Libros sobre el tema "Real time user parti"

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1

Tony, Tulathimutte, ed. Remote research: Real users, real time, real research. Brooklyn, N.Y: Rosenfeld Media, 2010.

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2

Real-time system design and analysis. 3a ed. Hoboken, NJ: Wiley, 2004.

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3

Laplante, Phillip A. Real-Time Systems Design and Analysis. New York: John Wiley & Sons, Ltd., 2004.

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4

United States. National Aeronautics and Space Administration. Scientific and Technical Information Branch., ed. Real-Time Multiprocessor Programming Language (RTMPL): Users manual. [Washington, D.C.]: National Aeronautics and Space Administration, Scientific and Technical Information Branch, 1985.

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5

United States. National Aeronautics and Space Administration. Scientific and Technical Information Branch., ed. Real-Time Multiprocessor Programming Language (RTMPL): Users manual. [Washington, D.C.]: National Aeronautics and Space Administration, Scientific and Technical Information Branch, 1985.

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6

Moeller, Kenneth Brett. Evolution of a graphical user interface for the rapid prototyping of real-time embedded systems. Monterey, Calif: Naval Postgraduate School, 1997.

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7

E, Wong, Simon Donald L y United States. National Aeronautics and Space Administration., eds. A prototype Lisp-based soft real-time object-oriented graphical user interface for control system development. [Washington, DC]: National Aeronautics and Space Administration, 1994.

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8

Litt, John. A prototype Lisp-based soft real-time object-oriented graphical user interface for control system development. [Washington, DC]: National Aeronautics and Space Administration, 1994.

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9

Litt, John. A prototype Lisp-based soft real-time object-oriented graphical user interface for control system development. [Washington, DC]: National Aeronautics and Space Administration, 1994.

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10

Litt, John. A prototype Lisp-based soft real-time object-oriented graphical user interface for control system development. [Washington, DC]: National Aeronautics and Space Administration, 1994.

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11

Saint-André, Peter. XMPP: The definitive guide : building real-time applications with Jabber technologies. [Sebastopol, CA]: O'Reilly, 2009.

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12

Saint-André, Peter. XMPP: The definitive guide : building real-time applications with Jabber technologies. [Sebastopol, CA]: O'Reilly, 2009.

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13

Laplante, Phillip A. Real-time systems design and analysis: An engineer's handbook. New York: Institute of Electrical and Electronics Engineers, 1993.

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14

Laplante, Phillip A. Real-time systems design and analysis: An engineer's handbook. 2a ed. New York: IEEE Press, 1997.

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15

Building the Realtime User Experience: Creating Immersive and Interactive Websites. Cambridge: O'Reilly Media, Incorporated, 2010.

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16

United States. National Aeronautics and Space Administration. Scientific and Technical Information Branch., ed. Operating system for a real-time multiprocessor propulsion system simulator: Users manual. [Washington, D.C.]: National Aeronautics and Space Administration, Scientific and Technical Information Branch, 1985.

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17

World Transputer User Group. Conference. Transputing '91: Proceedings of the World Transputer User Group (WOTUG) Conference, 22-26 April 1991, Sunnyvale, CA. Amsterdam: IOS Press, 1991.

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18

H, Frigeri A., Halang Wolfgang A. 1951-, Zhang L. C, International Federation of Automatic Control., International Federation of Information Processing. y IFAC-IFIP Workshop on Real-Time Programming (23rd : 1998 : Shantou, China), eds. Real time programming 1998: (WRTP'98) : a proceedings volume from the 23rd IFAC/IFIP workshop, Shantou, Guangdong Province, P.R. China, 23-25 June 1998. Kidlington, Oxford: Published for the International Federation of Automatic Control by Pergamon., 1998.

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19

Center, Langley Research, ed. Manual for a workstation-based generic flight simulation program (LaRCsim), version 1.4. Hampton, Va: National Aeronautics and Space Administration, Langley Research Center, 1995.

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20

Center, Langley Research, ed. Manual for a workstation-based generic flight simulation program (LaRCsim), version 1.4. Hampton, Va: National Aeronautics and Space Administration, Langley Research Center, 1995.

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21

Center, Langley Research, ed. Manual for a workstation-based generic flight simulation program (LaRCsim), version 1.4. Hampton, Va: National Aeronautics and Space Administration, Langley Research Center, 1995.

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22

Abunina, Maria, Rolf Bütikofer, Karl-Ludwig Klein, Olga Kryakunova, Monica Laurenza, David Ruffolo, Danislav Sapundjiev, Christian T. Steigies y Ilya Usoskin, eds. NMDB@Home 2020. Kiel: Universitätsverlag Kiel | Kiel University Publishing, 2021. http://dx.doi.org/10.38072/2748-3150/v1.

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With the 'Proceedings of the 1st virtual symposium on cosmic ray studies with neutron detectors' launches the new open access series 'Cosmic ray studies with neutron detectors'. The volume comprises the papers presented at the online meeting held in July 2020. The contributions show that neutron detectors on the ground provide significant results for studying the interaction of galactic cosmic rays with magnetic fields in the heliosphere, for accelerating energetic particles, and for a growing number of applications, including geophysics and space weather. The easily accessible databases around the project 'Real-Time database for high resolution Neutron Monitor measurements' (NMDB) make the original data readily available to a large user community.
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23

Gasperini, Chiara y Tommaso Rafanelli. SIMdisaster. Florence: Firenze University Press, 2007. http://dx.doi.org/10.36253/978-88-8453-616-7.

