Letteratura scientifica selezionata sul tema "Intuition humaine"

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Articoli di riviste sul tema "Intuition humaine":

1

Lortie, François. "Intuition et pensée discursive : sur la fonction de l’ἐπιβολή dans les Ennéades de Plotin". Dossier 66, n. 1 (1 settembre 2010): 45–59. http://dx.doi.org/10.7202/044320ar.

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Résumé L’ἐπιβολή est l’un des principaux concepts de l’épistémologie hellénistique et néoplatonicienne. Déjà associée à l’activité de la pensée (διάνοια) par Épicure et Alexandre d’Aphrodise, cette notion permet à Plotin de concevoir le passage de l’intuition, qui saisit d’un seul coup la totalité de son objet, à la pensée discursive, qui en expose successivement les multiples attributs. Elle peut être définie comme la visée d’une forme inhérente à l’âme humaine par la διάνοια, un acte intuitif qu’il revient au λόγος de traduire sous un mode propositionnel. Par analogie avec l’intuition de la pensée humaine, l’ἐπιβολή plotinienne renvoie également à la connaissance que l’Intellect a de lui-même et de son principe, l’Un-Bien.
2

FICHANT, Michel. "LEIBNIZ A-T-IL“INTELLECTUALISÉ LES PHÉNOMÈNES” ? ELÉMENTS POUR L’HISTOIRED’UNEMÉPRISE". Estudos Kantianos [EK] 4, n. 02 (25 gennaio 2017): 19–46. http://dx.doi.org/10.36311/2318-0501.2016.v4n2.04.p19.

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« D’un mot : Leibniz intellectualisait les phénomènes » (KrV, B 327).Telle est la formule dans laquelle Kant concentre la caractérisation de la philosophie de Leibniz comme la construction d’un « système intellectuel du monde » (KrV, B 326). Les substances simples ou monades sont les éléments de ce monde intelligible, les choses mêmes y sont des « substances intelligibles (substantiae noumena » (KrV, B 332), qui ne peuvent être connues que par la pensée d’un entendement pur, sans aucune référence sensible. Cette fiction métaphysique résulte selon Kant du traitement réservé par Leibniz à la sensibilité, qu’il n’aurait pas reconnue comme une source originelle et nécessaire de toute connaissance. Selon Kant, comme on sait, sensibilité et entendement sont « deux souches de la connaissance humaine […] par la première desquelles des objets nous sont donnés, alors que par la deuxième ils sont pensés » (KrV, B 29). La sensibilité est une réceptivité de l’esprit ; l’entendement un pouvoir de spontanéité. D’autre part, la sensibilité fournit des représentations qui sont des intuitions, c’est-à-dire des représentations immédiates et singulières de leur objet ; l’entendement produit des concepts, ou représentations médiates et générales de leurs objets. « Pour nous hommes », il n’y a pas d’autre intuition que sensible. La conséquence, résultat principal de toute la Critique, en est que « entendement et sensibilité ne peuvent en nous déterminer des objets que par leur liaison. Si nous les séparons, nous obtenons des intuitions sans concepts ou des concepts sans intuition, mais dans les deux cas des représentations que nous ne pouvons référer à aucun objet » (KrV, B 314).
3

Miquel, Paul Antoine. "De la Critique de la Mesure des Sensations au Problème Philosophique de la Liberté Humaine: Réflexions Autour de l'“Essai sur les Données Immédiates de la Conscience” d'Henri Bergson". Social Science Information 42, n. 4 (dicembre 2003): 463–83. http://dx.doi.org/10.1177/0539018403424002.

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This article attempts to show that, in opposition to analytical and phenomenological traditions, when Bergson examines the epistemological problem of the measurement of sensations, he tries to connect it with the philosophical question of human freedom, which science cannot solve. It is not possible to conclude that every philosophical problem is a scientific problem. But philosophy does not come first. It needs an indirect approach and a metaphorical language. As Bergson says, intuition is riding intelligence. The problem of measuring sensation concerns the difficulty of establishing sensation as a mental object or a representation that can be compared or distinguished from others. What sensation does is not separate from what it does to us. It is not only something thought, it is something lived and connected with duration, like human freedom, which is nothing but a specific feeling. This living is not a phenomenological illusion, it is a naturalistic puzzle. If we take the Bergsonian conclusion, sensation is simply a spiritualistic reality. We contest this dual approach, but we try to separate this wrong solution from the very accurate puzzle that Bergson presents us with.
4

Lee, Ho Young. "The Connecting Paradigm between Skills and Free Imagination". Korean Medical Education Review 13, n. 2 (31 dicembre 2011): 3–7. http://dx.doi.org/10.17496/kmer.2011.13.2.003.

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T he status of medical doctors is relatively high in society. However, in spite of this acknowledged status, physicians are not aware of the extent to which they have the ability to care for patients or how much effort they should make to meet people’s expectations. Therefore, we should examine what society asks of doctors and how doctors need to be educated to meet the expectations of society. In this article, the author asserts that physicians need four skills. First, doctors should know how to speak and communicate. In the work of a doctor, language is the most important for tasks such as understanding texts, communication with patients, analyzing data, and starting new projects. Second, doctors should have intuition. In a doctor’s medical judgment, intuition is very important and it can initiate from an educated guess. In other words, good intuition can be developed based on a good educated guess, which in turn can derive from one’s explored knowledge, communication with one’s inner dialogues, and good interpretation skill. Third, doctors should have creativity. Doctors should produce an image about patients from intuition, and those intuitions are based on creativity. Usually, students in medical school have creative ability; therefore, the instructor should facilitate their learning to connect this creativity to free imagination ability and medical skills. Fourth, doctors should be humane. Patients want to communicate with doctors about their disease and further about their lives. The reason why a humane doctor is important is that this humane approach itself could cure patients and reduce their pain. When a doctor’s humane attitude is realized in the hospital, the patients and doctors could be pleased sincerely.
5

Landivar, Diego, e Émilie Ramillien. "Du sujet de droit à l'hyper-sujet du droit : Une analyse anthropologique comparée du droit des entités de la nature en Bolivie et en Équateur". Revue Juridique de l'Environnement 43, n. 1 (2018): 71–88. http://dx.doi.org/10.3406/rjenv.2018.7195.

