Letteratura scientifica selezionata sul tema "Educational games"
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Articoli di riviste sul tema "Educational games"
Ekaputra, Kresna Septyana, Rezki Yuniarti, and Agus Komarudin. "Educational Game Design for Introduction to Immune Systems in Biology Learning at High School." JUMANJI (Jurnal Masyarakat Informatika Unjani) 6, no. 1 (May 31, 2022): 11. http://dx.doi.org/10.26874/jumanji.v6i1.102.
Testo completoVan Horn, Royal. "Educational Games." Phi Delta Kappan 89, no. 1 (September 2007): 73–74. http://dx.doi.org/10.1177/003172170708900114.
Testo completoBelisario, Edni Rosalba, and Sandra Milena Hincapié Bernal. "Educational games." Revista Digital de Investigación y Postgrado 5, no. 10 (July 30, 2024): 247–58. http://dx.doi.org/10.59654/kbc2pg21.
Testo completoYaman, Havva, Şeyma Nur Bekar, Hakan Yildiz, Salih Koyun, and Sibel Er Nas. "Secondary School Students’ Cognitive Structures Regarding Educational Games." Science Education International 34, no. 1 (March 1, 2023): 15–24. http://dx.doi.org/10.33828/sei.v34.i1.2.
Testo completoHeintz, Stephanie, and Effie L. C. Law. "Digital Educational Games." ACM Transactions on Computer-Human Interaction 25, no. 2 (April 26, 2018): 1–47. http://dx.doi.org/10.1145/3177881.
Testo completoSmith, D. R., and E. Munro. "Educational card games." Physics Education 44, no. 5 (August 26, 2009): 479–83. http://dx.doi.org/10.1088/0031-9120/44/5/004.
Testo completoMill, Daniel, Priscila Andreoni Ribeiro, and Braian Veloso. "WRITING EDUCATIONAL GAMES." Conhecimento & Diversidade 15, no. 37 (June 19, 2023): 310–35. http://dx.doi.org/10.18316/rcd.v15i37.10909.
Testo completoUSTA, GEZER Seda. "Educational Games and Relation of Educational Games with 21st Century Skills." Journal of Social Education 2, no. 2 (October 31, 2023): 80–94. https://doi.org/10.5281/zenodo.10070348.
Testo completoLe, Huy Cuong, and Thi Huong Giang Nguyen. "Designing Digital Educational Games by Integrating Teaching Process into the Technology Platform of Entertainment Games." International Journal of Current Science Research and Review 07, no. 03 (March 9, 2024): 1479–88. https://doi.org/10.5281/zenodo.10799084.
Testo completoSillaots, M., and I. Maadvere. "Students designing educational games." EAI Endorsed Transactions on Game-Based Learning 1, no. 1 (March 20, 2013): e7. http://dx.doi.org/10.4108/trans.gbl.01-06.2013.e7.
Testo completoTesi sul tema "Educational games"
Gong, Haojue. "RESEARCH ON THE GAME MECHANISM OF EDUCATIONAL GAMES – THINK ABOUT HOW TO CHOOSE THE SUITABLE GAME MECHANISMS WHEN DESIGNING EDUCATIONAL GAMES." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20957.
Testo completoTODOR, ROBERTO. "TAXONOMY OF EDUCATIONAL GAMES." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2015. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=33669@1.
Testo completoCOSTA, LEANDRO DEMENCIANO. "WHAT THE ENTERTAINMENT GAMES HAVE THAT THE EDUCATIONAL GAMES DO NOT HAVE: PRINCIPLES TO PROJECT EFFICIENT EDUCATIONAL GAMES." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2008. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=11728@1.
Testo completoTollefsrud, John Ola. "The Educational Game Editor : The Design of a Program for Making Educational Computer Games." Thesis, Norwegian University of Science and Technology, Department of Computer and Information Science, 2006. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-9284.
Testo completoHeintz, Stephanie Alexandra. "Digital educational games : methodologies for evaluating the impact of game type." Thesis, University of Leicester, 2016. http://hdl.handle.net/2381/37613.
Testo completoGibson, Benjamin Ian. "Educational Games for Teaching Computer Science." Thesis, University of Canterbury. Computer Science and Software Engineering, 2013. http://hdl.handle.net/10092/9239.
Testo completoBenkar, Rohan Sudhir. "Configurable Persuasive Games." The Ohio State University, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=osu1373323538.
Testo completoErickson, Darald Eugene. "The games teachers play: Students' opinions of educational games in the secondary classroom." CSUSB ScholarWorks, 2000. https://scholarworks.lib.csusb.edu/etd-project/1650.
Testo completoCarr, John. "Educational games to engage the un-engageable." Thesis, University of Nottingham, 2011. http://eprints.nottingham.ac.uk/13329/.
