Littérature scientifique sur le sujet « 3D digitisation »

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Articles de revues sur le sujet "3D digitisation"

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Mathys, A., J. Brecko, and P. Semal. "Cost Analyse of 3D Digitisation Techniques." Digital Presentation and Preservation of Cultural and Scientific Heritage 4 (September 30, 2014): 206–12. http://dx.doi.org/10.55630/dipp.2014.4.24.

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In the framework of the Belgian BELSPO AGORA 3D and DIGIT03 programs, we have evaluated 3D digitising technologies with regards to the quality of the acquisition, the capacities and limitations of each technique and also the direct cost of the different 3D digitisation processes. It is on this latest topic that the paper is focused. In order to evaluate the cost of 3D digitisation, we considered the time for the digitisation, cost of the equipment and cost of the staff. Our preliminary results show that the real cost by specimen depends on the amount of specimens to digitise. Techniques that a
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Kempthorne, Daryl Matthew, Mark Barry, Jerzy A. Zabkiewicz, and Joseph Young. "3D digitisation of plant leaves." ANZIAM Journal 54 (May 23, 2014): 138. http://dx.doi.org/10.21914/anziamj.v55i0.7850.

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Argyridou, E., A. Karaoli, M. Hadjiathanasiou, et al. "THE FIRST ATTEMPT FOR STANDARDISATION IN 3D DIGITISATION. THE EU STUDY ON QUALITY IN 3D DIGITISATION OF TANGIBLE CULTURAL HERITAGE." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVIII-M-2-2023 (June 24, 2023): 103–9. http://dx.doi.org/10.5194/isprs-archives-xlviii-m-2-2023-103-2023.

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Abstract. This paper focuses on the exceptional results of the EU Study (Commission et al., 2022) to map the parameters, formats, standards, benchmarks and methodologies relating to the 3D digitisation of tangible cultural heritage (CH). The overall objective of our paper is to further the quality of the 3D digitisation process by enabling cultural heritage professionals, institutions, content developers, stakeholders and academics to define and produce high-quality digitisation standards and sustainable conservation models for the preservation, documentation, understanding, and accessibility
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Wu, Zhengzhe, Jere Kahanpää, Pasi Sihvonen, Anne Koivunen, and Hannu Saarenmaa. "Automated Methods in Digitisation of Pinned Insects." Biodiversity Information Science and Standards 3 (July 17, 2019): e38260. https://doi.org/10.3897/biss.3.38260.

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Digitisation of natural history collections draws increasing attention. The digitised specimens not only facilitate the long-term preservation of biodiversity information but also boost the easy access and sharing of information. There are more than two billion specimens in the world's natural history collections and pinned insect specimens compose of more than half of them (Tegelberg et al. 2014, Tegelberg et al. 2017). However, it is still a challenge to digitise pinned insect specimens with current state-of-art systems. The slowness of imaging pinned insects is due to the fact that they are
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Marshall, M. E., A. A. Johnson, S. J. Summerskill, Q. Baird, and E. Esteban. "AUTOMATING PHOTOGRAMMETRY FOR THE 3D DIGITISATION OF SMALL ARTEFACT COLLECTIONS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W15 (August 23, 2019): 751–57. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w15-751-2019.

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<p><strong>Abstract.</strong> The 3D digitisation of precious or delicate cultural heritage artefacts via photogrammetry is highly important for historical preservation purposes. Doing so can help mitigate against events such as natural disasters, war, and tourism damage, whilst enabling access to 3D data for researchers around the globe. While the digitisation of such artefacts offer many significant societal and academic benefits, the process in which data is captured is resource intensive and often results in inaccurate outcomes. This paper presents a novel small object sc
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Mendricky, Radomir. "ASPECTS AFFECTING ACCURACY OF OPTICAL 3D DIGITISATION." MM Science Journal 2018, no. 01 (2018): 2267–75. http://dx.doi.org/10.17973/mmsj.2018_03_2017106.

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White, Suzanna, Cara Hirst, and Sian E. Smith. "The Suitability of 3D Data: 3D Digitisation of Human Remains." Archaeologies 14, no. 2 (2018): 250–71. http://dx.doi.org/10.1007/s11759-018-9347-9.

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Frank, Jiří, Josef Kortan, Miroslav Kukrál, et al. "Fotogrammetrie jako optimální technika pro 3D digitalizaci v muzejních institucích." Muzeum Muzejní a vlastivedná práce 59, no. 1 (2022): 3–18. http://dx.doi.org/10.37520/mmvp.2021.002.

