Libros sobre el tema "Virtual reality"
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Perelman, Bob. Virtual reality. New York: Roof Books, 1993.
Buscar texto completoBozgeyikli, Ren y Lila Bozgeyikli. Virtual Reality. New York: River Publishers, 2022. http://dx.doi.org/10.1201/9781003340003.
Texto completoShumaker, Randall, ed. Virtual Reality. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5.
Texto completoWarnecke, H. J. y H. J. Bullinger, eds. Virtual Reality. Berlin, Heidelberg: Springer Berlin Heidelberg, 1993. http://dx.doi.org/10.1007/978-3-642-88650-8.
Texto completoRheingold, Howard. Virtual reality. [London]: Mandarin, 1992.
Buscar texto completoRheingold, Howard. Virtual reality. New York: Simon & Schuster, 1992.
Buscar texto completoSpear, Brian J. Virtual reality. London: Patent Office, 1993.
Buscar texto completoBates-Brkljac, Nada. Virtual reality. Hauppauge, N.Y: Nova Science Publisher's, 2011.
Buscar texto completoRheingold, Howard. Virtual reality. New York: Simon & Schuster, 1992.
Buscar texto completoLandwehr, Dominik. Virtual reality. [Zurich]: Migros-Kulturprozent, 2019.
Buscar texto completoNewquist, H. P. Virtual reality. New York: Scholastic, 1995.
Buscar texto completoWyborny, Sheila. Virtual reality. San Diego, Calif: Blackbirch Press, 2003.
Buscar texto completoRheingold, Howard. Virtual reality. New York: Summit Books, 1991.
Buscar texto completoRheingold, Howard. Virtual reality. New York: Simon & Schuster, 1992.
Buscar texto completoRheingold, Howard. Virtual reality. New York: Simon & Schuster, 1992.
Buscar texto completoGuevara, Julio M. Virtual reality. Toronto: J.M. Guevara, 1995.
Buscar texto completoGregory, Josh. Virtual reality. Ann Arbor, Michigan: Cherry Lake Publishing, 2018.
Buscar texto completoGreengard, Samuel. Virtual Reality. Cambridge, USA: MIT Press, 2019.
Buscar texto completoRheingold, Howard. Virtual reality. London: Secker & Warburg, 1991.
Buscar texto completoMarshall, Patrick. Virtual Reality. 2455 Teller Road, Thousand Oaks California 91320 United States: CQ Press, 2016. http://dx.doi.org/10.4135/cqresrre20160226.
Texto completoGlenn, Goldman, Zdepski M. Stephen y Association for Computer-Aided Design in Architecture., eds. Reality and virtual reality. Newark, NJ: Association for Computer Aided Design in Architecture, School of Architecture, New Jersey Institute of Technology, 1991.
Buscar texto completoGrabowski, Andrzej. Virtual Reality and Virtual Environments. First edition. | Boca Raton, FL : CRC Press, 2020. | Series: Occupational safety, health, and ergonomics: CRC Press, 2020. http://dx.doi.org/10.1201/9781003048510.
Texto completotom Dieck, M. Claudia, Timothy H. Jung y Sandra M. C. Loureiro, eds. Augmented Reality and Virtual Reality. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-68086-2.
Texto completoBourdot, Patrick, Mariano Alcañiz Raya, Pablo Figueroa, Victoria Interrante, Torsten W. Kuhlen y Dirk Reiners, eds. Virtual Reality and Mixed Reality. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-90739-6.
Texto completoZachmann, Gabriel, Mariano Alcañiz Raya, Partrick Bourdot, Maud Marchal, Jeanine Stefanucci y Xubo Yang, eds. Virtual Reality and Mixed Reality. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-16234-3.
Texto completotom Dieck, M. Claudia y Timothy Jung, eds. Augmented Reality and Virtual Reality. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-06246-0.
Texto completoBourdot, Patrick, Victoria Interrante, Regis Kopper, Anne-Hélène Olivier, Hideo Saito y Gabriel Zachmann, eds. Virtual Reality and Augmented Reality. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-62655-6.
Texto completoJung, Timothy y M. Claudia tom Dieck, eds. Augmented Reality and Virtual Reality. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-64027-3.
Texto completoJung, Timothy, M. Claudia tom Dieck y Philipp A. Rauschnabel, eds. Augmented Reality and Virtual Reality. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-37869-1.
Texto completoBarbic, Jernej, Mirabelle D'Cruz, Marc Erich Latoschik, Mel Slater y Patrick Bourdot, eds. Virtual Reality and Augmented Reality. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-72323-5.
Texto completoBourdot, Patrick, Victoria Interrante, Luciana Nedel, Nadia Magnenat-Thalmann y Gabriel Zachmann, eds. Virtual Reality and Augmented Reality. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-31908-3.
Texto completoBourdot, Patrick, Sue Cobb, Victoria Interrante, Hirokazu kato y Didier Stricker, eds. Virtual Reality and Augmented Reality. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-01790-3.
Texto completoArnaldi, Bruno, Pascal Guitton y Guillaume Moreau, eds. Virtual Reality and Augmented Reality. Hoboken, NJ, USA: John Wiley & Sons, Inc., 2018. http://dx.doi.org/10.1002/9781119341031.
Texto completoZachmann, Gabriel, Krzysztof Walczak, Omar A. Niamut, Kyle Johnsen, Wolfgang Stuerzlinger, Mariano Alcañiz-Raya, Greg Welch y Patrick Bourdot, eds. Virtual Reality and Mixed Reality. Cham: Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-48495-7.
Texto completoBurdea, Grigore. Virtual reality technology. New York: Wiley, 1994.
Buscar texto completoDooley, Kath. Cinematic Virtual Reality. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-72147-3.
Texto completo(undifferentiated), Smith y Dave Morris. Virtual Reality (The Virtual Reality Series). Mammoth, 1993.
Buscar texto completoMorris, Dave. Virtual Reality (Virtual Reality Game Books). Mammoth, 1994.
Buscar texto completoEyewitness Virtual Reality: Bird (Eyewitness Virtual Reality). Dorling Kindersley Publishers Ltd, 1996.
Buscar texto completoEyewitness Virtual Reality: Cat (Eyewitness Virtual Reality). Dorling Kindersley Publishers Ltd, 1996.
Buscar texto completoJohn, Perritano. Virtual Reality. Saddleback Educational Publishing, Incorporated, 2023.
Buscar texto completoHenneberg, Susan. Virtual Reality. Greenhaven Publishing LLC, 2016.
Buscar texto completoBurton, Darren G. Virtual Reality. Lulu Press, Inc., 2010.
Buscar texto completoKim, Jae-Jin, ed. Virtual Reality. InTech, 2011. http://dx.doi.org/10.5772/553.
Texto completoJohn, Perritano. Virtual Reality. Saddleback Educational Publishing, Incorporated, 2015.
Buscar texto completoKim, Jae-Jin. Virtual reality. InTech, 2011.
Buscar texto completoWalker, Terri C. Virtual Reality. S E A I Technical Publications, 1991.
Buscar texto completoVirtual Reality. Elsevier, 1993. http://dx.doi.org/10.1016/c2013-0-07635-9.
Texto completoGutiérrez-Maldonado, José, Marta Ferrer-García, Antonios Dakanalis y Giuseppe Riva. Virtual Reality. Editado por W. Stewart Agras y Athena Robinson. Oxford University Press, 2017. http://dx.doi.org/10.1093/oxfordhb/9780190620998.013.26.
Texto completoVirtual Reality. Washington, D.C.: National Academies Press, 1995. http://dx.doi.org/10.17226/4761.
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