Letteratura scientifica selezionata sul tema "Human-computer interest"
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Articoli di riviste sul tema "Human-computer interest"
Wang, Yangyang, Yibo Li e Xiaofei Ji. "Human Action Recognition Based on Normalized Interest Points and Super-Interest Points". International Journal of Humanoid Robotics 11, n. 01 (marzo 2014): 1450005. http://dx.doi.org/10.1142/s0219843614500054.
Testo completoChen, Keh-Hsun. "INCREASING INTEREST". ICGA Journal 26, n. 1 (1 marzo 2003): 2. http://dx.doi.org/10.3233/icg-2003-26102.
Testo completoKawas, Saba, Sarah K. Chase, Jason Yip, Joshua J. Lawler e Katie Davis. "Sparking interest: A design framework for mobile technologies to promote children’s interest in nature". International Journal of Child-Computer Interaction 20 (giugno 2019): 24–34. http://dx.doi.org/10.1016/j.ijcci.2019.01.003.
Testo completoHochheiser, Harry, e Rupa S. Valdez. "Human-Computer Interaction, Ethics, and Biomedical Informatics". Yearbook of Medical Informatics 29, n. 01 (agosto 2020): 093–98. http://dx.doi.org/10.1055/s-0040-1701990.
Testo completoCostaner, Loneli, Guntoro Guntoro e Lisnawita Lisnawita. "Analysis of Students to Follow Computer Extracurricular Activities using Fuzzy Logic Method". SISTEMASI 12, n. 1 (31 gennaio 2023): 244. http://dx.doi.org/10.32520/stmsi.v12i1.2211.
Testo completoHu, Jing, Xiang Qi e Jian Feng Chen. "Fights Behavior Detection Based on Space-Time Interest Points". Applied Mechanics and Materials 577 (luglio 2014): 659–63. http://dx.doi.org/10.4028/www.scientific.net/amm.577.659.
Testo completoWang, Fang. "Research of Image Processing Algorithm Based on Region of Interest". Advanced Materials Research 798-799 (settembre 2013): 814–17. http://dx.doi.org/10.4028/www.scientific.net/amr.798-799.814.
Testo completoSabir, Aafaq, Evan Lafontaine e Anupam Das. "Analyzing the Impact and Accuracy of Facebook Activity on Facebook's Ad-Interest Inference Process". Proceedings of the ACM on Human-Computer Interaction 6, CSCW1 (30 marzo 2022): 1–34. http://dx.doi.org/10.1145/3512923.
Testo completoK., Priyadharshini, e R. Aroul Canessane. "Blockchain Concepts on Computer Vision With Human-Computer Interaction and Secured Data-Sharing Framework". International Journal of Fuzzy System Applications 11, n. 4 (1 ottobre 2022): 1–21. http://dx.doi.org/10.4018/ijfsa.312240.
Testo completoNayar, Narinder. "State of the Art and Current Activities in Human Modelling Technology". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 39, n. 9 (ottobre 1995): 516–18. http://dx.doi.org/10.1177/154193129503900916.
Testo completoTesi sul tema "Human-computer interest"
Liljekvist, Pontus Holmertz, e Andreas Zsigmond. "Real-Time Tessellation A Region of Interest Based Technique Suited for Game Applications". Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2081.
Testo completoMedans spelindustrin växer ökar behovet av visuellt tilltalande grafik. Detta driver utvecklingen av hårdvara och nya tekniker framåt. Med den senaste generationens 3D grafik API kom renderingssteget tesselering. Eftersom varje generation av spel blir mer avancerat ökar efterfrågan på detaljerade modeller. Detta leder till en högre arbetsbörda för GPUn. Syftet med denna avhandling är att undersöka tesselering och utveckla en prototyp för att optimera tesseleringspipelinen. Prototypen är utformad för att hjälpa till att minska antalet genererade trianglar genom att dela upp figuren i regioner, varje region med egen tesseleringsfaktor. Prototypen stödjer både manuell och automatisk generering av dessa regioner, ett nytt filformat utvecklades för att stödja dessa. Prototypen delades upp i tre delar, ett Python baserat Maya plug-in som används för att förbereda modellen för export, en Maya exportör som genererar filerna, och ett visningsprogram som kan rendera den färdiga figuren. Figuren från den föreslagna tekniken utvärderades genom att jämföra den med motsvarande figur med universal tesseleringsfaktor. Mätningar visar att den föreslagna tekniken klarar att reducera antalet trianglar med låg felmarginal.
Eisenmann, Jonathan A. "Interactive Evolutionary Design with Region-of-Interest Selection for Spatiotemporal Ideation & Generation". The Ohio State University, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=osu1405610355.
Testo completoChakraborty, Prithwi Raj. "Detecting viewer interest in video using facial and heart rate responses". Thesis, Queensland University of Technology, 2017. https://eprints.qut.edu.au/108023/1/Prithwi%20Raj_Chakraborty_Thesis.pdf.