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Ces dernières années, une intuition remarquable a eu un retentissement important : le droit serait capable d’accueillir des visions du monde, des cosmologies autres que naturalistes, c’est-à-dire autres que celles qui voient le monde fait de discontinuités entre humains et non humains, entre humains et entités de la nature. La plasticité de la personnalité juridique, les fictions et opérations que le droit promeut permettraient non seulement d’accueillir des entités non humaines en tant que sujets de droit, mais aussi de proposer de nouvelles régulations face à la crise écologique. Cet «animisme juridique » revêt pourtant diverses formes qu’il faut savoir mettre en tension pour bien comprendre la portée des reconfigurations ontologiques en jeu. Cet article opère cette mise en tension en comparant, grâce à une analyse anthropologique, les cas de l’Équateur et de la Bolivie afin de montrer qu’il y a au moins deux manières de penser ces types d’excursions juridiques. La première – celle de l’Équateur – montre un animisme juridique fonctionnant comme une jonction entre des conceptions traditionnelles/ autochtones de la nature et des opérations techniques/ modernes du droit, débouchant alors sur un droit de la nature technique, opérationnel et atomisé. La deuxième – celle de la Bolivie – bien qu’elle soit moins techniquement opérationnelle, instaure un hyper-sujet, la Pachamama, qui fonctionne comme architecture de diplomatie cosmologique, instaurant un tiers garant sacré et dessinant de nouveaux territoires d’inaliénabilité.
6

Cochet, R. "Gestion du cabinet dentaire : l’avènement du management scientifique et adaptatif". Revue d'Orthopédie Dento-Faciale 52, n. 3 (luglio 2018): 261–67. http://dx.doi.org/10.1051/odf/2018016.

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La professionnalisation de la fonction « management » dans les cabinets dentaires et tout particulièrement dans les cabinets de groupe et les cabinets spécialisés en orthopédie dento-faciale est devenue un enjeu majeur de leur viabilité économique. Or, la plupart des praticiens gèrent leur structure de soins et leur équipe de manière empirique et intuitive sur le modèle « patriarcal » en vigueur depuis des décennies dans les entreprises à taille humaine. L’unilatéralité décisionnelle, l’omnipotence et l’autoritarisme sont privilégiés au détriment d’un mode de management plus participatif et délégatif impliquant les forces vives et humaines du cabinet dans sa démarche d’amélioration continue (démarche Qualité). La conduite du changement organisationnel et l’adoption de méthodes de travail héritées du management scientifique s’imposent d’autant plus que les conjonctures sociales et économiques fragilisent de plus en plus la branche dentaire.
7

Borden, Andrew. "Human Intuition and Decision-making Systems". Information & Security: An International Journal 1, n. 2 (1998): 67–72. http://dx.doi.org/10.11610/isij.0117.

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Calabretta, Giulia, Gerda Gemser e Nachoem M. Wijnberg. "The Interplay between Intuition and Rationality in Strategic Decision Making: A Paradox Perspective". Organization Studies 38, n. 3-4 (29 luglio 2016): 365–401. http://dx.doi.org/10.1177/0170840616655483.

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Both intuition and rationality can play important roles in strategic decision making. However, a framework that specifically accounts for the interplay between intuition and rationality is still missing. This study addresses this gap by using a paradox lens and conceptualizes the intuition–rationality duality as a paradoxical tension. We draw on seven case studies of innovation projects to empirically derive a three-step process for managing this intuition–rationality tension through paradoxical thinking. Our empirical data suggest that management of the tension starts with preparing the ground for paradoxical thinking by creating managerial acceptance for the contradictory elements of rational and intuitive approaches to decision making. The process then continues by developing decision-making outcomes through the integration of intuitive and rational practices. Finally, the outcomes of paradoxical thinking are embedded into the organizational context. For each step of the model, we indicate a set of practices that, by leveraging intuitive or rational characteristics of decision making, practitioners can use to deal with this cognitive tension in the different steps of our model.
9

Miles, Andrew, e Eugene Sadler-Smith. "“With recruitment I always feel I need to listen to my gut”: the role of intuition in employee selection". Personnel Review 43, n. 4 (27 maggio 2014): 606–27. http://dx.doi.org/10.1108/pr-04-2013-0065.

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Purpose – This qualitative study of managers’ use of intuition in the selection process aimed to understand if and how managers use intuition in employee hiring decisions and suggest ways in which the use of intuition might be improved. The paper aims to discuss these issues. Design/methodology/approach – Semi-structured, in-depth interviews were conducted with managers from a range of backgrounds, and with varying experience of recruitment and selection. Findings – Findings revealed that reasons for the use of intuition included personal preferences, resource constraints and recognition of the limitations of more structured approaches. Intuition was used an indicator for performance, personality and person-environment fit. Intuition tended to be used with requisite caution; participants were aware of its limits, the potential for bias and the difficulties in justifying its use; several participants used their intuitions in concert with more structured, non-intuition based approaches. Research limitations/implications – The small-scale investigative study has limited generalisability. The paper concludes with five specific recommendations on how to improve managers’ understanding and use of intuition in employee selection. Originality/value – Despite increased interest in intuition in management there is a paucity of qualitative studies of intuition-in-use in management in general and in personnel in particular. This research helps to fill this gap.
10

Sinclair, Marta, Neal M. Ashkanasy e Prithviraj Chattopadhyay. "Affective antecedents of intuitive decision making". Journal of Management & Organization 16, n. 3 (luglio 2010): 382–98. http://dx.doi.org/10.1017/s1833367200002030.

