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1

Lin, Xing Zhi. « Study on Shell Sort of Logistics Unified Information System Based on Internet of Things ». Advanced Materials Research 756-759 (septembre 2013) : 982–87. http://dx.doi.org/10.4028/www.scientific.net/amr.756-759.982.

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Through the analyze on the technology, information data processing of logistics unified information system, the optimization Algorithm of Shell Sort in logistics unified information system data processing is proposed. Things-Based Logistics Unified Information System is an integrated system which combine with integration of RFID (Radio Frequency Identification, RFID), infrared sensors, global positioning systems, laser scanners and other telecommunications integrated fusion machine (Computer Telecommunication Integration, CTI) technology. The improved Shell sort algorithm is used in system data processing, so that multiple devices, multi-technology, multi-interface, and distributed widely disorder high-speed logistics systems to available for the heterogeneous applications and fast data processing. It improves multiple-concurrent data processing. Based on JAVA programming of Shell sort, to build and test a system algorithm, which support the system with a high-speed interactive logistics business processing capabilities. The design and implementation feasibility of Shell sort algorithm is proved in Internet of Things-Based Logistics Unified Information System through the output of test results.
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Imam, Mohamed Osman, Adil Yousif et Mohammed Bakri Bashir. « A Proposed Software as a Service (SaaS) Toolkit for Cloud Multi- Tenancy ». Computer Engineering and Applications Journal 5, no 2 (22 juin 2016) : 37–46. http://dx.doi.org/10.18495/comengapp.v5i2.170.

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Cloud computing is a general term for anything that involves delivering hosted services over the Internet. It is a construct that allows you to access applications that actually reside at locations other than your computer or other Internet-connected devices. Software as a Service (SaaS) is a software delivery model in which software resources are accessed remotely by users over the internet. Enterprises prefer using SaaS because of its low cost. SaaS requires sharing of application servers among multiple tenants for low operational costs. Several SaaS Toolkits are available and used to develop cloud SaaS applications. However, most of these Toolkits are very complex. This paper aims to build a new simple and easy SaaS Toolkit to develop SaaS applications and to avoid the difficulties and complexity in the current cloud SaaS Toolkits. The proposed Toolkit is based on java virtual machine and the popular web programming languages HTML and PHP. To evaluate the proposed Toolkit an empirical study has been conducted. The result of the empirical study revealed that the proposed Toolkit outperforms the current Toolkits in terms of complexity, understandability and learnability.
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Arslan, Sadik, Mert Ozkaya et Geylani Kardas. « Modeling Languages for Internet of Things (IoT) Applications : A Comparative Analysis Study ». Mathematics 11, no 5 (6 mars 2023) : 1263. http://dx.doi.org/10.3390/math11051263.

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Modeling languages have gained ever-increasing importance for the Internet of Things (IoT) domain for improving the productivity and quality of IoT developments. In this study, we analyzed 32 different modeling languages that have been designed for IoT software development in terms of a set of requirements that were categorized into three groups: language definition, language features, and tool support. Some key findings are as follows: (1) performance is the most supported quality property (28%); (2) most languages offer a visual notation set only, while 6% provide both textual and visual notation sets; (3) most languages (88%) lack formally precise semantic definitions; (4) most languages (94%) support the physical, deployment, and logical modeling viewpoints, while the behavior, logical, and information viewpoints are rarely supported; (5) almost none of the languages enable extensibility; (6) Java (34%) and C (21%) are the most preferred programming languages for model transformation; (7) consistency (77%) and completeness (64%) are the most supported properties for the automated checking of models; and (8) most languages (81%) are not supported with any websites for sharing case studies, source code, tools, tutorials, etc. The analysis results can be useful for language engineers, practitioners, and tool vendors for better understanding the existing languages for IoT, their weak and strong points, and IoT industries’ needs in future language and modeling toolset developments.
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C K, Nikhil. « Video Calling With Build-In Compiler ». International Journal for Research in Applied Science and Engineering Technology 10, no 6 (30 juin 2022) : 1064–69. http://dx.doi.org/10.22214/ijraset.2022.43930.

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Abstract: In today's Internet world, many applications that were previously created on a desktop computer are now being created on the web. Many applications can be accessed anytime and anywhere easily using the Internet. Due to the pandemic, the job recruitment process has moved online via Zoom, Google Meet, and other video calling apps. But during every IT interview, the person who is giving the interview faces major problems such as one must share their screen via a video calling app and open a compiler to run the program given by the interviewer. If the student doesn’t have a compiler installed on his system, then they need to open a compiler in a web browser to compile the code. The purpose of this research is to design and develop a real-time code editor application using Web socket technology to help users collaborate during tech interviews. There is a feature in this application that allows video calling with a built-in compiler. Video calling with a built-in compiler is a web application that provides a workspace to write, perform, display the results of the code through the terminal, and collaborate with other users in real-time. It provides workspaces for creating, executing, and building source code, as well as for real-time collaboration, chat, and building terminals. This application supports C, C++, Java, and Python programming languages.
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Rokotyanskaya, Violyetta Valeryevna, et Vadim Sergeevich Abramov. « Studying WebAssembly and comparison of its performance with JavaScript ». Vestnik of Astrakhan State Technical University. Series : Management, computer science and informatics 2023, no 2 (28 avril 2023) : 93–100. http://dx.doi.org/10.24143/2072-9502-2023-2-93-100.

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Over the long history of the Internet, JavaScript has been the primary programming language in web development. Because of its simple syntax and support in all popular browsers, the language has gained popularity among the developers. However, as computer power and user demands evolved, simple sites turned into the web applications that are full-fledged analogues of the desktop applications. As capabilities grew, so did the performance requirements of such programs. Browser engines have developed ways to optimize the code they run, and intense competition between browsers has contributed to a qualitative increase in performance. Despite all the ways to increase the speed of execution of JavaScript code, the main stopping factor was the dynamic typing of the language. Because of dynamic typing, the browser engine needs to check each time the program is executed whether the variable is an integer, a float, or any other valid type. Thus, each JavaScript instruction has to go through several type checks and conversions, which slows down the execution. This led to the idea of using languages with strict typing, which could compensate for this drawback. But the browser engines cannot execute the code of other languages, that is why there appeared the technology WebAssembly. It allows writing code in languages with static typing, and then parses it into a more native and machine-readable format, which speeds up execution of programs compared to JavaScript. The technology is cross-platform and supports the main programming languages: C++, C, Java, C#. WebAssembly is also implemented using JavaScript, which allows to use the concise JavaScript syntax and computing power of WebAssembly together.
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Mlakić, Dragan, Hamid Baghaee, Srete Nikolovski, Marko Vukobratović et Zoran Balkić. « Conceptual Design of IoT-Based AMR Systems Based on IEC 61850 Microgrid Communication Configuration Using Open-Source Hardware/Software IED ». Energies 12, no 22 (10 novembre 2019) : 4281. http://dx.doi.org/10.3390/en12224281.

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This paper presents an intelligent electronic device (IED) utilized for automatic meter readings (AMR) scheme using “Open-Source” software. This IED is utilized to measure a low-voltage intelligent electronic device) system with a boundless number of sensors, and it is accessible on the Internet of Things (IoT). The utilized equipment for this task is Arduino UNO R3 motherboard and fringe sensors, which are used for measurement of the referenced information. The Arduino motherboard is used not only for sole tranquility of equipment but also for serving as wireless fidelity (Wi-Fi) switch for the sensors. The personal computer is utilized to gather information and perform client-side calculations. The server works based on an open-source program written in Java programming language. The underlying objective of the proposed scheme is to make the meter based on the “Do It Yourself” methodology which requires considerably fewer funds. Also, it is conceivable by keeping easy to understand interface, information legitimacy, precision of measured information and convenience for the conclusive client. The information is measured in just about 1 ms which is superb for custom-designed IED. Furthermore, the measured qualities are calculated based on their RMS values to be used for analyzing and further presentation of data.
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Alshehri, Suhair, et Omaimah Bamasag. « AAC-IoT : Attribute Access Control Scheme for IoT Using Lightweight Cryptography and Hyperledger Fabric Blockchain ». Applied Sciences 12, no 16 (12 août 2022) : 8111. http://dx.doi.org/10.3390/app12168111.

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The Internet of Things (IoT) is an integrated environment as it merges physical smart objects to the Internet via wireless technologies to share data. The global connectivity of IoT devices brings the needs to ensure security and privacy for data owners and data users. In this paper, an attribute-based access control scheme for IoT (AAC-IoT) using Hyperledger Fabric (HLF) blockchain is proposed to address the security challenges. In the AAC-IoT scheme, data owners are registered and authenticated using identities, certificates and signatures. Data users, however, are registered with identities, certificates, signatures and physical unclonable function (PUF); then a credence score is computed for users to predict the originality during authentication. For access control, attribute-based access control (ABAC) is used, and the number of attributes is selected based on the sensitivity of the data. In accordance with the attributes count, the access control policies are generated. The novel concept of attribute count is determined from a fuzzy logic method using data type and preference. Hyperledger Fabric (HLB) blockchain is presented to manage meta-data and security credentials from data owners and data users, respectively, using a lightweight hashing algorithm. The AAC-IoT model using HLF blockchain is developed with Java programming language and iFogSim simulator. The performance metrics are measured based on latency, throughput and storage overhead, and the results show better outcome than the previous research work.
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Fernandes, Nuno, João-Paulo Barros et Rogerio Campos-Rebelo. « Graphic Model for Shop Floor Simulation and Control in the Context of Industry 5.0 ». Applied Sciences 13, no 2 (10 janvier 2023) : 930. http://dx.doi.org/10.3390/app13020930.

