Letteratura scientifica selezionata sul tema "Computer art"
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Articoli di riviste sul tema "Computer art"
Mason, C. "Computer Art". ITNOW 53, n. 2 (25 febbraio 2011): 32–33. http://dx.doi.org/10.1093/itnow/bwq254.
Testo completoMason, C. "Computer Art". ITNOW 53, n. 3 (1 maggio 2011): 32. http://dx.doi.org/10.1093/itnow/bwr014.
Testo completoMason, C. "Computer Art". ITNOW 53, n. 4 (1 luglio 2011): 32–33. http://dx.doi.org/10.1093/itnow/bwr030.
Testo completoMason, C. "Computer Art". ITNOW 53, n. 5 (31 agosto 2011): 32–33. http://dx.doi.org/10.1093/itnow/bwr046.
Testo completoWilson, Stephen, e Herbert W. Franke. "Computer Graphics: Computer Art". Leonardo 19, n. 4 (1986): 348. http://dx.doi.org/10.2307/1578386.
Testo completoKunii, Tosiyasu L., e Herbert W. Franke. "Computer graphics — Computer art". Visual Computer 2, n. 3 (luglio 1986): 131–33. http://dx.doi.org/10.1007/bf01900322.
Testo completoVenturelli, Suzete. "Computer art: software art design". ANIAV - Revista de Investigación en Artes Visuales, n. 8 (31 marzo 2021): 79. http://dx.doi.org/10.4995/aniav.2021.14944.
Testo completoTamblyn, Christine. "Computer Art as Conceptual Art". Art Journal 49, n. 3 (1990): 253. http://dx.doi.org/10.2307/777116.
Testo completoPickover, Clifford A. "Is Computer Art Really Art?" Idealistic Studies 23, n. 1 (1993): 75–85. http://dx.doi.org/10.5840/idstudies19932318.
Testo completoTamblyn, Christine. "Computer Art as Conceptual Art". Art Journal 49, n. 3 (settembre 1990): 253–56. http://dx.doi.org/10.1080/00043249.1990.10792699.
Testo completoTesi sul tema "Computer art"
Buchholtz, Carol A. "The integration of computer art in the art curriculum". Online version, 1999. http://www.uwstout.edu/lib/thesis/1999/1999buchholtzc.pdf.
Testo completoMao, Yuhan-Lin. "Computer art and creative tool making". Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/78802.
Testo completoMICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH.
Includes bibliographical references (leaves 124-126).
A digital paint package has been developed which places attention on the design of personal "brush " patterns. The user generates an image by iterating these pattern modules on the raster display. During the application of a pattern, it can grow, shrink, and change in opacity level under the user's control. This method of digitally creating images was developed in light of the problem of representing visual characteristics effectively while "painting" with a computer graphics system . Allowing the user to design personal brush patterns, which can be stored in a library of patterns, and to make marks by repeating them, expands the potential visual qualities of the image as demonstrated by sample images included in this thesis. Software functions are provided for creating and editing patterns through a menu of selections. These functions treat individual shapes and colors in a pattern as separate entities that can be manipulated. Shapes can be manipulated individually, or as a selected group. The manipulation functions include the following: move, copy, scale, and delete. Software functions are also provided for the editing of color components. One method allows a color's red, green, and blue components to be adjusted. And the other allows its hue, lightness, and saturation levels to be adjusted.
by Yuan-Lin Mao.
M.S.V.S.
Greh, Deborah Ellen. "Computers in art education /". Access Digital Full Text version, 1987. http://pocketknowledge.tc.columbia.edu/home.php/bybib/10778184.
Testo completoBell, Stephen Charles Davenport. "Participatory art and computers : identifying, analysing and composing the characteristics of works of participatory art that use computer technology". Thesis, Loughborough University, 1991. https://dspace.lboro.ac.uk/2134/7207.
Testo completoCai, Tengjiao. "Recognizing Art Pieces in Subway using Computer Vision". Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-156433.
Testo completoMargerison, Paul. "An algorithmic and interactive approach to computer art". Thesis, Open University, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.240001.
Testo completoTaylor, Grant D. "The machine that made science art : the troubled history of computer art 1963-1989". University of Western Australia. Visual Arts Discipline Group, 2005. http://theses.library.uwa.edu.au/adt-WU2005.0114.
Testo completoKeating, Marla Jo Matlick. "Computers in college art and design programs /". Online version of thesis, 1992. http://hdl.handle.net/1850/11630.
Testo completoHall, Jennifer A. "The human interface in three dimensional computer art space". Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/74325.
Testo completoMICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH
Bibliography: leaves 61-68.
by Jennifer A. Hall.
M.S.V.S.