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AbstractAlthough the use of intuition in managerial decisions has been documented, many questions about the intuitive process and its antecedent stages remain unanswered, in particular the role of affective traits and states. The study reported in this article investigates whether decision makers who are more attuned to own emotions and experience a particular mood have an easier access to intuition. Our findings indicate that emotional awareness has indeed a positive effect on the use of intuition, which appears to be stronger for women. Surprisingly, positive and negative mood seem to influence intuition according to their intensity rather than positive/negative distinction.

Tesi sul tema "Intuition humaine":

1

Urbaniak, Jakub. "Why isn’t it like it should be? : Buddhist and Christian intuition of the wretchedness of the human condition in the life and writings of Emile Cioran". Brest, 2009. http://www.theses.fr/2009BRES1010.

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According to the main thesis which I try to prove within the framework of my analysis, the life and work of Emile Cioran constitutes a space in which the universal intuition of the wretchedness of the human condition, in the shape given to it by Buddhism and Christianity, expresses itself in a unique and unusually intensive way. The tension between the Buddhist and the Christian temptation seems constitutive of all the Romanian’s thought, and it reaches its apogee at the intersection of the Buddhist and the Christian vision of suffering. Cioran’s reflection on the situation of man “fallen into time” corresponds with the Buddhist experience of emptiness and the devilish vision of history, specific for Gnosticism; the doctrine of ignorance and desire as the sources of suffering and the conception of the original sin as the determinant of the condition of worldly man; the notion of nirvana as the extinction of suffering and the idea of the Last Judgement as settling accounts with history
La thèse de notre recherche pose comme objectif la démonstration que la vie et la création philosophique d’Émile Cioran sont une manifestation, unique et d’intensité extrême, de l’intuition universelle de l’infortune de la condition humaine comprise dans la forme qui lui est imposée par le bouddhisme et le christianisme. La tension entre ces traditions semble être constitutive de toute réflexion de Cioran, atteignant son apogée dans l’approche que chacun de ces systèmes fait de la question de la souffrance. L’approche cioranienne se rapporte à l’expérience bouddhiste de la vacuité ainsi qu’à une vision démoniaque de l’histoire propre au gnosticisme; à l’enseignement sur l’ignorance et le désir, considérés comme sources de la souffrance, tout aussi bien qu’au concept du péché originel, considéré comme déterminant de la condition humaine; à la notion du nirvana, compris en tant que cessation de la souffrance, ainsi qu’à l’idée du Jugement dernier en tant que récapitulation de l’histoire
2

Lanrezac, André. "Interprétation de données expérimentales par simulation et visualisation moléculaire interactive". Electronic Thesis or Diss., Université Paris Cité, 2023. http://www.theses.fr/2023UNIP7133.