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Industry 5.0 changes the paradigm of the current production model, with repercussions throughout the value chain, and opens up opportunities for new approaches that include reducing waste to optimize the use of the planet’s resources. This paper proposes a functional and executable model that implements a Holonic Manufacturing System (HMS) architecture inspired by the I5.0 guidelines. This architecture presents the factory floor as a service provider for the product to be built, intending to make the manufacturing process adaptable to changes. The model uses Reference nets as the modeling language, a high-level class of Petri nets, Java programming language as the annotation language, and free tool support. The model can be used to perform software-level simulations and can also be interconnected to existing physical devices using Internet of things technologies, enabling interactions between Cyber–Physical Systems (CPSs). It thus allows for the control of the shop floor and the reuse of the current machine park to make its adoption more sustainable. The model was used to generate several simulation results, which are presented and analyzed, thus demonstrating the model’s usefulness.
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Patkar, Uday, Priyanshu Singh, Harshit Panse, Shubham Bhavsar et Chandramani Pandey. « PYTHON FOR WEB DEVELOPMENT ». International Journal of Computer Science and Mobile Computing 11, no 4 (30 avril 2022) : 36–48. http://dx.doi.org/10.47760/ijcsmc.2022.v11i04.006.

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With evolution of web, several competitive languages such as Java, PHP, Python, Ruby are catching the attention of the developers. Recently Python has emerged as a popular and the preferred web programming language, because of its simplicity to code and ease of learning. Being a flexible language, it offers fast development of web-based applications. It offers development using CGI and WSGI. Web development in Python is aided by the powerful frameworks such as Django, web2py, Pyramid, and Flask that Python supports. Thus, Python promises to emerge as one of the preferred choice language for web applications. Web is a rapidly growing repository of resources. Internet is used as a medium for accessing these resources. Web architecture mainly comprises of two entities, namely client and server. Web client is an application (browser) on host machine that urges these resources, and web server is a machine on web that is responsible for fulfilling the request issued by client. Hypertext Transfer Protocol (HTTP) is the most popular protocol used by client and server for web communication. In a static web, browser issues HTTP request to the HTTP server, which searches for the requisite resource in its database and returns it as an HTTP response. To avoid any compatibility issues, every request issued by browser is in form of a URL (Uniform Resource Locator). The URL protocol defines the rules for communication between client and server. It comprise of host name (IP address) which helps in identifying the server system on the web, port number which determines the service (for example, FTP, email service) on the server that should respond to request, and the access path of the resource (web page) on server. The web where responses are already stored in server database in form of static web pages is termed static web. However, response returned by server to the client may be generated on the fly depending upon the request of the client. Web applications offer several benefits over traditional applications that are required to be installed at each host computer that wishes to use them. Web applications do not incur publishing and distribution costs as opposed to traditional applications where the software (applications) were published using CD’s and distributed. They need not be installed at each client host; rather they are placed at a central server and accessed by large number of clients. Since a web application is managed centrally, application updates and data backups can be performed easily. The web applications are easily accessible irrespective of the boundaries of space and time. Since, they are accessed through browser, the platform accessing them is not an issue, and thus they provide cross-platform compatibility. Inspite of above- mentioned advantages, web applications have a few limitations. Internet connectivity and server availability is required for accessing web application through browser. However, accessing them through Internet my take more time as compared to applications installed on host systems. Also, web applications require compatible web browsers. Since they are deployed on web, they are vulnerable to several Internet attacks. Web programming using CGI and WSGI requires building web applications from the scratch by using Python standard libraries. Python provides with web frameworks in the form of packages/ modules that simplify the task of writing application programs. These frameworks lighten tedious job of developers. They support server and client side programming by providing support for several activities such as request interpretation (getting form parameters, handling cookies and sessions), response generation (generating data in HTML or other format such as pdf, excel), and storing data. The web frameworks are further categorized as full- stack and non-full-stack frameworks. Full-stack frameworks provide components for every phase of programming in contrast to non-full-stack frameworks. All the frameworks include templates and data persistence as key ingredients for constructing web. Templates are used to avoid complex code that results when HTML and Python code is mixed in a single file. Templates are HTML files with placeholder for the data depending upon user input. Data persistence deals with storing and retrieving data and maintaining consistency. The data can be stored and maintained using plain text files, relational database engines such as MYSQL, Oracle, or some object-oriented databases. The web framework providing support for WSGI should be preferred. This makes deploying an application easier.
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Patkar, Uday, Priyanshu Singh, Harshit Panse, Shubham Bhavsar et Chandramani Pandey. « PYTHON FOR WEB DEVELOPMENT ». International Journal of Computer Science and Mobile Computing 11, no 4 (30 avril 2022) : 36–48. http://dx.doi.org/10.47760/ijcsmc.2022.v11i04.006.

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With evolution of web, several competitive languages such as Java, PHP, Python, Ruby are catching the attention of the developers. Recently Python has emerged as a popular and the preferred web programming language, because of its simplicity to code and ease of learning. Being a flexible language, it offers fast development of web-based applications. It offers development using CGI and WSGI. Web development in Python is aided by the powerful frameworks such as Django, web2py, Pyramid, and Flask that Python supports. Thus, Python promises to emerge as one of the preferred choice language for web applications. Web is a rapidly growing repository of resources. Internet is used as a medium for accessing these resources. Web architecture mainly comprises of two entities, namely client and server. Web client is an application (browser) on host machine that urges these resources, and web server is a machine on web that is responsible for fulfilling the request issued by client. Hypertext Transfer Protocol (HTTP) is the most popular protocol used by client and server for web communication. In a static web, browser issues HTTP request to the HTTP server, which searches for the requisite resource in its database and returns it as an HTTP response. To avoid any compatibility issues, every request issued by browser is in form of a URL (Uniform Resource Locator). The URL protocol defines the rules for communication between client and server. It comprise of host name (IP address) which helps in identifying the server system on the web, port number which determines the service (for example, FTP, email service) on the server that should respond to request, and the access path of the resource (web page) on server. The web where responses are already stored in server database in form of static web pages is termed static web. However, response returned by server to the client may be generated on the fly depending upon the request of the client. Web applications offer several benefits over traditional applications that are required to be installed at each host computer that wishes to use them. Web applications do not incur publishing and distribution costs as opposed to traditional applications where the software (applications) were published using CD’s and distributed. They need not be installed at each client host; rather they are placed at a central server and accessed by large number of clients. Since a web application is managed centrally, application updates and data backups can be performed easily. The web applications are easily accessible irrespective of the boundaries of space and time. Since, they are accessed through browser, the platform accessing them is not an issue, and thus they provide cross-platform compatibility. Inspite of above- mentioned advantages, web applications have a few limitations. Internet connectivity and server availability is required for accessing web application through browser. However, accessing them through Internet my take more time as compared to applications installed on host systems. Also, web applications require compatible web browsers. Since they are deployed on web, they are vulnerable to several Internet attacks. Web programming using CGI and WSGI requires building web applications from the scratch by using Python standard libraries. Python provides with web frameworks in the form of packages/ modules that simplify the task of writing application programs. These frameworks lighten tedious job of developers. They support server and client side programming by providing support for several activities such as request interpretation (getting form parameters, handling cookies and sessions), response generation (generating data in HTML or other format such as pdf, excel), and storing data. The web frameworks are further categorized as full- stack and non-full-stack frameworks. Full-stack frameworks provide components for every phase of programming in contrast to non-full-stack frameworks. All the frameworks include templates and data persistence as key ingredients for constructing web. Templates are used to avoid complex code that results when HTML and Python code is mixed in a single file. Templates are HTML files with placeholder for the data depending upon user input. Data persistence deals with storing and retrieving data and maintaining consistency. The data can be stored and maintained using plain text files, relational database engines such as MYSQL, Oracle, or some object-oriented databases. The web framework providing support for WSGI should be preferred. This makes deploying an application easier.
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Fraietta, Angelo, Oliver Bown, Sam Ferguson, Sam Gillespie et Liam Bray. « Rapid Composition for Networked Devices : HappyBrackets ». Computer Music Journal 43, no 2-3 (juin 2020) : 89–108. http://dx.doi.org/10.1162/comj_a_00520.

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This article introduces an open-source Java-based programming environment for creative coding of agglomerative systems using Internet-of-Things (IoT) technologies. Our software originally focused on digital signal processing of audio—including synthesis, sampling, granular sample playback, and a suite of basic effects—but composers now use it to interface with sensors and peripherals through general-purpose input/output and external networked systems. This article examines and addresses the strategies required to integrate novel embedded musical interfaces and creative coding paradigms through an IoT infrastructure. These include: the use of advanced tooling features of a professional integrated development environment as a composition or performance interface rather than just as a compiler; techniques to create media works using features such as autodetection of sensors; seamless and serverless communication among devices on the network; and uploading, updating, and running of new compositions to the device without interruption. Furthermore, we examined the difficulties many novice programmers experience when learning to write code, and we developed strategies to address these difficulties without restricting the potential available in the coding environment. We also examined and developed methods to monitor and debug devices over the network, allowing artists and programmers to set and retrieve current variable values to or from these devices during the performance and composition stages. Finally, we describe three types of art work that demonstrate how the software, called HappyBrackets, is being used in live-coding and dance performances, in interactive sound installations, and as an advanced composition and performance tool for multimedia works.
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Bhandari, Sandeepak, et Vacius Jusas. « An Abstraction Based Approach for Reconstruction of TimeLine in Digital Forensics ». Symmetry 12, no 1 (6 janvier 2020) : 104. http://dx.doi.org/10.3390/sym12010104.

