Thèses sur le sujet « EMBODIED TEACHING »
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Cakmak, Maya. « Guided teaching interactions with robots : embodied queries and teaching heuristics ». Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/44734.
Texte intégralBurnett, Samarra Anne Gaetana. « Embodied Knowing, Embodied Inquiry, and Embodied Teaching| Inviting a Visit from the Infinite, and How to Make a Container ». Thesis, Prescott College, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=10688526.
Texte intégralPersonal narrative and literature review was used to explore the historical and current contexts of embodied knowing, embodied inquiry, and embodied teaching. Methods of embodied inquiry from phenomenology, somatics, and transpersonal research are described and compared. Ten common elements of embodied inquiry practices are distilled, including a dialogue between witnessing and felt sense aspects of awareness, as a tool for facilitating embodied understanding and integration. The application of embodied inquiry to teaching is explored, and the proposal that teaching and learning as a participatory embodied inquiry practice facilitates embodied understanding and transformation.
Garrett, Raina Brella. « Corporeal Rhetorics : Embodied Composing and the Teaching of Writing ». Miami University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=miami1335727105.
Texte intégralFERRI, NICOLETTA. « EMBODIED TEACHING : PROSPETTIVE DI RICERCA A SCUOLA ATTRAVERSO L'ANATOMIA ESPERIENZIALE ». Doctoral thesis, Università degli Studi di Milano-Bicocca, 2018. http://hdl.handle.net/10281/241227.
Texte intégralThis thesis is deeply connected with the will of investigating the reflective, heuristic and transformative potential of the embodied dimension in teaching and learning processes. For this purpose, I engaged a group of Primary School teachers in a participatory research focused on their personal way of embodying teaching practices (embodied teaching) starting from a specific body activation (Experiential Anatomy). My research question was twofold. At a methodological level I was interested in interrogating the embodied teaching (Bresler 2014) of school professionals, namely their own way of performing the teaching/learning processes. At a thematic level the question was: what does it happen when a researcher activate a reflective process on professional practices of a group of primary school teachers through body activations? My main theoretical frame is represented by Embodied Pedagogy (Gamelli, 2011) and my fundamental epistemological reference is the so-called “embodiment paradigm”. This paradigm is a generative common ground for studies and practices connected to heterogeneous fields as cognitive sciences (Varela, Thompson and Rosch, 1991), performative disciplines (Farnell, 1995; Sheets-Johnstone, 1999; Bresler, 2014) and education (Gamelli, 2011; Rossi, 2017). My research perspective lies exactly at the crossroads of these three main areas. The empirical part of my research took place in a Primary School of Milan. I addressed a group of teachers with a research proposal structured on six meetings of three hours each. The research setting was designed in a way that allowed a multi-layered experience of the body activations in order to let each participant explore her own embodied teaching, namely her own personal way of performing teaching. The “co-operative inquiry” theorized by Heron and Reason (1997) and Formenti’s “Spyral of knowledge” (2009) were the two main epistemological pivots in reflecting on the research objectives, as they both advance the idea of research as a co-construction of participatory knowledge. They were also fundamental in order to design the internal structure of each meeting consistently with my theoretical assumptions. Experiental Anatomy of Body-Mind Centering was the somatic practice that I used for the empirical part. Each meeting was audio-recorded and transcribed. After a first thematic analysis with Nvivo I decided to turn my research in a performative direction. This change of perspective required the creation of a detailed embodied research method. This is the most original part of my thesis that consisted in a performative analysis of a selection of collected data (originated in the six meetings with the participants) in the form of textual and audio excerpts. This performative analysis, documented by 160 video shootings, ended in the creation of a video-performance that was used as a starting point of the final meeting with research participants. The use of this aestethic and performative object in the research setting revealed itself as a powerful tool in order to trigger an high level of participation in the group. The final meeting, in fact, was a fundamental moment as the participants’ reflections transformed “my” performative composition in a shared knowledge connected with all the research process. The results were very interesting both in terms of new questions raised by the teachers and of future research possibilities in the direction of embodied teaching.
Bremmer, Melissa Lucie Viola. « What the body knows about teaching music : the specialist preschool music teacher's pedagogical content knowing regarding teaching and learning rhythm skills viewed from an embodied cognition perspective ». Thesis, University of Exeter, 2015. http://hdl.handle.net/10871/18010.
Texte intégralJenkins, Michele Lynn. « Embodied knowing and effective communication in the development of a choreography curriculum ». CSUSB ScholarWorks, 2005. https://scholarworks.lib.csusb.edu/etd-project/2656.
Texte intégralShannon, Joseph Charles. « How is PCK embodied in the instructional decisions teachers make while teaching chemical equilibrium ? / ». Thesis, Connect to this title online ; UW restricted, 2006. http://hdl.handle.net/1773/7646.
