Articoli di riviste sul tema "Immersive video coding"
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Boyce, Jill M., Renaud Dore, Adrian Dziembowski, Julien Fleureau, Joel Jung, Bart Kroon, Basel Salahieh, Vinod Kumar Malamal Vadakital e Lu Yu. "MPEG Immersive Video Coding Standard". Proceedings of the IEEE 109, n. 9 (settembre 2021): 1521–36. http://dx.doi.org/10.1109/jproc.2021.3062590.
Mieloch, Dawid, Adrian Dziembowski, Marek Domański, Gwangsoon Lee e Jun Young Jeong. "Color-dependent pruning in immersive video coding". Journal of WSCG 30, n. 1-2 (2022): 91–98. http://dx.doi.org/10.24132/jwscg.2022.11.
Wien, Mathias, Jill M. Boyce, Thomas Stockhammer e Wen-Hsiao Peng. "Standardization Status of Immersive Video Coding". IEEE Journal on Emerging and Selected Topics in Circuits and Systems 9, n. 1 (marzo 2019): 5–17. http://dx.doi.org/10.1109/jetcas.2019.2898948.
Dziembowski, Adrian, Dawid Mieloch, Marek Domański, Gwangsoon Lee e Jun Young Jeong. "Spatiotemporal redundancy removal in immersive video coding". Journal of WSCG 30, n. 1-2 (2022): 54–62. http://dx.doi.org/10.24132/jwscg.2022.7.
Wien, Mathias, Jill M. Boyce, Thomas Stockhammer e Wen-Hsiao Peng. "Guest Editorial Immersive Video Coding and Transmission". IEEE Journal on Emerging and Selected Topics in Circuits and Systems 9, n. 1 (marzo 2019): 1–4. http://dx.doi.org/10.1109/jetcas.2019.2899531.
Salahieh, Basel, Wayne Cochran e Jill Boyce. "Delivering Object-Based Immersive Video Experiences". Electronic Imaging 2021, n. 18 (18 gennaio 2021): 103–1. http://dx.doi.org/10.2352/issn.2470-1173.2021.18.3dia-103.
Jeong, JongBeom, Dongmin Jang, Jangwoo Son e Eun-Seok Ryu. "3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming". Sensors 18, n. 9 (18 settembre 2018): 3148. http://dx.doi.org/10.3390/s18093148.
Samelak, Jarosław, Adrian Dziembowski e Dawid Mieloch. "Advanced HEVC Screen Content Coding for MPEG Immersive Video". Electronics 11, n. 23 (5 dicembre 2022): 4040. http://dx.doi.org/10.3390/electronics11234040.
Storch, Iago, Luis A. da Silva Cruz, Luciano Agostini, Bruno Zatt e Daniel Palomino. "The Impacts of Equirectangular 360-degrees Videos in the Intra-Frame Prediction of HEVC". Journal of Integrated Circuits and Systems 14, n. 1 (29 aprile 2019): 1–10. http://dx.doi.org/10.29292/jics.v14i1.46.
Park, Dohyeon, Sung-Gyun Lim, Kwan-Jung Oh, Gwangsoon Lee e Jae-Gon Kim. "Nonlinear Depth Quantization Using Piecewise Linear Scaling for Immersive Video Coding". IEEE Access 10 (2022): 4483–94. http://dx.doi.org/10.1109/access.2022.3140537.
Zhang, Peng, Tony Thomas, Tao Zhuo, Wei Huang e Hanqiao Huang. "Object coding based video authentication for privacy protection in immersive communication". Journal of Ambient Intelligence and Humanized Computing 8, n. 6 (1 settembre 2016): 871–84. http://dx.doi.org/10.1007/s12652-016-0401-4.
LIM, Sung-Gyun, Dong-Ha KIM, Kwan-Jung OH, Gwangsoon LEE, Jun Young JEONG e Jae-Gon KIM. "Wider Depth Dynamic Range Using Occupancy Map Correction for Immersive Video Coding". IEICE Transactions on Information and Systems E106.D, n. 5 (1 maggio 2023): 1102–5. http://dx.doi.org/10.1587/transinf.2022edl8077.
Timmerer, Christian. "MPEG column: 128th MPEG meeting in Geneva, Switzerland". ACM SIGMultimedia Records 11, n. 4 (dicembre 2019): 1. http://dx.doi.org/10.1145/3530839.3530846.
Timmerer, Christian. "MPEG column: 125th MPEG meeting in Marrakesh, Morocco". ACM SIGMultimedia Records 11, n. 1 (marzo 2019): 1. http://dx.doi.org/10.1145/3458462.3458467.
