Libros sobre el tema "Technologie vidéo"
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Bernier, Guylain. La vidéo de soi sur Internet: Rendre visible sa différence : au-delà de la technologie, les fondements sociaux. Paris: L'Harmattan, 2015.
Buscar texto completoLovejoy, Margot. Postmodern currents: Art and artists in the age of electronic media. 2a ed. Upper Saddle River, NJ: Prentice Hall, 1997.
Buscar texto completoLovejoy, Margot. Postmodern currents: Art and artists in the age of electronic media. Englewood Cliffs, N.J: Prentice Hall, 1992.
Buscar texto completoLovejoy, Margot. Postmodern currents: Art and artists in the age of electronic media. Ann Arbor: UMI Research Press, 1989.
Buscar texto completoDrouin, Lionel. La vidéo numérique: Avec Adobe Premiere et Vegas Video. Paris: Dunod, 2004.
Buscar texto completoDigital Currents. London: Routledge, 2004.
Buscar texto completoRam, Ted. Competing video entertainment technologies. Norwalk, CT: Business Communications Co., 1989.
Buscar texto completoBlair, Benson K., ed. Compression technologies for video and audio. New York: McGraw-Hill, 2000.
Buscar texto completoDufaux, Frédéric, Béatrice Pesquet-Popescu y Marco Cagnazzo, eds. Emerging Technologies for 3D Video. Chichester, UK: John Wiley & Sons, Ltd, 2013. http://dx.doi.org/10.1002/9781118583593.
Texto completoArts et nouvelles technologies: Art vidéo, art numérique. [Paris]: Larousse, 2005.
Buscar texto completo1960-, Taylor Jim, ed. Blu-ray disc demystified. New York: McGraw-Hill Professional, 2009.
Buscar texto completoKulshreshth, Arun K. y Joseph J. LaViola. Designing Immersive Video Games Using 3DUI Technologies. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-77953-9.
Texto completoChung, Jong-Moon. Emerging Metaverse XR and Video Multimedia Technologies. Berkeley, CA: Apress, 2023. http://dx.doi.org/10.1007/978-1-4842-8928-0.
Texto completoBahram, Javidi y Okano Fumio, eds. Three-dimensional television, video, and display technologies. Berlin: Springer, 2002.
Buscar texto completoVideo networking. New York: McGraw-Hill, 2000.
Buscar texto completoR, Wullert J., ed. Electronic information display technologies. Singapore: World Scientific, 1997.
Buscar texto completoThe new electronic media: Innovations in video technologies. Boston: Focal Press, 1989.
Buscar texto completoKallenberger, Richard H. Film into video: Guide to merging the technologies. Boston: Focal Press, 1994.
Buscar texto completoOnural, Levent. 3D video technologies: An overview of research trends. Bellingham, Wash: SPIE, 2011.
Buscar texto completo1928-, Moran Robert, ed. Converging voice/data/video technologies at the workstation. Stamford, Conn., U.S.A: Business Communications Co., 1986.
Buscar texto completoD, Cvjetnicanin George, ed. Film into video: A guide to merging the technologies. Boston: Focal Press, 1994.
Buscar texto completoE, Provine Rick y Rounds Laura, eds. Video collections and multimedia in ARL libraries: Changing technologies. Washington, D.C: Association of Research Libraries, Office of Management Services, 1997.
Buscar texto completoH, Kallenberger Richard, Cvetnicanin George D y Kallenberger Richard H, eds. Film into video: A guide to merging the technologies. 2a ed. Boston, MA: Focal Press, 2000.
Buscar texto completoMiller, Rockley L. Videodisc and related technologies: A glossary of terms. Editado por Reeve-Dusenberry Vicki L y Sayers John H. Falls Church, VA, USA: Future Systems, Inc., 1988.
Buscar texto completoJaime, Fowler y Hullfish Steve, eds. Color correction for video: Using desktop tools to perfect your image. 2a ed. Amsterdam: Elsevier/Focal Press, 2009.
Buscar texto completoA, Cannon-Bowers Janis y Bowers Clint A, eds. Serious game design and development: Technologies for training and learning. Hershey PA: Information Science Reference, 2010.
