid van 'n strategie direk afhang van die uitbetaling van 'n speler wat die strategie volg. Een van die meganismes wat volhoubare samewerking in die evolusion^ere prisoniersdilemma voortbring, is gestruktureerde interaksie tussen spelers. 'n Wiskundige raamwerk word vir die voorstelling van die evolusion^ere prisoniersdilemma in hierdie tesis ontwikkel. Hierdie wiskundige raamwerk word gebruik om 'n analitiese studie (met ander woorde sonder die gebruik van simulasie) van die dinamika van die prisoniersdilemma op 'n pad, siklus, rooster in die vlak, of rooster op die torus as onderliggende gra ek van stapel te stuur. Die doel van hierdie studie is om die waarskynlikheid vir die ontstaan van volhoubare samewerking tussen spelers te bepaal. Die prisoniersdilemma op 'n pad of siklus as onderliggende gra ek het twee fundamenteel verskillende parametergebiede tot gevolg; groot waardes van die versoeking-om-te-verraai parameter lei nie tot volhoubare samewerking nie, terwyl volhoubare samewerking wel vir klein waardes van hierdie parameter moontlik is. Daar word gevind dat die kans vir volhoubare samewerking toeneem tot sekerheid namate die orde van die onderliggende gra ek groei. Die toestandsruimte van die prisoniersdilemma met 'n rooster in die vlak of 'n rooster op die torus as onderliggende gra ek groei baie vinnig as 'n funksie van die orde van die gra ek. Die outomor smeklasse van die speltoestande word getel met die doel om te bepaal presies hoe vinnig die toestandsruimte van die spel as 'n funksie van die orde van die onderliggende gra ek groei. Die dinamika van die prisoniersdilemma met 'n rooster in die vlak of 'n rooster op die torus as onderliggende gra ek word laastens deur middel van konstruksies van die ooreenstemmende toestandsgra eke ondersoek (in gevalle waar die toestandsruimte klein genoeg is).
Kiani, Amirkiarash. "Study of Tied-up Capital Level in Supply Chain in Vehicle Sector". Thesis, Högskolan i Borås, Institutionen Ingenjörshögskolan, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-16641.
Testo completoProgram: BSc in Industrial Engineering - International Business Engineering
Elliott, Stuart W. (Stuart William). "Steps toward a psychological calculus for game theory : application of a model of categorization to the repeated prisoner's dilemma". Thesis, Massachusetts Institute of Technology, 1991. http://hdl.handle.net/1721.1/13123.
Testo completoSimões, Patrício Manuel Vieira. "Cooperation in rats playing an interated Prisoner's dilemma game : influence of a game matrix formed with qualitatively distinct payoffs". Master's thesis, Instituto Superior de Psicologia Aplicada, 2007. http://hdl.handle.net/10400.12/955.
Testo completoO Dilema do Prisioneiro Reiterado (repetido) (DPR) é o paradigma centra! no estudo da cooperação de animais não-humanos. Este jogo formaliza os requerimentos descritos por Trivers (1971) para que a cooperação surja e se mantenha por reciprocidade. Neste jogo dois jogadores podem escolher numa jogada entre cooperar ou não cooperar: A cooperação mútua fornece a ambos os jogadores um reforço R (Reward), enquanto a não cooperação mútua fornece um reforço P (Punishment). Se um dos jogadores cooperar e o seu adversário não o fizer, o primeiro recebe um reforço S (Sucker) e o último recebe T (Temptation). Os reforços deste jogo terão que seguir as inequações T>R>P>S e 2R>T+S. O dilema deste jogo surge do facto de independentemente do que o adversário fizer, a escolha de um jogador que produz um maior reforço é não cooperar (T>R e P>S). No entanto ambos os jogadores receberiam um reforço maior se ambos cooperassem. Ser reiterado significa que existem um número não especificado de jogadas em que o resultado de uma determinada jogada poderá ser influenciado pelo resultado das anteriores. Axelrod e Hamilton (1981) mostraram que a cooperação poderá tornar-se sustentada num jogo DPR e que a estratégia Tit-For-Tat (TFT), em particular, é uma solução robusta para este problema. A estratégia TFT comanda um jogador a cooperar no encontro inicial e em encontros posteriores a copiar a decisão anterior do adversário. Apesar do grande sucesso ao nível da investigação teórica, existem poucos dados empíricos que suportem a reciprocidade (e por consequência o DPR) como a explicação principal para a cooperação nos animais. De facto, e ao nível de estudos laboratoriais, animais sujeitos a uma matriz de jogo conforme ao DPR mostraram valores diminutos de cooperação. O insucesso em manter a cooperação através de um paradigma DPR experimentalmente controlado, levou os investigadores a questionar que mecanismos poderão prevenir a emergência da cooperação nestes moldes. Uma abordagem alternativa utilizada foi experimentalmente controlar um dos jogadores num jogo do DPR, sendo na maior parte dos casos usada a estratégia TFT. Estes estudos mostraram que os animais sob o paradigma DPR dão prioridade às consequências de curto prazo, enquanto desvalorizam o resultado de jogadas futuras. Para mais, as contingências de reforço, quer locais, quer passadas (como por exemplo, a magnitude de reforço entre os resultados T, R, P e S) podem modificar a probabilidade de cooperação do animal. Partindo do princípio que jogar o DPR pode ser considerado uma tarefa de condicionamento operante, Stephens e Clements (1998) desenvolveram um modelo teórico que explora a relação entre os processos de aprendizagem e os equilíbrios teóricos do jogo utilizando matrizes de jogo com reforços positivos (recompensas), reforços negativos (castigos) ou ambos. A grande maioria dos estudos laboratoriais no DPR utiliza uma matriz de reforços positivos (na prática unidades de comida ou de dinheiro, se em humanos). No entanto este modelo apresenta um cenário interessante que deriva da aplicação de uma matriz de jogo em que os reforços