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One of the challenges that museums often face is how to present their ‚treasures‘ in a form that is both comprehensive and relevant to today‘s audiences. Digital content alone is not enough in this context and 3D content is increasingly gaining importance. One of the most accessible and at the same time most effective 3D digitisation methods is photogrammetry. The result, if procedures are followed correctly, is not only high-quality content with a wide range of uses, but also potential stepping stones for effective business models. This can reduce acquisition costs quite significantly and mak
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Lanzara, Emanuela, Simona Scandurra, Arianna Lo Pilato, Federica Itri, and Laura Simona Pappalardo. "3D digitisation and modelling of liturgical metal artefacts." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVIII-2/W8-2024 (December 14, 2024): 281–88. https://doi.org/10.5194/isprs-archives-xlviii-2-w8-2024-281-2024.

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Abstract. The present work is aimed at showing the results obtained by testing different operational solutions for single-camera photogrammetric acquisitions of numerous complex metal liturgical artefact preserved in the Church of Santa Maria di Costantinopoli in Naples (Italy). The digitisation activity is aimed at supporting documentation, restoration, valorisation and dissemination of a rich liturgical collection that is not accessible to the public for security reasons. The number and diversity of the pieces required an expeditious surveying activity conducted in situ with low-cost instrum
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Kalasarinis, Ioannis, and Anestis Koutsoudis. "Assisting Pottery Restoration Procedures with Digital Technologies." International Journal of Computational Methods in Heritage Science 3, no. 1 (2019): 20–32. http://dx.doi.org/10.4018/ijcmhs.2019010102.

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The fragmentary nature of pottery is considered a common place. Conservators are requested to apply a proper restoration solution by taking under consideration a wide range of morphological features and physicochemical properties that derive from the artefact itself. In this work, the authors discuss on a low-cost pottery-oriented restoration pipeline that is based on the exploitation of technologies such as 3D digitisation, data analysis, processing and printing. The pipeline uses low-cost commercial and open source software tools and on the authors' previously published 3D pose normalisation
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Thèses sur le sujet "3D digitisation"

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Payne, Duncan J. B. "Digitisation and 3D shape analysis of drosophila sperm curves." Thesis, University of Sheffield, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.527218.

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Holland, Andrew D. "Examining the taphonomic challenges to the 3D digitisation of fragmented bone." Thesis, University of Bradford, 2017. http://hdl.handle.net/10454/15180.

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The utilisation of 3D digitisation and visualisation has grown considerably since 2008 and is becoming an increasingly useful tool for the digital documentation and metric analysis of archaeological artefacts and skeletal remains. It provides public access to rare and fragile specimens of palaeontological and palaeopathological importance whilst reducing the physical impact on these remains. Research in engineering and computer vision provides some insight into the impact of surface properties such as colour, specularity, reflectance and shape on the quality of the recorded 3D image, but withi
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Laurent, Antoine. "De l'utilité aux usages de la numérisation 3D pour le patrimoine archéologique." Electronic Thesis or Diss., Université de Toulouse (2023-....), 2024. http://www.theses.fr/2024TLSEP139.

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A partir des usages de la numérisation 3D en archéologie, le projet de thèse Archaeoroom interroge les pratiques actuelles tant pour la recherche que pour la conservation des vestiges. Les outils déployés sur le terrain possèdent une certaine utilité en fonction des projets. Toutefois ils ne répondent pas pleinement aux besoins de précision et de résolution pour la lecture fine du relief et de la couleur dans des contextes particuliers. Le corpus se veut donc le plus large possible afin de couvrir un maximum de faciès, de matériaux, de périodes et de méthodes de travail. Il comprend des grotte
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Kempthorne, Daryl Matthew. "The development of virtual leaf surface models for interactive agrichemical spray applications." Thesis, Queensland University of Technology, 2015. https://eprints.qut.edu.au/84525/12/84525%28thesis%29.pdf.

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This project constructed virtual plant leaf surfaces from digitised data sets for use in droplet spray models. Digitisation techniques for obtaining data sets for cotton, chenopodium and wheat leaves are discussed and novel algorithms for the reconstruction of the leaves from these three plant species are developed. The reconstructed leaf surfaces are included into agricultural droplet spray models to investigate the effect of the nozzle and spray formulation combination on the proportion of spray retained by the plant. A numerical study of the post-impaction motion of large droplets that have
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Livres sur le sujet "3D digitisation"

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3D Research Challenges in Cultural Heritage III: Complexity and Quality in Digitisation. Springer International Publishing AG, 2023.