Buscar texto completoNony, Anaïs. Performative Images. Nieuwe Prinsengracht 89 1018 VR Amsterdam Nederland: Amsterdam University Press, 2023. http://dx.doi.org/10.5117/9789463722827.
Texto completoAlbuquerque, Beatriz. Video games + glitch = learning: Video games vs. teachers. Saarbrücken, Germany: LAP Lambert Academic Publishing, 2012.
Buscar texto completoR, Azimi-Sadjadi Mahmood y Sheedvash Sassan, eds. Video technologies for multimedia applications: 21 August 2001, Denver, USA. Bellingham, Wash., USA: SPIE, 2001.
Buscar texto completoSanthi, V., D. P. Acharjya y M. Ezhilarasan. Emerging technologies in intelligent applications for image and video processing. Hershey PA: Information Science Reference, 2016.
Buscar texto completoL, Miller Rockley y Miller Rockley L, eds. Multimedia and related technologies: A glossary of terms. Falls Church, VA: Monitor Information Services, 1991.
Buscar texto completoKondoz, A. M. y Tasos Dagiuklas. Novel 3D media technologies. New York: Springer, 2015.
Buscar texto completoKerckhove, Derrick De. La civilisation vidéo-chrétienne. Paris: Retz, 1990.
Buscar texto completo), Houdé Olivier (1963, Léna Pierre (1937 ), Tisseron Serge (1948 ), Postaire Éric (1957 ), Bernard-Delorme Anne, Descamps-Latscha Béatrice, Macchi Odile (1970 ), Mouren Marie-Christine (1949 ), Pasquinelli Elena (1972 ) y Académie des sciences (France), eds. L'enfant et les écrans: Un avis de l'Académie des sciences. Paris: Le Pommier, 2013.
Buscar texto completoGondek, Mike. Photoshop for Digital Video. San Diego: Elsevier Science & Technology, 2010.
Buscar texto completoBergman, Robert E. Managing interactive video/multimedia projects. Englewood Cliffs, N.J: Educational Technology Publications, 1990.
Buscar texto completoTilman, Ernst, ed. Neue Technologien: Filme, Videos und Publikationen für die politische Bildung. Bonn: Bundeszentrale für Politische Bildung, 1989.
Buscar texto completoW, Antritter, Ernst Tilman y Thiele G. A, eds. Neue Technologien: Filme, Videos und Publikationen für die politische Bildung. Bonn: Bundeszentrale für Politische Bildung, 1993.
Buscar texto completoAlan, Bermingham, ed. The Video studio. 3a ed. Oxford: Focal Press, 1994.
Buscar texto completoGame Devs & Others. Routledge, 2018.
Buscar texto completoPerforming Digital: Multiple Perspectives on a Living Archive. Taylor & Francis Group, 2016.
Buscar texto completoCarlin, David y Laurene Vaughan. Performing Digital. Taylor & Francis Group, 2020.
Buscar texto completoPerforming Digital: Multiple Perspectives on a Living Archive. Taylor & Francis Group, 2015.
Buscar texto completoPerforming Digital: Multiple Perspectives on a Living Archive. Taylor & Francis Group, 2016.
Buscar texto completoPostmodern Currents: Art and Artists in the Age of Electronic Media. Prentice Hall, 1996.
Buscar texto completoLovejoy, Margot. Postmodern Currents: Art and Artists in the Age of Electronic Media. 2a ed. Prentice Hall, 1996.
Buscar texto completoMartin, Alain, Giuseppe Valenzise, Emin Zerman y Cagri Ozcinar. Immersive Video Technologies. Elsevier Science & Technology Books, 2022.
Buscar texto completoAlain, Martin, Giuseppe Valenzise, Emin Zerman y Cagri Ozcinar. Immersive Video Technologies. Academic Press, 2022.
Buscar texto completoBachilo, Dmitry A. y Grigory R. Khazankin. Network Technologies: A Video Course. Novosibirsk State University, 2020. http://dx.doi.org/10.25205/978-5-4437-1073-0.
Texto completoVideo Surveillance Techniques And Technologies. Idea Group,U.S., 2014.
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