Hsu, Chih-Fan, Tse-Hou Hung e Cheng-Hsin Hsu. "Optimizing Immersive Video Coding Configurations Using Deep Learning: A Case Study on TMIV". ACM Transactions on Multimedia Computing, Communications, and Applications 18, n. 1 (31 gennaio 2022): 1–25. http://dx.doi.org/10.1145/3471191.
Takamura, Seishi. "58-1:Invited Paper: New Developments in Video Coding towards Immersive Visual Experience". SID Symposium Digest of Technical Papers 48, n. 1 (maggio 2017): 857–59. http://dx.doi.org/10.1002/sdtp.11757.
Lim, Sung-Gyun, Hyun-Ho Kim e Yong-Hwan Kim. "Adaptive Patch-Wise Depth Range Linear Scaling Method for MPEG Immersive Video Coding". IEEE Access 11 (2023): 133440–50. http://dx.doi.org/10.1109/access.2023.3336892.
Timmerer, Christian. "MPEG Column: 129th MPEG Meeting in Brussels, Belgium". ACM SIGMultimedia Records 12, n. 1 (marzo 2020): 1. http://dx.doi.org/10.1145/3548555.3548559.
Alvarez-Mesa, Mauricio, Sergio Sanz-Rodr'guez, Chi Ching Chi, Maciej Glowiak e Roland Haring. "8K/16K Video and 3D Audio Coding and Playback for Large-Screen Immersive Spaces". SMPTE Motion Imaging Journal 130, n. 1 (gennaio 2021): 50–58. http://dx.doi.org/10.5594/jmi.2020.3036711.
Heirich, Marissa S., Lanja S. Sinjary, Maisa S. Ziadni, Sandra Sacks, Alexandra S. Buchanan, Sean C. Mackey e Jordan L. Newmark. "Use of Immersive Learning and Simulation Techniques to Teach and Research Opioid Prescribing Practices". Pain Medicine 20, n. 3 (12 settembre 2018): 456–63. http://dx.doi.org/10.1093/pm/pny171.
Wien, Mathias. "MPEG Visual Quality Assessment Advisory Group". ACM SIGMultimedia Records 13, n. 3 (settembre 2021): 1. http://dx.doi.org/10.1145/3578495.3578498.
Borderie, Joceran, e Nicolas Michinov. "Identifying Flow in Video Games". International Journal of Gaming and Computer-Mediated Simulations 8, n. 3 (luglio 2016): 19–38. http://dx.doi.org/10.4018/ijgcms.2016070102.
Soysal, Yi̇lmaz. "Managing A Discursive Journey for Classroom Inquiry: Examination of a Teacher’s Discursive Moves". Journal of Science Learning 4, n. 4 (19 settembre 2021): 394–411. http://dx.doi.org/10.17509/jsl.v4i4.32029.
Messias, Adria Maria, e Fernanda Moreto Impolcetto. "Atividades circenses na educação física: possibilidades e limites para a educação infantil". MOTRICIDADES: Revista da Sociedade de Pesquisa Qualitativa em Motricidade Humana 5, n. 1 (29 aprile 2021): 96–105. http://dx.doi.org/10.29181/2594-6463-2021-v5-n1-secesp-p96-105.
Dziembowski, Adrian, Dawid Mieloch, Jun Young Jeong e Gwangsoon Lee. "Immersive Video Postprocessing for Efficient Video Coding". IEEE Transactions on Circuits and Systems for Video Technology, 2023, 1. http://dx.doi.org/10.1109/tcsvt.2023.3243381.
Yang, Xu, Minfeng Huang, Lei Luo, Hongwei Guo e Ce Zhu. "Efficient Panoramic Video Coding for Immersive Metaverse Experience". IEEE Network, 2023, 1. http://dx.doi.org/10.1109/mnet.2023.3319958.
Schwarz, Sebastian, Nahid Sheikhipour, Vida Fakour Sevom e Miska M. Hannuksela. "Video coding of dynamic 3D point cloud data". APSIPA Transactions on Signal and Information Processing 8 (2019). http://dx.doi.org/10.1017/atsip.2019.24.
Jeong, Jong-Beom, Soonbin Lee e Eun-Seok Ryu. "DATRA-MIV: Decoder-Adaptive Tiling and Rate Allocation for MPEG Immersive Video". ACM Transactions on Multimedia Computing, Communications, and Applications, 19 febbraio 2024. http://dx.doi.org/10.1145/3648371.
