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1

Huh, Eui-Nam. "Certification of real-time performance for dynamic, distributed real-time systems." Ohio : Ohio University, 2002. http://www.ohiolink.edu/etd/view.cgi?ohiou1178732244.

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2

Rajkhowa, Priyanka. "Exploiting soft computing for real time performance." College Park, Md. : University of Maryland, 2006. http://hdl.handle.net/1903/3928.

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Thesis (M.S.) -- University of Maryland, College Park, 2006.<br>Thesis research directed by: Dept. of Electrical and Computer Engineering. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
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3

Wikensjö, Andreas. "Performance Optimisation with a Real-Time Database." Thesis, Uppsala University, Department of Information Technology, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-111168.

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<p>Embedded control systems are gaining an increasing amount of responsibility in today's vehicles and industrial machines. As mechanical components are replaced by software, the complexity of control systems and the amount of data they are responsible for greatly increase. Generally there are two approaches to dealing with this huge amount of information, but both have flaws which can reduce system performance, or in the worst case scenario cause fatal system failures with potential to cause loss of human lives.</p><p>The two approaches are creation of large purpose-built data structures with
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4

Palomeque, Carlos. "Real-Time Visualization of Construction Equipment Performance." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-110903.

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This thesis is a proof-of-concept project that aims at modify and reuse existing communication protocols of wireless vehicle to vehicle communication in order to build a prototype of a real time graphical application that runs in an embedded environment. The application is a 2D visualization of the flow of material at a quarry and is built on top of existing communication protocols that enable wireless vehicle to vehicle communication according to the 802.11p standard for intelligent transport solutions. These communication protocols have already been used within the Volvo group in other resea
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5

Fichten, Mark Alan, and David Howard Jennings. "Meaningful real-time graphics workstation performance measurements." Thesis, Monterey, California. Naval Postgraduate School, 1988. http://hdl.handle.net/10945/23298.

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6

Furht, Borko, David Gluch, and David Joseph. "PERFORMANCE MEASUREMENTS OF REAL-TIME COMPUTER SYSTEMS." International Foundation for Telemetering, 1990. http://hdl.handle.net/10150/613489.

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International Telemetering Conference Proceedings / October 29-November 02, 1990 / Riviera Hotel and Convention Center, Las Vegas, Nevada<br>The performance of general purpose computers is typically measured in terms of Millions of Instructions per Second (MIPS) or Millions of Floating-Point Operations per Second (MFLOPS). Standard benchmark programs such as Whetstone, Dhrystone, and Linpack typically measure CPU speed in a single-task environment. However, a computer may have high CPU performance, but poor real-time capabilities. Therefore there is a need for performance measures specifically
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7

Bihari, Thomas Edward. "Adapting real-time software for reliable performance /." The Ohio State University, 1987. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487326511714772.

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8

Amin, Issam. "Simulation and performance analysis of time-critical real-time LANs." Thesis, University of Sussex, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.407752.

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Simulation and performance analysis of wired and wireless Time-Critical Real-Time(TCRT) LANs is the subject of this research work. Special emphasis has been placed on deterministic Medium Access Control (MAC) method as defined by the Institute of Electrical and Electronics Engineers (IEEE) 802.4 Token Passing Bus. Another very popular MAC method based on the IEEE 802.11 wireless LAN standard has also been investigated. The demands imposed by TCRT LANs are of a time-bounded nature which require messages to be delivered on time or within allowable delay defined by the applications they serve. A
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9

Choi, Hyongjun. "Definitions of performance indicators in real-time and lapsed-time analysis in performance analysis of sports." Thesis, Cardiff Metropolitan University, 2008. http://hdl.handle.net/10369/4369.

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Performance analysis is an objective method of gathering the data of performance, and generally transforms these observations into numerical data. Performance indicators, as well as a selection or elements of sucessful outcome, have often been used in order to feedback augmented information in performance analysis systems, but they have rarely been considered within the classification of performance analysis systems based on timing of analysis and feedback. The main aim of this study is to investigate performance indicators used within real-time and lapsed time systems so that the definitions
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10

Djuric, Natasa. "Real-time supervision of building HVAC system performance." Doctoral thesis, Norwegian University of Science and Technology, Faculty of Engineering Science and Technology, 2008. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-2215.

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<p>This thesis presents techniques for improving building HVAC system performance in existing buildings generated using simulation-based tools and real data. Therefore, one of the aims has been to research the needs and possibilities to assess and improve building HVAC system performance. In addition, this thesis aims at an advanced utilization of building energy management system (BEMS) and the provision of useful information to building operators using simulation tools.</p><p>Buildings are becoming more complex systems with many elements, while BEMS provide many data about the building syste
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11

Forsberg, Nils. "Evaluation of Real-Time Performance in Virtualized Environment." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-12402.