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Oruç, Pinar. Digitising Cultural Heritage. Hart Publishing, 2025. https://doi.org/10.5040/9781509959310.

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This open access book investigates the role played by copyright on the digitisation of cultural heritage from three angles: the theoretical differences between cultural property law and copyright; a comparative analysis of the EU, UK, and US; and analysis of current practices and concerns, based on empirical research. As heritage digitisation projects become increasingly common for purposes such as preservation and access, the impact of copyright is also becoming more problematic. In order to provide a full and current picture of the copyright problem, the book first introduces the reader to t
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Chapitres de livres sur le sujet "3D digitisation"

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Ioannides, Marinos, and Petros Patias. "The Complexity and Quality in 3D Digitisation of the Past: Challenges and Risks." In 3D Research Challenges in Cultural Heritage III. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-35593-6_1.

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AbstractThis paper is focusing on the exceptional results of the EU Study (VIGIE2020/654) to map the parameters, formats, standards, benchmarks, and methodologies relating to 3D digitisation of tangible cultural heritage (CH). The overall objective of the paper is to further the quality of 3D digitisation process by enabling cultural heritage professionals, institutions, content-developers, stakeholders, and academics to define and produce high-quality digitisation standards for tangible cultural heritage assets. This study identified for the first time in this domain, key parameters of the di
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Cassar, Anthony. "Digitising the National Collection." In Lecture Notes in Computer Science. Springer Nature Switzerland, 2024. https://doi.org/10.1007/978-3-031-78590-0_16.

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AbstractThe digitisation of cultural heritage, particularly within national collections such as those of Heritage Malta, presents a blend of opportunities and challenges. The establishment of the Digitisation Unit has been pivotal in adopting 3D digitisation technology, which enhances the preservation and accessibility of the National Collection. However, the lack of common international standardised methodologies and procedures has led to inconsistencies in the quality and interoperability of 3D models.This paper explores the critical differences between 2D and 3D digitisation, highlighting t
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Díez Díaz, Verónica, Sara Akhlaq, Amy Campbell, et al. "Risks and Responsibilities: The German Tendaguru Collection as Cultural Heritage and Its 3D Digitisation." In Lecture Notes in Computer Science. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-93753-8_5.

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Abstract The colonial collection of dinosaur fossils, and associated archival documentation from Tendaguru (Tanzania) at the Museum für Naturkunde Berlin is of outstanding importance both in palaeontological and historiographical terms. Along with investigating diverse 3D digitisation methodologies, our research engages with the emerging field of museum collection digitisation from a critical perspective. Current political and public debates on digitisation predominantly view it as a transformatory methodology that renders the museum collections accessible and part of a globally shared heritag
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Cassar, Anthony, Katya Stroud, Ninette Sammut, Joanne Dimech, Antoine Borg, and Francesco Vella. "Restoration and Digitisation of the Tarxien Stone Bowl: A Multidisciplinary Approach." In Lecture Notes in Computer Science. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-93753-8_13.

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Abstract This paper presents an interdisciplinary effort involving the curatorial, conservation, and digitisation departments of Heritage Malta, focusing on the restoration and digitisation of a large stone bowl discovered in 1915 at the Tarxien Prehistoric Complex, a UNESCO World Heritage Site. Unearthed during excavations led by Temi Zammit, the stone bowl had been misassembled following its discovery, resulting in an inaccurate shape and structural vulnerability. By 2023, the bowl's degraded state necessitated a collaborative conservation project. The curatorial team provided essential hist
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Luengo, Pedro, Gerardo Boto Varela, Sergio Coll Pla, Agustí Costa Jover, Albert Samper Sosa, and David Vivó Codina. "Toward a Trustable Digitisation of Built Heritage: The Role of Paradata." In Lecture Notes in Computer Science. Springer Nature Switzerland, 2024. https://doi.org/10.1007/978-3-031-78590-0_12.

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AbstractRecent development of built heritage digitisation has not included required interest on scientific control tool. Without such information, such efforts can be useless for later reuse of digital models. Paradata were developed with this purpose but discussion about its content remained limited. This paper aims to provide a first specific set for digital three-dimensional models of built heritage based on other experiences and previous fieldwork. It includes works developed with photogrammetry, 3D scanning and at a lesser extent manual CAD reconstruction. Thanks to these series of parada
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Orabi, Rahaf, and Fabian Thiel. "Introduction: The Challenge of Recovery, 3D Digitisation as a Tool." In Cities, Heritage and Transformation. Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-65858-7_1.

