Letteratura scientifica selezionata sul tema "Computational fabrication"
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Articoli di riviste sul tema "Computational fabrication"
Benes, Bedrich, David J. Kasik, Wilmot Li e Hao Zhang. "Computational Design and Fabrication". IEEE Computer Graphics and Applications 37, n. 3 (maggio 2017): 32–33. http://dx.doi.org/10.1109/mcg.2017.50.
Testo completoZhu, Amy, Yuxuan Mei, Benjamin Jones, Zachary Tatlock e Adriana Schulz. "Computational Illusion Knitting". ACM Transactions on Graphics 43, n. 4 (19 luglio 2024): 1–13. http://dx.doi.org/10.1145/3658231.
Testo completoWang, L., e E. Whiting. "Buoyancy Optimization for Computational Fabrication". Computer Graphics Forum 35, n. 2 (maggio 2016): 49–58. http://dx.doi.org/10.1111/cgf.12810.
Testo completoAl-Rifaie, Hasan, Nejc Novak, Matej Vesenjak, Zoran Ren e Wojciech Sumelka. "Fabrication and Mechanical Testing of the Uniaxial Graded Auxetic Damper". Materials 15, n. 1 (5 gennaio 2022): 387. http://dx.doi.org/10.3390/ma15010387.
Testo completoNoel, Vernelle AA, Yana Boeva e Hayri Dortdivanlioglu. "The question of access: Toward an equitable future of computational design". International Journal of Architectural Computing 19, n. 4 (9 novembre 2021): 496–511. http://dx.doi.org/10.1177/14780771211025311.
Testo completoMiodragovic Vella, Irina, e Sladjana Markovic. "Topological Interlocking Assembly: Introduction to Computational Architecture". Applied Sciences 14, n. 15 (23 luglio 2024): 6409. http://dx.doi.org/10.3390/app14156409.
Testo completoSantos, Ana, Yongjun Jang, Inwoo Son, Jongseong Kim e Yongdoo Park. "Recapitulating Cardiac Structure and Function In Vitro from Simple to Complex Engineering". Micromachines 12, n. 4 (1 aprile 2021): 386. http://dx.doi.org/10.3390/mi12040386.
Testo completoJiang, Caigui, Hui Wang, Victor Ceballos Inza, Felix Dellinger, Florian Rist, Johannes Wallner e Helmut Pottmann. "Using isometries for computational design and fabrication". ACM Transactions on Graphics 40, n. 4 (agosto 2021): 1–12. http://dx.doi.org/10.1145/3476576.3476586.
Testo completoJiang, Caigui, Hui Wang, Victor Ceballos Inza, Felix Dellinger, Florian Rist, Johannes Wallner e Helmut Pottmann. "Using isometries for computational design and fabrication". ACM Transactions on Graphics 40, n. 4 (agosto 2021): 1–12. http://dx.doi.org/10.1145/3450626.3459839.
Testo completoWagner, Hans Jakob, Martin Alvarez, Abel Groenewolt e Achim Menges. "Towards digital automation flexibility in large-scale timber construction: integrative robotic prefabrication and co-design of the BUGA Wood Pavilion". Construction Robotics 4, n. 3-4 (3 novembre 2020): 187–204. http://dx.doi.org/10.1007/s41693-020-00038-5.
Testo completoTesi sul tema "Computational fabrication"
Araya, Goldberg Sergio. "Parametric constructs : computational designs for digital fabrication". Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/35505.
Testo completoIncludes bibliographical references (leaves 150-152).
This thesis explores strategies for building design toolchains in order to design, develop and fabricate architectural forms. The hipothesys of this research is that by embedding ruled based procedures addressing generative, variational, iterative, and fabricational logics, into early phases of form finding or form research process, it is possible to enhance and augment the repertoire of possible design methods yet facilitating the development and fabrication of such designs. Shape computing, parametric modeling, scripting, and digital fabrication are the tools chained in the research presented in this thesis. Complex curved forms were chosen in the different case studies to exemplify the advantages of this method in designing and fabricating this complex shapes which have proven to be particularly difficult to construct by traditional methods, usually requiring a reduction in complexity. The method proposed here allows the designer to maintain certain level of complexity and yet explore better and more appropriate solutions.
by Sergio Araya Goldberg.
