Articoli di riviste sul tema "Educational games"
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Van Horn, Royal. "Educational Games". Phi Delta Kappan 89, n. 1 (settembre 2007): 73–74. http://dx.doi.org/10.1177/003172170708900114.
Testo completoEkaputra, Kresna Septyana, Rezki Yuniarti e Agus Komarudin. "Educational Game Design for Introduction to Immune Systems in Biology Learning at High School". JUMANJI (Jurnal Masyarakat Informatika Unjani) 6, n. 1 (31 maggio 2022): 11. http://dx.doi.org/10.26874/jumanji.v6i1.102.
Testo completoHeintz, Stephanie, e Effie L. C. Law. "Digital Educational Games". ACM Transactions on Computer-Human Interaction 25, n. 2 (26 aprile 2018): 1–47. http://dx.doi.org/10.1145/3177881.
Testo completoSmith, D. R., e E. Munro. "Educational card games". Physics Education 44, n. 5 (26 agosto 2009): 479–83. http://dx.doi.org/10.1088/0031-9120/44/5/004.
Testo completoMill, Daniel, Priscila Andreoni Ribeiro e Braian Veloso. "WRITING EDUCATIONAL GAMES". Conhecimento & Diversidade 15, n. 37 (19 giugno 2023): 310–35. http://dx.doi.org/10.18316/rcd.v15i37.10909.
Testo completoYaman, Havva, Şeyma Nur Bekar, Hakan Yildiz, Salih Koyun e Sibel Er Nas. "Secondary School Students’ Cognitive Structures Regarding Educational Games". Science Education International 34, n. 1 (1 marzo 2023): 15–24. http://dx.doi.org/10.33828/sei.v34.i1.2.
Testo completoSillaots, M., e I. Maadvere. "Students designing educational games". EAI Endorsed Transactions on Game-Based Learning 1, n. 1 (20 marzo 2013): e7. http://dx.doi.org/10.4108/trans.gbl.01-06.2013.e7.
Testo completoNoemí, Peña-Miguel, e Sedano Hoyuelos Máximo. "Educational Games for Learning". Universal Journal of Educational Research 2, n. 3 (marzo 2014): 230–38. http://dx.doi.org/10.13189/ujer.2014.020305.
Testo completoMünz, Ulrich, Peter Schumm e Frank Allgöwer. "Educational Games in Control". IFAC Proceedings Volumes 41, n. 2 (2008): 12625–30. http://dx.doi.org/10.3182/20080706-5-kr-1001.02136.
Testo completoFlowers, Lamont A. "Testing educational digital games". Communications of the ACM 64, n. 9 (settembre 2021): 38–40. http://dx.doi.org/10.1145/3450758.
Testo completoSong, Chiann‐Ru. "Educational games with blogs". Online Information Review 32, n. 5 (26 settembre 2008): 557–73. http://dx.doi.org/10.1108/14684520810913963.
Testo completoMozelius, Peter. "Game-construction students experiences of educational games - gaming outcomes and learning outcomes". International Journal of Information and Communication Technologies in Education 7, n. 2 (1 ottobre 2018): 5–16. http://dx.doi.org/10.1515/ijicte-2018-0005.
Testo completoJung, Mi-A., e Hyung-Won Jung. "Analysis of Educational Elements of Educational Online Games - Focused on Real Farm Games -". Journal of the Korea Entertainment Industry Association 14, n. 3 (30 aprile 2020): 173–80. http://dx.doi.org/10.21184/jkeia.2020.4.14.3.173.
Testo completoGeorgieva-Tsaneva, Galya. "Application of Serious Educational Games in the Educational Process in Bulgaria". Innovative STEM Education 2, n. 1 (10 agosto 2020): 92–97. http://dx.doi.org/10.55630/stem.2020.0212.
Testo completoMacLean, Graham. "One Way to Create Educational Games". International Journal of Role-Playing, n. 6 (2 dicembre 2016): 51–54. http://dx.doi.org/10.33063/ijrp.vi6.247.
Testo completoRankin, John R., Sandra Sampayo Vargas e Paul F. Taylor. "Testing Metaphorical Educational FPS Games". International Journal of Computer Games Technology 2009 (2009): 1–5. http://dx.doi.org/10.1155/2009/456763.
Testo completoJukić, Dinko. "Educational Values in Digital Games". Media Literacy and Academic Research 2, n. 6 (2023): 157–76. http://dx.doi.org/10.34135/mlar-23-02-09.
Testo completoMinovic, Miroslav, Velimir Štavljanin e Miloš Milovanovic. "Educational Games and IT Professionals". International Journal of Human Capital and Information Technology Professionals 3, n. 4 (ottobre 2012): 25–38. http://dx.doi.org/10.4018/jhcitp.2012100103.