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Isaac, Antoine, Kate Fernie, Valentina Bachi, et al. "Making the Europeana Data Model a Better Fit for Documentation of 3D Objects." In Lecture Notes in Computer Science. Springer Nature Switzerland, 2024. https://doi.org/10.1007/978-3-031-78590-0_6.

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AbstractThe current effort in 3D digitisation of heritage items poses new challenges in accommodating more and higher quality information to be associated with the 3D models that are of interest to users and stakeholders. The Europeana Data Model (EDM) is a metadata schema that distinguishes between the information related to the cultural heritage object as such (represented by the class edm:ProvidedCHO) and the information related to its digital representation (edm:WebResource), brought together in the class ore:Aggregation. Work done in the context of the new common European data space for c
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Innerhofer, Florian, Thomas Reuter, and Conny Coburger. "More Than Just Documenting the Past: 15 Years of 3D Scanning at the Archaeological Heritage Office of Saxony." In The 3 Dimensions of Digitalised Archaeology. Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-53032-6_3.

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AbstractThe 3D find documentation has been an essential part of the Archaeological Heritage Office of Saxony since 2005. The great effectiveness, the considerable gains in accuracy and the consistently high quality of the data have established the 3D laboratory as a centre of expertise. Using the three close-range scanners, over 24,000 objects had been scanned and documented by mid-2020. Various projects, such as the excavation of the Neolithic well at Altscherbitz, the DFG project ‘Automated Classification’ and the international, EU-funded projects on medieval mining in the Erzgebirge, clearl
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Papadopoulos, Costas. "A Leap of Faith: Revisiting Paradata in 3D Scholarship." In Knowledge Management and Organizational Learning. Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-53946-6_4.

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Abstract3D visualisation—be it computer graphic (re)construction or digitisation—has a long tradition in archaeology and cultural heritage; original research approaches, new methodologies, and theoretical frameworks have been developed; scholarly outputs in a range of forms have been published; teaching programmes have been designed; and an array of apparatuses, including organisations, consortia, projects, conferences, journals, and book series exclusively focusing on 3D, have been established. Despite all these, 3D scholarship is still faced with scepticism and hesitation, both due to consta
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van Zwieten, Joris E., Charl P. Botha, Ben Willekens, Sander Schutte, Frits H. Post, and Huib J. Simonsz. "Digitisation and 3D Reconstruction of 30 Year Old Microscopic Sections of Human Embryo, Foetus and Orbit." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11867661_57.

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Actes de conférences sur le sujet "3D digitisation"

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Rodríguez-Navarro, Pablo, and Teresa Gil-Piqueras. "Estándares y métodos para optimizar la digitalización 3D de las fortificaciones." In FORTMED2024 - Defensive Architecture of the Mediterranean. Universitat Politàcnica de València, 2024. http://dx.doi.org/10.4995/fortmed2024.2024.18097.

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The three-dimensional digitisation of fortifications may be treated as a specific scenario, that is, fortifications have certain formal, dimensional and typological characteristics, as well as their setting in the territory, which make them worthy of specific study of their digitisation process. This leads us to establish standards and workflows to guarantee the most appropriate application of the chosen methods.This paper aims to analyse the peculiarities of data collection in fortifications, with an emphasis on both big castles and those located on complex orography. At the same time, this p
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De Luca, Livio. "Towards the Semantic-aware 3D Digitisation of Architectural Heritage." In MM '20: The 28th ACM International Conference on Multimedia. ACM, 2020. http://dx.doi.org/10.1145/3423323.3423415.

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Pritchard, Douglas, Thomas Rigauts, Francesco Ripanti, et al. "STUDY ON QUALITY IN 3D DIGITISATION OF TANGIBLE CULTURAL HERITAGE." In ARQUEOLÓGICA 2.0 - 9th International Congress & 3rd GEORES - GEOmatics and pREServation. Editorial Universitat Politécnica de Valéncia, 2021. http://dx.doi.org/10.4995/arqueologica9.2021.12113.

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Following the action plan implementation of the Virtual Multimodal Museum (ViMM) project, which finished in March 2019, the European Commission issued a Declaration on Cooperation on Advancing Digitisation of Cultural Heritage during the Digital Day in April 2019. One year later, in April 2020, the European Commission (EC) launched a call for tenders to develop a Study on quality in 3D digitisation of tangible cultural heritage (the Study), thus responding to the increasing demand for internationally recognised standards for the holistic 3D documentation of Europe’s rich cultural heritage (CH)
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Remondino, Fabio, Fabio Menna, Anestis Koutsoudis, and Christos Chamzas. "Design and implement a reality-based 3D digitisation and modelling project." In 2013 Digital Heritage International Congress (DigitalHeritage). IEEE, 2013. http://dx.doi.org/10.1109/digitalheritage.2013.6743723.