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SIMdisaster is a simulation software conceived to respond to the training needs of health operators managing aid in maxi-emergencies, since the reproduction of such events for didactic purposes proves to be both complex and costly. SimDisaster reconstructs the scenario of a catastrophe using photos and films manipulated using computer graphics and integrated with three-dimensional objects generated by the computer. An interactive interface makes it possible to assess the scenario and hence take decisions about the logistics of aid operations, the choice of auto-protection techniques, triage intervention and maintenance of the principal vital functions. The scenario then evolves in real time depending on the choices made by the user.
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24

Riale, Mark Andrew. User interface solutions for real-time three-dimensional modeling. 1995.

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25

Hill, Rosco. Reality Window Manager: A direct user interface for real-time mediated reality. 2005.

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26

Mikkola, Aki, R. Scott Semken, Juhani Ukko, Minna Saunila y Janne Heikkinen. Real-Time Simulation for Sustainable Production: Enhancing User Experience and Creating Business Value. Taylor & Francis Group, 2021.

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27

GlobalView: A Web-based prototype of real-time multi-user 3D product viewer. Ottawa: National Library of Canada, 2002.

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28

Mikkola, Aki, R. Scott Semken, Juhani Ukko, Minna Saunila y Janne Heikkinen. Real-Time Simulation for Sustainable Production: Enhancing User Experience and Creating Business Value. Taylor & Francis Group, 2021.

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29

Mikkola, Aki, R. Scott Semken, Juhani Ukko, Minna Saunila y Janne Heikkinen. Real-Time Simulation for Sustainable Production: Enhancing User Experience and Creating Business Value. Taylor & Francis Group, 2021.

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30

Saint-Andre, Peter y Kevin Smith. XMPP: Building Real-Time Applications with Jabber Technologies. O'Reilly Media, Incorporated, 2009.

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31

Roden, Ted. Building the Realtime User Experience. O'Reilly Media, Incorporated, 2010.

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32

Laplante, Phillip A. Real-Time Systems Design and Analysis. Wiley-IEEE Press, 2004.

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33

Laplante, Phillip A. Real-Time Systems Design and Analysis. Wiley & Sons, Incorporated, John, 2008.

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34

Real-Time Multiprocessor Programming Language (RTMPL): Users manual. [Washington, D.C.]: National Aeronautics and Space Administration, Scientific and Technical Information Branch, 1985.

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35

Singh, Indermohan y Hoc Phan. Ionic Cookbook: Recipes to create cutting-edge, real-time hybrid mobile apps with Ionic, 3rd Edition. Packt Publishing, 2018.

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36

Evolution of a Graphical User Interface for the Rapid Prototyping of Real-Time Embedded Systems. Storming Media, 1997.

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37

ThreadX: The high-performance embedded kernel : user guide for Green Hills MULTI users. San Diego, CA: Express Logic, Inc., 2003.

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38

ThreadX: The high-performance embedded kernel : user guide for Green Hills MULTI users. San Diego, CA: Express Logic, Inc., 2003.

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39

XMPP: The Definitive Guide: Building Real-Time Applications with Jabber Technologies. O'Reilly, 2009.

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40

Kevin, Smith, Peter Saint-Andre y Remko Tronçon. XMPP: The Definitive Guide: Building Real-Time Applications with Jabber Technologies. O'Reilly Media, 2009.

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41

Halang, W. A., L. C. Zhang y A. H. Frigeri. Real Time Programming 1998, First Edition (IFAC Proceedings Volumes). Pergamon, 1998.

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42

Laplante, Phillip A. Real Time Systems Design and Analysis: An Engineer's Handbook. Ieee, 1993.

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43

Laplante, Phillip A. Real-Time Systems Design and Analysis: An Engineer's Handbook. Institute of Electrical & Electronics Enginee, 1992.

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44

Real-Time Systems Design and Analysis: An Engineer's Handbook. 2a ed. John Wiley & Sons, 1996.

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45

Expensify User Guide: A Comprehensive Guide to Managing Your Business Expenses in Real Time and on the Go. Independently Published, 2022.

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46

Ovaska, Seppo J. y Phillip A. Laplante. Real-Time Systems Design and Analysis: Tools for the Practitioner. Wiley & Sons, Incorporated, John, 2011.

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47

Ovaska, Seppo J. y Phillip A. Laplante. Real-Time Systems Design and Analysis: Tools for the Practitioner. Wiley & Sons, Incorporated, John, 2011.

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48

Ovaska, Seppo J. y Phillip A. Laplante. Real-Time Systems Design and Analysis: Tools for the Practitioner. Wiley-Interscience, 2011.

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49

Ovaska, Seppo J. y Phillip A. Laplante. Real-Time Systems Design and Analysis: Tools for the Practitioner. Wiley & Sons, Incorporated, John, 2011.

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50

Pang, Laikwan. The Allegory of Time and Space. Editado por Carlos Rojas y Andrea Bachner. Oxford University Press, 2016. http://dx.doi.org/10.1093/oxfordhb/9780199383313.013.12.

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How did writers in Maoist China assume their role as authors, torn between self-expression and the political demands of the Party? How should we read the literary creations produced at a time in which literary works were not always candid expressions of the authors, but were manifestations of complex negotiations and self-censorship? This chapter provides a case study to illustrate these quandaries, focusing specifically on Tian Han’s historical dramas produced during the late 1950s. It illustrate how Tian Han tried to use historical and intercultural allegories to come to terms with contemporary happenings and offers an analysis of a rarely studied but extremely representative work,Princess Wencheng, that embodies the struggles of the Party and the Han intellectuals with the Tibetan problems during that time.
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