Littérature scientifique sur le sujet « Graphical languages »

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Articles de revues sur le sujet "Graphical languages"

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CITRIN, WAYNE, MICHAEL DOHERTY, and BENJAMIN ZORN. "A Graphical Semantics for Graphical Transformation Languages." Journal of Visual Languages & Computing 8, no. 2 (1997): 147–73. http://dx.doi.org/10.1006/jvlc.1996.0046.

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Stanova, Ekaterina. "Linguistic Diversity and Features of Language Policy in Moldova." Rhetoric and Communications, no. 50 (January 22, 2022): 128–45. http://dx.doi.org/10.55206/eksc1266.

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Abstract: The article is an attempts to present the linguistic diversity and features of language policy in Moldova. At the same time, it does not aim at comprehensiveness and completeness in the study, but it approbates a methodology for future research in a dissertation. The focus is on identifying differences in graphic systems and in the use of languages as a state policy in several regions: Moldova, Gagauzia, Taraclia and Predestrovia. The first hypothesis is that linguistic diversity is the result of political, social and cultural factors and that linguistic diversity is presented in Mol
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Costagliola, Gennaro, Mattia De Rosa, Vittorio Fuccella, and Stefano Perna. "Visual languages: A graphical review." Information Visualization 17, no. 4 (2017): 335–50. http://dx.doi.org/10.1177/1473871617714520.

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We present a graphical review of the research on visual languages in the last 20 years. In particular, we gathered and analyzed the data about a set of publications in the field from 1995 to 2014. Visual techniques employed include graph-based visualization such as collaboration, co-citation, and co-word networks. We also adopted geographical views, alluvial diagrams, and timelined charts. The produced charts allowed us to have a deeper knowledge on the field of visual languages and on the scientific community working on it.
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Sediqi, Mohammad Hashem, Naqibullah Safi, Shugofa Paiwastoon, and Sayed Naqibullah Hashimi. "Exploring Challenges Faced by Engineering Students in Graphic Preparations of Perspective Geometry." Journal of Mechanical, Civil and Industrial Engineering 5, no. 1 (2024): 30–38. http://dx.doi.org/10.32996/jmcie.2024.5.1.5.

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Perspective geometry is a fundamental, challenging, and captivating subject within the engineering bachelor's degree program. It holds significant importance in developing graphic skills, analytical abilities, sketching proficiency, and comprehension of drawings. Moreover, it plays a crucial role in organizing the architectural components of a bachelor's thesis. However, the teaching and learning of perspective geometry often reveal various difficulties and shortcomings. Moreover, one of the various systems of symbols and languages created by global cultures is the graphical language, which is
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Ayer, Vidya M., Sheila Miguez, and Brian H. Toby. "Why scientists should learn to program in Python." Powder Diffraction 29, S2 (2014): S48—S64. http://dx.doi.org/10.1017/s0885715614000931.

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The importance of software continues to grow for all areas of scientific research, no less for powder diffraction. Knowing how to program a computer is a basic and useful skill for scientists. This paper explains the three approaches for programming languages and why scripting languages are preferred for non-expert programmers. The Python-scripting language is extremely efficient for science and its use by scientists is growing. Python is also one of the easiest languages to learn. The language is introduced, as well as a few of the many add-on packages available that extend its capabilities,
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STEIN, DOMINIK, STEFAN HANENBERG, and RAINER UNLAND. "JOIN POINT DESIGNATION DIAGRAMS: A GRAPHICAL REPRESENTATION OF JOIN POINT SELECTIONS." International Journal of Software Engineering and Knowledge Engineering 16, no. 03 (2006): 317–46. http://dx.doi.org/10.1142/s0218194006002811.

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The specification of join point selections (also known as "pointcuts") is a major design issue in Aspect-Oriented Software Development. Aspect-oriented systems generally provide specific language constructs (subsumed by the term "pointcut language") for specifying such a join point selection. Pointcut languages differ widely with respect to their syntax and semantics. Consequently, developers familiar with one specific language can hardly benefit from this knowledge when designing and implementing pointcuts in another language. This implies that developers working with different aspect-oriente
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Agarwal, Rakesh, and Giorgio Bruno. "Implementing inheritance in operational graphical languages." ACM SIGSOFT Software Engineering Notes 22, no. 4 (1997): 50–55. http://dx.doi.org/10.1145/263244.263256.

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Sharov, O. G., and A. N. Afanasiev. "Syntax error recovery in graphical languages." Programming and Computer Software 34, no. 1 (2008): 44–48. http://dx.doi.org/10.1134/s0361768808010052.

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Engelen, Luc, and Mark van den Brand. "Integrating Textual and Graphical Modelling Languages." Electronic Notes in Theoretical Computer Science 253, no. 7 (2010): 105–20. http://dx.doi.org/10.1016/j.entcs.2010.08.035.

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Christensen, J. H. "Graphical Programming Languages for Programmable Controllers." IFAC Proceedings Volumes 18, no. 13 (1985): 71–74. http://dx.doi.org/10.1016/b978-0-08-033450-9.50016-6.

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