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L'objectif de l'approche des simulations moléculaires interactive (Interactive Molecular Simulations - IMS) est d'observer en direct la dynamique conformationnelle d'une simulation moléculaire en cours. Le retour visuel instantané permet un suivi instructif ainsi que l'observation des changements structurels imposés par la manipulation de l'IMS par l'utilisateur. J'ai mené une étude approfondie des connaissances pour rassembler et synthétiser l'ensemble des recherches qui ont développé l'IMS. La dynamique moléculaire interactive (Interactive Molecular Dynamics - IMD) est l'un des premiers protocoles IMS qui a posé les bases du développement de cette approche. Mon laboratoire de thèse s'est inspirée de celle-ci pour développer le moteur de simulation BioSpring basé sur le modèle de réseaux élastique. Ce modèle permet de simuler la flexibilité de grands ensembles biomoléculaires et ainsi potentiellement révéler des changements à longue échelle de temps qui ne seraient pas facilement saisis par la dynamique moléculaire. Ce moteur de simulation ainsi que le logiciel de visualisation UnityMol, développé par le biais du moteur de jeu Unity3D, et liés par l'interface de communication MDDriver ont été étendus pour les faire converger vers une suite logicielle complète. Le but est de fournir à un expérimentateur, qu'il soit expert ou profane, une boîte à outils complète pour modéliser, afficher et contrôler interactivement l'ensemble des paramètres d'une simulation. L'implémentation particulière d'un tel protocole, basé sur une communication formalisée et extensible entre les différents composants, a été pensée pour pouvoir facilement intégrer de nouvelles possibilités de manipulation interactive et des jeux de données expérimentales qui s'ajouteront aux contraintes imposées à la simulation. L'utilisateur peut donc manipuler la molécule d'intérêt sous le contrôle des propriétés biophysiques intégrés dans le modèle simulé, tout en ayant la possibilité de piloter à la volée les paramètres de simulation. Aussi, un des objectifs initiaux de cette thèse était d'intégrer la gestion des contraintes d'interaction ambigües du logiciel d'amarrage biomoléculaire HADDOCK directement dans UnityMol, rendant possible l'utilisation de ces mêmes contraintes à une variété de moteurs de simulations. Un axe principal de ces recherches était de développer un algorithme de positionnement rapide et interactif de protéines dans des membranes implicite tiré d'un modèle appelé Integrative Membrane Protein and Lipid Association Method (IMPALA) développée par l'équipe de Robert Brasseur en 1998. La première étape consistait à effectuer une recherche approfondie des conditions dans lesquelles les expériences ont été réalisées à l'époque, afin de vérifier la méthode et de valider notre propre implémentation. Nous verrons qu'elle ouvre des questions intéressantes sur la manière dont on peut reproduire les expériences scientifiques. L'étape finale qui conclue cette thèse était le développement d'une nouvelle méthode universelle d'interaction lipide-protéine, UNILIPID, qui est un modèle d'incorporation interactif de protéines dans les membranes implicites. Elle est indépendante de l'échelle de représentation, peut être appliquée à des niveaux tout atomes, gros-grains jusqu'au niveau d'un grain par acide aminé. La représentation de la dernière version Martini3[6] ainsi qu'une méthode d'échantillonnage Monte-Carlo et de simulation de dynamique des corps rigides ont été spécialement intégrés à la méthode, en plus de divers outils de préparation de systèmes. En outre, UNILIPID est une approche versatile qui reproduit précisément des termes d'hydrophobicité expérimentaux pour chaque acide aminé. En plus de membranes implicites simples, je décrirai une implémentation analytique de membranes doubles ainsi qu'une généralisation à des membranes de forme arbitraire, toutes deux s'appuyant sur des applications inédites
The goal of Interactive Molecular Simulations (IMS) is to observe the conformational dynamics of a molecular simulation in real-time. Instant visual feedback enables informative monitoring and observation of structural changes imposed by the user's manipulation of the IMS. I conducted an in-depth study of knowledge to gather and synthesize all the research that has developed IMS. Interactive Molecular Dynamics (IMD) is one of the first IMS protocols that laid the foundation for the development of this approach. My thesis laboratory was inspired by IMD to develop the BioSpring simulation engine based on the elastic network model. This model allows for the simulation of the flexibility of large biomolecular ensembles, potentially revealing long-timescale changes that would not be easily captured by molecular dynamics. This simulation engine, along with the UnityMol visualization software, developed through the Unity3D game engine, and linked by the MDDriver communication interface, has been extended to converge towards a complete software suite. The goal is to provide an experimenter, whether an expert or novice, with a complete toolbox for modeling, displaying, and interactively controlling all parameters of a simulation. The particular implementation of such a protocol, based on formalized and extensible communication between the different components, was designed to easily integrate new possibilities for interactive manipulation and sets of experimental data that will be added to the restraints imposed on the simulation. Therefore, the user can manipulate the molecule of interest under the control of biophysical properties integrated into the simulated model, while also having the ability to dynamically adjust simulation parameters. Furthermore, one of the initial objectives of this thesis was to integrate the management of ambiguous interaction constraints from the HADDOCK biomolecular docking software directly into UnityMol, making it possible to use these same restraints with a variety of simulation engines. A primary focus of this research was to develop a fast and interactive protein positioning algorithm in implicit membranes using a model called the Integrative Membrane Protein and Lipid Association Method (IMPALA), developed by Robert Brasseur's team in 1998. The first step was to conduct an in-depth search of the conditions under which the experiments were performed at the time to verify the method and validate our own implementation. We will see that this opens up interesting questions about how scientific experiments can be reproduced. The final step that concluded this thesis was the development of a new universal lipid-protein interaction method, UNILIPID, which is an interactive protein incorporation model in implicit membranes. It is independent of the representation scale and can be applied at the all-atom, coarse-grain, or grain-by-grain level. The latest Martini3 representation, as well as a Monte Carlo sampling method and rigid body dynamics simulation, have been specially integrated into the method, in addition to various system preparation tools. Furthermore, UNILIPID is a versatile approach that precisely reproduces experimental hydrophobicity terms for each amino acid. In addition to simple implicit membranes, I will describe an analytical implementation of double membranes as well as a generalization to arbitrarily shaped membranes, both of which rely on novel applications
3

Rubinovitz, Yasmine. "News Matter : embedding human intuition in machine intelligence through interactive data visualizations". Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/112544.

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Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2017.
Cataloged from PDF version of thesis.
Includes bibliographical references (pages 87-92).
In this era of luxurious information, we are free to access as many news stories as we want. However, news is so abundant that people don't have the time to consume all of it, nor the time to select which stories they want to know about. We trust editors and algorithms to decide for us, giving away our control and sometimes missing the big picture. For computers, news stories are usually not annotated or categorized, they come in as an unstructured text that for machines is hard to generalize. While numerous tools exist that use Natural Language Processing to identify features of news articles, few use NLP to help readers navigate the universe of news stories. This thesis proposes a novel interaction method, coupling principles of data visualization and user experience with an interactive machine learning approach to ease our understanding and exploration of mass information while collecting nuanced annotations for the same information. We present a human machine collaboration where the computer analyzes and renders the data, making it easier for the reader to explore. The user in turn gives annotated labels that help the computer better analyze the next data points. As a proof of concept, we present Panorama, an interface for open, transparent and collaborative exploration of news. Panorama addresses information overload, by allowing users to filter, organize and control their news feed. Panorama is also an interactive machine learning system. As the user reads and explores the news that were analyzed by machine learning models, she is encouraged to submit feedback that is sent back to these underlying models, helping them improve. This work explores the relationship between knowledge and design. It demonstrates how data visualization and interfaces help humans understand, build, control and improve a system based on machine intelligence.
by Yasmine Rubinovitz.
S.M.
4

Blackler, Alethea Liane. "Intuitive interaction with complex artefacts". Thesis, Queensland University of Technology, 2006. https://eprints.qut.edu.au/16219/1/Alethea_Blackler_Thesis.pdf.