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Acquiring a clear perspective of events and artefacts that occur over time is a challenging objective to accomplish in digital forensics. Reconstruction of the timeline of events and artefacts, which enables digital investigators to understand the timeline of digital crime and interpret the conclusion in the form of digital evidence, is one of the most paramount and challenging tasks in digital forensics. This challenging task requires the analysis of immense amounts of events because of the explosive growth of the internet, interconnected devices, and innovative technology nowadays. Various approaches have been developed during the last decade, but most of them are not able to handle huge volumes of data, explore evidence, and enhance the understandability of timelines in a competent way to assist the investigator. For this purpose, we introduce a methodology backed by an abstraction concept and forensic tools that can support investigators during the reconstruction, understanding of the timeline of events and artefacts, and interpretation of evidence by tracing the activities performed by users of the typical computer system. The Java programming language is used to implement the proposed methodology, which is object-oriented and follows the symmetry definition in software. Generally, symmetry in software can be viewed as an invariant change that aims to preserve a specific property of the system, namely its structure, behaviour, regularity, similarity, familiarity and uniformity. Similarly, the abstraction-based methodology also permits us to follow the properties of symmetry. For instance, a uniform structure is stipulated for all the sources at the particular level of abstraction, such as the number of fields to be considered to provide the abstract level of timeline. The primary purpose of this approach is to assist with the analysis of the timeline in an optimum way. This paper illustrates the approach and then focuses on conceptual aspects of the methodology. The performed experiment shows that the proposed approach enhanced the analysis of the timeline.
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Lomugdang, Tishia Ann, Rhegine Montibon et Mary Paula Omagad. « A Study on the Development of E-Learning System for Java Programming ». Journal of Innovative Technology Convergence 3, no 2 (30 décembre 2021) : 1–10. http://dx.doi.org/10.69478/jitc2021v3n2a01.

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Learning Java programming can be tedious and difficult for beginners. In addition, traditional teaching methods can be insufficient in acquiring an understanding of the entire Java programming concepts, enhanced coding abilities, and improved problem-solving skills. Lack of resources, files being easily deleted in computers, and poor academic performance were some of the identified problems that led to students’ very low competence in Java programming. This paper aims to develop an E-Learning system that would help solve or at least minimize the problems of students in learning Java programming. The expected users of the developed system are the students learning Java programming, the Instructors who will be managing the lessons, and the designated Administrator who will be in-charge in managing the accounts of students and instructors. The proposed E-Learning system for Java programming was evaluated by both the Information Technology (IT) experts and the students as the end-users. The evaluation results in general revealed that the developed E-learning for Java Programming is acceptable among IT experts and end-users.
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Xu, Long Xi, et Shan Ping Qiao. « An Implementation of Ant Colony Optimization Algorithm Using Java ». Advanced Materials Research 765-767 (septembre 2013) : 985–88. http://dx.doi.org/10.4028/www.scientific.net/amr.765-767.985.

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Ant colony optimization algorithm is a very important one among swarm intelligence algorithms. Because Java is an advanced object-oriented and platform-independent computer programming language, in order to use this algorithm in a platform-independent and flexible way, this paper introduces a Java-based implementation package of it. This package includes some sub-packages. There are several classes which are all implemented in Java using object-oriented technology in each sub-package. Users can utilize these classes on computers installed the corresponding Java runtime environment to solve some problems. After the test on two travelling salesman problems, these classes performed properly and efficiently, and the good effect was received.
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Wang, Jinying, et Jing Yang. « Multi-Threaded Data Communication in Java for Advanced Computing Environments ». Scalable Computing : Practice and Experience 24, no 4 (17 novembre 2023) : 1087–96. http://dx.doi.org/10.12694/scpe.v24i4.2383.

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The performance of operating systems like computers requires the proper functioning of the computer language interpreter. This interpreter follows various types of programming languages that make the performing of computer programming easy and effective. The application of the programming language of Java helps in processing multiple tasks at once. This research analyzes the novelty of Java-based data communication models in advanced computing services. This performance makes the saving of the resources used for the development of the programming language. All these development includes the performing of the multiple threads communication data processing. These multiple threads help distribute the single processed input in the multi-channel language processing, thus helping the work competition in time. It also reduces the cost of maintaining the programming languages reduced. Thus, the implementing cost of resources required for programming performance is reduced. Therefore, this implementation impacts the programmer to become more indented to use the language transformation process of Java. Moreover, it creates a more effective representation of the audio or visual content represented by a multi-tasking operating system. In this process of development in the language transformation of the operating system, the ability of the operating system for data processing improves. The systematic process of this language transformation helps in systematically transforming multiple programs at once.
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Mufti, Waseem Akhtar. « Lightweight Coordination Patterns for Applications of the Internet of Things ». Applied Computer Systems 25, no 2 (1 décembre 2020) : 117–23. http://dx.doi.org/10.2478/acss-2020-0013.

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Abstract Applications of the Internet of Things (IoT) are famously known for connecting devices via the internet. The main purpose of IoT systems (wireless or wired) is to connect devices together for data collection, buffering and data gateway. The collected large size of data is often captured from remote sources for automatic data analytics or for direct decision making by its users. This paper applies the programming pattern for Big Data in IoT systems that makes use of lightweight Java methods, introduced in the recently published work on ClientNet Distributed Cluster. Considering Big Data in IoT systems means the sensing of data from different resources, the network of IoT devices collaborating in data collection and processing; and the gateways servers where the resulting big data is supposed to be directed or further processed. This mainly involves resolving the issues of Big Data, i.e., the size and the network transfer speed along with many other issues of coordination and concurrency. The computer network that connects IoT may further include techniques such as Fog and Edge computing that resolve much of the network issues. This paper provides solutions to these problems that occur in wireless and wired systems. The talk is about the ClientNet programming model and its application in IoT systems for orchestration, such as coordination, data communication, device identification and synchronization between the gateway servers and devices. These devices include sensors attached with appliances (e.g., home automations, supply chain systems, light and heavy machines, vehicles, power grids etc.) or buildings, bridges and computers running data processing applications. As described in earlier papers, the introduced ClientNet techniques prevent from big data transfers and streaming that occupy more resources (hardware and bandwidth) and time. The idea is motivated by Big Data problems that make it difficult to collect it from different resources through small devices and then redirecting it. The proposed programming model of ClientNet Distributed Cluster stores Big Data on the nearest server coordinated by the nearest coordinator. The gateways and the systems that run analytics programs communicate by running programs from other computers when it is essentially required. This makes it possible to let Big Data rarely move across a communication network and allow only the source code to move around the network. The given programming model greatly simplifies data communication overheads, communication patterns among devices, networks and servers.
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Dhak, Bharat, Prachi Goje, Abhishek Raut, Ashwini Rane et Avantika Tamsetwar. « Online Compiler with Whiteboard ». International Journal for Research in Applied Science and Engineering Technology 11, no 4 (30 avril 2023) : 2023–27. http://dx.doi.org/10.22214/ijraset.2023.50509.

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Abstract: The Internet has proved to be a life-changing invention of our time. Not only it is itself an invention, but it has been the key player to major things that have been invented in the twentieth century. The internet has proven itself in re-inventing almost everything, with education being no exception to it. CodeBox is also an effort, via the internet, to educate the young minds on the how-tos of coding and developing the spirit of competitive coding. It takes a lot of time and practice to get good at coding, and CodeBox aims to assist the user in this journey. In other code editors they offer facility to run languages which includes HTML, CSS, JAVASCRIPT. This Languages are web based totally languages the ones code editors are permit to run the programming languages that’s why programmers face many difficulties to run programming languages which include JAVA, php and many others. but in our venture, we add programming language which is java .by way of the usage of serverprimarily based code editor programmer can run programming language i.e., JAVA. The project: "Quiz utility" is a set of quantity of different forms of quizzes like technical, video games, sports, etc. A person can access/play all the quiz and may try any of the only. There could be restrained number of questions and for every correct solution person will get a credit score
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Nagata, Hiroshi, et Hiroshi Mizushima. « A remote collaboration system for telemedicine using the Internet ». Journal of Telemedicine and Telecare 4, no 2 (1 juin 1998) : 89–94. http://dx.doi.org/10.1258/1357633981932019.

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We have developed a still-image telemedicine system for the Internet. It was implemented with the Java programming language and enables remote collaboration between two or more client computers located anywhere on the Internet. Each client requires only a PC or workstation and a popular Internet browser- no special hardware or software is required. We carried out both local-area and wide-area tests of the system. On a local network, JPEG images at a resolution of 640 480 pixels took 2-5 s to display on four different clients PCs or workstations ; at 1000 1000 pixels, the images took 10-65 s. We also tested the system between two universities in Japan, one in Italy and one in the USA, using the Internet for communications. Images required 4-20 s for display. The exchange of remote collaboration commands between the four locations was good and the maximum lag in mouse pointer movement was less than 1 s. The system has the potential to solve three problems of conventional telemedicine systems: their cost, the need for high-bandwidth telecommunication and the low compatibility between them.
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Solms, Fritz, et Willi-Hans Steeb. « Distributed Monte Carlo Integration Using Corba and Java ». International Journal of Modern Physics C 09, no 07 (octobre 1998) : 903–15. http://dx.doi.org/10.1142/s012918319800087x.

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The object-oriented middleware standard, CORBA, is a very useful platform for distributed computing, and in particular for sharing a workload among a collection of possibly polymorphic computers. CORBA has, however, received relatively little attention from the scientific computing community. In this article we demonstrate how CORBA and Java can be used to implement a distributed multi-dimensional Monte Carlo integration algorithm which runs on the internet.
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Базурін, Віталій Миколайович. « Середовища програмування як засіб навчання учнів основ програмування ». Інформаційні технології і засоби навчання 59, no 3 (30 juin 2017) : 13–27. http://dx.doi.org/10.33407/itlt.v59i3.1601.

