Libros sobre el tema "Simulation games"
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Baker, Patricia. Simulation games 4. Melbourne: Joint Board of Christian Education, 1991.
Buscar texto completoComputer Games Strategy Plus (Firm), ed. The best simulation games. San Francisco: Sybex, 1997.
Buscar texto completoCretien, Paul D. Management: A simulation. Columbus, Ohio: Merrill Pub. Co., 1988.
Buscar texto completoVaz de Carvalho, Carlos, Paula Escudeiro y António Coelho, eds. Serious Games, Interaction, and Simulation. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-29060-7.
Texto completoVaz de Carvalho, Carlos, Paula Escudeiro y António Coelho, eds. Serious Games, Interaction and Simulation. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-51055-2.
Texto completoAbt, Clark C. Serious games. Lanham, MD: University Press of America, 1987.
Buscar texto completoSmith, Jerald R. Manager: A simulation. Boston: Houghton Mifflin, 1987.
Buscar texto completoSmith, Jerald R. Manager: a simulation. 2a ed. Boston: Houghton Mifflin, 1987.
Buscar texto completoCai, Yiyu, Sui Lin Goei y Wim Trooster, eds. Simulation and Serious Games for Education. Singapore: Springer Singapore, 2017. http://dx.doi.org/10.1007/978-981-10-0861-0.
Texto completoStiegler, C. B. Fun & games international: A keyboarding simulation. Cincinnati, Ohio: South-Western Publishing, 1995.
Buscar texto completoStover, William J. International conflict simulation: Playing statesmen's games. 3a ed. Bristol, IN, U.S.A: Wyndham Hall Press, 1985.
Buscar texto completoHartnell, Tim. Creating simulation games on your computer. New York: Ballantine Books, 1986.
Buscar texto completoMagrini, Boris. Radical gaming: Immersion, simulation, subversion. Basel]: HEK (House of Electronic Arts), 2021.
Buscar texto completo1966-, Novak Jeannie, ed. Game development essentials: Game simulation development. Clifton Park, NY: Thomson / Delmar Learning, 2008.
Buscar texto completo1927-, Maschler Michael y Stearns Richard E, eds. Repeated games with incomplete information. Cambridge, Mass: MIT Press, 1995.
Buscar texto completoMidden, Karen Stoelzle. EGS: Environmental gaming/simulation. Carbondale, IL: [Lands View Consulting, 1991.
Buscar texto completoDanny, Saunders y SAGSET - the Society for Interactive Learning., eds. Games and simulations for business. London: Kogan Page, 1995.
Buscar texto completoHoffman, Randy. Confrontation: A strategic management simulation. Homewood, Ill: Irwin, 1989.
Buscar texto completoJ, Clasen Robert, Armstrong Laboratory (U.S.). Human Resources Directorate. y United States. Dept. of the Air Force., eds. Advanced distributed simulation and the fog-of-simulation lessons learned from the cockpit. Brooks Air Force Base, TX: Air Force Materiel Command, Armstrong Laboratory, Human Resources Directorate, 1997.
Buscar texto completoRiis, Jens O., ed. Simulation Games and Learning in Production Management. Boston, MA: Springer US, 1995. http://dx.doi.org/10.1007/978-1-5041-2870-4.
Texto completoBungay, Henry R. Computer games and simulation for biochemical engineering. New York: Wiley, 1985.
Buscar texto completoL, Connor Marcia, ed. Engaging learning: Designing e-learning simulation games. San Francisco, CA: Jossey-Bass, 2005.
Buscar texto completoBuckner, Marilyn. Simulation and role play: Presentation skills & games. Alexandria, Va: ASTD, 1999.
Buscar texto completoFreedman, Robert. How to make real money in second life: Boost your business, market your services, and sell your products in the world's hottest virtual community. New York: McGraw-Hill, 2008.
Buscar texto completoFreedman, Robert. How to make real money in second life: Boost your business, market your services, and sell your products in the world's hottest virtual community. New York: McGraw-Hill, 2008.
Buscar texto completoGameplay mode: War, simulation, and technoculture. Minneapolis: Univ Of Minnesota Press, 2011.