Texte intégralFrisina, Christopher Special. « The Sound of Fractions : teaching inherently abstract representations from an aural and embodied approach ». Thesis, Virginia Tech, 2019. http://hdl.handle.net/10919/89487.
Texte intégralMaster of Science
Kruger, Marlene. « Drama-based second language teaching and learning ». Diss., University of Pretoria, 2020. http://hdl.handle.net/2263/78099.
Texte intégralDissertation (MA)--University of Pretoria 2020.
Drama
MA
Unrestricted
Vinson, Jenna Elizabeth. « Teenage Mothers as Rhetors and Rhetoric : An Analysis of Embodied Exigence and Constrained Agency ». Diss., The University of Arizona, 2013. http://hdl.handle.net/10150/293424.
Texte intégralMajlesi, Ali Reza. « Learnables in Action : The Embodied Achievement of Opportunities for Teaching and Learning in Swedish as a Second Language Classrooms ». Doctoral thesis, Linköpings universitet, Avdelningen för språk och kultur, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-104920.
Texte intégralDenna avhandling är en empirisk, kvalitativ studie om uppkomsten av s.k. ”learnables” i svenska som andraspråksutbildning. Studien antar ett dialogiskt och praxeologiskt perspektiv, och analysen baseras på video-inspelade lärare-elevinteraktiviteter i klassrummet. ”Learnables” utgörs av språkliga objekt eller konstruktioner, som hanteras som obekanta av elever, eller som problematiseras av elever eller lärare, och därför orienteras emot som objekt som kan förklaras, korrigeras eller förbättras. ”Learnables” kan uppstå i planerade eller mindre planerade klarssrumsaktiviteter, antingen i förbigående, samtidigt som huvudaktiviteten fortsätter utan avbrott, eller i sidosekvenser. I dessa aktiviteter använder lärare och elever inte bara talspråk, utan även andra kroppsliga resurser (t.ex. pekningar) eller tillgängliga artefakter (t.ex. papper) för att fokusera på språkliga ”learnables”. Lärare och elever använder dessa medel för att uppnå och bibehålla intersubjektivitet, samt för att bidra med ”learnables” till interaktiviteterna. Genom konkreta kroppsliga metoder blir abstrakta, språkliga ”learnables” objektifierade och kunskapen om dem organiseras i och genom deltagarnas koordinerade handlingar.
Schott, Alex Hoobie. « Teaching and learning in technical theater : activity, composition and embodiment ». Diss., University of Iowa, 2013. https://ir.uiowa.edu/etd/2627.
Texte intégralBranscombe, Margaret. « "I want to be the Sun" : Tableau as an Embodied Representation of Main Ideas in Science Information Texts ». Scholar Commons, 2015. https://scholarcommons.usf.edu/etd/5451.
Texte intégralCastner, Daniel J. « TELLING AND LIVING THE TRUTH : SUBJECTIVE UNIVERSALS DECLARED AND EMBODIED IN EARLY CHILDHOOD CURRICULUM NARRATIVES ». Kent State University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=kent1428348627.
Texte intégralSalinas, Barrios Ivan Eduardo. « Embodied experiences for science learning| A cognitive linguistics exploration of middle school students' language in learning about water ». Thesis, The University of Arizona, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=3634266.
Texte intégralI investigated linguistic patterns in middle school students' writing to understand their relevant embodied experiences for learning science. Embodied experiences are those limited by the perceptual and motor constraints of the human body. Recent research indicates student understanding of science needs embodied experiences. Recent emphases of science education researchers in the practices of science suggest that students' understanding of systems and their structure, scale, size, representations, and causality are crosscutting concepts that unify all scientific disciplinary areas. To discern the relationship between linguistic patterns and embodied experiences, I relied on Cognitive Linguistics, a field within cognitive sciences that pays attention to language organization and use assuming that language reflects the human cognitive system. Particularly, I investigated the embodied experiences that 268 middle school students learning about water brought to understanding: i) systems and system structure; ii) scale, size and representations; and iii) causality. Using content analysis, I explored students' language in search of patterns regarding linguistic phenomena described within cognitive linguistics: image schemas, conceptual metaphors, event schemas, semantical roles, and force-dynamics. I found several common embodied experiences organizing students' understanding of crosscutting concepts. Perception of boundaries and change in location and perception of spatial organization in the vertical axis are relevant embodied experiences for students' understanding of systems and system structure. Direct object manipulation and perception of size with and without locomotion are relevant for understanding scale, size and representations. Direct applications of force and consequential perception of movement or change in form are relevant for understanding of causality. I discuss implications of these findings for research and science teaching.