Testo completoChe, Pee Naim. "Computer games use in an educational system." Thesis, University of Nottingham, 2011. http://eprints.nottingham.ac.uk/12297/.
Testo completoLibri sul tema "Educational games"
Foundation, Atma Vidya Educational, ed. Educational board games. London: Sangam Books, 1997.
Cerca il testo completoOskretkov, Vladimir, Evgeniy Ceymah, and Svetlana Maslikova. General surgery. Educational games. ru: INFRA-M Academic Publishing LLC., 2023. http://dx.doi.org/10.12737/1898402.
Testo completoSmith, Cynthia. Games: An educational tool. Portsmouth (55 Athena Ave., Crookhorn, Portsmouth, PO7 8AN): C.Smith, 1988.
Cerca il testo completoGoldberg, Sally. Growing with games: Making your own educational games. Ann Arbor: University of Michigan Press, 1985.
Cerca il testo completoFrej, Edvardsen, and Kulle Halsten, eds. Educational games: Design, learning, and applications. Hauppauge, N.Y: Nova Science Publishers, 2009.
Cerca il testo completoMiniard, Linda. Games that teach. [Nashville, Tenn.?]: Convention Press, 1993.
Cerca il testo completoSchrier, Karen. Learning, education and games. [Pittsburgh, PA]: ETC Press, 2014.
Cerca il testo completoCapitoli di libri sul tema "Educational games"
Grace, Lindsay. "Educational Games." In Doing Things with Games, 65–82. First edition. | Boca Raton, FL : CRC Press/Taylor & Francis Group, 2019.: CRC Press, 2019. http://dx.doi.org/10.1201/9780429429880-4.
Testo completoTopping, Keith J. "Educational Games." In Improving Thinking in the Classroom, 196–206. New York: Routledge, 2023. http://dx.doi.org/10.4324/9781003402183-17.
Testo completoHoblitz, Anna. "Serious Games und Educational Games." In Spielend Lernen im Flow, 13–56. Wiesbaden: Springer Fachmedien Wiesbaden, 2015. http://dx.doi.org/10.1007/978-3-658-11376-6_2.
Testo completoOliva-Zamora, Miguel Ángel, and María Eugenia Larreina-Morales. "Cognitive Accessibility in Educational Games: A Set of Recommendations." In Transforming Media Accessibility in Europe, 283–301. Cham: Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-60049-4_16.
Testo completoAl-Worafi, Yaser. "Educational Games in Pharmacy Education." In A Guide to Online Pharmacy Education, 265–72. Boca Raton: CRC Press, 2022. http://dx.doi.org/10.1201/9781003230458-42.
Testo completoHamdaoui, Nabila, Mohammed Khalidi Idrissi, and Samir Bennani. "Adaptive Educational Games Using Game Metrics." In Proceedings of the Third International Afro-European Conference for Industrial Advancement — AECIA 2016, 198–208. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-60834-1_21.
Testo completoSöbke, Heinrich, and Jörg Londong. "Educational Opportunities of a Social Network Game." In Serious Games, 63–76. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-19126-3_6.
Testo completoKalmpourtzis, George. "Pedagogy and Games." In Educational Game Design Fundamentals, 79–112. Boca Raton, FL : CRC Press, 2018.: A K Peters/CRC Press, 2018. http://dx.doi.org/10.1201/9781315208794-3.
Testo completoBrom, Cyril, and Vit Sisler. "Designing Educational Computer Games." In Encyclopedia of the Sciences of Learning, 931–34. Boston, MA: Springer US, 2012. http://dx.doi.org/10.1007/978-1-4419-1428-6_985.
Testo completoAnnetta, Leonard A., Richard Lamb, and Marcus Stone. "Assessing Serious Educational Games." In Serious Educational Game Assessment, 75–93. Rotterdam: SensePublishers, 2011. http://dx.doi.org/10.1007/978-94-6091-329-7_5.
Testo completoAtti di convegni sul tema "Educational games"
Iskandar, Karto, Ferrari Anca Wijaya, Lalu Faishal Aswin, Fenny Tasya Zalsabiella, and Maria Grace Herlina. "Game On: Boosting Early Learning Through Fun Educational Games." In 2024 International Conference on Information Management and Technology (ICIMTech), 19–24. IEEE, 2024. https://doi.org/10.1109/icimtech63123.2024.10780914.
Testo completoDos Santos, Wilk Oliveira, and Clovis Gomes Da Silva Junior. "Challenges of Games Virtualization Applied to Educational." In V Workshop de Desafios da Computação aplicada à Educação. Sociedade Brasileira de Computação - SBC, 2020. http://dx.doi.org/10.5753/desafie.2016.9160.