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This thesis examines the role of intuition in the way that people operate unfamiliar devices, and the importance of this for designers. Intuition is a type of cognitive processing that is often non-conscious and utilises stored experiential knowledge. Intuitive interaction involves the use of knowledge gained from other products and/or experiences. Therefore, products that people use intuitively are those with features they have encountered before. This position has been supported by two initial experimental studies, which revealed that prior exposure to products employing similar features helped participants to complete set tasks more quickly and intuitively, and that familiar features were intuitively used more often than unfamiliar ones. Participants who had a higher level of familiarity with similar technologies were able to use significantly more of the features intuitively the first time they encountered them, and were significantly quicker at doing the tasks. Those who were less familiar with relevant technologies required more assistance. A third experiment was designed to test four different interface designs on a remote control in order to establish which of two variables - a feature's appearance or its location - was more important in making a design intuitive to use. As with the previous experiments, the findings of Experiment 3 suggested that performance is affected by a person's level of familiarity with similar technologies. Appearance (shape, size and labelling of buttons) seems to be the variable that most affects time spent on a task and intuitive uses. This suggests that the cues that people store in memory about a product's features depend on how the features look, rather than where on the product they are placed. Three principles of intuitive interaction have been developed. A conceptual tool has also been devised to guide designers in their planning for intuitive interaction. Designers can work with these in order to make interfaces intuitive to use, and thus help users to adapt more easily to new products and product types.
5

Blackler, Alethea Liane. "Intuitive interaction with complex artefacts". Queensland University of Technology, 2006. http://eprints.qut.edu.au/16219/.

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This thesis examines the role of intuition in the way that people operate unfamiliar devices, and the importance of this for designers. Intuition is a type of cognitive processing that is often non-conscious and utilises stored experiential knowledge. Intuitive interaction involves the use of knowledge gained from other products and/or experiences. Therefore, products that people use intuitively are those with features they have encountered before. This position has been supported by two initial experimental studies, which revealed that prior exposure to products employing similar features helped participants to complete set tasks more quickly and intuitively, and that familiar features were intuitively used more often than unfamiliar ones. Participants who had a higher level of familiarity with similar technologies were able to use significantly more of the features intuitively the first time they encountered them, and were significantly quicker at doing the tasks. Those who were less familiar with relevant technologies required more assistance. A third experiment was designed to test four different interface designs on a remote control in order to establish which of two variables - a feature's appearance or its location - was more important in making a design intuitive to use. As with the previous experiments, the findings of Experiment 3 suggested that performance is affected by a person's level of familiarity with similar technologies. Appearance (shape, size and labelling of buttons) seems to be the variable that most affects time spent on a task and intuitive uses. This suggests that the cues that people store in memory about a product's features depend on how the features look, rather than where on the product they are placed. Three principles of intuitive interaction have been developed. A conceptual tool has also been devised to guide designers in their planning for intuitive interaction. Designers can work with these in order to make interfaces intuitive to use, and thus help users to adapt more easily to new products and product types.
6

Duros, Vasilios. "Polyoxometalates and crystallisation space : an artificial intelligence-assisted exploration and comparison with human intuition". Thesis, University of Glasgow, 2018. http://theses.gla.ac.uk/39011/.

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The discovery of new inorganic molecules is an interesting problem since it implies an extended understanding of two contingent events: the first one is the formation of a new molecule, and the second is its crystallisation. The reason for that is that in the case of the product formation (and in order to make a discovery) the conditions under which the building blocks assemble have to be found, while in the case of crystallisation the conditions under which the product aggregates into crystals (which can be a subregion of the potential synthesis conditions) need to be identified in order to be isolated and characterised. There are a vast number of combinations of the experimental conditions and the coordination modes of the transition metals taking part in the building blocks, which means that a full exploration of the chemical space of any given compound would be impossible. As a result, the intuition of highly trained and experienced chemists is required in order to design the appropriate experiments that will determine the right conditions for the isolation of any new products. Unfortunately, intuitions of the experimenters can be biased by both the current knowledge of the field and their frame of mind, which makes important discoveries difficult to achieve. The work presented in this thesis is focused on the field of polyoxometalate chemistry and is exploring a multidisciplinary approach to probe the interaction of artificial intelligence methods with the human intuition during the process of exploring the crystallisation space. Our fundamental difference with relative work in the field is the application of active learning methods (which consist of methodologies capable of deciding what experiments to perform next in order to collect data that will improve the understanding of our system) in contrast to the data mining methods and simulations that have been employed so far. This algorithm method is compared to how human experimenters approach the exploration of the crystallisation space, and their performances are evaluated in terms of prediction accuracies and volume coverage. In this case, the human experimenters are allowed to follow whichever exploration strategy they see fit in order to address the task at hand. Finally, the same algorithm method is extended into collaborating with the human experimenters, and we will study the way the inherent biases can affect the search of the experimental space. This interaction is accomplished with the algorithm suggesting a set number of experiments and the human experimenter selecting the ones they seem appropriate to complete their task.
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Yaldir, Hulya. "Ibn Sina (Avicenna) and Rene Descartes on the mind and body problem". Thesis, University of Reading, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.301933.

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Cave, Andrew R. "Passengers' intuitive navigation in airports". Thesis, Queensland University of Technology, 2016. https://eprints.qut.edu.au/94935/1/Andrew_Cave_Thesis.pdf.

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This thesis examined passengers' intuitive navigation in airports. It aims to ensure that passengers can navigate fast and efficiently through these complex environments. Field research was conducted at two Australian international airports. Participants wore eye-tracking glasses while finding their way through the terminal. Insight was gained into the intuitive use of navigation elements in the airport environment. With a detailed understanding of how passengers' navigate, the findings from this research can be used to improve airport design and planning. This will assist passengers who don't regularly fly as well as those who are frequent flyers.
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Akan, Batu. "Human Robot Interaction Solutions for Intuitive Industrial Robot Programming". Licentiate thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-14315.