Lambrinos, Elena. « Building Ballet : developing dance and dancers in ballet ». Thesis, The University of Sydney, 2019. https://hdl.handle.net/2123/22101.
Texte intégralWidmer, Franziska. « A Sequential Explanatory Mixed Method Research Study of Teachers' Perceptions and Perspectives of High Quality Movement in the Classroom ». Kent State University / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=kent1617722764701464.
Texte intégralHom, John S. « Making the Invisible Visible : Interrogating social spaces through photovoice ». The Ohio State University, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=osu1284482097.
Texte intégralStåhl, Marie. « Kemiämnets normer och värden : Diskursanalytiska studier av nationella prov i kemi och tillhörande elevtexter ». Doctoral thesis, Uppsala universitet, Institutionen för pedagogik, didaktik och utbildningsstudier, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-281449.
Texte intégralWang, Jianfen. « An Ecology of Literacy : A Context-based Inter-disciplinary Curriculum for Chinese as a Foreign Language ». The Ohio State University, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=osu1461251633.
Texte intégralHanrahan, Mary U. « Conceptual change and changes of heart : A reflexive study of research in science literacy in the classroom ». Thesis, Queensland University of Technology, 1999. https://eprints.qut.edu.au/36603/1/36603_Digitised%20Thesis.pdf.
Texte intégralMcKim, Alison. « The Missing Piece : Enactment in Revealing and Redirecting Student Prior KnowledgeCan Enactment Expose Affect, Illuminate Mental Models, and Improve Assessment and Learning ? » Case Western Reserve University School of Graduate Studies / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=case1428067920.
Texte intégralBecker, Theresa. « Evaluating Improvisation as a Technique for Training Pre-Service Teachers for Inclusive Classrooms ». Doctoral diss., University of Central Florida, 2012. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/5129.
Texte intégralPh.D.
Doctorate
Education and Human Performance
Education; Instructional Technology
« Teaching Academic Writing for Engineering Students : An Embodied, Rhetorical Approach ». Doctoral diss., 2020. http://hdl.handle.net/2286/R.I.57240.
Texte intégralDissertation/Thesis
Doctoral Dissertation Educational Leadership and Policy Studies 2020
Hocking, William Brent. « Enactive teaching in higher education : transforming academic participation and identiy through embodied learning ». Thesis, 2004. http://hdl.handle.net/2429/16028.
Texte intégralEducation, Faculty of
Graduate
Harding, Thomas. « Floaties and sinkies, flinkers and Archimedes thinkers : embodied writing in grade eight science class ». Thesis, 1999. http://hdl.handle.net/2429/9232.
Texte intégralIjaz, K. « Believable conversational agents for teaching ancient history and culture in 3D virtual worlds ». Thesis, 2011. http://hdl.handle.net/10453/23385.
Texte intégralThis thesis introduces believable conversational agents as an engaging and motivational learning tool for teaching ancient history and culture in virtual worlds. Traditional approaches are lacking engagement, interactivity and socialisation, features that are of tremendous importance to modern students (digital natives). At the same time, modern 3D visualisations primarily focus on the design side of the given space and neglect the actual inhabitants of these ancient places. As a consequence, in such historical or cultural 3D visualisations it is difficult to engage the students in the learning process and to keep track of students' learning progress. Furthermore, this approach neglects the knowledge carriers (inhabitants of the ancient site) which are an important part of a particular culture and played an important role in significant historical events. Embodied conversational agents envisaged by this thesis for teaching ancient history and culture must be believable as they act in highly dynamic and heterogeneous environments such as 3D Virtual Worlds with both human and autonomous agent participants. In these virtual environments participants behave autonomously and frequently interact with each other and with software agents. Therefore, embodied conversational agents must know their surroundings, be aware of their own state in the virtual environment and possess a detailed knowledge of their own interactions as well as the interactions of other participants. We label such agent abilities as "awareness believability" and develop the necessary theoretical background and the formalisation of this concept. We also discuss the I2B (Interactive, Intelligent and Believable) framework that implements awareness believability using the combination of the Virtual Institutions technology, the AIML engine and the visualisation layer of Virtual Worlds. Through a detailed literature review on virtual agents' believability we identified the ability to continuously learn new conversational skills as another important aspect of being believable. Thus, this thesis also explains how AIML specific rules and virtual agents' interactions with subject matter experts help to dynamically improve the conversational corpus of virtual agents via imitation learning. To validate the impact of supplying agents with awareness believability we conducted a number of case studies specific to the domain of ancient history and culture. The studies confirmed that the identified awareness features are indeed making the agents perceived as more believable. Furthermore, the studies provide important evidence in favour of using virtual agents for improving the knowledge of students in the domain of ancient history and culture.
