Libros sobre el tema "Shared virtual environments"
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Cudworth, Ann Latham. Virtual world design: Creating immersive virtual environments. Boca Raton: CRC Press, Taylor & Francis, 2014.
Buscar texto completoÇapin, Tolga K. Avatars in networked virtual environments. Chichester: Wiley, 1999.
Buscar texto completoVincenti, Giovanni. Multi-user virtual environments for the classroom: Practical approaches. Hershey PA: Information Science Reference, 2011.
Buscar texto completoFerdig, Richard E. Interdisciplinary advancements in gaming, simulations and virtual environments. Hershey, PA: Information Science Reference, 2012.
Buscar texto completoRalph, Schroeder, ed. The social life of Avatars: Presence and interaction in shared virtual environments. London: Springer, 2002.
Buscar texto completoVincenti, Giovanni. Multi-user virtual environments for the classroom: Practical approaches to teaching in virtual worlds. Hershey PA: Information Science Reference, 2011.
Buscar texto completoVincenti, Giovanni. Multi-user virtual environments for the classroom: Practical approaches to teaching in virtual worlds. Hershey PA: Information Science Reference, 2011.
Buscar texto completoGuest, Tim. Second Lives. New York: Random House Publishing Group, 2008.
Buscar texto completoJohn, Redmond. MUDe. Manchester: Carcanet, 2008.
Buscar texto completoJohnson, Phylis. Second Life, media, and the other society. New York: P. Lang, 2010.
Buscar texto completoYiyu, Cai. Interactive and digital media for education in virtual learning environments. Hauppauge, N.Y: Nova Science Publishers, 2009.
Buscar texto completoWeber, Aimee. Creating your world: The official guide to advanced content creation for Second life. Indianapolis, IN: Wiley Pub., 2008.
Buscar texto completoSchroeder, Ralph. The Social Life of Avatars: Presence and Interaction in Shared Virtual Environments. London: Springer London, 2002.
Buscar texto completoAndrews, Scott F. The guild leader's handbook: Strategies and guidance from a battle-scarred MMO veteran. San Francisco: No Starch Press, 2010.
Buscar texto completoAndrews, Scott F. The guild leader's handbook: Strategies and guidance from a battle-scarred MMO veteran. San Francisco: No Starch Press, 2010.
Buscar texto completoLudlow, Peter. The Second Life Herald: The virtual tabloid that witnessed the dawn of the metaverse. Cambridge, MA: MIT Press, 2007.
Buscar texto completoNoll, Katherine. The awesome official guide to Club Penguin. New York: Penguin Group, 2010.
Buscar texto completoArnon, Adar, ed. Second life: Ha-ʻolam ha-ṿirṭuʼali ba-inṭerneṭ hofekh li-metsiʼut muḥashit. Tel Aviv: Or ʻam, 2008.
Buscar texto completoAdrian, Angela. Law and order in virtual worlds: Exploring avatars, their ownership and rights. Hershey, PA: Information Science Reference, 2010.
Buscar texto completoAdrian, Angela. Law and order in virtual worlds: Exploring avatars, their ownership and rights. Hershey, PA: Information Science Reference, 2010.
Buscar texto completoBainbridge, William Sims. Virtual Sociocultural Convergence. Springer, 2018.
Buscar texto completoBainbridge, William Sims. Virtual Sociocultural Convergence. Springer, 2016.
Buscar texto completoBainbridge, William Sims. Virtual Sociocultural Convergence. Springer London, Limited, 2016.
Buscar texto completoCudworth, Ann Latham. Extending Virtual Worlds: Advanced Design for Virtual Environments. Taylor & Francis Group, 2018.
Buscar texto completoThalmann, Daniel, Nadia Magnenat-Thalmann, Tolga K. Çapin y Igor S. Pandzic. Avatars in Networked Virtual Environments. Wiley & Sons, Incorporated, John, 2001.
Buscar texto completoCases on Immersive Virtual Reality Techniques. IGI Global, 2019.
Buscar texto completoWinder, Davey. Being Virtual. Wiley & Sons, Incorporated, John, 2008.
Buscar texto completoWang, Xiangyu y Jerry Jen-Hung Tsai. Collaborative Design in Virtual Environments. Springer London, Limited, 2011.
Buscar texto completoWang, Xiangyu y Jerry Jen-Hung Tsai. Collaborative Design in Virtual Environments. Springer Netherlands, 2013.
Buscar texto completoSchroeder, Ralph. Being There Together: Social Interaction in Shared Virtual Environments. Oxford University Press, Incorporated, 2010.
Buscar texto completoSchroeder, Ralph. Being There Together: Social Interaction in Shared Virtual Environments. Oxford University Press, 2010.
Buscar texto completoMaher, Mary Lou y Ning Gu. Designing Adaptive Virtual Worlds. de Gruyter GmbH, Walter, 2014.
Buscar texto completoMaher, Mary Lou y Ning Gu. Designing Adaptive Virtual Worlds. de Gruyter GmbH, Walter, 2014.
Buscar texto completoMaher, Mary Lou y Ning Gu. Designing Adaptive Virtual Worlds. de Gruyter GmbH, Walter, 2014.
Buscar texto completoRosenfeld, Kimberly N. Digital Online Culture, Identity, and Schooling in the Twenty-First Century. Palgrave Macmillan, 2015.
Buscar texto completoBoboc, Marius y Selma Koç. Student-Centered Virtual Learning Environments in Higher Education. IGI Global, 2018.
Buscar texto completoBoboc, Marius y Selma Koç. Student-Centered Virtual Learning Environments in Higher Education. IGI Global, 2018.
Buscar texto completoExtending Virtual Worlds: Advanced Design for Virtual Environments. Taylor & Francis Group, 2016.
Buscar texto completoCudworth, Ann Latham. Extending Virtual Worlds: Advanced Design for Virtual Environments. Taylor & Francis Group, 2018.
Buscar texto completoCudworth, Ann Latham. Extending Virtual Worlds: Advanced Design for Virtual Environments. Taylor & Francis Group, 2018.
Buscar texto completoCudworth, Ann Latham. Extending Virtual Worlds: Advanced Design for Virtual Environments. Taylor & Francis Group, 2018.
Buscar texto completoExtending Virtual Worlds: Advanced Design for Virtual Environments. Taylor & Francis Group, 2017.
Buscar texto completoCollaborative Design In Virtual Environments. Springer, 2011.
Buscar texto completoSadler, Randall. Virtual Worlds for Language Learning: From Theory to Practice. Lang AG International Academic Publishers, Peter, 2012.
Buscar texto completoSchroeder, Ralph y Ann-Sofie Axelsson. Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments. Springer, 2010.
Buscar texto completoGuest, Tim. Second Lives. Blackstone Audio Inc., 2008.
Buscar texto completoGuest, Tim. Second Lives. Blackstone Audio Inc., 2008.
Buscar texto completoGuest, Tim. Second Lives. Penguin Random House, 2010.
Buscar texto completoGuest, Tim. Second Lives: A Journey Through Virtual Worlds. Penguin Random House, 2008.
Buscar texto completoGuest, Tim. Second Lives. Blackstone Audio Inc., 2008.
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