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The article reveals the conditions for choosing the programming environment as a means of teaching students of the general education school to programming in modern languages. The main conditions that influence the choice of the programming environment are determined: technical characteristics of computers and system requirements of the programming environment; availability of operating systems and additional software required for the functioning of the programming environment; functional of the programming environment; the interface of the programming environment; availability of documentation for the software environment; availability of educational and methodological support; level of competence of the teacher of computer science. The characteristics of the most common programming environments in C / C ++, C #, Java are analyzed. The selection of the programming environment for studying each of the specified programming languages is substantiated for the training of beginning programmers and students who have programming skills.
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Chairunnisa, Dita Ayu, Ahmad Taqwa et Irma Salamah. « The prototype of IOT-Based weight scale and calorie tracking application ». SinkrOn 7, no 3 (27 juillet 2022) : 974–83. http://dx.doi.org/10.33395/sinkron.v7i3.11580.

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This research designs the prototype of Internet of Things based scale with calorie tracking application in purpose to help optimize the application of healthy lifestyle. This research is done through numerous steps including analysis of needs, designing the devices and system, software programming, device integration, device testing, and maintenance. This research developed Internet of Things based scale with sensor load cell and HX711 module as weight sensor component, Node MCU as microcontroller component, battery as voltage source, and firebase as database to store the result of body weight measurement. Android application developed with Android Studio, visual studio code, and java programming language. Internet of Things based scale is functioned to measure body weight in real-time which connected to android application to display body weight, calculate Body Mass Index (BMI), calculate daily calories needs including Basal Metabolic Rate (BMR) and Total Energy Expenditure (TEE), provide information of food calories and exercise and total calories recording to monitor daily intake and output.
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Eunike, Evangeline, Ridwan Sanjaya et Albertus Dwiyoga Widiantoro. « Application of Progressive Web Apps (PWA) on PT SKA’s E-Commerce Website ». Journal of Business and Technology 3, no 1 (4 avril 2023) : 14–20. http://dx.doi.org/10.24167/jbt.v3i1.5263.

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Mobile app developers are often overwhelmed when they must create mobile applications, which must create applications for iOS and Android users. The problem is that each one has a different programming language, for iOS users it must be developed with Objective-C or Swift while for Android it is developed with Kotlin or Java programming language. This research was conducted with a tool that in the research process using observation. Observations were made by testing native applications with applications that were already using Progressive Web Apps (PWA) using the PageSpeed Insights tool. Progressive Web Apps (PWA) help optimize websites so that they look like native applications both on computers and on mobile. Application can be accessed offline, provide notifications, and there is no need to download application on the PlayStore or App Store, just through the website. This PWA exists to address these issues. PWA makes things faster and optimizes quality.
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Zaatri, Abdelouahab, et Ridha Kelaiaia. « Control of Remote Robots by Means of Cell Phones ». Acta Universitatis Sapientiae, Electrical and Mechanical Engineering 14, no 1 (1 décembre 2022) : 40–49. http://dx.doi.org/10.2478/auseme-2022-0004.

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Abstract Since about two decades, cellular phones coupled to internet and wireless communications are offering many possibilities that can be exploited by classical telerobotics to free human operators from many constraints providing mobility and ubiquitous applications. This paper presents the design and implementation of an experimental telerobotics system where the human operator supervises and controls remote robots by means of cell phones. To achieve this application, we used Java software namely J2ME platform which is dedicated for programming cell phones and J2SE platform for programming PCs. The adopted software technology of connection between the human operator and the remote robots uses the socket technique with client-server model. The cell phone held by the operator acts as a Client while a PC, situated at the remote robot site, acts as a Server. This application corresponds to Midlet-to-Servlet in Java terminology. Basic simulations and preliminary experiments have been successfully carried out with a three Degrees-of-Freedom (D.O.F) serial robot. These telerobotics systems based on cell phones are effectively offering interesting means to opening new perspectives for mobile and ubiquitous applications.
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Pouchin, Pierre, Rayan Zoghlami, Rémi Valarcher, Maxence Delannoy, Manon Carvalho, Clémence Belle, Marc Mongy, Sophie Desset et Frédéric Brau. « Easing batch image processing from OMERO : a new toolbox for ImageJ ». F1000Research 11 (12 septembre 2022) : 392. http://dx.doi.org/10.12688/f1000research.110385.2.

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The Open Microscopy Environment Remote Objects (OMERO) is an open-source image manager used by many biologists to store, organize, view, and share microscopy images, while the open-source software ImageJ/Fiji is a very popular program used to analyse them. However, there is a lack of an easy-to-use generic tool to run a workflow on a batch of images without having to download them to local computers, and to automatically organize the results in OMERO. To offer this functionality, we have built (i) a library in Java: “Simple OMERO Client”, to communicate with an OMERO database from Java software, (ii) an ImageJ/Fiji plugin to run a macro-program on a batch of images from OMERO and (iii) a new set of Macro Functions, “OMERO Macro extensions“, dedicated to interact with OMERO in macro-programming. The latter is intended for developers, with additional possibilities using tag criteria, while the “Batch OMERO plugin” is more geared towards non-IT scientists and has a very easy to use interface. Each tool is illustrated with a use case.
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Pouchin, Pierre, Rayan Zoghlami, Rémi Valarcher, Maxence Delannoy, Manon Carvalho, Clémence Belle, Marc Mongy, Sophie Desset et Frédéric Brau. « Easing batch image processing from OMERO : a new toolbox for ImageJ ». F1000Research 11 (5 avril 2022) : 392. http://dx.doi.org/10.12688/f1000research.110385.1.

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The Open Microscopy Environment Remote Objects (OMERO) is an open source image manager used by many biologists to store, organize, view and share microscopy images, while the open source software ImageJ/Fiji is a very popular program used to analyse them. However, there is a lack of an easy-to-use generic tool to run a workflow on a batch of images without having to download them to local computers; and to automatically organize the results in OMERO. To offer this functionality, we have built three tools in Java language: “Simple OMERO Client”, a library to communicate with an OMERO database from Java softwares ; an ImageJ/Fiji plugin to run a macro-program on a batch of images from OMERO and “OMERO Macro extensions“, a dedicated vocabulary to interact with OMERO in macro-programming. The latter is intended for developers, with additional possibilities using tag criteria, while the “Batch OMERO plugin” is more geared towards non-IT scientists and has a very easy to use interface. Both tools are illustrated with a use case.
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Malik, Asif. « Social Sphere : A MERN Stack Social Media App ». International Journal for Research in Applied Science and Engineering Technology 11, no 5 (31 mai 2023) : 4219–26. http://dx.doi.org/10.22214/ijraset.2023.52539.

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Abstract: In today's ever-evolving tech industry, there is a significant surge in the demand for full-stack developers. Reports suggest that skilled professionals in this field, particularly in the United States, can expect remarkable average profits, with figures reaching as high as $110,770, according to Real. A full-stack developer is an individual who possesses the technical expertise to handle both the front-end and back-end aspects of dynamic websites and internet-based applications. Web development often revolves around frameworks like the LAMP stack (Linux, Apache, MySQL, PHP/Perl) and Java (Java EE, Spring), which incorporate a combination of programming languages. Additionally, JavaScript plays a crucial role in enhancing web experiences, enabling developers to leverage the MERN stack (MongoDB, Express.js, React.js, and Node.js). This comprehensive technology stack empowers developers to effectively address user interface requirements and server-side operations
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Buna, Abdul Malik I., Bahtiar Senung et Abdul Rahman Ismail. « Pond Geographic Information System Polygon Geometry Web Based at Pohuwato Regency Office ». IJICS (International Journal of Informatics and Computer Science) 5, no 2 (31 juillet 2021) : 173. http://dx.doi.org/10.30865/ijics.v5i2.3191.

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The large number of pond owners using land that is already included in protected forest areas and nature reserve areas has made it difficult for officers to obtain information on the tax objects for pond cultivation. Geographical Information System Application for Tambak Web Based Geometry Polygon at the Pohuwato Fisheries Service which is integrated directly with the internet. The goal is to make it easier for the officers and owners of the pond to find out information about the area of the pond and the taxes payable periodically automatically directly from the website. The research method uses the Waterfall method. Take basic activities such as specification, development, validation, and evolution and represent them as different process phases such as requirements specification, software design, implementation, testing and so on. This application will be developed for the desktop with a web-based operating system. There are two programming techniques used, the client side will use Java programming and the server side will use PHP Programing
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Wu, Zi Yuan, Zhong Ji, Ren Liu et Guo Fang Zhang. « Web-Based CAD System for Wooden Box ». Applied Mechanics and Materials 200 (octobre 2012) : 502–6. http://dx.doi.org/10.4028/www.scientific.net/amm.200.502.

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Wooden box designing is usually carried out in SolidWorks or such general CAD systems. By secondary development on general CAD system using high level programming language such as Visual Basic, we can create a dedicated CAD system for wooden box. However these dedicated systems are mostly local computer based and not easy for sharing on Internet. In this paper, a web-based CAD system for wooden box has been established by combining PHP language and MySQL database with a localized dedicated CAD system for wooden box. With this system, we can design wooden boxes on the webpages without the installation of any CAD software in local computers, thus sharing the design system and results on Internet.
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Osadcha, Kateryna, et Angelica Babich. « Use of Mobile Technologies in the Process of Information Technologies Training in the Secondary School ». Ukrainian Journal of Educational Studies and Information Technology 5, no 4 (29 décembre 2017) : 1–13. http://dx.doi.org/10.32919/uesit.2017.04.01.

