Artículos de revistas sobre el tema "Shared virtual environments"
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Oliveira, Manuel, Joel Jordan, Joao Pereira, Joaquim Jorge y Anthony Steed. "Analysis Domain Model for Shared Virtual Environments". International Journal of Virtual Reality 8, n.º 4 (1 de enero de 2009): 1–30. http://dx.doi.org/10.20870/ijvr.2009.8.4.2745.
Texto completoDurlach, Nat y Mel Slater. "Presence in Shared Virtual Environments and Virtual Togetherness". Presence: Teleoperators and Virtual Environments 9, n.º 2 (abril de 2000): 214–17. http://dx.doi.org/10.1162/105474600566736.
Texto completoAmselem, Denis. "A Window on Shared Virtual Environments". Presence: Teleoperators and Virtual Environments 4, n.º 2 (enero de 1995): 130–45. http://dx.doi.org/10.1162/pres.1995.4.2.130.
Texto completoButtolo, Pietro, Roberto Oboe y Blake Hannaford. "Architectures for shared haptic virtual environments". Computers & Graphics 21, n.º 4 (julio de 1997): 421–29. http://dx.doi.org/10.1016/s0097-8493(97)00019-8.
Texto completoWaters, R. C. y J. W. Barrus. "The rise of shared virtual environments". IEEE Spectrum 34, n.º 3 (marzo de 1997): 20–25. http://dx.doi.org/10.1109/6.576004.
Texto completoLiarokapis, Fotis y Eike Falk Anderson. "Collaborating and Learning in Shared Virtual Environments". IEEE Computer Graphics and Applications 40, n.º 5 (1 de septiembre de 2020): 8–9. http://dx.doi.org/10.1109/mcg.2020.3015412.
Texto completoRuth, P., X. Jiang, D. Xu y S. Goasguen. "Virtual distributed environments in a shared infrastructure". Computer 38, n.º 5 (mayo de 2005): 63–69. http://dx.doi.org/10.1109/mc.2005.175.
Texto completoSchroeder, Ralph. "Being There Together and the Future of Connected Presence". Presence: Teleoperators and Virtual Environments 15, n.º 4 (1 de agosto de 2006): 438–54. http://dx.doi.org/10.1162/pres.15.4.438.
Texto completoHudák, Marián, Štefan Korečko y Branislav Sobota. "LIRKIS Global Collaborative Virtual Environments: Current State and Utilization Perspective". Open Computer Science 11, n.º 1 (17 de diciembre de 2020): 99–106. http://dx.doi.org/10.1515/comp-2020-0124.
Texto completoReeve, Carlton. "Presence in Virtual Theater". Presence: Teleoperators and Virtual Environments 9, n.º 2 (abril de 2000): 209–13. http://dx.doi.org/10.1162/105474600566727.
Texto completoGreen, Mark. "Shared virtual environments: The implications for tool builders". Computers & Graphics 20, n.º 2 (marzo de 1996): 185–89. http://dx.doi.org/10.1016/0097-8493(95)00124-7.
Texto completoBailenson, Jeremy N., Andrew C. Beall y Jim Blascovich. "Gaze and task performance in shared virtual environments". Journal of Visualization and Computer Animation 13, n.º 5 (2002): 313–20. http://dx.doi.org/10.1002/vis.297.
Texto completoParry, Jack. "Shared Reality". idea journal 17, n.º 02 (1 de diciembre de 2020): 144–62. http://dx.doi.org/10.37113/ij.v17i02.390.
Texto completoO’Connor, Eileen A. y Jelia Domingo. "A Practical Guide, With Theoretical Underpinnings, for Creating Effective Virtual Reality Learning Environments". Journal of Educational Technology Systems 45, n.º 3 (8 de febrero de 2017): 343–64. http://dx.doi.org/10.1177/0047239516673361.
Texto completoSlater, Mel y Sylvia Wilbur. "A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments". Presence: Teleoperators and Virtual Environments 6, n.º 6 (diciembre de 1997): 603–16. http://dx.doi.org/10.1162/pres.1997.6.6.603.
Texto completoKelly, Jonathan W., Andrew C. Beall y Jack M. Loomis. "Perception of Shared Visual Space: Establishing Common Ground in Real and Virtual Environments". Presence: Teleoperators and Virtual Environments 13, n.º 4 (agosto de 2004): 442–50. http://dx.doi.org/10.1162/1054746041944786.
Texto completoO’Malley, Marcia K., Abhishek Gupta, Matthew Gen y Yanfang Li. "Shared Control in Haptic Systems for Performance Enhancement and Training". Journal of Dynamic Systems, Measurement, and Control 128, n.º 1 (30 de noviembre de 2005): 75–85. http://dx.doi.org/10.1115/1.2168160.
Texto completoSchuwerk, Clemens, Giulia Paggetti, Rahul Chaudhari y Eckehard Steinbach. "Perception-Based Traffic Control for Shared Haptic Virtual Environments". Presence: Teleoperators and Virtual Environments 23, n.º 3 (1 de octubre de 2014): 320–38. http://dx.doi.org/10.1162/pres_a_00196.