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Over the past few decades the use of industrial robots has increased the efficiency as well as competitiveness of many companies. Despite this fact, in many cases, robot automation investments are considered to be technically challenging. In addition, for most small and medium sized enterprises (SME) this process is associated with high costs. Due to their continuously changing product lines, reprogramming costs are likely to exceed installation costs by a large margin. Furthermore, traditional programming methods for industrial robots are too complex for an inexperienced robot programmer, thus assistance from a robot programming expert is often needed.  We hypothesize that in order to make industrial robots more common within the SME sector, the robots should be reprogrammable by technicians or manufacturing engineers rather than robot programming experts. In this thesis we propose a high-level natural language framework for interacting with industrial robots through an instructional programming environment for the user.  The ultimate goal of this thesis is to bring robot programming to a stage where it is as easy as working together with a colleague.In this thesis we mainly address two issues. The first issue is to make interaction with a robot easier and more natural through a multimodal framework. The proposed language architecture makes it possible to manipulate, pick or place objects in a scene through high level commands. Interaction with simple voice commands and gestures enables the manufacturing engineer to focus on the task itself, rather than programming issues of the robot. This approach shifts the focus of industrial robot programming from the coordinate based programming paradigm, which currently dominates the field, to an object based programming scheme.The second issue addressed is a general framework for implementing multimodal interfaces. There have been numerous efforts to implement multimodal interfaces for computers and robots, but there is no general standard framework for developing them. The general framework proposed in this thesis is designed to perform natural language understanding, multimodal integration and semantic analysis with an incremental pipeline and includes a novel multimodal grammar language, which is used for multimodal presentation and semantic meaning generation.
robot colleague project
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Zhang, Yuyan. "Toward an explanation of HR professionals' intuition-based hiring in a decision-making context". Bowling Green State University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1498404980328294.

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Libri sul tema "Intuition humaine":

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Llamzon, Benjamin S. A humane case for moral intuition. Amsterdam: Rodopi, 1993.

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Raami, Asta. Intuition unleashed: On the application and development of intuition in the creative process. Helsinki, Finland: Aalto University, 2015.

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Weigend, Michael. Intuition and computer programming (WT). Hauppauge, N.Y: Nova Science Publishers, 2010.

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Kolańczyk, Alina. Intuicyjność procesów przetwarzania informacji. Gdańsk: Uniwersytet Gdański, 1991.

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Häyry, Matti. Cloning, selection, and values: Essays on bioethical intuitions. Helsinki: Societas Philosophica Fennica, 2007.

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Lassablière, Bernard. Ils sont fous ces humains!: Détritus, la bonne conscience d'Astérix : les intuitions de René Girard chez Goscinny et Uderzo. Paris: Harmattan, 2002.

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Lassablière, Bernard. Ils sont fous ces humains !: Détritus, la bonne conscience d'Astérix : les intuitions de René Girard chez Goscinny et Uderzo. Paris: L'Harmattan, 2002.

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Williams, Marta. Ask your animal: Resolving behavioral issues through intuitive communication. Novato, Calif: New World Library, 2008.

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Williams, Marta. Learning their language: Intuitive communication with animals and nature /cMarta Williams. Novato, Calif: New World Library, 2003.

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MacGregor, Catriona, e Debra J. Snyder. Intuitive parenting: Listening to the wisdom of your heart. New York, NY: Atria Paperback, 2010.

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Capitoli di libri sul tema "Intuition humaine":

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Nuthall, P. L. "Intuition." In Farm business management: the human factor, 154–77. Wallingford: CABI, 2019. http://dx.doi.org/10.1079/9781789240733.0154.

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Ravn, Ole, e Ole Skovsmose. "Mathematics as Intuition". In Connecting Humans to Equations, 97–106. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-01337-0_7.

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Mengov, George. "Choice by Intuition". In Decision Science: A Human-Oriented Perspective, 119–47. Berlin, Heidelberg: Springer Berlin Heidelberg, 2015. http://dx.doi.org/10.1007/978-3-662-47122-7_6.

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Schreiber, Ian, e Brenda Romero. "Probability and Human Intuition". In Game Balance, 491–508. Boca Raton: CRC Press, 2021. http://dx.doi.org/10.1201/9781315156422-20.

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Nonaka, Ikujiro, e Ichiro Yamaguchi. "Phenomenology Is a Voracious Discipline: Encompassing Both Natural and Human Sciences". In Management by Eidetic Intuition, 13–24. Singapore: Springer Singapore, 2022. http://dx.doi.org/10.1007/978-981-16-6851-7_2.

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Mengov, George. "Intuitive Judgements". In Decision Science: A Human-Oriented Perspective, 73–88. Berlin, Heidelberg: Springer Berlin Heidelberg, 2015. http://dx.doi.org/10.1007/978-3-662-47122-7_4.

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Foster, Charles. "On Hunting: Lions and Humans as Hunters". In The International Library of Environmental, Agricultural and Food Ethics, 469–81. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-63523-7_25.

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Abstract (sommario):
AbstractThis is an interrogation of some commonly cited intuitions about killing animals, enjoying killing animals, and enjoying eating animals. It concludes that intuitions are the only possible philosophical guide through this territory. Accordingly if intuitions cannot be trusted, moral arguments about the killing of animals and related matters are likely to be fruitless.
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Petrinovich, Lewis. "The Study of Moral Intuitions". In Human Evolution, Reproduction, and Morality, 143–76. Boston, MA: Springer US, 1995. http://dx.doi.org/10.1007/978-1-4899-1316-6_7.