S.M.
Koo, B. "Computational fabrication guided by function and material usage". Thesis, University College London (University of London), 2016. http://discovery.ucl.ac.uk/1508186/.
Testo completoFreire, Marco. "Layout problems under topological constraints for computational fabrication". Electronic Thesis or Diss., Université de Lorraine, 2024. http://www.theses.fr/2024LORR0073.
Testo completoLayout problems appear in many areas of engineering and computer science. Typically, a layout problem requires to spatially arrange and interconnect a number of geometric elements in a domain. The elements can have a fixed or variable size, as well as an arbitrary shape. The domain may be be a volume, a planar region or a surface. It may be fixed or allowed to reshape. The interconnections may be simple paths, shared contact regions, or both. A set of constraints and objectives complement the problem definition, such as minimizing interconnection length, fixed positions for some elements, and many others. Layout problems are ubiquitous: floorplanning in architectural design, video game level design, industrial facility layout planning, electronics physical layout design, and so on. Topological constraints often arise in layout problems. Topology considers objects as defined by their elements' neighborhoods, without consideration for their specific geometry of placement. For example, a graph is a purely topological structure, consisting only of the relationships between its nodes. On the other hand, a graph drawing needs to specify the position of its nodes, i.e. the geometry of the graph. This thesis focuses on tackling two specific layout problems subject to topological constraints arising in computational design and fabrication. These are electronic circuit physical layout generation and 3D printing support generation. The first contribution is an entire system for the design of freeform RGB LED displays through bendable circuit boards. Typical rigid PCBs are made to bend by strategically using kerfing, i.e. cutting patterns into the board to create `hinges' where it needs to fold. The system takes a low-poly mesh as an input and outputs fabrication-ready blueprints, that can be sent to any online PCB manufacturer. After fabrication, the display is obtained by folding the circuit over the 3D printed mesh. The LEDs are commonly found on commercially available LED strips and are easy to control. Thus, the display can be used through a programmable interface to generate impressive lighting effects in real time. The global layout problem is decomposed into local per-triangle sub-problems by exploiting the chain topology of the electronic circuit, the final layout being obtained by stitching the local solutions. Instead of traditionally following the physical design pipeline, i.e. schematics design, component placement and routing; we decide the number of components, their placement and their routing per-triangle on the fly. The second contribution is a procedural algorithm for generating bridges-and-pillars supports for 3D printing. These supports have been shown to print reliably and in a stable manner in [DHL14]. Unfortunately, the previous algorithm struggles to generate supports that do not intersect the object, leaving visible scars on its surface after support removal. Additionally, its complexity scales with the number of points to support. We propose an algorithm based on emph{Model Synthesis} (MS) [Mer09] to generate these supports, with an implicit knowledge of object avoidance and a complexity independent of the number of points to support. Our algorithm works on a voxelized representation of the object. The supports are encoded in the algorithm with a set of labels, each representing a part of the structure (e.g. a pillar block, a bridge block, a pillar-bridge junction); and a set of adjacency constraints defining all possible label combinations in every direction. The supports for an object are generated top to bottom by repeatedly assigning labels to voxels and propagating constraints to remove inconsistent labels in the domain. The algorithm, adjacency constraints and heuristics are co-designed to avoid the need for trial-and-error or backtracking, typical of MS and similar approaches
Mohammed, Shiras Chakkungal. "Digital Detail – Computational Approaches for Multi Performative Building Skins". The Ohio State University, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=osu1262259520.
Testo completoUlu, Nurcan Gecer. "Computational Design and Evaluation Methods for Empowering Non-Experts in Digital Fabrication". Research Showcase @ CMU, 2018. http://repository.cmu.edu/dissertations/1187.
Testo completoJacobs, Jennifer (Jennifer Mary). "Algorithmic craft : the synthesis of computational design, digital fabrication, and hand craft". Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/91843.
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Title as it appears in the MIT degrees awarded booklet, September 18, 2013: Algorithmic craft: tools and practices for creating useful and decorative objects with code Cataloged from PDF version of thesis.
Includes bibliographical references (pages 129-131).