Texto completoAleksandrovich, Angelina y Leonardo Mariano Gomes. "Shared multisensory sexual arousal in virtual reality (VR) environments". Paladyn, Journal of Behavioral Robotics 11, n.º 1 (4 de agosto de 2020): 379–89. http://dx.doi.org/10.1515/pjbr-2020-0018.
Texto completoKim, Soo Jeong, Kyung Jun Gil, HyungSeok Kim, Sang Boem Lim y Jee-in Kim. "Adaptive interactions in shared virtual environments for heterogeneous devices". Computer Animation and Virtual Worlds 21, n.º 5 (29 de septiembre de 2010): 531–43. http://dx.doi.org/10.1002/cav.338.
Texto completoOliveira, Manuel, Jon Crowcroft y Mel Slater. "Components for Distributed Virtual Environments". Presence: Teleoperators and Virtual Environments 10, n.º 1 (febrero de 2001): 51–61. http://dx.doi.org/10.1162/105474601750182315.
Texto completoMatsuda, Kouichi. "Evaluation of Personal Agent-Oriented Virtual Society—PAW". Presence: Teleoperators and Virtual Environments 10, n.º 2 (abril de 2001): 160–74. http://dx.doi.org/10.1162/105474601750216786.
Texto completoMen, Liang, Nick Bryan-Kinns y Louise Bryce. "Designing spaces to support collaborative creativity in shared virtual environments". PeerJ Computer Science 5 (4 de noviembre de 2019): e229. http://dx.doi.org/10.7717/peerj-cs.229.
Texto completoZhang, Kathleen Ying-Ying, Vlad Baran, Aybar Aydin, Michail Oikonomidis, Richard King y Wieslaw Woszczyk. "Virtual acoustics in distributed performance over a closed audio network". Journal of the Acoustical Society of America 155, n.º 3_Supplement (1 de marzo de 2024): A129. http://dx.doi.org/10.1121/10.0027049.
Texto completoHuang, Xincheng y Robert Xiao. "SurfShare". Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 7, n.º 4 (19 de diciembre de 2023): 1–24. http://dx.doi.org/10.1145/3631418.
Texto completoFontana, Margherita. "Virtual Domes. Utopian architecture at the dawn of Virtual Reality". Aisthesis. Pratiche, linguaggi e saperi dell’estetico 16, n.º 1 (22 de julio de 2023): 95–103. http://dx.doi.org/10.36253/aisthesis-14374.
Texto completoLawrence, Geoff y Farhana Ahmed. "Pedagogical Insights into Hyper-Immersive Virtual World Language Learning Environments". International Journal of Computer-Assisted Language Learning and Teaching 8, n.º 1 (enero de 2018): 1–14. http://dx.doi.org/10.4018/ijcallt.2018010101.
Texto completoBroll, Wolfgang. "SmallTool - a toolkit for realizing shared virtual environments on the Internet". Distributed Systems Engineering 5, n.º 3 (septiembre de 1998): 118–28. http://dx.doi.org/10.1088/0967-1846/5/3/005.
Texto completoCheong, Joono, Silviu-Iulian Niculescu, Anuradha Annaswamy y Mandayam A. Srinivasan. "Synchronization control for physics-based collaborative virtual environments with shared haptics". Advanced Robotics 21, n.º 9 (enero de 2007): 1001–29. http://dx.doi.org/10.1163/156855307781035628.
Texto completoSchroeder, Ralph. "An overview of ethical and social issues in shared virtual environments". Futures 39, n.º 6 (agosto de 2007): 704–17. http://dx.doi.org/10.1016/j.futures.2006.11.009.
Texto completoHamza-Lup, Felix G. y Jannick P. Rolland. "Scene Synchronization for Real-Time Interaction in Distributed Mixed Reality and Virtual Reality Environments". Presence: Teleoperators and Virtual Environments 13, n.º 3 (junio de 2004): 315–27. http://dx.doi.org/10.1162/1054746041422343.
Texto completoAshraf, N., J. Anderson, C. Douther, I. McKay, M. Jack y P. Platt. "Longitudinal Study of Habituation and Participatory Design for Multi-User Shared Virtual Environments". International Journal of Virtual Reality 5, n.º 1 (1 de enero de 2001): 1–17. http://dx.doi.org/10.20870/ijvr.2001.5.1.2664.
Texto completoŠašinka, Čeněk, Zdeněk Stachoň, Michal Sedlák, Jiří Chmelík, Lukáš Herman, Petr Kubíček, Alžběta Šašinková et al. "Collaborative Immersive Virtual Environments for Education in Geography". ISPRS International Journal of Geo-Information 8, n.º 1 (23 de diciembre de 2018): 3. http://dx.doi.org/10.3390/ijgi8010003.
Texto completoKorečko, Štefan, Marián Hudák, Branislav Sobota, Martin Sivý, Matúš Pleva y William Steingartner. "Experimental Performance Evaluation of Enhanced User Interaction Components for Web-Based Collaborative Extended Reality". Applied Sciences 11, n.º 9 (23 de abril de 2021): 3811. http://dx.doi.org/10.3390/app11093811.