Kent, Marina. "Evolving Art: Modifying Context Free Art with a Genetic Algorithm". Scholarship @ Claremont, 2017. http://scholarship.claremont.edu/scripps_theses/1033.
Testo completoLibri sul tema "Computer art"
Franke, Herbert W. Computer Graphics — Computer Art. Berlin, Heidelberg: Springer Berlin Heidelberg, 1985. http://dx.doi.org/10.1007/978-3-642-70259-4.
Testo completoW, Franke Herbert. Computer graphics - Computer Art. Berlin, Germany: Springer, 1985.
Cerca il testo completoW, Franke Herbert. Computer Graphics - Computer Art. Berlin, Heidelberg: Springer, 1986.
Cerca il testo completoW, Franke Herbert. Computer graphics - Computer Art. 2a ed. New York City, USA: Springer, 1985.
Cerca il testo completoBaines, Alan. The Art of computer art. [London]: Middlesex Polytechnic, 1989.
Cerca il testo completoFranke, Herbert W., e Horst Helbig, a cura di. Computer Science Art. Berlin, Heidelberg: Springer Berlin Heidelberg, 1985. http://dx.doi.org/10.1007/978-3-662-06383-5.
Testo completoAngell, Ian O. Computer geometric art. New York: Dover, 1985.
Cerca il testo completoFenton, Erfert. Canned art: Clip art for the Macintosh. 2a ed. Berkeley, Calif: Peachpit Press, 1992.
Cerca il testo completoImage, Digital, a cura di. Computer graphics art work. Tokyo: Graphic-sha, 1992.
Cerca il testo completocielny, Ziemowit Kos. PROC: Towards computer art. [London]: Middlesex University, 1992.
Cerca il testo completoCapitoli di libri sul tema "Computer art"
Hunt, John. "Creating Computer Art". In Advanced Guide to Python 3 Programming, 23–33. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-25943-3_4.
Testo completoFranke, Herbert W., e Horst Helbig. "Computer Science Art". In Computer Science Art, 6–25. Berlin, Heidelberg: Springer Berlin Heidelberg, 1985. http://dx.doi.org/10.1007/978-3-662-06383-5_1.
Testo completoHunt, John. "Computer Generated Art". In Advanced Guide to Python 3 Programming, 109–19. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-40336-1_13.
Testo completoFranke, Herbert W. "History of Computer Art". In Computer Graphics — Computer Art, 93–152. Berlin, Heidelberg: Springer Berlin Heidelberg, 1985. http://dx.doi.org/10.1007/978-3-642-70259-4_2.
Testo completoBoy, Guy André. "Art". In Human–Computer Interaction Series, 187–205. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-30270-6_10.
Testo completoSasaki, Mutsuko K., e Tateaki Sasaki. "Techniques in Computer Art". In Computer Graphics, 311–19. Tokyo: Springer Japan, 1985. http://dx.doi.org/10.1007/978-4-431-68030-7_21.
Testo completoWeik, Martin H. "art". In Computer Science and Communications Dictionary, 64. Boston, MA: Springer US, 2000. http://dx.doi.org/10.1007/1-4020-0613-6_852.
Testo completoColonna, Jean-François. "Computer, Mathematics and Art". In Mathematics and Modern Art, 47–52. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-24497-1_5.
Testo completoO’Toole, Michael. "Art versus Computer Animation". In The Hermeneutic Spiral and Interpretation in Literature and the Visual Arts, 95–105. New York : Routledge, 2017. | Series: Routledge studies in multimodality ; 22: Routledge, 2018. http://dx.doi.org/10.4324/9781315145525-8.
Testo completoFranke, Herbert W. "Theoretical Foundations of Computer Art". In Computer Graphics — Computer Art, 153–62. Berlin, Heidelberg: Springer Berlin Heidelberg, 1985. http://dx.doi.org/10.1007/978-3-642-70259-4_3.
Testo completoAtti di convegni sul tema "Computer art"
Nake, Frieder. "Computer art". In the 5th conference. New York, New York, USA: ACM Press, 2005. http://dx.doi.org/10.1145/1056224.1056234.
Testo completoNake, Frieder. "Computer art". In the 6th ACM SIGCHI conference. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1254960.1255041.
Testo completoSmith, B. R. "Beyond computer art". In SIGGRAPH 89 Art show catalog - Computer art in context. New York, New York, USA: ACM Press, 1989. http://dx.doi.org/10.1145/73877.73885.
Testo completoPetrovich, Lucy, Maurice Benayoun, Tammy Knipp, Thomas Lehner e Christa Sommerer. "Experiential computer art". In ACM SIGGRAPH 99 Conference abstracts and applications. New York, New York, USA: ACM Press, 1999. http://dx.doi.org/10.1145/311625.311931.
