Livres sur le sujet « Game development based learning »

Pour voir les autres types de publications sur ce sujet consultez le lien suivant : Game development based learning.

Créez une référence correcte selon les styles APA, MLA, Chicago, Harvard et plusieurs autres

Choisissez une source :

Consultez les 50 meilleurs livres pour votre recherche sur le sujet « Game development based learning ».

À côté de chaque source dans la liste de références il y a un bouton « Ajouter à la bibliographie ». Cliquez sur ce bouton, et nous générerons automatiquement la référence bibliographique pour la source choisie selon votre style de citation préféré : APA, MLA, Harvard, Vancouver, Chicago, etc.

Vous pouvez aussi télécharger le texte intégral de la publication scolaire au format pdf et consulter son résumé en ligne lorsque ces informations sont inclues dans les métadonnées.

Parcourez les livres sur diverses disciplines et organisez correctement votre bibliographie.

1

Chang, Maiga, Rita Kuo, Kinshuk, Gwo-Dong Chen et Michitaka Hirose, dir. Learning by Playing. Game-based Education System Design and Development. Berlin, Heidelberg : Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03364-3.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
2

Felicia, Patrick. Developments in current game-based learning design and deployment. Hershey PA : Information Science Reference, 2013.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
3

Deniz, Eseryel, Ge Xun et SpringerLink (Online service), dir. Assessment in Game-Based Learning : Foundations, Innovations, and Perspectives. New York, NY : Springer New York, 2012.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
4

Edutainment, 2009 (2009 Banff Alta ). Learning by playing : Game-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, August 9-11, 2009, Banff, Canada, proceedings. Heidelberg : Springer, 2009.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
5

1974-, Chang Maiga, dir. Learning by playing : Game-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, August 9-11, 2009, Banff, Canada, proceedings. Heidelberg : Springer, 2009.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
6

Kruglikov, Viktor. The game is a non-educational game (experience, analysis, reflections of a game technician teacher). ru : INFRA-M Academic Publishing LLC., 2024. http://dx.doi.org/10.12737/2079775.

Texte intégral
Résumé :
Based on the analysis of many years of experience in the development and application of didactic games in order to teach all categories of students from schoolchildren and students to university faculty, the monograph attempts to revise established, controversial and contradictory views on the phenomenon of the game. The author's vision of how to answer such long-standing questions is proposed: what is a game and a non-game, how the game happened, what characteristics it has. The concept of behavioral games is introduced. The signs and driving forces of traditional and behavioral games are analyzed. In the practice-oriented part of the work, in the context of the modern paradigm of the educational process, the main milestones in the history of the development of educational games, age-specific gaming activities are considered. The analysis of the practice of developing and applying educational games by novice university teachers is given, the principles of using individual game elements in the context of the requirements of active pedagogy are given. The theoretical basis for the analysis of the game was the author's motivational activity theory of active learning. For students, postgraduates and teachers of pedagogical universities and faculties, as well as a wide range of readers interested in education and training.
Styles APA, Harvard, Vancouver, ISO, etc.
7

M, Slator Brian, dir. Electric worlds in the classroom : Teaching and learning with role-based computer games. New York : Teachers College Press, 2006.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
8

Vahrusheva, Lyudmila. Development of mental activity of preschool children. ru : INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1093072.

Texte intégral
Résumé :
The textbook reveals the general issues of organizing the mental activity of preschool children: the development of mental actions and mental abilities, the features of developing, problem-based learning and its methods, the meaning and place of active methods of organizing mental activity in pedagogical work with children, the technology of using active learning tools — intellectual games and cognitive fairy tales. For the organization of independent work of students, sample topics of seminars, practical classes, questions for the test, the final test of the discipline are offered. Meets the requirements of the federal state educational standards of secondary vocational education of the latest generation. For students of secondary vocational education institutions of pedagogical profile, students of the system of additional professional education( advanced training), practitioners of preschool educational institutions and all those who are interested in the development of the mental activity of preschoolers.
Styles APA, Harvard, Vancouver, ISO, etc.
9

Ifenthaler, Dirk, Deniz Eseryel et Xun Ge, dir. Assessment in Game-Based Learning. New York, NY : Springer New York, 2012. http://dx.doi.org/10.1007/978-1-4614-3546-4.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
10

Aprea, Carmela, et Dirk Ifenthaler, dir. Game-based Learning Across the Disciplines. Cham : Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-75142-5.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
11

Daniela, Linda, dir. Smart Pedagogy of Game-based Learning. Cham : Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-76986-4.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
12

Straub, Jeremy, Ronald Arthur Marsh et David J. Whalen. Small Spacecraft Development Project-Based Learning. Cham : Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-23645-2.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
13

Barr, Matthew. Graduate Skills and Game-Based Learning. Cham : Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-27786-4.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
14