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Shin, Dongjoe, and Yu Chen. "3D Garment Digitisation for Virtual Wardrobe Using a Commodity Depth Sensor." In 2017 IEEE International Conference on Computer Vision Workshop (ICCVW). IEEE, 2017. http://dx.doi.org/10.1109/iccvw.2017.264.

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Blanco Estévez, Paula. "Use of the digital twin in historic monuments: The case of the church of San Antonio Abad." In HEDIT 2024 - International Congress for Heritage Digital Technologies and Tourism Management. Universitat Politècnica de València, 2024. http://dx.doi.org/10.4995/hedit2024.2024.17771.

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Given the importance of the conservation of cultural property and the use of the digital twin as a tool for the representation of its life cycle and enhancement, we will carry out a digitisation project approach on the Church of San Antonio Abad and its protective environment, located in the city of Valencia (Spain) and currently considered an Asset of Local Relevance. A theoretical approach is made to how the digital twin could be created, taking into account the various existing techniques, namely 3D scanning, photogrammetry, and BIM methodology, to achieve the complete digitisation of the m
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Cortés Meseguer, Luis, Jorge García-Valldecabres, and Pablo Ariel Escudero. "The blue domes of Valencia: the challenge of their digitisation." In HEDIT 2024 - International Congress for Heritage Digital Technologies and Tourism Management. Universitat Politècnica de València, 2024. http://dx.doi.org/10.4995/hedit2024.2024.17822.

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The blue domes are perhaps the architectural element that best defines Valencian architecture. These structures, present in numerous historic and religious buildings, beautify the urban landscape and represent the region’s rich cultural and artistic heritage. However, despite their importance, no clear strategic plan exists for their enhancement and conservation. Creating a specialised digital repository for the blue domes of Valencia is an urgent necessity. This repository should include a comprehensive typological classification, documenting each dome's architectural and stylistic characteri
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Kuczmaszewski, Jozef, Jerzy Jozwik, Pawel Piesko, and Magdalena Zawada-Michalowska. "Comparative analysis of the measurement accuracy of geometric features of aircraft components measured by 3D digitisation system and coordinate measuring technique." In 2021 IEEE 8th International Workshop on Metrology for AeroSpace (MetroAeroSpace). IEEE, 2021. http://dx.doi.org/10.1109/metroaerospace51421.2021.9511656.

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Popovas, Darius, Maria Chizhova, Denys Gorkovchuk, Julia Gorkovchuk, Mona Hess, and Thomas Luhmann. "VIRTUAL TERRESTRIAL LASER SCANNER SIMULATOR IN DIGITAL TWIN ENVIRONMENT." In ARQUEOLÓGICA 2.0 - 9th International Congress & 3rd GEORES - GEOmatics and pREServation. Editorial Universitat Politécnica de Valéncia, 2021. http://dx.doi.org/10.4995/arqueologica9.2021.12091.

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We are presenting a Terrestrial Laser Scanner simulator - a software device which could be a valuable educational tool for geomatics and engineering students. The main goal of the VirScan3D project is to cover engineering digitisation and will be solved through the development of a virtual system that allows users to create realistic data in the absence of a real measuring device in a modelled real life environment (digital twin). The prototype implementation of the virtual laser scanner is realised within a game engine, which allows for fast and easy 3D visualisation and navigation. Real life
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Spettu, Franco, Simone Teruggi, Francesco Canali, Cristiana Achille, and Francesco Fassi. "A HYBRID MODEL FOR THE REVERSE ENGINEERING OF THE MILAN CATHEDRAL. CHALLENGES AND LESSON LEARNT." In ARQUEOLÓGICA 2.0 - 9th International Congress & 3rd GEORES - GEOmatics and pREServation. Editorial Universitat Politécnica de Valéncia, 2021. http://dx.doi.org/10.4995/arqueologica9.2021.12138.

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Cultural Heritage (CH) 3D digitisation is getting increasing attention and importance. Advanced survey techniques provide as output a 3D point cloud, wholly and accurately describing even the most complex architectural geometry with a priori established accuracy. These 3D point models are generally used as the base for the realisation of 2D technical drawings and 3D advanced representations. During the last 12 years, the 3DSurveyGroup (3DSG, Politecnico di Milano) conduced an omni-comprehensive, multi-technique survey, obtaining the full point cloud of Milan Cathedral, from which were produced
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