Programing is a singular creative tool with the potential to support personal expression. Unfortunately, many people who are new to programing view it as a highly specialized, difficult and inaccessible skill that is only relevant for career paths in science, engineering, or business fields. Despite this perception, programing enables novel forms of creative expression and communication in the medium of computation. Visual and physical art, craft, and design are interrelated domains that offer exciting possibilities when extended by computation. By forging strong connections between the skill of programming and the construction of personally relevant physical objects, it may be possible to foster meaningful creative experiences in computation and making for non-professionals. The combination of computational design, digital fabrication, and hand craft to create functional artifacts offers an opportunity to make programing compelling for people with an interest in craft sensitive forms of making. I define the synthesis of these fields with the term algorithmic craft. This thesis describes my work in developing a set of software tools that attempt to make the practice of algorithmic craft accessible for novice programers. Through it, I describe the design of each tool and discuss my experiences in engaging people in the creation of objects that are imagined by the mind, designed with programming, formed by machines, and shaped by hand.
by Jennifer Jacobs.
S.M.
Juknevicius, Vilius. "Digital Design and Fabrication within Technical and Economical Limitations". Thesis, KTH, Arkitektur, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-181318.
Testo completoIdag, designar i digitala miljön är betydligt mindre begränsande än den fysiska verkligheten att produkten kommer att hamna i - spänningar och krafter, fysikaliska materialegenskaper, tillverkningsmöjligheter, ekonomiska överväganden och etc. är i stor utsträckning inte finns i digitala designverktyg. Med många av dessa är direkt beräkningsbar det skulle vara meningsfullt att införa dessa restriktioner från den fysiska världen till den digitala designmiljö. Genom att göra detta med vi kunde ta hänsyn till de oundvikliga begränsningar från mycket ursprungliga utformning och överväganden, förhoppningsvis gör det möjligt för oss att fatta bättre underbyggda beslut och designer.
Di, Giacinto Barabaschi Giada. "Design and Fabrication of Cell-laden Gelatin Methacrylated Hydrogel Scaffold for Improving Biotransportation". Thesis, The University of Sydney, 2015. http://hdl.handle.net/2123/14422.
Testo completoLopes, Rodrigo Aranha Pereira. "Computational strategies applied to product design". Master's thesis, Universidade de Lisboa, Faculdade de Arquitetura, 2018. http://hdl.handle.net/10400.5/17993.
Testo completoEm diferentes ocasiões, Richard Sennett e Vilém Flusser descreveram que a prática e a teoria, a técnica e a expressão, a arte e a tecnologia, o criador e o usuário, antes compartilhavam a mesma raíz. Ao longo da história, no entanto, estes conceitos se dividiram com o design posicionado ao centro. Esta proposta de pesquisa visa, em primeiro lugar, contribuir para a diminuição desta herdada separação. Isso, por meio do uso de estratégias computacionais aplicadas ao design. O presente estudo aplicará essa abordagem ao projeto e construção de uma prancha de surfe. Um dos objetivos é desenvolver uma plataforma de codesign que permita aos usuários gerarem suas próprias pranchas de surf, por meio de modelagem algorítmica / paramétrica (Grasshopper e ShapeDiver). Um segundo aspecto considera criticamente os materiais utilizados na indústria do surf, com o objetivo de desenvolver produtos que utilizem materiais menos nocivos ao meio ambiente e com maior capacidade de controle e alteração em relação às capacidades de desempenho. Em particular, esta proposta visa desenvolver um algoritmo para gerar objetos com seus núcleos internos compostos por estruturas de papel. O objeto específico a ser gerado neste caso é uma prancha de surf.
ABSTRACT: As pointed out on different occasions by both Richard Sennett and Villém Flusser, practice and theory, technique and expression, art and technology, maker and user, once shared a common ground. Throughout history, however, they have become divided. Design stands in between. This research proposal firstly aims to contribute to the diminishing of this historical inheritance. This, by means of providing a workflow for designers with the use of computational strategies. The present study will apply this approach to the design and building of a surfboard. The goal is to develop a co-designing platform allowing users to generate their own tailor-made surfboard by means of algorithmic/parametric modeling (Grasshopper and Shapediver). A second aspect critically considers the materials used in the surf industry, with the objective of developing products using materials that are less harmful to the environment and with a greater capacity of control and alteration with regards to performance capabilities. In particular, this proposal aims to develop an algorithm that can be used to generate objects of paper structures composing their inner core. The specific object to be generated in this case, is a surfboard.