Romero, Margarida, Kimberly Sawchuk, Josep Blat, Sergio Sayago et Hubert Ouellet, dir. Game-Based Learning Across the Lifespan. Cham : Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-41797-4.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
15

Ke, Fengfeng, Valerie Shute, Kathleen M. Clark et Gordon Erlebacher. Interdisciplinary Design of Game-based Learning Platforms. Cham : Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-04339-1.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
16

Bridges, Edwin M. Implementing problem-based learning in leadership development. Eugene, Ore : ERIC Clearinghouse on Educational Management, University of Oregon, 1995.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
17

Bridges, Edwin M. Implementing problem based learning in leadership development. Eugene, Or : ERIC Clearinghouse on Educational Management, University of Oregon, 1995.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
18

Ng, Betsy, dir. Graduate Employability and Workplace-Based Learning Development. Singapore : Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-5622-5.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
19

Penny, Little, Ostwald Michael et Ryan Greg, dir. Research and development in problem based learning. Sydney, N.S.W : University of Newcastle, 1995.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
20

Merrick, Joav. Positive Youth Development : Digital Game-Based Learning. Nova Science Publishers, Incorporated, 2020.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
21

Merrick, Joav. Positive Youth Development : Digital Game-Based Learning. Nova Science Publishers, Incorporated, 2020.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
22

Maiga, Chang Rita Kuo Kinshuk. Learning by Playing : Game-Based Education System Designing and Development. Springer, 2009.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
23

Bikovska, Jana. Development of a Scenario-based Approach to Simulation Games Management. RTU Press, 2021. http://dx.doi.org/10.7250/9789934226892.

Texte intégral
Résumé :
The Doctoral Thesis is elaborated in the field of scenario-based simulation game management. The essence of simulation games and their role in the learning process is studied, their advantages and disadvantages are identified. The concept of simulation game scenarios is developed that enables efficient game management by using formal methods. An integrated approach to simulation game scenario management is developed and the procedure for scenario generation, simulation and control; as well as its implementation mechanisms, are described.
Styles APA, Harvard, Vancouver, ISO, etc.
24

Developments in current game-based learning design and deployment. Hershey PA : Information Science Reference, 2013.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
25

Management Association, Information Resources, dir. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-6684-3710-0.

Texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
26

Association, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
27

Association, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
28

Association, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
29

Association, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
30

Ifenthaler, Dirk, Xun Ge et Deniz Eseryel. Assessment in Game-Based Learning : Foundations, Innovations, and Perspectives. Springer, 2012.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
31

Assessment in Game-Based Learning : Foundations, Innovations, and Perspectives. Springer, 2014.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
32

Association, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 4. IGI Global, 2021.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
33

Association, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 1. IGI Global, 2021.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
34

Association, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 2. IGI Global, 2021.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
35

Association, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 3. Information Science Reference, 2021.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
36

Kinshuk, Michitaka Hirose, Maiga Chang, Gwo-Dong Chen et Rita Kuo. Learning by Playing. Game-Based Education System Design and Development : 4th International Conference on e-Learning, Edutainment 2009, Banff, Canada, August 9-11, 2009, Proceedings. Springer London, Limited, 2009.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
37

Firestone, Robin. Gamification and Game Based Learning in Training and Development : How to Decide If It's Right for You and What to Consider Before Starting Your First Learning Intervention. Business Expert Press, 2017.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
38

Oehlke, Andreas. Learning Libgdx Game Development. Packt Publishing, Limited, 2013.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
39

Learning ShiVa3D Game Development. Packt Publishing, 2012.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
40

Learning Libgdx Game Development. Packt Publishing, 2013.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
41

Learning Roblox Game Development. Burtons Media Group, 2024.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
42

Learning Shiva3D Game Development. Packt Publishing, Limited, 2012.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
43

Game-Based-Learning. GRIN Verlag GmbH, 2013.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
44

Multiculturalism and Technology-Enhanced Language Learning. IGI Global, 2017.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
45

Learning Game Development with Unity. Pearson Education (US), 2014.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
46

Learning Unity Android Game Development. Packt Publishing, Limited, 2015.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
47

Shekar, Siddharth. Learning Cocos2d-X Game Development. Packt Publishing, Limited, 2014.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
48

Feronato, Emanuele. Learning Cocos2d-JS Game Development. Packt Publishing, 2015.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
49

Quandt, Michael. Learning Windows 8 Game Development. Packt Publishing, Limited, 2013.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
50

Quandt, Michael. Learning Windows 8 Game Development. Packt Publishing, Limited, 2013.

Trouver le texte intégral
Styles APA, Harvard, Vancouver, ISO, etc.
Nous offrons des réductions sur tous les plans premium pour les auteurs dont les œuvres sont incluses dans des sélections littéraires thématiques. Contactez-nous pour obtenir un code promo unique!

Vers la bibliographie