Testo completoCirnu, Carmen elena, Zlatko Nedelko, Ioana andreea Stefan, Antoniu Stefan, and Daniela Militaru. "THE EDUCATIONAL POTENTIAL OF COMMERCIAL COMPUTER GAMES." In eLSE 2012. Editura Universitara, 2012. http://dx.doi.org/10.12753/2066-026x-12-143.
Testo completoGheorghe, Ancuta florentina, Monica Crintescu, Carmen elena Cirnu, Daniel Beligan, Ioana andreea Stefan, and Antoniu Stefan. "PROTOTYPING DIGITAL EDUCATIONAL GAMES." In eLSE 2017. Carol I National Defence University Publishing House, 2017. http://dx.doi.org/10.12753/2066-026x-17-044.
Testo completoBeligan, Daniel, and Dragos Barbieru. "CASE STUDY REGARDING THE ASSESSMENT OF EDUCATIONAL GAMES." In eLSE 2017. Carol I National Defence University Publishing House, 2017. http://dx.doi.org/10.12753/2066-026x-17-041.
Testo completoStefan, Antoniu, Ioana andreea Stefan, Jannicke Baalsrud hauge, and Sylvester Arnab. "APPROACHING ASSESSMENT IN EDUCATIONAL GAMES." In eLSE 2016. Carol I National Defence University Publishing House, 2016. http://dx.doi.org/10.12753/2066-026x-16-070.
Testo completoMoshirnia, Andrew. "The Educational Potential of Modified Video Games." In InSITE 2007: Informing Science + IT Education Conference. Informing Science Institute, 2007. http://dx.doi.org/10.28945/3130.
Testo completo"Increasing Intrinsic Motivation of Programming Students: Towards Fix and Play Educational Games." In InSITE 2018: Informing Science + IT Education Conferences: La Verne California. Informing Science Institute, 2018. http://dx.doi.org/10.28945/3996.
Testo completoFisch, Shalom M. "Making educational computer games "educational"." In Proceeding of the 2005 conference. New York, New York, USA: ACM Press, 2005. http://dx.doi.org/10.1145/1109540.1109548.
Testo completoOmar, Nurul Nisa, Lim Yan Peng, and Tengku Putri Norishah. "Educational online games." In ACE 2015: 12th International Conference on Advances in Computer Entertainment Technology. New York, NY, USA: ACM, 2015. http://dx.doi.org/10.1145/2832932.2832973.
Testo completoRapporti di organizzazioni sul tema "Educational games"
Tokarieva, Anastasiia V., Nataliia P. Volkova, Inesa V. Harkusha, and Vladimir N. Soloviev. Educational digital games: models and implementation. [б. в.], September 2019. http://dx.doi.org/10.31812/123456789/3242.
Testo completoJane Hornickel, Jane Hornickel. Educational computer games: How long do benefits last? Experiment, June 2014. http://dx.doi.org/10.18258/2780.
Testo completoLee, Shaun. How educational board games can make learning genetics fun. Edited by Shahirah Hamid. Monash University, November 2024. http://dx.doi.org/10.54377/cac9-44e7.
Testo completoDevreese, Margaux. COMTOG Report on “Path Out”. European Center for Populism Studies (ECPS), May 2023. http://dx.doi.org/10.55271/rp0039.
Testo completoTusor, Anita. COMTOG Report on “The Light in the Darkness”. European Center for Populism Studies (ECPS), April 2023. http://dx.doi.org/10.55271/rp0038.
Testo completoSoroko, Nataliia V., Lorena A. Mykhailenko, Olena G. Rokoman, and Vladimir I. Zaselskiy. Educational electronic platforms for STEAM-oriented learning environment at general education school. [б. в.], July 2020. http://dx.doi.org/10.31812/123456789/3884.
Testo completoStyugina, Anastasia. Internet game "Sign me up as an astronaut" for the formation of the social and psychological experience of younger adolescents with disabilities by means of game psychocorrection. Science and Innovation Center Publishing House, December 2020. http://dx.doi.org/10.12731/sign_me_up_as_an_astronaut.
Testo completoSymonenko, Svitlana V., Nataliia V. Zaitseva, Viacheslav V. Osadchyi, Kateryna P. Osadcha, and Ekaterina O. Shmeltser. Virtual reality in foreign language training at higher educational institutions. [б. в.], February 2020. http://dx.doi.org/10.31812/123456789/3759.
Testo completoFedorenko, Elena G., Nataliia V. Kaidan, Vladyslav Ye Velychko, and Vladimir N. Soloviev. Gamification when studying logical operators on the Minecraft EDU platform. [б. в.], July 2021. http://dx.doi.org/10.31812/123456789/4624.
Testo completoIsmailova, L. Yu, O. O. Zhuravleva, O. I. Bazhenova, V. S. Zaytsev, and I. O. Sleptsov. educational computer game "family meeting" (version 1.0). SIB-Expertise, July 2022. http://dx.doi.org/10.12731/er0578.04072022.
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