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In this report is documented the research, tests and conclusions of a thesis work with the aim of investigating the possibilities of running real-time tasks in a virtualization environment. First we introduce the reader to the concepts and technology we will be touching on, and then we investigate the available solutions. We find that most of these are merely in a theoretical or development stage, and so we evaluate them theoretically. We also attempt to test one of the solutions that are fully developed and available, but fail because of issues related to the design of the solution. Based on
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12

Paradis, Matthew Daniel Jean. "Mapping and interactivity in real-time musical performance." Thesis, University of York, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.727129.

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13

Brooks, Gail Dean. "Data coverage performance evaluation for real-time systems." Master's thesis, This resource online, 1990. http://scholar.lib.vt.edu/theses/available/etd-01202010-020017/.

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14

Hoang, Hoai. "Enhancing the Performance of Distributed Real-time Systems." Doctoral thesis, Högskolan i Halmstad, Halmstad Embedded and Intelligent Systems Research (EIS), 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-1986.

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Advanced embedded systems can consist of many sensors, actuators and processors that are deployed on one or several boards, while having a demand of interacting with each other and sharing resources. Communication between different components usually has strict timing constraints. There is thus a strong need to provide solutions for time critical communication. This thesis focuses on both the support of real-time services over standard switched Ethernet networks and the improvement of systems' real-time characteristics, such as reducing delay and jitter in processors and on communication links
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15

Bono, John, and Preston Hauck. "IMPROVING REAL-TIME LATENCY PERFORMANCE ON COTS ARCHITECTURES." International Foundation for Telemetering, 2003. http://hdl.handle.net/10150/606746.

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International Telemetering Conference Proceedings / October 20-23, 2003 / Riviera Hotel and Convention Center, Las Vegas, Nevada<br>Telemetry systems designed to support the current needs of mission-critical applications often have stringent real-time requirements. These systems must guarantee a maximum worst-case processing and response time when incoming data is received. These real-time tolerances continue to tighten as data rates increase. At the same time, end user requirements for COTS pricing efficiencies have forced many telemetry systems to now run on desktop operating systems like Wi
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16

Powell, Richard L., Gale L. Williamson, Farhand Razavian, and Paul J. Friedman. "High Performance, Real-Time, Parallel Processing Telemetry System." International Foundation for Telemetering, 1988. http://hdl.handle.net/10150/615236.

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International Telemetering Conference Proceedings / October 17-20, 1988 / Riviera Hotel, Las Vegas, Nevada<br>Flight test and signal and image processing systems have shown an increasingly voracious appetite for computer resources. Previous solutions employed special-purpose, bit-sliced technology to supplant costly general purpose computers. Although the hardware is less expensive and the throughput greater, the expense to develop or modify applications is very high. Recent parallel processor technology has increased capabilities, but the high applications development cost remains. Input/outp
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17

Sánchez, Lorenzo Manuel Antonio. "Techniques for performance based, real-time facial animation." Thesis, University of Sheffield, 2006. http://etheses.whiterose.ac.uk/14897/.

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18

Struhar, Vaclav. "Improving Soft Real-time Performance of Fog Computing." Licentiate thesis, Mälardalens högskola, Inbyggda system, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-55679.

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Fog computing is a distributed computing paradigm that brings data processing from remote cloud data centers into the vicinity of the edge of the network. The computation is performed closer to the source of the data, and thus it decreases the time unpredictability of cloud computing that stems from (i) the computation in shared multi-tenant remote data centers, and (ii) long distance data transfers between the source of the data and the data centers. The computation in fog computing provides fast response times and enables latency sensitive applications. However, industrial systems require ti
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19

UMBERG, KATHERINE A. "PERFORMANCE EVALUATION OF REAL-TIME EVENT DETECTION ALGORITHMS." University of Cincinnati / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1155777781.

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20

Jenkins, William George. "Real-time vehicle performance monitoring with data integrity." Master's thesis, Mississippi State : Mississippi State University, 2006. http://sun.library.msstate.edu/ETD-db/ETD-browse/browse.

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21

Furht, B., A. Boujarwah, D. Gluch, et al. "A TOOL FOR PERFORMANCE EVALUATION OF REAL-TIME UNIX OPERATING SYSTEMS." International Foundation for Telemetering, 1991. http://hdl.handle.net/10150/612926.

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International Telemetering Conference Proceedings / November 04-07, 1991 / Riviera Hotel and Convention Center, Las Vegas, Nevada<br>In this paper we present the REAL/STONE Real-Time Tester, a tool for performance evaluation of real-time UNIX operating systems. The REAL/STONE Real-Time Tester is a synthetic benchmark that simulates a typical real-time environment. The tool performs typical real-time operations, such as: (a) reads data from an external source and accesses it periodically, (b) processes data through a number of real-time processes, and © displays the final data. This study can h
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22

Grelsson, David. "Tile Based Procedural Terrain Generation in Real-Time : A Study in Performance." Thesis, Blekinge Tekniska Högskola, Institutionen för kreativa teknologier, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5409.