S e P sejam: i) universalmente e sem ambiguidade considerados castigos e ii) qualitativamente distintos dos reforços T e R. Usando este tipo de matriz heterogénea, o modelo de Stephens e Clements prevê que os jogadores exibam elevados níveis de cooperação (entre os 60% e os 100%, dependendo da taxa de aprendizagem). Segundo o nosso conhecimento, tal matriz nunca foi aplicada em estudos de cooperação em animais não-humanos. Uma abordagem exclusivamente económica do DPR parece insuficiente para explicar a divergência entre predições teóricas e dados empíricos, visto que a estrutura clássica deste jogo não captura a sofisticação cognitiva que parece estar envolvida na cooperação por reciprocidade. Em concreto, os animais deverão ter capacidade de reconhecer o seu adversário como um indivíduo, compensar a diminuição do valor de reforço futuros e ter capacidade de memória suficiente para cumprir obrigações recíprocas de modo a que a cooperação por reciprocidade se mantenha. Para além dos obstáculos cognitivos, também as interacções sociais em si mesmas poderão limitar ou estimular a cooperação visto que a simples presença de um conspecífico poderá ter um valor de reforço não nulo. Deste modo, os reforços que os experimentadores tencionam dar numa experiência podem ser totalmente discordantes dos experienciados pelos animais. Esta dissertação pretende examinar as escolhas de ratazanas quando sujeitas a um jogo do DPR utilizando uma matriz de jogo constituída por reforços positivos (T- 4 pepitas de chocolate e R- 1 pepita de chocolate) e reforços negativos (P- 1 beliscão na cauda e S- 3 beliscões na cauda). Os animais jogaram contra um conspecífico programado para responder segundo uma estratégia TFT ou uma estratégia aleatória. As tendências cooperativas e as estratégias globais dos animais foram analisadas e os possíveis constrangimentos cognitivos e sociais que possam explicar as observações foram discutidos. Os resultados mostraram que quando as decisões são reciprocadas (oponente TFT), as ratazanas mostram níveis de cooperação sustentada de aproximadamente 60% por sessão, significativamente maior que os 12% de cooperação observada em ratazanas que jogaram contra uma estratégia aleatória. O sujeitos que jogaram contra um oponente TFT parecem ter adoptado uma estratégia de jogo sub-óptima, mostrando níveis altos de cooperação sustentada e de não cooperação sustentada e alta probabilidade de "perdão". Ratazanas que jogaram contra uma estratégia aleatória pareceram mostrar uma estratégia de jogo a tender para o óptimo. Observou-se que a presença e posição de um conspecífico influenciou as decisões das ratazanas quando estas envolviam dois reforços positivos de diferente valor. Esta influência social foi nula quando a decisão envolvia dois reforços negativos. Este reforço externo proveniente da componente social dos animais poderá modificar o valor da matriz de jogo recebida pelos animais num contexto de DPR. Foi observada uma preferência por parte das ratazanas em entrar nos compartimentos imediatamente adjacentes ao conspecífico quando os reforços entregues eram positivos.Esta influência externa poderá modificar as tendências cooperativas e as estratégias de jogo das ratazanas sujeitas a um jogo DPR. Estes animais mostraram-se sensíveis a contingências de reforço passadas e cooperaram significativamente menos contra uma estratégia TFT (cerca de 26%) quando previamente submetidas a uma estratégia aleatória. Este estudo demonstra que animais não-humanos podem apresentar altos níveis de cooperação sustentada num contexto DPR cuja matriz de jogo seja constituída por reforços positivos e negativos. No entanto, quer os níveis de cooperação observados, quer as estratégias adoptadas pelas ratazanas contra um oponente conspecífico são influenciados por efeitos sociais e de contingências de reforço passadas. Tal implica que uma perspectiva exclusivamente económica é insuficiente para explicar comportamentos cooperativos em animais. Não obstante, o DPR representa ainda uma ferramenta válida para o estudo da cooperação se se considerar os efeitos sociais e históricos próprios das interacções cooperativas entre os animais.
Bello, Madina. "Médiation et résolution des conflits armés : le cas du conflit ivoirien (1999 - 2007)". Thesis, Montpellier, 2015. http://www.theses.fr/2015MONTD002.
Testo completoOften cited as a model of peace and stability, Ivory Coast, a West African economic powerhouse, was embroiled in a civil war in September 2002 that disrupted the institutional order. During this time, the country was divided into the Southern and Northern zones. The former, a coastal area, is referred to as the "Governmental Zone". The Northern is the area that was captured in September 2002, by a few thousand army mutineers. Between the two North and South divide lies the buffer zone called the Zone de confiance, which served as a military buffer zone between the North and the South. How did the division occur? How did the several mediation work? Could we ensure that the signing of a peace agreement guaranteed a mediation success?
Szabó, Josef. "How to avoid Copenhagen : An experimental economic approach to climate negotiations". Thesis, Högskolan Dalarna, Nationalekonomi, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:du-5944.
Testo completoGaines, David Alexander. "INVESTIGATIONS INTO THE COGNITIVE ABILITIES OF ALTERNATE LEARNING CLASSIFIER SYSTEM ARCHITECTURES". UKnowledge, 2006. http://uknowledge.uky.edu/gradschool_diss/250.
Testo completoZuo, Xingdong. "Derivation of the Lindblad Equation for Open Quantum Systems and Its Application to Mathematical Modeling of the Process of Decision Making". Thesis, Linnéuniversitetet, Institutionen för matematik (MA), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-38711.
Testo completo