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The article actualizes the problem of improving the process of teaching informatics in a secondary comprehensive school. It was noted that the technology of using mobile learning tools was covered by scientists J. Attewell, K. L. Buhaichuk, I. O. Zolotareva, V. V. Osadchyi, D. L. Revenaugh, A. M. Trush and others. V. O. Kuklev, Ye. D. Patrakin, A. A. Fedosieiev, B. Banister and others highlighted prospects and possibilities of mobile learning in their works. M. Yu. Novikov raised the question of possibility to use mobile technologies in the school curriculum of informatics in senior classes. However, the use of mobile technologies by secondary school students while studying informatics has been hardly covered in home researches. Having analyzed scientific methodological literature and the Internet resources there was generalized the experience of introducing mobile technologies into the process of teaching informatics in a secondary school. There were given the definitions of notions “mobile technologies”, “mobile learning technologies”, “mobile informational and communicative technologies”. The authors understand mobile technologies as learning technologies based on the use of mobile devices (Mobile phones, smart phones, communicators, pocket computers, tablet computers), mobile attachments (programs for mobile devices), services (receiving, storage, processing, search, transfer of data and others with the help of a mobile device), and mobile communication facilities (GSM, WAP, GPRS, Bluetooth, WiFi, IMax) in the process of learning. There was analyzed the existing program software for operational systems Windows 10 Mobile, Android, iOS intended for education. On the basis of this there were singled out mobile attachments to be used at informatics lessons from the 5th to the 9th grades according to curriculum topics. In particular, while learning the topic “Algorithms and their performers” to study basic algorithmic structures (sequence, repetition, branching, conditions, functions, cycles, repairing) it’s offered to use such mobile attachments as Coddy, Lightbot, Robozzle. In the 8th grade in order to make acquaintance with the programming environment and to study the ways of creating a software project, the topic “Basis of event-driven and object-oriented programming” should be learnt with the help of such programs as AIDE-IDE for Android Java C++, Java Editor, Pocket Code, Scratch, iBlocks Blocky, CB1 Blockly, MIT AI2 Companion. The authors draw to the conclusion that every topic in informatics in a secondary school can be learnt with the help of mobile attachments. Given examples of using mobile attachments (Robozzle Droid, «Kahoot!») at informatics lessons in the 6th and the 8th grade demonstrate various possibilities of mobile software in studying informatics. Survey results of effectiveness of mobile technologies while learning informatics in a secondary school which were provided prove the reasons of using mobile technologies at informatics lessons and while doing home tasks.
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Sadewo, Wisnu, et Satriyo Adhy. « Perancangan dan Implementasi Android-Mobile System Marketing Surveyor (A-MS2) Menggunakan Metode Personal Extreme Programming (PXP) ». JURNAL MASYARAKAT INFORMATIKA 7, no 2 (1 février 2017) : 39–45. http://dx.doi.org/10.14710/jmasif.7.2.31466.

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Perusahaan saat ini dituntut untuk dapat melakukan pelayanan yang optimal terhadap nasabah dengan segala aspek yang dimiliki. Surveyor seringkali tidak dapat memberikan hasil surveinya pada hari yang sama kepada kredit analis karena jarak yang jauh dari rumah nasabah serta waktu tempuh untuk kembali ke kantor yang lama. Surveyor lapangan yang bertugas melakukan pengecekan data secara faktual ke calon nasabah harus memiliki perangkat yang sesuai agar pekerjaan yang dilakukan lebih optimal. Perkembangan teknologi mobile seperti smartphone saat ini dapat dimanfaatkan sebagai sarana pendukung dalam segala aspek pekerjaan, hal ini dikarenakan harga yang terjangkau serta luasnya jaringan internet. Android-Mobil System Marketing Surveyor(A-MS2) dapat digunakan sebagai salah satu media untuk mendukung kinerja dari surveyor. A-MS2 yang berbasis smartphone andriod dapat memberikan suatu solusi karena dapat mempersingkat waktu pengiriman hasil survei ke kantor melalui koneksi internet yang telah tersedia. Skripsi ini dilakukan perancangan dan implementasi Android-Mobile System Marketing Surveyor(A-MS2) yang memiliki fitur untuk menampilkan jadwal survei, input data nasabah, hasil survei serta laporan hasil survei. A-MS2 ini dikembangkan dengan metode Personal Extreme Programming (PXP) yang diimplementasikan menggunakan bahasa pemrograman berbasis Java sebagai aplikasi klien dengan dukungan Aplication Programming Interface (API) berbasis PHP sebagai koneksi ke server. Data hasil survei yang dibuat oleh surveyor dapat diterima oleh kantor dengan menggunakan A-MS2 tanpa harus menunggu surveyor kembali ke kantor.
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Perdana, Fajar Yulian, et Zuly Budiarso. « Rancang Bangun Sistem Kendali Suhu Pada Gudang Penyimpanan Ikan Menggunakan Arduino Berbasis IoT ». Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) 8, no 1 (1 janvier 2024) : 121–28. http://dx.doi.org/10.35870/jtik.v8i1.1374.

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This research aims to design and build a temperature control system in a fish storage warehouse using Arduino and the Internet of Things (IoT). Arduino was chosen because of its ability to control temperature and ease of programming. This system is connected to the internet via IoT, which allows users to monitor and control warehouse temperatures remotely via mobile devices or computers. This research involves designing and implementing an electronic circuit consisting of a temperature sensor, Wi-Fi module, and relay module to control cooling devices in a warehouse. In addition, a web-based application was also developed to monitor and control warehouse temperature remotely. The test results show that the developed temperature control system functions well and meets the user's needs in maintaining the warehouse temperature within the desired range. With this system, it is hoped that temperature control in fish storage warehouses will become more efficient and can improve the quality and safety of stored fish
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Guzmán Paredes, Carlos Manuel, Agustín Gallegos Rodríguez, Efrén Hernández-Álvarez et Héctor Jesús Contreras Quiñones. « Investigación de operaciones para desarrollar procesos de optimización en manejo forestal : determinación en campo de modelos multivariados ». e-CUCBA 9, no 17 (29 décembre 2021) : 115–23. http://dx.doi.org/10.32870/ecucba.vi17.216.

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The most widely used technique in operations research is linear programming, and one of the most widely used algorithms in thisfield is simplex method. The management of forest ecosystems is an ideal field to implement optimization models, since clear goalsmust normally be met, and the available resources are usually limited. The aspects involved are complex, several routes of actioncan be taken, and it is important in order to make the best decision. The simplex method, once objective function and restrictions areestablished, allows to consider all the possibilities, and make the decision that provides the greatest advantages. Undoubtedly, awrong decision can cause damage to forest ecosystem and economic losses, so a tool that helps in this work will always be a greatally. Once the problem has been formulated in mathematical terms, software or programming languages specialized are usuallyrequired, which can be a problem if access to computer equipment and internet connectivity is not the most appropriate. Mobiledevices such as cell phones, tablets, and programmable calculators have become small computers at an affordable price, withincreasingly powerful processors and a good amount of memory. This, coupled with availability of applications of simplex method,or even the ability to program it directly on these devices, makes it possible to have in the palm of hand tools that previouslyrequired very sophisticated computers. This work reviews the options currently available to run simplex method, both analyticallyand graphically, on portable devices. This topic is of interest to both professional and student of forestry sector.
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Baddam, Parikshith Reddy, Vishal Reddy Vadiyala et Upendar Rao Thaduri. « Unraveling Java's Prowess and Adaptable Architecture in Modern Software Development ». Global Disclosure of Economics and Business 7, no 2 (31 décembre 2018) : 97–108. http://dx.doi.org/10.18034/gdeb.v7i2.710.

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This research delves into the multifaceted landscape of the Java programming language, elucidating its fundamental strengths and adaptive architecture that have dominated the software development realm for nearly two decades. The study meticulously explores the objectives of deciphering Java's platform independence, leveraging its object-oriented paradigm, and evaluating its expansive ecosystem. By examining the findings related to Java's role in cross-platform development, web and mobile application development, enterprise software, and the Internet of Things (IoT), this research sheds light on the language's unparalleled versatility. The author's contribution lies in synthesizing a comprehensive overview of Java's features, from its robust security measures to its extensive standard library. This research underscores Java's pivotal role in shaping the ever-evolving landscape of software development and concludes with implications for future advancements in the field.
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Younis, Ghadi. « PRACTICAL METHOD TO SOLVE LARGE LEAST SQUARES PROBLEMS USING CHOLESKY DECOMPOSITION ». Geodesy and Cartography 41, no 3 (6 octobre 2015) : 113–18. http://dx.doi.org/10.3846/20296991.2015.1086118.

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In Geomatics, the method of least squares is commonly used to solve the systems of observation equations for a given number of unknowns. This method is basically implemented in case of having number observations larger than the number of unknowns. Implementing the large least squares problems would require a large storage on the hard drive to store the different matrices for applying the solution. The computational time for solution would extremely increase with increasing number of unknowns and observations. The calculation of the inverse of the normal equation matrix will get more complex using the traditional methods with higher numbers of unknowns. Here, practical methods to eliminate the required storage and computations times during the solution are introduced. The Cholesky decomposition will be used to solve the systems of equations in order to avoid the complexity of the matrix inversion and to guarantee faster solutions. A block matrix implementation of Cholesky decomposition is to be used to enable the management of the memory and its limitations through the solutions. The principle of threading, which is supported in most of the programming languages like C++ or Java, is implemented to use the computer resources especially all available central processing units (CPU). This principle can be implemented over networks of computers to use of the resources of more available computers working under common servers.
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Munthe, Samuel Septa, Nova Noor Kamala Sari et Ariesta Lestari. « Implementasi Modul Website Kepelangganan Manager Support Pada Sistem Informasi Penyedia Layanan Internet Rumah Menggunakan Third Party API ». Journal of Information Technology and Computer Science 2, no 4 (20 décembre 2022) : 244–53. http://dx.doi.org/10.47111/jointecoms.v2i4.8876.