Testo completoEscudeiro, P. M., N. F. Escudeiro, R. M. Reis, A. Barata e R. Vieira. "Quality Criteria for Educational Games". EAI Endorsed Transactions on Game-Based Learning 1, n. 1 (20 marzo 2013): e3. http://dx.doi.org/10.4108/trans.gbl.01-06.2013.e3.
Testo completoLinek, Stephanie B., Birgit Marte e Dietrich Albert. "Background Music in Educational Games". International Journal of Game-Based Learning 1, n. 3 (luglio 2011): 53–64. http://dx.doi.org/10.4018/ijgbl.2011070104.
Testo completoDruz, Yu M. "TYPES OF EDUCATIONAL BUSINESS GAMES". Educational Dimension 1 (19 maggio 2022): 21–32. http://dx.doi.org/10.31812/educdim.5004.
Testo completoAllery, Lynne A. "Educational games and structured experiences". Medical Teacher 26, n. 6 (settembre 2004): 504–5. http://dx.doi.org/10.1080/01421590412331285423.
Testo completoOzcan, A. "Educational Games for Malaria Diagnosis". Science Translational Medicine 6, n. 233 (23 aprile 2014): 233ed9. http://dx.doi.org/10.1126/scitranslmed.3009172.
Testo completoPaiva, Ana C. R., Nuno H. Flores, André G. Barbosa e Tânia P. B. Ribeiro. "iLearnTest – Framework for Educational Games". Procedia - Social and Behavioral Sciences 228 (luglio 2016): 443–48. http://dx.doi.org/10.1016/j.sbspro.2016.07.068.
Testo completoAllery, Lynne. "Make use of educational games". Education for Primary Care 25, n. 1 (gennaio 2014): 65–66. http://dx.doi.org/10.1080/14739879.2014.11494245.
Testo completoMinovic, Miroslav, Milos Milovanovic, Dusan Starcevic e Mladan Jovanovic. "Learning objects in educational games". International Journal of Technology Enhanced Learning 2, n. 4 (2010): 336. http://dx.doi.org/10.1504/ijtel.2010.035736.
Testo completoManolova, Rositsa, e Veneta Stoyanova. "DIGITAL EDUCATIONAL GAMES IN KINDERGARTEN". Education and Technologies Journal 13, n. 2 (1 agosto 2022): 307–10. http://dx.doi.org/10.26883/2010.222.4314.
Testo completoKwon, Jungmin. "Educational Games and Bloom’s Taxonomy". Journal of Korea Game Society 22, n. 6 (31 dicembre 2022): 33–42. http://dx.doi.org/10.7583/jkgs.2022.22.6.33.
Testo completoGLOBA, Angela, e Ala GASNAŞ. "Educational values of digital games". Acta et commentationes: Științe ale Educației 32, n. 2 (giugno 2023): 7–19. http://dx.doi.org/10.36120/2587-3636.v32i2.7-19.
Testo completoKickmeier-Rust, Michael D., Elke Mattheiss, Christina Steiner e Dietrich Albert. "A Psycho-Pedagogical Framework for Multi-Adaptive Educational Games". International Journal of Game-Based Learning 1, n. 1 (gennaio 2011): 45–58. http://dx.doi.org/10.4018/ijgbl.2011010104.
Testo completoAlshar’e, Marwan, Ali Albadi, Malik Jawarneh, Noman Tahir e Marya Al Amri. "Usability Evaluation of Educational Games: An Analysis of Culture as a Factor Affecting Children’s Educational Attainment". Advances in Human-Computer Interaction 2022 (22 agosto 2022): 1–13. http://dx.doi.org/10.1155/2022/9427405.
Testo completoLiu, Xiongyi, Patrick Wachira, Selma Koc e Roland Pourdavood. "An Exploratory Study of Predictors of Pre-Service Teachers’ Intention to Integrate Computer Games in Mathematics Education". International Journal of Education in Mathematics, Science and Technology 10, n. 1 (15 dicembre 2021): 145–61. http://dx.doi.org/10.46328/ijemst.1827.
Testo completoGaydos, Matthew. "Co-designing Educational Games for Classrooms". International Journal of Designs for Learning 12, n. 1 (12 aprile 2021): 54–63. http://dx.doi.org/10.14434/ijdl.v12i1.31266.
Testo completoSharipova nodira. "Designing Educational Games and Their Benefits". JOURNAL OF DIGITAL LEARNING AND DISTANCE EDUCATION 1, n. 11 (30 aprile 2023): 346–48. http://dx.doi.org/10.56778/jdlde.v1i11.99.
Testo completoSherry, John L. "Formative Research for STEM Educational Games". Zeitschrift für Psychologie 221, n. 2 (gennaio 2013): 90–97. http://dx.doi.org/10.1027/2151-2604/a000134.