Segal, Ayelet. « Do Gestural Interfaces Promote Thinking ? Embodied Interaction : Congruent Gestures and Direct-Touch Promote Performance in Math ». Thesis, 2011. https://doi.org/10.7916/D8DR32GK.
Texte intégralMarjanovic, Matthew J. « Teaching an Old Robot New Tricks : Learning Novel Tasks via Interaction with People and Things ». 2003. http://hdl.handle.net/1721.1/7108.
Texte intégralHUANG, SHU-CHUN, et 黃淑君. « The Implemented Effect of Embodied and Meaningful Teaching Materials on Under-Achievers : The Unit of Three-Dimensional Graphics on 5th Grade ». Thesis, 2016. http://ndltd.ncl.edu.tw/handle/kbxncu.
Texte intégral國立屏東大學
科普傳播學系數理教育碩士班
104
The purposes of this research were to investigate the effects of the embodied and meaningful materials on assisting 5th graders in learning the unit of three-dimensional graphics. Action research was adopted as research method. The mathematics remedial instruction has been implemented by researcher, two-times per week for one month. According to the mathematics curriculum specifications to design pre-test, and chosen whose scores were in the lower 30% of the students were selected as our participants. The designed embodied and meaningful teaching materials was used to investigate the effects of remedial instruction for under-achievers. During remedial instruction, pre-test, post-test, postpone test, learning attitude questionnaire, students’interviews, teaching videos, and researcher’s reflection journals were collected for analyzing the effects of remedial instruction. The result from comparing the pre-test and post-test showed the greatly improvement on students’ performances. The postpone test also revealed that the students achieved the learning retention. In addition, the students’ learning motivation was promoted as well.This indicates that implementing embodied and meaningful teaching materials in the unit of three-dimensional graphics could improve under-achievers’ learning performance effectively.
Steiger, Amy Lynn. « Actors as embodied public intellectuals : reanimating consciousness, community and activism through oral history interviewing and solo performance in an intertextual method of actor training ». Thesis, 2006. http://hdl.handle.net/2152/3502.
Texte intégralDixon, Kerryn Leigh. « Literacy, power and the embodied subject : literacy learning and teaching in the foundation phase of a Gauteng primary school situated in the southern suburbs of Johannesburg ». Thesis, 2008. http://hdl.handle.net/10539/4998.
Texte intégralTurley, Andrew C. « Reading the Game : Exploring Narratives in Video Games as Literary Texts ». Thesis, 2018. http://hdl.handle.net/1805/18520.
Texte intégralVideo games are increasingly recognized as powerful tools for learning in classrooms. However, they are widely neglected in the field of English, particularly as objects worthy of literary study. This project argues the place of video games as objects of literary study and criticism, combining the theories of Espen Aarseth, Ian Bogost, Henry Jenkins, and James Paul Gee. The author of this study presents an approach to literary criticism of video games that he names “player-generated narratives.” Through player-generated narratives, players as readers of video games create loci for interpretative strategies that lead to both decoding and critical inspection of game narratives. This project includes a case-study of the video game Undertale taught in multiple college literature classrooms over the course of a year. Results of the study show that a video game introduced as a work of literature to a classroom increases participation, actives disengaged students, and connects literary concepts across media through multimodal learning. The project concludes with a chapter discussing applications of video games as texts in literature classrooms, including addressing the practical concerns of migrating video games into an educational setting.
Mathlener, Rinette. « Die problematiek van die begrip oneindigheid in wiskundeonderrig en die manifestasie daarvan in irrasionale getalle, fraktale en die werk van Escher ». Diss., 2008. http://hdl.handle.net/10500/1927.
Texte intégralA study of the philosophical and historical foundations of infinity highlights the problematic development of infinity. Aristotle distinguished between potential and actual infinity, but rejected the latter. Indeed, the interpretation of actual infinity leads to contradictions as seen in the paradoxes of Zeno. It is difficult for a human being to understand actual infinity. Our logical schemes are adapted to finite objects and events. Research shows that students focus primarily on infinity as a dynamic or neverending process. Individuals may have contradictory intuitive thoughts at different times without being aware of cognitive conflict. The intuitive thoughts of students about both the actual (at once) infinite and potential (successive) infinity are very complex. The problematic nature of actual infinity and the contradictory intuitive cognition should be the starting point in the teaching of the concept infinity.
Educational Studies
M.Ed. (Mathematic Education)
Stasko, Carly. « A Pedagogy of Holistic Media Literacy : Reflections on Culture Jamming as Transformative Learning and Healing ». Thesis, 2009. http://hdl.handle.net/1807/18109.
Texte intégral