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Galitsky, Boris. "Intuitive Theory of Mind". In Human–Computer Interaction Series, 79–93. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-39972-0_3.

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Stroeken, Koen. "Chapter Fourteen: Intuition, Destiny, Love". In Simplex Society, 273–80. Cham: Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-41115-1_16.

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AbstractDating apps, quantum computation and election of the GOAT in any domain are three cases that illustrate the antagonism of simplex society with intuition and particularly with the claim to intuit destiny.The chapter takes its cue from the oldest remedy against simplex society. The magic of love, how could dating apps capture it? The apps are a cure worsening the problem because they enhance the simplex of chance. Intuition approaches love as destiny.Events should be situated in the middle between the given, the pregiven and the immitted. Intuition is the extent to which one captures that middle. It is the human sense of reality. Being conscious of an immission is pre-ception, perceiving an event before it occurs.

Atti di convegni sul tema "Intuition humaine":

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Sanda, Mohammed-Aminu, Lilian Ama Afun, Anna Alacovska e Obi Berko Damoah. "Humane Entrepreneurship in the Creative Fashion Industry: Role of Entrepreneurs’ Intuition on Entrepreneurial Decision-making and Performance". In AHFE 2023 Hawaii Edition. AHFE International, 2023. http://dx.doi.org/10.54941/ahfe1004255.

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The purpose of this study was to identify the humane-oriented factors that are predictive of creative entrepreneurs’ intuition, decision-making and entrepreneurial performances, and also to establish the dynamics between their intuitions, decision-making and entrepreneurial performances when engaged in their entrepreneurial activities. The study was informed by the realization that the traditional concept of entrepreneurship has mainly focused on new venture creation with the entrepreneur at the centre of all entrepreneurial activities. But with the changing tide of conceptualization, the human aspect of entrepreneurship has evolved as humane entrepreneurship and is operationalized as the pursuit of entrepreneurial growth and humane development for opportunity realization and sustainable organization. Yet, unlike the application of the business aspect of entrepreneurship in established firms, the human aspect of the creative entrepreneurial approaches are often overlooked, and thus represent a knowledge gap. Thus, in the pursuit of filling such gap, exploring the human-oriented dynamics in entrepreneurship has attracted much attention and continue to gain currency in humane entrepreneurship research. In this stead, the following questions were explored relative to creative entrepreneurs’ entrepreneurial activities in the Ghanaian fashion industry. (i) what factors are predictive of the entrepreneurs’ intuitions, and decision-making as well as their entrepreneurial performance. (ii) is there an influencing association between the entrepreneurs’ intuitions, decision-making and entrepreneurial. Using the quantitative philosophical approach informed by the entrepreneurs’ subjective evaluations of their intuitions in decision-making and entrepreneurial performance was enabled, data was obtained from 728 respondents operating in the Ghanaian creative fashion industry. Analytical Findings from principal components analysis identified seven (7) factors that are predictive of the Entrepreneurs’ intuitions in decision-making, eight (8) factors that are predictive of their entrepreneurial decision-making, and ten (10) factors that are predictive of their entrepreneurial performances. The influencing association between the entrepreneurs’ intuitions, decision-making and entrepreneurial is also established. The study outcome provides an important insight on the dynamics of human-factors in creative entrepreneurship and the influencing significance of entrepreneurs’ intuition in their entrepreneurial performances. The insights provide human-oriented perspectives that could enable educators associate with the neuroergonomics constraints in creative entrepreneurship development over the past years and the impact it has, and continue to have, on individuals in developing economies who desire to create business around their creativities. The study outcome provides a good understanding of the influence of creative entrepreneurs’ intuitions on their entrepreneurial performances in the to educators and administrators, which could be used to effectively design a humane-centered creative entrepreneurship skills and practices in the Ghanaian fashion industry.
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Hanák, Róbert. "Are Deliberative People More Consistent in Decision Making?" In Applied Human Factors and Ergonomics Conference. AHFE International, 2019. http://dx.doi.org/10.54941/ahfe100187.

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The preference for intuition and deliberation scale (PID) as a cognitive style measure was used to investigate whether more deliberative participants (identified by self-report PID inventory) would also show higher motivation to properly and normatively solve a task designed to measure their inconsistency and discrimination to details (CWS Index). 161 (103 women) managers and administrative workers were asked to evaluate 21 fictional job candidates. The decision task was designed so that participants could work according to their preferences – everyone had enough time to analyse the logic behind the task. Significant differences were found among all four groups (deliberative, intuitive, both below median, both above median) in levels of inconsistency. Totally consistent respondents were significantly more likely to be from the deliberative and mixed (high in deliberation and in intuition) groups.
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Faste, Haakon. "Intuition in Design". In CHI '17: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3025453.3025534.

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Keršič, Vid. "Interactive Evolutionary Computation Approach to Permutation Flow Shop Scheduling Problem". In 7th Student Computer Science Research Conference. University of Maribor Press, 2021. http://dx.doi.org/10.18690/978-961-286-516-0.8.

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Abstract (sommario):
Artificial intelligence and its subfields have be-come part of our everyday lives and eÿciently solve many problems that are very hard for us humans. But in some tasks, these methods strug-gle, while we, humans, are much better solvers with our intuition. Because of that, the ques-tion arises: why not combine intelligent methods with human skills and intuition? This paper pro-poses an Interactive Evolutionary Computation approach to the Permutation Flow Shop Schedul-ing Problem by incorporating human-in-the-loop in MAX-MIN Ant System through gamification of the problem. The analysis shows that combin-ing the evolutionary computation approach and human-in-the-loop leads to better solutions, sig-nificantly when the complexity of the problem in-creases.
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Niu, Runliang, Zhepei Wei, Yan Wang e Qi Wang. "AttExplainer: Explain Transformer via Attention by Reinforcement Learning". In Thirty-First International Joint Conference on Artificial Intelligence {IJCAI-22}. California: International Joint Conferences on Artificial Intelligence Organization, 2022. http://dx.doi.org/10.24963/ijcai.2022/102.