Testo completoAlias, Siti Nursaila, e Faridah Ibrahim. "KEBERKESANAN PERMAINAN PENDIDIKAN TERHADAP PEMBELAJARAN HUKUM NEWTON THE EFFECTIVENESS OF EDUCATIONAL GAMES ON NEWTON’S LAWS LEARNING". Journal of Nusantara Studies (JONUS) 2, n. 1 (30 giugno 2017): 71. http://dx.doi.org/10.24200/jonus.vol2iss1pp71-85.
Testo completoJackson, Luke C., Joanne O'Mara, Julianne Moss e Alun C. Jackson. "Analysing digital educational games with the Games as Action, Games as Text framework". Computers & Education 183 (luglio 2022): 104500. http://dx.doi.org/10.1016/j.compedu.2022.104500.
Testo completoSuryani, Ela, e Kartika Yuni Purwanti. "Pengenalan Game Edukasi Android Sebagai Penunjang Perkembangan Kognitif Anak". Aksiologiya: Jurnal Pengabdian Kepada Masyarakat 3, n. 2 (4 giugno 2019): 148. http://dx.doi.org/10.30651/aks.v3i2.1486.
Testo completoLi, Ming, Qi Zhang e Zhonggen Yu. "Integrating Educational Games into College English Learning". Education Research International 2021 (16 dicembre 2021): 1–9. http://dx.doi.org/10.1155/2021/6403034.
Testo completoAhmad, Mifrah. "Game Designers’ Perspectives: Interception between Games and Educational Games Design". European Conference on Games Based Learning 16, n. 1 (29 settembre 2022): 11–20. http://dx.doi.org/10.34190/ecgbl.16.1.895.
Testo completoMarín-Vega, Humberto, Giner Alor-Hernandez, Ramón Zatarain-Cabada e M. Lucía Barrón-Estrada. "Analyzing Proprietary Games Engines for Developing Educational and Serious Games". Research in Computing Science 129, n. 1 (31 dicembre 2016): 27–35. http://dx.doi.org/10.13053/rcs-129-1-3.
Testo completoDankov, Yavor, e Andjela Dankova. "Educational Video Games as Tools for Raising Awareness of the Protection and Preservation of Cultural Heritage". Digital Presentation and Preservation of Cultural and Scientific Heritage 13 (1 settembre 2023): 219–28. http://dx.doi.org/10.55630/dipp.2023.13.21.
Testo completoRoedavan, Rickman, Yahdi Siradj e Stella Stefany. "Educational Game Scenario Model Based On Imperative Game Goal Typology". Journal of Games, Game Art, and Gamification 8, n. 1 (26 giugno 2023): 18–23. http://dx.doi.org/10.21512/jggag.v8i1.9497.
Testo completoRamadan, Mariana Panji. "Education Game for Treatment of Bullying Behaviour in Early Childhood". Scientia 2, n. 2 (18 maggio 2023): 72–79. http://dx.doi.org/10.51773/sssh.v2i2.232.
Testo completoShliakhovchuk, Elena. "LEARNING ABOUT REFUGEE LIFE WITH EDUCATIONAL VIDEO GAMES". Information Technologies and Learning Tools 98, n. 6 (28 dicembre 2023): 94–106. http://dx.doi.org/10.33407/itlt.v98i6.5168.
Testo completoShmelev, Bogdan A. "Linguodidactic potential of educational computer games". Tambov University Review. Series: Humanities, n. 192 (2021): 58–69. http://dx.doi.org/10.20310/1810-0201-2021-26-192-58-69.
Testo completoSudyana, Aditya, Atina Putri e Yusep Rosmansyah. "Feedback System in Educational Games: A Systematic Literature Review". Jurnal Pendidikan Indonesia 5, n. 7 (15 luglio 2024): 304–23. http://dx.doi.org/10.59141/japendi.v5i7.3059.
Testo completoMehm, Florian, Stefan Göbel e Ralf Steinmetz. "An Authoring Tool for Educational Adventure Games". International Journal of Game-Based Learning 3, n. 1 (gennaio 2013): 63–79. http://dx.doi.org/10.4018/ijgbl.2013010105.
Testo completoFang, Ying, Tong Li, Linh Huynh, Katerina Christhilf, Rod D. Roscoe e Danielle S. McNamara. "Stealth Literacy Assessments via Educational Games". Computers 12, n. 7 (25 giugno 2023): 130. http://dx.doi.org/10.3390/computers12070130.
Testo completoLu, Yanglin. "Research of Design and Development of Educational Game". Lecture Notes in Education Psychology and Public Media 50, n. 1 (26 aprile 2024): 288–91. http://dx.doi.org/10.54254/2753-7048/50/20240972.
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