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In the current development of the use of internet services, internet service providers company provides internet services that can be connected to customer’s houses. PT. XYZ is an internet service provider company that operates in the city of Blitar, East Java. The customer of support manager registration process for internet services on this client still does not have an online system so that registration is still done manually by the support manager to be able to integrate its customers with the network provided by the company. Therefore, this registration process on PT. XYZ needs to be converted into an online subscription information system to simplify the subscription registration process and so on. This system module was developed using evolutionary prototyping methodology, starting from the quick design stage by analyzing requirements and designing the system quickly so that it can go directly to the prototype build process. The process of building a prototype is carried out by implementing the results of the system design, then followed by user evaluation to get feedback on the prototype that was built. The prototype refining stage is for stabilization on the prototype that has been made previously and there is a test of the system using the black box testing method. After several trials, and results of the trials carried out, it can be concluded that the system is running well and can be used as a Support Manager Subscription Module on the Home Internet Service Provider Information System in Blitar City. By implementing third party Application Programming Interface (API), the resulting subscription web module can display maps, bank account mutations, and WhatsApp notifications to assist the registration and payment process.
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Niarman, Abdurrahman, Iswandi et Argi Kartika Candri. « Comparative Analysis of PHP Frameworks for Development of Academic Information System Using Load and Stress Testing ». International Journal Software Engineering and Computer Science (IJSECS) 3, no 3 (20 décembre 2023) : 424–36. http://dx.doi.org/10.35870/ijsecs.v3i3.1850.

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There are many programming languages available for the developers to pick when they want to make a web services project such as Java JSP, Python, ASP.Net, PHP and many others. The reason that writer chose PHP as its research topic is that PHP is still being one of the most promising languages especially for developing web services. Several PHP Frameworks are now available on the internet promising that their framework can do better than others. Some popular PHP frameworks are Laravel, Symfony, CakePHP, Yii, and CodeIgniter. Performance is the most aspect to be concerned because of the market’s demands entailing them to do so. The next concern that developer would likely need to decide is whether to go with Pure PHP or to go with PHP Framework. To answer those concerns, this research has been conducted in which a module is taken from an academic information system and will be developed into three similar and equivalent web applications by using Laravel, CodeIgniter, and Pure PHP. The author's aim in conducting this research is to obtain more in-depth information regarding the use of the pure PHP programming language and several frameworks such as CodeIgniter and Laravel. There are many statements stating that using the PHP programming language is no longer feasible, even though in reality using PHP for developing web-based applications is still the choice of many programmers based on statistics from w3tech. The results of research conducted by the author show that the PHP programming language is still very reliable in handling load and stress tests. The pure PHP programming language provides slightly better performance results than the CodeIgniter and Laravel frameworks. Hence, the use of pure PHP or frameworks can be determined from the level of needs of the application development to be created.
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Boulle, A., et V. Mergnac. « RaDMaX online : a web-based program for the determination of strain and damage profiles in irradiated crystals using X-ray diffraction ». Journal of Applied Crystallography 53, no 2 (25 mars 2020) : 587–93. http://dx.doi.org/10.1107/s1600576720002514.

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RaDMaX online is a major update to the previously published RaDMaX (radiation damage in materials analysed with X-ray diffraction) software [Souilah, Boulle & Debelle (2016). J. Appl. Cryst. 49, 311–316]. This program features a user-friendly interface that allows retrieval of strain and disorder depth profiles in irradiated crystals from the simulation of X-ray diffraction data recorded in symmetrical θ/2θ mode. As compared with its predecessor, RaDMaX online has been entirely rewritten in order to be able to run within a simple web browser, therefore avoiding the necessity to install any programming environment on the users' computers. The RaDMaX online web application is written in Python and developed within a Jupyter notebook implementing graphical widgets and interactive plots. RaDMaX online is free and open source and can be accessed on the internet at https://aboulle.github.io/RaDMaX-online/.
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Saharuddin, Saharuddin, et Medy Wisnu Prihatmono. « PENGENALAN DAN PELATIHAN DASAR BAHASA PEMROGRAMAN PYTHON PADA SISWA/I SMA NEGERI 3 MAKASSAR ». SELAPARANG : Jurnal Pengabdian Masyarakat Berkemajuan 6, no 4 (16 décembre 2022) : 2233. http://dx.doi.org/10.31764/jpmb.v6i4.10569.

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ABSTRAKPengabdian Kepada Masyarakat (PkM) merupakan salah satu bentuk pelaksanaan Trihdarma Perguruan Tinggi yang wajib dilakukan oleh dosen, pengabdian kepada masyarakat yang dulakukan ini adalah memberikan pengetahuan tentang dasar bahasa pemrograman phyton. Mata pelajaran informatika mencakup lima materi yang bakal menunjang kompetensi siswa di era revolusi industri 4.0. Yakni, teknik komputer, jaringan komputer/internet, analisis data, dampak sosial informatika, dan programming. Mata pelajaran Informatika sesuai dengan kebutuhan masa depan anak bangsa. SMAN 3 Makassar adalah salah satu SLTA yang siap menerapkan mata pelajaran informatika sebagai mata pelajaran utama (wajib) yang akan diterapkan secara serentak pada Tahun Pelajaran 2021/2022, dengan keterbatasan guru informatika (komputer) yang dimilki oleh SMAN 3 Makssar sehingga merasa perlu Siswa/I-nya untuk mendapatkan pembelajaran diluar dari pada jadwal belajar yang ada di sekolah. Pengabdian kepada masyarakat yang kami lakukan yaitu memberikan pelatihan dengan materi diantaranya adalah dasar bahasa pemrograman phyton, aplikasi google colab dan pemrosesan data dengan menggunakan bahasa python. Metode yang digunakan dalam pelatihan ini adalah ceramah, tanya jawab dan praktikum. Hasil dari pelatihan ini didapatkan bahwa para peserta pelatihan merasa kegiatan ini sangat bermanfaat dan dapat menambah pamahaman serta keterampilan mereka dalam hal menggunakan google colab dan pemahaman bahasa pemrograman terutama bahasa pemrograman Phyton. Kata kunci: PkM; SMAN 3 Makassar; bahasa pemrograman python; google colab ABSTRACTCommunity Service (PkM) is one form of the implementation of the Higher Education Trihdarma that must be carried out by lecturers, this community service is to provide knowledge about the basic python programming language. Informatics subjects include five materials that will support student competence in the era of the industrial revolution 4.0. Namely, computer engineering, computer network/internet, data analysis, social impact of informatics, and programming. Informatics subjects are in accordance with the future needs of the nation's children. SMAN 3 Makassar is one of the senior high schools that is ready to apply informatics subjects as the main (compulsory) subjects that will be applied simultaneously in the 2021/2022 academic year, with the limitations of informatics teachers (computers) owned by SMAN 3 Makssar so that they feel the need for students/ The first is to get learning outside of the existing study schedule at school. Our community service is providing training with materials including the basic python programming language, the Google Colab application and data processing using the Python language. The methods used in this training are lectures, questions and answers and practicum. The results of this training showed that the training participants felt that this activity was very useful and could increase their understanding and skills in using Google Colab and understanding programming languages, especially the Python programming language. Keywords: PkM; SMAN 3 Makassar; python programming language; google colab.
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Pavlenko, Maksym, et Tetiana Varava. « Information tools for teaching the basics of programming in high school ». Ukrainian Journal of Educational Studies and Information Technology 5, no 3 (30 septembre 2017) : 58–72. http://dx.doi.org/10.32919/uesit.2017.03.06.

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The article focuses on the problem of finding methodological approaches to the use of information programming tools in the course of computer science high school. The definition of information tools for teaching as electronic means of storage, processing and transfer of educational information through computers is set out. The authors, based on the analysis of four existing training programs in computer science 5-9 classes, identified the topics for studying students of the middle classes of programming: "Algorithms and Programs", "Algorithms and their Implementers", "Algorithmization and Programming", "Fundamentals of algorithmization and programming". It is revealed that the computer science curriculum for grades 8-9 for general education institutions with in-depth study of individual subjects does not include any programming topics. The analysis of methodological recommendations on informatics teaching in 2016-2018 academic years allowed to determine the competency tasks that students should learn to solve when they study computer science in high school, for example, to develop and run a linear geometric figure drawing algorithm, to recreate the motion of a computer ' object on the plane, including the interception of obstacles, create a simple computer game using variables, analyze the results of the implementation of programs for processing values of numeric type, create a software project and more. The authors analyze the possibilities of such information learning tools as online gaming platforms, Internet resources, online programming learning environments, graphical programming environments, interactive learning environments, and application development environments. The methodical approaches to the use of informational learning tools in the course of computer science high school: the implementation of online online exercises to learn theoretical concepts, solving problems from the basics of algorithmization and programming in the online environment, teaching the stages of creating a program project through the study of online courses, the implementation of tasks for training programming in the online learning environment; learning in action with a graphical programming environment for robots; development of a software project in the programming environment.
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Waluyo, Waluyo, Annisa Novita Sari et Muhammad Tri Aji. « Smart Water Quality Monitoring System In Progo River, Magelang Regency, Central Java ». Barakuda'45 : Jurnal Ilmu Perikanan dan Kelautan 5, no 2 (30 novembre 2023) : 234–44. http://dx.doi.org/10.47685/barakuda45.v5i2.463.