Lee, Gwangsoon, Sangwoon Kwak, Hong-chang Shin, Bong Ho Lee e Won-sik Cheong. "Partial Access using Group-based MPEG Immersive Video Coding Technology". Proceedings of the International Display Workshops, 7 dicembre 2023, 1351. http://dx.doi.org/10.36463/idw.2023.1351.
Lee, Jinho, Gun Bang, Jungwon Kang, Mehrdad Teratani, Gauthier Lafruit e Haechul Choi. "Performance analysis of multiview video compression based on MIV and VVC multilayer". ETRI Journal, febbraio 2024. http://dx.doi.org/10.4218/etrij.2023-0309.
Sugito, Yasuko, Shinya Iwasaki, Kazuhiro Chida, Kazuhisa Iguchi, Kikufumi Kanda, Xuying Lei, Hidenobu Miyoshi e Kimihiko Kazui. "Video bit-rate requirements for 8K 120-Hz HEVC/H.265 temporal scalable coding: experimental study based on 8K subjective evaluations". APSIPA Transactions on Signal and Information Processing 9 (2020). http://dx.doi.org/10.1017/atsip.2020.4.
Ilola, Lauri, Lukasz Kondrad, Sebastian Schwarz e Ahmed Hamza. "An Overview of the MPEG Standard for Storage and Transport of Visual Volumetric Video-Based Coding". Frontiers in Signal Processing 2 (29 aprile 2022). http://dx.doi.org/10.3389/frsip.2022.883943.
Garus, Patrick, Felix Henry, Joel Jung, Thomas Maugey e Christine Guillemot. "Immersive Video Coding: Should Geometry Information be Transmitted as Depth Maps?" IEEE Transactions on Circuits and Systems for Video Technology, 2021, 1. http://dx.doi.org/10.1109/tcsvt.2021.3100006.
Choi, Yongho, The Van Le, Gun Bang, Jinho Lee e Jin Young Lee. "Efficient immersive video coding using specular detection for high rendering quality". Multimedia Tools and Applications, 9 marzo 2024. http://dx.doi.org/10.1007/s11042-024-18815-7.
Graziosi, D., O. Nakagami, S. Kuma, A. Zaghetto, T. Suzuki e A. Tabatabai. "An overview of ongoing point cloud compression standardization activities: video-based (V-PCC) and geometry-based (G-PCC)". APSIPA Transactions on Signal and Information Processing 9 (2020). http://dx.doi.org/10.1017/atsip.2020.12.
Cai, Yangang, Xufeng Li, Yueming Wang e Ronggang Wang. "An Overview of Panoramic Video Projection Schemes in the IEEE 1857.9 Standard for Immersive Visual Content Coding". IEEE Transactions on Circuits and Systems for Video Technology, 2022, 1. http://dx.doi.org/10.1109/tcsvt.2022.3165878.
Sobocinski, Marta, Daryn Dever, Megan Wiedbusch, Foysal Mubarak, Roger Azevedo e Sanna Järvelä. "Capturing self‐regulated learning processes in virtual reality: Causal sequencing of multimodal data". British Journal of Educational Technology, 30 settembre 2023. http://dx.doi.org/10.1111/bjet.13393.
Mills, Kathy A., Alinta Brown e Patricia Funnell. "Virtual reality games for 3D multimodal designing and knowledge across the curriculum". Australian Educational Researcher, 13 marzo 2024. http://dx.doi.org/10.1007/s13384-024-00695-3.
Redder, Benjamin Dorrington, e Gareth Schott. "Scholarly Discourse on the Visuality of Ethics in Gaming: An Opening Conversation". Video Journal of Education and Pedagogy, 5 aprile 2023, 1–10. http://dx.doi.org/10.1163/23644583-bja10037.
Hollerweger, Elisabeth. "Natur literarisch programmieren?" Jahrbuch der Gesellschaft für Kinder- und Jugendliteraturforschung, 1 dicembre 2022, 141–53. http://dx.doi.org/10.21248/gkjf-jb.95.
Loess, Nicholas. "Augmentation and Improvisation". M/C Journal 16, n. 6 (7 novembre 2013). http://dx.doi.org/10.5204/mcj.739.
Cruikshank, Lauren. "Synaestheory: Fleshing Out a Coalition of Senses". M/C Journal 13, n. 6 (25 novembre 2010). http://dx.doi.org/10.5204/mcj.310.
Flynn, Bernadette. "Towards an Aesthetics of Navigation". M/C Journal 3, n. 5 (1 ottobre 2000). http://dx.doi.org/10.5204/mcj.1875.
Monty, Randall W. "Driving in Cars with Noise". M/C Journal 27, n. 2 (16 aprile 2024). http://dx.doi.org/10.5204/mcj.3039.