Texto completoWakeford, Nina. "The Social Life of Avatars: Presence and Interaction in Shared Virtual Environments". Sociological Research Online 7, n.º 2 (mayo de 2002): 137–38. http://dx.doi.org/10.1177/136078040200700211.
Texto completoMAGRUDER, MICHAEL TAKEO. "Transitional space(s): Creation, collaboration and improvisation within shared virtual/physical environments". International Journal of Performance Arts and Digital Media 7, n.º 2 (4 de octubre de 2011): 189–204. http://dx.doi.org/10.1386/padm.7.2.189_1.
Texto completoBasdogan, Cagatay, Chih-Hao Ho, Mandayam A. Srinivasan y Mel Slater. "An experimental study on the role of touch in shared virtual environments". ACM Transactions on Computer-Human Interaction 7, n.º 4 (diciembre de 2000): 443–60. http://dx.doi.org/10.1145/365058.365082.
Texto completoCheong, Joono, Silviu-Iulian Niculescu, Yonghwan Oh y Irinel Constantin Morărescu. "Some remarks on delay effects in motion synchronization in shared virtual environments". IFAC Proceedings Volumes 40, n.º 23 (septiembre de 2007): 268–73. http://dx.doi.org/10.1016/s1474-6670(17)69299-1.
Texto completoSpieldenner, Torsten, Sergiy Byelozyorov, Michael Guldner y Philipp Slusallek. "FiVES: an aspect-oriented approach for shared virtual environments in the web". Visual Computer 34, n.º 9 (13 de junio de 2018): 1269–82. http://dx.doi.org/10.1007/s00371-018-1564-0.
Texto completoLi, Jingyi, Ceenu George, Andrea Ngao, Kai Holländer, Stefan Mayer y Andreas Butz. "Rear-Seat Productivity in Virtual Reality: Investigating VR Interaction in the Confined Space of a Car". Multimodal Technologies and Interaction 5, n.º 4 (26 de marzo de 2021): 15. http://dx.doi.org/10.3390/mti5040015.
Texto completoBricken, William y Geoffrey Coco. "The VEOS Project". Presence: Teleoperators and Virtual Environments 3, n.º 2 (enero de 1994): 111–29. http://dx.doi.org/10.1162/pres.1994.3.2.111.
Texto completoGunn, Chris, Matthew Hutchins y Matt Adcock. "Combating Latency in Haptic Collaborative Virtual Environments". Presence: Teleoperators and Virtual Environments 14, n.º 3 (junio de 2005): 313–28. http://dx.doi.org/10.1162/105474605323384663.
Texto completoAoki, Shigeaki, Michael Cohen y Nobuo Koizumi. "Design and Control of Shared Conferencing Environments for Audio Telecommunication Using Individually Measured HRTFs". Presence: Teleoperators and Virtual Environments 3, n.º 1 (enero de 1994): 60–72. http://dx.doi.org/10.1162/pres.1994.3.1.60.
Texto completoPierce, Jeffrey S., Randy Pausch, Christopher B. Sturgill y Kevin D. Christiansen. "Designing A Successful HMD-Based Experience". Presence: Teleoperators and Virtual Environments 8, n.º 4 (agosto de 1999): 469–73. http://dx.doi.org/10.1162/105474699566350.
Texto completoHuang, F., J. Bacon y G. Mapp. "Virtual memory support for distributed computing environments using a shared data object model". Distributed Systems Engineering 2, n.º 4 (diciembre de 1995): 202–11. http://dx.doi.org/10.1088/0967-1846/2/4/003.
Texto completoPan, Ye y Anthony Steed. "The impact of self-avatars on trust and collaboration in shared virtual environments". PLOS ONE 12, n.º 12 (14 de diciembre de 2017): e0189078. http://dx.doi.org/10.1371/journal.pone.0189078.
Texto completoManushri S K, Santhiya J, Roobasri A E, Keshav Shanmukhanathan E y Sanjai V. "Metaverse - The Future of Virtual World". international journal of engineering technology and management sciences 6, n.º 5 (28 de septiembre de 2022): 779–83. http://dx.doi.org/10.46647/ijetms.2022.v06i05.121.
Texto completoPozo-Sánchez, Santiago, Georgios Lampropoulos y Jesús López-Belmonte. "Comparing Gamification Models in Higher Education Using Face-to-Face and Virtual Escape Rooms". Journal of New Approaches in Educational Research 11, n.º 2 (15 de julio de 2022): 307. http://dx.doi.org/10.7821/naer.2022.7.1025.
Texto completoHuang, Mincong, Samuel Chabot y Jonas Braasch. "Real-time co-location in dynamic virtual soundscapes across multi-occupant immersive rooms". Journal of the Acoustical Society of America 153, n.º 3_supplement (1 de marzo de 2023): A104. http://dx.doi.org/10.1121/10.0018316.
Texto completoLinebarger, John M. y G. Drew Kessler. "Concurrency Control Mechanisms for Closely Coupled Collaboration in Multithreaded Peer-to-Peer Virtual Environments". Presence: Teleoperators and Virtual Environments 13, n.º 3 (junio de 2004): 296–314. http://dx.doi.org/10.1162/1054746041422316.
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