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Traditionally, air quality detection is done manually by means of air samples obtained locally and sent for analysis to a laboratory, which takes a long time, is expensive, and requires human resources. This technique does not provide real-time data. Therefore, there is a need for innovation and new technology that makes it easier to monitor and analyze air quality data in real-time with a microcontroller approach and certain water quality sensor parameters, where the recorded data will be recorded and sent via wireless with the Internet of Things (IoT) approach. Parameter values such as temperature, humidity, water level, turbidity, and pH in general can be properly recorded by each sensor. The goal of this research is to create measuring equipment for aquatic characteristics such as pH, water turbidity, water level, ambient air temperature, and humidity using the Thingspeak website and telegram. System design, programming the ATmega2560-based Arduino Mega microcontroller and ESP8266-based NodeMCU using the Arduino IDE, and constructing and testing equipment on a prototype scale and directly in the field are the methods employed in this research. According to the results of field testing, the water temperature sensor is capable of capturing fluctuating values ranging from 32.4 to 34.1 oC. Meanwhile, the air humidity sensor measured 33.5-35.6% humidity. The ultrasonic sensor records the height of the river water level pretty well, with a value of 28-71 cm. A pH sensor measures the pH of the water and records data in the form of water voltage ranging from 3.34 to 5.38 volts. Based on IoT, the sensor recording results are subsequently sent online and received via the Telegram application.
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Olanubi, Olamide, Opeyemi Joshua Adelowo et Emmanuel Ifeanyi Obeagu. « Refinement of Voting System through Visual Cryptography and Multi-factor Authentication to Further Mitigate Clone Phishing Attack ». Asian Journal of Research in Computer Science 16, no 4 (13 octobre 2023) : 145–60. http://dx.doi.org/10.9734/ajrcos/2023/v16i4379.

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Background: The growing concern over phishing attacks on voting systems, particularly with the rise of online voting, has highlighted vulnerabilities in elections. The convenience of internet voting has led to security risks like clone phishing attacks. While online voting offers accessibility benefits, security, privacy, and usability issues have arisen. Multi-factor authentication (MFA) has been proposed to enhance security in mobile internet voting systems. Visual cryptography, dividing images into shares for decentralized data storage, is suggested to counter clone phishing. MFA's effectiveness in various sectors is established, and secure voting systems combining visual cryptography and blockchain have been proposed. This research sought to bolster the security of the voting system using visual cryptography and multi-factor authentication (MFA), with the goal of increasing voter trust and the reliability of the voting procedure, by designing a secure system and evaluating its performance, accuracy, and accessibility. Methodology: The researchers developed an improved voting system using visual cryptography and multi-factor authentication, assessed its performance against Eligo and Voxvote, utilized Java for programming, MYSQL via XAMPP for the database, HTML, CSS, JavaScript, and PHP (Laravel) for client-server sides. The Scrum agile methodology was followed, employing brief sprints for adaptive development. Evaluation was done through web tools and benchmarks. The system's architecture and flowchart were presented, featuring an interactive GUI, Java 2 platform, MySQL, PHP 7, and specific hardware/software requirements. System setup included database and server configuration, fingerprint scanner installation, and Java runtime setup. Deployment involved executing a built Java program, and system testing was conducted on Windows 10, utilizing the Apache server and initiating the "Electronic Voting" program for online multi-factor authentication. Results: Achieving a performance rate of 92%, the developed system surpassed its competitors Eligo and Voxvote, which achieved scores of 15% and 33% correspondingly, as indicated by the data. Eligo and Voxvote attained scores of 88% and 80% individually, whereas the newly designed system obtained a rating of 93% in terms of accessibility. Nonetheless, the research also highlighted specific downsides, encompassing intricacy, reluctance to embrace change, and technological barriers. To tackle these issues and enhance the adoption of such systems, these limitations underscore the necessity for further investigation and advancement. Conclusion: The study demonstrates that integrating multi-factor authentication and visual cryptography significantly enhances voting system security, reducing clone phishing risks. Visual cryptography secures decryption keys, preserving voting integrity, while multi-factor authentication adds defence against unauthorized access. The researcher's online voting system outperforms competitors in performance metrics and accessibility. The study underscores the importance of combining these techniques for improved voting system reliability and security.
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Maulana, Donny, et Irfan Afriantoro. « Implementation of Temperature and Humidity Control Devices in IOT-Based Hydrophonic Peppermint Cultivation at Sufiagrifarm Slawi ». Journal of Applied Intelligent System 8, no 1 (17 février 2023) : 58–68. http://dx.doi.org/10.33633/jais.v8i1.7171.

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Along with the rapid development of existing technology, especially in the field of information and the Internet of Thinks ( IoT ), which is developing so fast and producing a lot of benefits to help humans both in the field of education and in manufacturing and agriculture. But at this time there are still so many technologies that still cannot be implemented in certain fields, for example like agriculture, where everything is still done manually so that it takes a lot of time, costs and also more energy in the process. Such as the constraints that exist with Sufiagrifarm, where in this case to meet the needs of temperature and humidity in Peppermint plants that use a hydrophonic planting system it is still done manually by spraying the plants with a spray that produces dew. Given these problems, this research aims to assist Sufiagrifarm in overcoming problems in regulating temperature and humidity in peppermint plants so that temperature and humidity compliance in peppermint plants can be carried out automatically and can be monitored in real time. Development in this method is carried out using the SDLC Waterfall method. This application was created using the Java programming language using the MITApp inventor platform, for the tool itself it was made using an Arduino microcontroller with the C programming language supported by several other devices such as Thingspeak. The results of this study are to help fulfill temperature and humidity in peppermint cultivation at Sufiagrifarm.
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Zhang, Xilin, Xiaohan Gao, Honglian Yi et Zhe Li. « Design of an Intelligent Virtual Classroom Platform for Ideological and Political Education Based on the Mobile Terminal APP Mode of the Internet of Things ». Mathematical Problems in Engineering 2021 (19 mai 2021) : 1–12. http://dx.doi.org/10.1155/2021/9914790.

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This article uses a software architecture model that combines two architectures, based on the traditional Android environment. Through comparative research on network technology today, Java technology has been selected as a tool for developing network education systems for future research and maintenance upgrades. The underlying network education technology relies on APP to enable education between teachers and students. This technology can not only give play to the advantages of computers in network data transmission, but also embody a new teaching model with teachers and students as the main body. It can solve various practical problems in teacher and student education and educate teachers and students by simulating the actual educational environment of the classroom and educational process using a variety of practical education management strategies. The experimental results prove that with the help of this virtual classroom platform for ideological and political education, it can provide students with more ideological and political learning resources, increase students' interest and time in learning, and promote the diversification of ideological and political learning methods. The quality of teaching is more conducive to the learning of knowledge points for students. At the same time, the system is operating in good condition. Switching between different interfaces is maintained at about 0.1 seconds. The system performance is also perfect. The overall analysis function is basically designed. It is a better learning platform.
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Hendrawan, Muhammad Rosyihan, Fatich Idamatul Machsunin et Eric Budi Maulana. « INDEKS MINAT BACA MASYARAKAT ; STUDI KASUS DI KOTA KEDIRI, JAWA TIMUR ». BIBLIOTIKA : Jurnal Kajian Perpustakaan dan Informasi 6, no 2 (18 décembre 2022) : 222. http://dx.doi.org/10.17977/um008v6i22022p222-239.

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To improve the literacy rate of the population, the government, through the Ministry of Education and Culture, has initiated the National Literacy Movement (GLN) program since 2016, consisting of the School Literacy Movement (GLS), Family Literacy Movement, and Community Literacy Movement. motion exists. The National Literacy Movement has encouraged the growth of a reading culture. The purpose of habituation is to increase interest in reading and improve reading skills so that knowledge can be acquired better. The researchers chose Kediri city in East Java. Kediri City is a service city, a city with a thriving trade and service industry. The purpose of this study is to determine how to develop a test of variables and indicators that represent reading habits and suitable indicators for measuring levels of reading habits. Reading habits in Kediri city. East Java. According to the findings, the Kediri City Reading Interest Index is in the top category with 79.7, the score he is composed of four index dimensions. Each index value mentioned for the city of Kediri is a skill dimension index of 93.9. An Access Dimension Index of 65.3 belongs to the high category. 90.3 Very High Categorical Alternate Dimension Index. The cultural dimension index is 69.2, which is in the high category. The nine years of obligatory schooling are a great contribution to Kediri Municipality's efforts to increase community literacy, and electronic reading material for smartphones and computers (laptops, PCs, tablets, and/or tablets) that supports Latin letter reading and writing is also available. According to the aforementioned statistics, there is truly very great potential for local communities to independently provide print reading and Internet networks, as well as the use of computer devices that bridged the majority of the access to multiple reading sources. Therefore, we must concentrate on promoting more streamlined, secure, and dependable access.
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Ying, Lee Suet, Lee Jun Mei, Lim Mei Shi, Kee Hong Hui et Nureize Binti Arbaiy. « Public Transportation Selection Application Based On Decision Support System ». International Journal of Advanced Science Computing and Engineering 2, no 1 (7 mai 2021) : 41–50. http://dx.doi.org/10.30630/ijasce.2.2.28.