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Yoon, Chan. "Computational design, fabrication, and characterization of microarchitectured solid oxide fuel cells with improved energy efficiency". Diss., Georgia Institute of Technology, 2010. http://hdl.handle.net/1853/41183.
Testo completoLibri sul tema "Computational fabrication"
Saravanos, D. A. Optimal fabrication processes for unidirectional metal-matrix composites: A computational simulation. [Washington, D.C.]: NASA, 1990.
Cerca il testo completoMönch, Lars. Production Planning and Control for Semiconductor Wafer Fabrication Facilities: Modeling, Analysis, and Systems. New York, NY: Springer New York, 2013.
Cerca il testo completoZHOU, Hong, e Jiangchao WANG. FE Computation on Accuracy Fabrication of Ship and Offshore Structure Based on Processing Mechanics. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-4087-2.
Testo completoProceedings of the 1st Annual ACM Symposium on Computational Fabrication. Association for Computing Machinery, 2017.
Cerca il testo completoGray, T., N. McPherson e D. Camilleri. Control of Welding Distortion in Thin-Plate Fabrication: Design Support Exploiting Computational Simulation. Elsevier Science & Technology, 2014.
Cerca il testo completoControl of Welding Distortion in Thin-Plate Fabrication: Design Support Exploiting Computational Simulation. Elsevier Science & Technology, 2014.
Cerca il testo completoGray, T., N. McPherson e D. Camilleri. Control of Welding Distortion in Thin-Plate Fabrication: Design Support Exploiting Computational Simulation. Elsevier Science & Technology, 2017.
Cerca il testo completoComputational Intelligence In Manufacturing Handbook. London: Taylor and Francis, 2000.
Cerca il testo completoSun, Tongyue, Keke Li, Philip F. Yuan, Chao Yan e Hua Chai. Hybrid Intelligence: Proceedings of the 4th International Conference on Computational Design and Robotic Fabrication. Springer, 2023.
Cerca il testo completoSun, Tongyue, Keke Li, Philip F. Yuan, Chao Yan e Hua Chai. Hybrid Intelligence: Proceedings of the 4th International Conference on Computational Design and Robotic Fabrication. Springer, 2023.
Cerca il testo completoCapitoli di libri sul tema "Computational fabrication"
Harmon, Brendan. "Fabrication". In Computational Design for Landscape Architects, 183–99. New York: Routledge, 2024. http://dx.doi.org/10.4324/9781003354376-18.
Testo completoAlima, Natalie. "InterspeciesForms". In Computational Design and Robotic Fabrication, 100–109. Singapore: Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-19-8637-6_9.
Testo completoVivanco, Tomás, Juan Eduardo Ojeda e Philip Yuan. "Regression-Based Inductive Reconstruction of Shell Auxetic Structures". In Computational Design and Robotic Fabrication, 488–98. Singapore: Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-19-8637-6_42.
Testo completoBaerlecken, Daniel, Judith Reitz, Arne Künstler e Martin Manegold. "Ornate Screens – Digital Fabrication". In Computational Design Modelling, 209–16. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23435-4_24.
Testo completoKyratsis, Panagiotis, Anastasios Tzotzis e Athanasios Manavis. "Computational Design and Digital Fabrication". In Advances in Manufacturing Systems, 1–16. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-33-4466-2_1.
Testo completoHildebrandt, Harrison, Mengxi He, Peng-An Chen, Rebeca Duque Estrada, Christoph Zechmeister e Achim Menges. "Slack Pack: Fabrication System for the Dual Robotic Winding of Spatial Fiber Structures". In Computational Design and Robotic Fabrication, 476–91. Singapore: Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-99-8405-3_40.
Testo completoHtet Kyaw, Alexander, Lawson Spencer, Sasa Zivkovic e Leslie Lok. "Gesture Recognition for Feedback Based Mixed Reality and Robotic Fabrication: A Case Study of the UnLog Tower". In Computational Design and Robotic Fabrication, 331–45. Singapore: Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-99-8405-3_28.