Buscar texto completoGredler, Margaret E. Designing and evaluating games and simulations. London: Kogan Page, 1994.
Buscar texto completoH, Webster William, De Borchgrave Arnaud, Raine Linnea P, CSIS Global Organized Crime Project. y Center for Strategic and International Studies (Washington, D.C.), eds. Wild atom: Nuclear terrorism. Washington, D.C: Center for Strategic and International Studies, 1998.
Buscar texto completoOakes, Christine Bond. Payday: A personal finance simulation. Tinley Park, Ill: Goodheart-Willcox Co., 2007.
Buscar texto completoThatcher, Donald. An introduction to simulations and games in education. Fareham: Solent Simulations, 1985.
Buscar texto completoDanny, Saunders, Percival Fred, Vartiainen Matti y SAGSET - the Society for Interactive Learning., eds. Games and simulations to enhance quality learning. London: Kogan Page, 1996.
Buscar texto completoTerry, Borst, ed. Story and simulations for serious games: Tales from the trenches. Amsterdam: Elsevier, 2006.
Buscar texto completoCruz-Cunha, Maria Manuela, Vitor Hugo Carvalho y Paula Cristina Almeida Tavares. Computer games as educational and management tools: Uses and approaches. Hershey, PA: Information Science Reference, 2011.
Buscar texto completoConference, International Simulation and Gaming Association International. Simulation-gaming in education and training: Proceedings of the International Simulation and Gaming Association's18th International Conference, Istituto Universitario di Architettura di Venezia (IUAV), Italy, 15-18 September 1987. Oxford: Pergamon, 1988.
Buscar texto completoInternational Simulation and Gaming Association. International Conference. Simulation--gaming in education and training: Proceedings of the International Simulation and Gaming Association's 18th International Conference, Istituto universitario di architettura di Venezia (IUAV), Italy, 15-18 September, 1987. Oxford: Pergamon Press, 1988.
Buscar texto completoHanshaw, Carol Ann. Mastering Genesis sports games. Greensboro, N.C: Compute Books, 1993.
Buscar texto completoHeiser, Maggie. Debbie's desert: A simulation of a jeep trip to explore a desert's ecosystem. Lakeside, Calif: Interaction Publishers, 1991.
Buscar texto completo1950-, Caluwé Léon de y Stoppelenburg Annemieke 1967-, eds. Changing organisations with gaming/simulations. 's-Gravenhage: Elsevier Bedrijfsinformatie, 2000.
Buscar texto completo1950-, Arai K., Deguchi Hiroshi 1955-, Matsui H y International Simulation and Gaming Association. International Conference, eds. Agent-based modeling meets gaming simulation. Tokyo: Springer, 2005.
Buscar texto completoBaker, Pat. Simulation Games 3 (Simulation Games). Morehouse Group, 1986.
Buscar texto completoBaker, Pat y Mary-Ruth Marshall. Simulation Games 2 (Simulation Games). Morehouse Group, 1986.
Buscar texto completo(Illustrator), Michael Linndell, ed. Simulation Games 1 (Simulation Games). 3a ed. Morehouse Group, 1986.
Buscar texto completoBaker, Pat y Mary-Ruth Marshall. Simulation Games. Morehouse Group, 1992.
Buscar texto completoSivasailam. Diversity Simulation Games: Diversity Simulation Games: (Games by Thiagi Series) (Simgame). Human Resource Development Press, 1995.
Buscar texto completoSabin, Philip. Simulating War: Studying Conflict Through Simulation Games. Bloomsbury Publishing Plc, 2014.
Buscar texto completoSimulating war: Studying conflict through simulation games. London: Continuum, 2012.
Buscar texto completoBikovska, Jana. Development of a Scenario-based Approach to Simulation Games Management. RTU Press, 2021. http://dx.doi.org/10.7250/9789934226892.
Texto completoSimulation Games by Thiagi. Workshops by Thiagi, 2004.
Buscar texto completoMeijer, Sebastiaan A. y Riitta Smeds. Frontiers in Gaming Simulation. Springer, 2014.
Buscar texto completoMeijer, Sebastiaan A. y Riitta Smeds. Frontiers in Gaming Simulation: 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5. 7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers. Springer, 2014.
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