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In Kuala Lumpur, there are various types of public transport such as bus and multiple types of rail transport. This facilitates the residents in Kuala Lumpur in terms of mobility and can reduce the level of traffic congestion around Kuala Lumpur. However, some people might get confused about the alternative routes when they are using the public transport. Next, road user might find information from maps and Internet which requires them to analyse and decide the routes by themselves. In addition, complex scheduling and routes of public transportation are hard to understand for the public. Besides, road users are not aware of better route and public transport available based on their requirement. In the end, they might be getting jam-packed on the road due to the limited information on the current available public transportation. Therefore, a decision support system is proposed to generate a type of public transport which suits with the criteria selected by the user. The system consists of five main modules and involves common users and system administrators. The application is written in Java programming language. Android Studio is used as software development and MySQL database. It is expected that this application will be able to help users to get public transportation options that suit the criteria they need.
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Ying, Lee Suet, Lee Jun Mei, Lim Mei Shi, Kee Hong Hui et Nureize Binti Arbaiy. « Public Transportation Selection Application Based On Decision Support System ». International Journal of Advanced Science Computing and Engineering 2, no 1 (7 mai 2021) : 41–50. http://dx.doi.org/10.62527/ijasce.2.1.28.

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In Kuala Lumpur, there are various types of public transport such as bus and multiple types of rail transport. This facilitates the residents in Kuala Lumpur in terms of mobility and can reduce the level of traffic congestion around Kuala Lumpur. However, some people might get confused about the alternative routes when they are using the public transport. Next, road user might find information from maps and Internet which requires them to analyse and decide the routes by themselves. In addition, complex scheduling and routes of public transportation are hard to understand for the public. Besides, road users are not aware of better route and public transport available based on their requirement. In the end, they might be getting jam-packed on the road due to the limited information on the current available public transportation. Therefore, a decision support system is proposed to generate a type of public transport which suits with the criteria selected by the user. The system consists of five main modules and involves common users and system administrators. The application is written in Java programming language. Android Studio is used as software development and MySQL database. It is expected that this application will be able to help users to get public transportation options that suit the criteria they need.
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Storozhuk, S. S., et M. H. Lysachenko. « MODERN ARCHITECTURAL SOFTWARE AND ITS DEVELOPMENT PROSPECTS. «PIPELINE» ». Regional problems of architecture and urban planning, no 16 (23 décembre 2022) : 220–26. http://dx.doi.org/10.31650/2707-403x-2022-16-220-226.

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The article examines the methodology of programs used by architects and other specialists in creative specialties. The transition to remote work has changed the standards of teaching and working material in Higher Education Institutions and forced most of society to use modern computer technologies. The main problem of the software is its constant updating, which leads to the difficulty of self-study, regardless of the availability of a huge amount of information on Internet resources. Moreover, depending on the specialization of the profession, as well as personal interests, at least three or four programs are required. At the moment, due to the limitations of computers and the complexity of programming such programs, such multifunctional programs that would cover all the necessary needs do not exist. All this gave birth to such a term as «pipeline» (conveyor) in the professional environment. The essence of the term is the correct sequence of stages and programs through which the model passes. The most common software methodology used by architects is as follows: by spatial functionality – 2D graphic editors (raster, vector and fairly new interface editors), 3D modeling programs and 4D (+ time) editors for creating animation. 3D programs are divided by model construction technologies: polygonal modeling (High Poly, Low Poly), curve-based NURBS technology, and BIM information building model. 3D also includes visualization programs, namely photo-realistic ones based on Ray-Trace technology, programs for online visualization (Real-time) and games. These programs will be relevant for study for another 6–7 years. Now, there is a trend of software providers moving from installing programs on users' computers to online services, as they did with Photoshop. This allows you to use the necessary programs on an inexpensive computer.
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Dewayani, Ery, Chairisni Lubis et Bagus Mulyawan. « Sistem Informasi Pemetaan Warisan Budaya Kawasan Banten Lama Berbasis Android ». Computatio : Journal of Computer Science and Information Systems 3, no 2 (25 novembre 2019) : 127. http://dx.doi.org/10.24912/computatio.v3i2.5554.

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In this global era, when seeking information or communicate with each other, people are using information technology to support those activities. Smartphones for example, is one of affordable technology that can be owned by common people. These days, people are using smartphones anywhere and any time. On every smartphones that being used, it has a operating systems to manages smartphones hardware and provide services that given. Android is the most popular of a mobile operating systems that being used to operate smartphones in the world. Through the popularity of android and growing smartphones users, transmitting information are more effective if the information can be accessed using smartphones. On the first year of research” Mapping Banten Lama’s Cultural Heritage Website “has already developed, and to make accessibility of the information more convenient, on the second year of research has developed application program “Android Based Information System for Mapping Banten Lama’s Cultural Heritage”. This application program is accessible through any kind of android smartphones. Prototyping method is used to develop this application program. For storing data, this application program use MySql database that operate inside server (hosting) so it can can be accessed through internet. Android studio and Java programming language are used to build this application program. Black Box Testing and User Acceptance Test (UAT) are used to test this application program. The result of this research is develop a product of software that can be accessed through android smartphones. Pada era global saat ini masyarakat menggunakan teknologi informasi dalam mencari informasi maupun untuk berkomunikasi. Salah satu teknologi yang terjangkau dan dapat dimiliki oleh masyarakat umum adalah handphone. Mereka membawa dan menggunakan handphone setiap saat dimanapun mereka berada. Perusahaan gadget mulai mengembangkan perangkatnya menggunakan sistem operasi Android yang akhir-akhir ini sangat popular dan menjadi perhatian masyarakat Indonesia maupun dunia. Dengan memanfaatkan perkembangan teknologi tersebut, dalam mengenalkan berbagai informasi kepada masyarakat umum akan lebih efektif bila informasi dapat diakses melalui handphone. Website Warisan Budaya Kawasan Banten Lama sudah dibuat pada penelitian tahun pertama dan agar lebih memudahkan masyarakat luas untuk akses , pada penelitian tahun kedua dikembangkan suatu program aplikasi “Sistem Informasi Pemetaan Warisan Budaya Kawasan Banten Lama Berbasis Android”. Program aplikasi yang dikembangkan ini dapat diakses diberbagai tipe handphone yang berbasis Android. Metodologi pengembangan sistem menggunankan metode Prototyping. Basisdata menggunakan My Sql, yang disimpan dalam server (hosting) agar dapat diakses melalui internet. Selain itu program aplikasi menggunakan Android Studio dengan bahasa pemrograman Java. Metode pengujian menggunakan User Acceptance Test (UAT). Penelitian ini menghasilkan produk software yang dapat diakses melalui handphone berbasis android.
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Sun, Ling, et Dali Gao. « Security Attitude Prediction Model of Secret-Related Computer Information System Based on Distributed Parallel Computing Programming ». Mathematical Problems in Engineering 2022 (25 mars 2022) : 1–13. http://dx.doi.org/10.1155/2022/3141568.

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In recent years, there has been an upward trend in the number of leaked secrets. Among them, secret-related computers or networks are connected to the Internet in violation of regulations, cross-use of mobile storage media, and poor security management of secret-related intranets, which are the main reasons for leaks. Therefore, it is of great significance to study the physical isolation and protection technology of classified information systems. Physical isolation is an important part of the protection of classified information systems, which cuts off the possibility of unauthorized outflow of information from the network environment. To achieve the physical isolation of the network environment and build a safe and reliable network, it is necessary to continuously improve the level of network construction and strengthen network management capabilities. At present, the realization of physical isolation technology mainly relies on security products such as firewall, intrusion detection, illegal outreach, host monitoring, and auditing. This study analyzes network security systems such as intrusion detection, network scanning, and firewall. Establishing a model based on network security vulnerabilities and making up for network security hidden dangers caused by holes are generally a passive security system. In a network, the leader of network behavior—human behavior—needs to be constrained according to the requirements of the security management system and monitoring. Accordingly, this study proposes a security monitoring system for computer information network involving classified computer. The system can analyze, monitor, manage, and process the network behavior of the terminal computer host in the local area network, to achieve the purpose of reducing security risks in the network system. Based on the evaluation value sequence, the initial prediction value sequence is obtained by sliding adaptive triple exponential smoothing method. The time-varying weighted Markov chain is used for error prediction, the initial prediction value is corrected, and the accuracy of security situation prediction is improved. According to the security protection requirements of secret-related information systems, a complete, safe, reliable, and controllable security protection system for secret-related information systems is constructed, and the existing security risks and loopholes in secret-related information systems are eliminated to the greatest extent possible. This enables the confidentiality, integrity, and availability of confidential data and information in the computer information system to be reliably protected.
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Adedoyin, Adeyinka, F. O. Enebe, R. A. Oyekunle et N. A. Balogun. « DESIGN AND IMPLEMENTATION OF AN ONLINE TEACHING AND LEARNING MANAGEMENT SYSTEM ». FUDMA JOURNAL OF SCIENCES 7, no 1 (28 février 2023) : 148–55. http://dx.doi.org/10.33003/fjs-2023-0701-1266.

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The global education system was impacted by the coronavirus pandemic. To stop the coronavirus from spreading, all schools, colleges, and universities were closed. Students, instructors, and parents all experienced challenges while schools were closed. So, distance learning was a solution to continue the education system. Unfortunately, in a developing country, it was challenging to adopt distance learning due lack of network infrastructures, computers, epileptic power supply, and good internet access. In order to circumvent some of these challenges different online platforms were employed. However, they came with some limitations, for example, the freemium subscription scheme, which allows users to use basic features of the system but requires a certain amount on a predefined basis to access extra needed features. In addition, to use video conferencing in some of the existing LMS you are required to leave the app for another app, for example, to use video conferencing in google classroom you are required to use google meetings. This study aims to create an online E-Learning System that provides all in one tool for teachers to develop and administer courses online. The LMS comes with various functions such as creating learning plans, implementing learning processes, and assessing or evaluating learning processes. Our LMS presents instruction through content creation and storage, sees student participation, and assesses student performance online. The Online Learning System was designed using JavaScript (Vue), PHP (server-side programming Language), and NoSQL as the database. The developed system was evaluated by potential users and found to meet predefined user requirements.
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