Testo completoSong, Yang, Asterios Agkathidis e Richard Koeck. "Augmented Bricks an Onsite AR Immersive Design to Fabrication Framework for Masonry Structures". In Computational Design and Robotic Fabrication, 385–95. Singapore: Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-19-8637-6_33.
Testo completoThoutam, Laxman Raju. "Fabrication and Characterization of Materials". In Computational Technologies in Materials Science, 1–18. Boca Raton: CRC Press, 2021. http://dx.doi.org/10.1201/9781003121954-1.
Testo completoFarr, Marcus. "Bio-digital Sand Logics: Dune Sand Material and Computational Design". In Computational Design and Robotic Fabrication, 408–17. Singapore: Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-19-8637-6_35.
Testo completoAtti di convegni sul tema "Computational fabrication"
Matusik, Wojciech, e Adriana Schulz. "Computational fabrication". In SIGGRAPH '19: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2019. http://dx.doi.org/10.1145/3305366.3328064.
Testo completoRedman, Brian J., Amber L. Dagel, Bryan Kaehr, Charles F. LaCasse, Gabriel C. Birch, Tu-Thach Quach e Meghan A. Galiardi. "Task-Specific Computational Refractive Element via Two-Photon Additive Manufacturing". In Optical Fabrication and Testing. Washington, D.C.: OSA, 2019. http://dx.doi.org/10.1364/oft.2019.ot3a.5.
Testo completoBooij, Silvia, Indro Partosoebroto, Joseph J. M. Braat e Hedser van Brug. "Computational model for prediction of shaping with FJP and experimental validation". In Optical Fabrication and Testing. Washington, D.C.: OSA, 2002. http://dx.doi.org/10.1364/oft.2002.otub1.
Testo completoHao, Yue, e Jyh-Ming Lien. "Computational laser forming origami of convex surfaces". In SCF '19: Symposium on Computational Fabrication. New York, NY, USA: ACM, 2019. http://dx.doi.org/10.1145/3328939.3329006.
Testo completoEdelstein, Michal, Hila Peleg, Shachar Itzhaky e Mirela Ben-Chen. "AmiGo: Computational Design of Amigurumi Crochet Patterns". In SCF '22: Symposium on Computational Fabrication. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3559400.3562005.
Testo completoLin, Richard, Rohit Ramesh, Prabal Dutta, Bjoern Hartmann e Ankur Mehta. "Hierarchical Computational Design of Board-Level Electronics". In SCF '22: Symposium on Computational Fabrication. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3559400.3565588.
Testo completoLin, Richard, Rohit Ramesh, Prabal Dutta, Bjoern Hartmann e Ankur Mehta. "Computational Support for Multiplicity in Hierarchical Electronics Design". In SCF '22: Symposium on Computational Fabrication. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3559400.3561997.
Testo completoRoumen, Thijs, Bastian Kruck, Tobias Duerschmid, Tobias Nack e Patrick Baudisch. "Mobile fabrication". In SCF '17: ACM Symposium on Computational Fabrication. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3083157.3096343.
Testo completoMontero, Calkin Suero. "Facilitating Computational Thinking through Digital Fabrication". In Koli Calling '18: 18th Koli Calling International Conference on Computing Education Research. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3279720.3279750.
Testo completoMoore, Ella, Michael Porter, Ioannis Karamouzas e Victor Zordan. "Precision control of tensile properties in fabric for computational fabrication". In SCF '18: Symposium on Computational Fabrication. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3213512.3213514.
Testo completoRapporti di organizzazioni sul tema "Computational fabrication"
Szabo, Barna A. Mathematical and Computational Framework for Virtual Fabrication Environment for Aircraft Components. Fort Belvoir, VA: Defense Technical Information Center, marzo 2008. http://dx.doi.org/10.21236/ada483777.
Testo completoGrupp Mueller, Guenther, Hans Herfurth, Scott Dunham e Baomin Xu. Device Architecture Simplification of Laser Pattering in High-Volume Crystalline Silicon Solar Cell Fabrication using Intensive Computation for Design and Optimization. Office of Scientific and Technical Information (OSTI), novembre 2013. http://dx.doi.org/10.2172/1107723.
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