Testo completoPryor, Sally, University of Western Sydney, of Arts Education and Social Sciences College e of Communication Design and Media School. "Extending integrationist theory through the creation and analysis of a multimedia work of art : postcard from Tunis". THESIS_CAESS_CDM_Pryor_S.xml, 2003. http://handle.uws.edu.au:8081/1959.7/746.
Testo completoDoctor of Philosophy (PhD)
Pryor, Sally. "Extending integrationist theory through the creation and analysis of a multimedia work of art : postcard from Tunis". Thesis, View thesis, 2003. http://handle.uws.edu.au:8081/1959.7/746.
Testo completoHo, Charlotte Tsz Wing. "AR in the Wild: Designing an Augmented Reality Tour for Preschool Children". Thesis, Linköpings universitet, Institutionen för datavetenskap, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-139321.
Testo completoFeng, Mi. "Quantifying, Modeling and Managing How People Interact with Visualizations on the Web". Digital WPI, 2019. https://digitalcommons.wpi.edu/etd-dissertations/518.
Testo completoRao, Sushma. "Application of Human-computer Interaction Theories to Information Design on Internet Portals". Thesis, Virginia Tech, 2002. http://hdl.handle.net/10919/35756.
Testo completoMaster of Science
Ponce, Arturo. "A Dynamic Behavioral Biometric Approach to Authenticate Users Employing Their Fingers to Interact with Touchscreen Devices". NSUWorks, 2015. http://nsuworks.nova.edu/gscis_etd/46.
Testo completoSiva, Sahithi Pokala. "Design and delivery : functional colour web pages". Thesis, University of Liverpool, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.343620.
Testo completoLibri sul tema "Human-computer interest"
1971-, Francq Pascal, a cura di. Collaborative search and communities of interest: Trends in knowledge sharing and assessment. Hershey, PA: Information Science Reference, 2010.
Cerca il testo completoEuropean Research Consortium for Informatics and Mathematics e Association for Computing Machinery. Special Interest Group on Human-Computer Interaction., a cura di. Proceedings: Second International Workshop on User Interfaces to Data Intensive Systems : UIDIS 2001 : 31 May-1 June 2001, Zurich, Switzerland ; sponsored by European Research Consortium on Informatics and Mathematics, Association of Computing Machinery Special Interest Group on Human-Computer Interaction. Los Alamitos, California: IEEE Computer Society, 2001.
Cerca il testo completoArdito, Carmelo, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda e Kori Inkpen, a cura di. Human-Computer Interaction – INTERACT 2021. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85610-6.
Testo completoArdito, Carmelo, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda e Kori Inkpen, a cura di. Human-Computer Interaction – INTERACT 2021. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85623-6.
Testo completoArdito, Carmelo, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda e Kori Inkpen, a cura di. Human-Computer Interaction – INTERACT 2021. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85613-7.
Testo completoArdito, Carmelo, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda e Kori Inkpen, a cura di. Human-Computer Interaction – INTERACT 2021. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85616-8.
Testo completoBaranauskas, Cécilia, Philippe Palanque, Julio Abascal e Simone Diniz Junqueira Barbosa, a cura di. Human-Computer Interaction – INTERACT 2007. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-74796-3.
Testo completoBaranauskas, Cécilia, Philippe Palanque, Julio Abascal e Simone Diniz Junqueira Barbosa, a cura di. Human-Computer Interaction – INTERACT 2007. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-74800-7.
Testo completoBernhaupt, Regina, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill e Marco Winckler, a cura di. Human-Computer Interaction - INTERACT 2017. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-67684-5.
Testo completoBernhaupt, Regina, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill e Marco Winckler, a cura di. Human-Computer Interaction – INTERACT 2017. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-67687-6.
Testo completoCapitoli di libri sul tema "Human-computer interest"
Podpora, M., e J. Sadecki. "Biologically Reasoned Point-of-Interest Image Compression for Mobile Robots". In Human-Computer Systems Interaction, 371–82. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03202-8_29.
Testo completoDeufemia, Vincenzo, Massimiliano Giordano, Giuseppe Polese e Genoveffa Tortora. "Capturing User’s Interest from Human-Computer Interaction Logging". In Lecture Notes in Business Information Processing, 312–27. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-36608-6_20.
Testo completoPimentel, Maria da Graça C., Renan G. Cattelan, Erick L. Melo, Giliard B. Freitas e Cesar A. Teixeira. "Watch-and-Comment as an Approach to Collaboratively Annotate Points of Interest in Video and Interactive-TV Programs". In Human-Computer Interaction Series, 349–68. London: Springer London, 2009. http://dx.doi.org/10.1007/978-1-84882-701-1_23.
Testo completoHan, Shuang, Wenguang Chen e Heng Wang. "History Based User Interest Modeling in WWW Access". In Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments, 308–12. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73110-8_32.
Testo completoMoreno-Llorena, Jaime, Xavier Alamán Roldán e Ruth Cobos Perez. "Modeling of User Interest Based on Its Interaction with a Collaborative Knowledge Management System". In Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction, 330–39. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02580-8_36.