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Transformer and its variants, built based on attention mechanisms, have recently achieved remarkable performance in many NLP tasks. Most existing works on Transformer explanation tend to reveal and utilize the attention matrix with human subjective intuitions in a qualitative manner. However, the huge size of dimensions directly challenges these methods to quantitatively analyze the attention matrix. Therefore, in this paper, we propose a novel reinforcement learning (RL) based framework for Transformer explanation via attention matrix, namely AttExplainer. The RL agent learns to perform step-by-step masking operations by observing the change in attention matrices. We have adapted our method to two scenarios, perturbation-based model explanation and text adversarial attack. Experiments on three widely used text classification benchmarks validate the effectiveness of the proposed method compared to state-of-the-art baselines. Additional studies show that our method is highly transferable and consistent with human intuition. The code of this paper is available at https://github.com/niuzaisheng/AttExplainer .
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WOERN, H., e A. J. SCHMID. "INTUITIVE HUMAN-ROBOT COOPERATION". In Proceedings of the Eleventh International Conference on Climbing and Walking Robots and the Support Technologies for Mobile Machines. WORLD SCIENTIFIC, 2008. http://dx.doi.org/10.1142/9789812835772_0057.

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Alharbi, Rawan, Nabil Alshurafa e Michael Horn. "Intuito". In CHI '17: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3027063.3053264.

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Scherr, Thomas F., Chunliang Wu, W. Todd Monroe e Krishnaswamy Nandakumar. "Numerical Simulation of Cell Motility at Low Reynolds Number". In ASME 2012 Summer Bioengineering Conference. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/sbc2012-80280.

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As length scales decrease to microns, the mechanism for swimming becomes unfortunately counter-intuitive. In the macro-world, where human intuition has developed, we swim by accelerating the liquid around us. For microorganisms, which swim at Reynolds numbers much less than unity, Stokes law does not permit accelerations. As such, the fluid movement is governed entirely by the local boundaries of the microorganism and the fluid viscosity dampens velocity fluctuations rapidly as distance away from the swimmer increases. A well known byproduct of this, Purcell’s “Scallop Theorem”, forbids reciprocal motions to generate net forward movement [1]. To overcome this, flagella propagate waves down their length and cilia have asymmetric beats. This type of motility has been described as zero-thrust swimming since the net force on the organism-fluid system must be zero [2].
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Wennberg, Alex, Henrik Åhman e Anders Hedman. "The intuitive in HCI". In NordiCHI'18: Nordic Conference on Human-Computer Interaction. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3240167.3240202.

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Simões-Marques, Mario, M. Filomena Teodoro e Isabel L. Nunes. "Decision-making in disaster operations - Intuition vs Intelligent System support". In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1002132.

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The paper presents a study where human decision-making is benchmarked against IS recommendations in a disaster management context. Data collection was done in tabletop exercise sessions where the participants played the role of disaster managers, engaged on decisions scenarios of increasing complexity. Initially, participants were asked to make assignment decisions without any IS advice. Later they were exposed to the advice of the an IS to assess if participants accepted the solutions proposed by the IS as satisficing, considering the explanations provided by the IS. Results suggest that decision-makers tend to rely increasingly in intuition as complexity increases, and welcome the recommendations of IS as satisficing, considering the decision-making process easier with this type of support.

Rapporti di organizzazioni sul tema "Intuition humaine":

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Martinez, Kimberly D., e Gaojian Huang. Exploring the Effects of Meaningful Tactile Display on Perception and Preference in Automated Vehicles. Mineta Transportation Institute, ottobre 2022. http://dx.doi.org/10.31979/mti.2022.2164.

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There is an existing issue in human-machine interaction, such that drivers of semi-autonomous vehicles are still required to take over control of the vehicle during system limitations. A possible solution may lie in tactile displays, which can present status, direction, and position information while avoiding sensory (e.g., visual and auditory) channels overload to reliably help drivers make timely decisions and execute actions to successfully take over. However, limited work has investigated the effects of meaningful tactile signals on takeover performance. This study synthesizes literature investigating the effects of tactile displays on takeover performance in automated vehicles and conducts a human-subject study to design and test the effects of six meaningful tactile signal types and two pattern durations on drivers’ perception and performance during automated driving. The research team performed a literature review of 18 articles that conducted human-subjects experiments on takeover performance utilizing tactile displays as takeover requests. Takeover performance in these studies were highlighted, such as response times, workload, and accuracy. The team then conducted a human-subject experiment, which included 16 participants that used a driving simulator to present 30 meaningful vibrotactile signals, randomly across four driving sessions measuring for reaction times (RTs), interpretation accuracy, and subjective ratings. Results from the literature suggest that tactile displays can present meaningful vibrotactile patterns via various in-vehicle locations to help improve drivers’ performance during the takeover and can be used to assist in the design of human-machine interfaces (HMI) for automated vehicles. The experiment yielded results illustrating higher urgency patterns were associated with shorter RTs and higher intuitive ratings. Also, pedestrian status and headway reduction signals presented shorter RTs and increased confidence ratings compared to other tactile signal types. Finally, the signal types that yielded the highest accuracy were the surrounding vehicle and navigation signal types. Implications of these findings may lie in informing the design of next-generation in-vehicle HMIs and future human factors studies on human-automation interactions.

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