Testo completoWright, R. "The image in art and `computer art'". In SIGGRAPH 89 Art show catalog - Computer art in context. New York, New York, USA: ACM Press, 1989. http://dx.doi.org/10.1145/73877.73887.
Testo completoPokrywka, Agnieszka. "Computer Art for Non-computer People". In 2011 Second International Conference on Culture and Computing (Culture Computing). IEEE, 2011. http://dx.doi.org/10.1109/culture-computing.2011.22.
Testo completoClark, Sean. "Leicester Computer Art Pioneers". In Proceedings of EVA London 2024. BCS Learning & Development, 2024. http://dx.doi.org/10.14236/ewic/eva2024.36.
Testo completoWands, Bruce. "CREATING CONTINUITY BETWEEN COMPUTER ART HISTORY AND CONTEMPORARY ART". In CAT 2010: Ideas before their time : Connecting the past and present in computer art. BCS Learning & Development, 2010. http://dx.doi.org/10.14236/ewic/cat2010.21.
Testo completoSourin, Alexei. "Functionally based virtual computer art". In the 2001 symposium. New York, New York, USA: ACM Press, 2001. http://dx.doi.org/10.1145/364338.364369.
Testo completo"Cover Art". In 2013 International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics). IEEE, 2013. http://dx.doi.org/10.1109/cadgraphics.2013.100.
Testo completoRapporti di organizzazioni sul tema "Computer art"
Willson. L51756 State of the Art Intelligent Control for Large Engines. Chantilly, Virginia: Pipeline Research Council International, Inc. (PRCI), settembre 1996. http://dx.doi.org/10.55274/r0010423.
Testo completoWalton, C., G. Gilmer, A. Wemhoff e L. Zepeda-Ruiz. Full-Process Computer Model of Magnetron Sputter, Part I: Test Existing State-of-Art Components. Office of Scientific and Technical Information (OSTI), settembre 2007. http://dx.doi.org/10.2172/922114.
Testo completoSchubert, Wulf, e Nedim RADONCIC. COMPUTER AIDS FOR DESIGN AND CONSTRUCTION OF UNDERGROUND STRUCTURES: THE AUSTRIAN STATE-OF-THE-ART. Cogeo@oeaw-giscience, settembre 2011. http://dx.doi.org/10.5242/iamg.2011.0666.
Testo completoKayser, M. B., e A. G. Collins. Computer simulation models relevant to ground water contamination from EOR or other fluids - state-of-the-art. Office of Scientific and Technical Information (OSTI), marzo 1986. http://dx.doi.org/10.2172/6003706.
Testo completoPapadakis, Stamatios, Арнольд Юхимович Ків, Hennadiy M. Kravtsov, Viacheslav V. Osadchyi, Maiia V. Marienko, Olga P. Pinchuk, Mariya P. Shyshkina et al. Revolutionizing education: using computer simulation and cloud-based smart technology to facilitate successful open learning. Криворізький державний педагогічний університет, marzo 2023. http://dx.doi.org/10.31812/123456789/7375.
Testo completoLitzelfelner. L51592 Development of Pipeline Stability Design Guidelines for Liquefaction and Scour. Chantilly, Virginia: Pipeline Research Council International, Inc. (PRCI), febbraio 1989. http://dx.doi.org/10.55274/r0010541.
Testo completoMichalopoulos, C. D. PR-175-420-R01 Submarine Pipeline Analysis - Theoretical Manual. Chantilly, Virginia: Pipeline Research Council International, Inc. (PRCI), dicembre 1985. http://dx.doi.org/10.55274/r0012171.
Testo completoSeidametova, Zarema S., Zinnur S. Abduramanov e Girey S. Seydametov. Using augmented reality for architecture artifacts visualizations. [б. в.], luglio 2021. http://dx.doi.org/10.31812/123456789/4626.
Testo completoOsadchyi, Viacheslav V., Hanna Y. Chemerys, Kateryna P. Osadcha, Vladyslav S. Kruhlyk, Serhii L. Koniukhov e Arnold E. Kiv. Conceptual model of learning based on the combined capabilities of augmented and virtual reality technologies with adaptive learning systems. [б. в.], novembre 2020. http://dx.doi.org/10.31812/123456789/4417.
Testo completoTkachuk, Viktoriia V., Vadym P. Shchokin e Vitaliy V. Tron. The Model of Use of Mobile Information and Communication Technologies in Learning Computer Sciences to Future Professionals in Engineering Pedagogy. [б. в.], novembre 2018. http://dx.doi.org/10.31812/123456789/2668.
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