Testo completoKawazu, Kosuke, Masakazu Murao, Takeru Ohta, Masayoshi Mase e Takashi Maeno. "A System to Construct an Interest Model of User Based on Information in Browsed Web Page by User". In Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction, 304–13. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02580-8_33.
Testo completoYeung, Peter, Oliver Alonzo e Matt Huenerfauth. "Interest and Requirements for Sound-Awareness Technologies Among Deaf and Hard-of-Hearing Users of Assistive Listening Devices". In Universal Access in Human-Computer Interaction. Applications and Practice, 147–58. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49108-6_11.
Testo completoDenef, Sebastian. "Human-Computer Interaction Techniques in Firefighting". In Human-Computer Interaction – INTERACT 2009, 864–67. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03658-3_97.
Testo completoMaciel, Cristiano, Elizabeth Furtado, Marco Winckler, Milene Silveira e Raquel Prates. "Overview of the Brazilian Computer Society’s Council for Human-Computer Interaction (CEIHC)". In Human-Computer Interaction – INTERACT 2011, 679–80. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23768-3_112.
Testo completoBourguet, Marie-Luce, e Akio Ando. "Speech timing prediction in multimodal human-computer interaction". In Human-Computer Interaction INTERACT ’97, 453–60. Boston, MA: Springer US, 1997. http://dx.doi.org/10.1007/978-0-387-35175-9_70.
Testo completoAtti di convegni sul tema "Human-computer interest"
Brewster, Stephen. "Haptic human-computer interaction". In the 4th Annual Conference of the ACM Special Interest Group. New York, New York, USA: ACM Press, 2003. http://dx.doi.org/10.1145/2331829.2331830.
Testo completoSemertzidis, Nathan Arthur, Michaela Scary, Xiao Fang, Xinyi Wang, Rakesh Patibanda, Josh Andres, Paul Strohmeier et al. "SIGHInt: Special Interest Group for Human-Computer Integration". In CHI '21: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3411763.3450400.
Testo completoNothdurft, Florian, Felix Richter e Wolfgang Minker. "Probabilistic Human-Computer Trust Handling". In Proceedings of the 15th Annual Meeting of the Special Interest Group on Discourse and Dialogue (SIGDIAL). Stroudsburg, PA, USA: Association for Computational Linguistics, 2014. http://dx.doi.org/10.3115/v1/w14-4307.
Testo completoMiehle, Juliana, Koichiro Yoshino, Louisa Pragst, Stefan Ultes, Satoshi Nakamura e Wolfgang Minker. "Cultural Communication Idiosyncrasies in Human-Computer Interaction". In Proceedings of the 17th Annual Meeting of the Special Interest Group on Discourse and Dialogue. Stroudsburg, PA, USA: Association for Computational Linguistics, 2016. http://dx.doi.org/10.18653/v1/w16-3610.
Testo completoGibert, Guillaume, Martin Pruzinec, Tanja Schultz e Catherine Stevens. "Enhancement of human computer interaction with facial electromyographic sensors". In the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1738826.1738914.
Testo completoGreen, Nancy, e David G. Novick. "CHI 99 special interest group on natural language in computer-human interaction". In CHI '99 extended abstracts. New York, New York, USA: ACM Press, 1999. http://dx.doi.org/10.1145/632716.632934.
Testo completoBhattacharya, Shubhobrata, Anirban Dasgupta, Anwesha Sengupta e Aurobinda Routray. "Interest Indices for Human Computer Interaction Applications based on Facial Image Sequences". In 2019 IEEE 16th India Council International Conference (INDICON). IEEE, 2019. http://dx.doi.org/10.1109/indicon47234.2019.9029016.
Testo completoSedano, Carolina A. Islas, Christian Schweikert, Mikko Vinni e Antony Harfield. "Triggering interest in outdoor gallery exhibitions through touch, sound and games". In AfriCHI '18: 2nd African Conference for Human Computer Interaction. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3283458.3283533.
Testo completoSolon, Amelia, Stephen Gordon, Jonathan McDaniel e Vernon Lawhern. "Collaborative Brain-Computer Interface for Human Interest Detection in Complex and Dynamic Settings". In 2018 IEEE International Conference on Systems, Man, and Cybernetics (SMC). IEEE, 2018. http://dx.doi.org/10.1109/smc.2018.00172.
Testo completoSánchez, J. Alfredo, Lizbeth Peralta-Malváez, Ofelia Cervantes e Wanggen Wan. "A platform for experimenting with brain-computer interfaces in points of interest of smart cities". In CLIHC '15: Latin American Conference on Human Computer Interaction. New York, NY, USA: ACM, 2015. http://dx.doi.org/10.1145/2824893.2824905.
Testo completoRapporti di organizzazioni sul tema "Human-computer interest"
CIE 245:2021 Optical Safety of Infrared Eye Trackers Applied for Extended Durations. International Commission on Illumination (CIE), 2021. http://dx.doi.org/10.25039/tr.245.2021.
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