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Context. Procedural Terrain Generation refers to the algorithmical creation of terrains with limited or no user input. Terrains are an important piece of content in many video games and other forms of simulations. Objectives. In this study a tile-based approach to creating endless terrains is investigated. The aim is to find if real-time performance is possible using the proposed method and possible performance increases from utilization of the GPU. Methods. An application that allows the user to walk around on a seemingly endless terrain is created in two versions, one that exclusively utiliz
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23

Knutsson, Tobias. "Performance Evaluation of GNU/Linux for Real-Time Applications." Thesis, Uppsala University, Department of Information Technology, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-88748.

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<p>GNU/Linux systems have become strong competitors in the embedded real-time systems segment. Many companies are beginning to see the advantages with using free software. As a result, the demand to provide systems based on the Linux kernel has soared. The problem is that there are many ways of achieving real-time performance in GNU/Linux. This report evaluates some of the currently available alternatives. Using Xenomai, the PREEMPT_RT patch and the mainline Linux kernel, different approaches to real-time GNU/Linux are compared by measuring their interrupt and scheduling latency. The measureme
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24

Duvall, David C. "Real-time MIDI performance evaluation for beginning piano students." Connect to this title online, 2008. http://etd.lib.clemson.edu/documents/1219869971/.

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25

Smeds, Kristofer S. "High-performance real-time motion control for precision systems." Thesis, University of British Columbia, 2011. http://hdl.handle.net/2429/34020.

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Digital motion controllers are used almost exclusively in automated motion control systems today. Their key performance parameters are controller execution speed, timing consistency, and data accuracy. Most commercially available controllers can achieve sampling rates up to 20kHz with several microseconds of timing variation between control cycles. A few state-of-the art control platforms can reach sampling rates of around 100kHz with several hundred nanoseconds of timing variation. There exist a growing number of emerging high-speed high-precision applications, such as diamond turning and sca
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26

Asadi, Nima. "Enhancing the Monitoring of Real-Time Performance in Linux." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-24798.

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There is a growing trend in applying Linux operating system in the domain of embeddedsystems. This is due to the important features that Linux benets from, such as beingopen source, its light weight compared to other major operating systems, its adaptabilityto dierent platforms, and its more stable performance speed. However, there are up-grades that still need to be done in order to use Linux for real-time purposes. A numberof dierent approaches have been suggested in order to improve Linux's performance inreal-time environment. Nevertheless, proposing a correct-by-construction system is very
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27

McHenry, John. "Performance evaluation of multicomputer networks for real-time computing." Thesis, Virginia Tech, 1990. http://hdl.handle.net/10919/42085.

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Real-time constraints place additional limitations on distributed memory computing systems. Message passing delay variance and maximum message delay are important aspects of such systems that are often neglected by performance studies. This thesis examines the performance of the spanning bus hypercube, dual bus hypercube, and torus topologies to understand their desirable characteristics for real-time systems. FIFO, TDM, and token passing link access protocols and several queueing priorities are studied to measure their effect on the system’s performance. Finally, the contribution of the messa
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28

Kim, Hyoseung. "Towards Predictable Real-Time Performance on Multi-Core Platforms." Research Showcase @ CMU, 2016. http://repository.cmu.edu/dissertations/836.

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Cyber-physical systems (CPS) integrate sensing, computing, communication and actuation capabilities to monitor and control operations in the physical environment. A key requirement of such systems is the need to provide predictable real-time performance: the timing correctness of the system should be analyzable at design time with a quantitative metric and guaranteed at runtime with high assurance. This requirement of predictability is particularly important for safety-critical domains such as automobiles, aerospace, defense, manufacturing and medical devices. The work in this dissertation foc
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29

Winnemöller, Holger. "Implementing non-photorealistic rendreing enhancements with real-time performance." Thesis, Rhodes University, 2002. http://hdl.handle.net/10962/d1003135.

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We describe quality and performance enhancements, which work in real-time, to all well-known Non-photorealistic (NPR) rendering styles for use in an interactive context. These include Comic rendering, Sketch rendering, Hatching and Painterly rendering, but we also attempt and justify a widening of the established definition of what is considered NPR. In the individual Chapters, we identify typical stylistic elements of the different NPR styles. We list problems that need to be solved in order to implement the various renderers. Standard solutions available in the literature are introduced and
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30

Manolache, Sorin. "Schedulability analysis of real-time systems with stochastic task execution times." Licentiate thesis, Linköping University, Linköping University, ESLAB - Embedded Systems Laboratory, 2002. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-5730.

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<p>Systems controlled by embedded computers become indispensable in our lives and can be found in avionics, automotive industry, home appliances, medicine, telecommunication industry, mecatronics, space industry, etc. Fast, accurate and flexible performance estimation tools giving feedback to the designer in every design phase are a vital part of a design process capable to produce high quality designs of such embedded systems.</p><p>In the past decade, the limitations of models considering fixed task execution times have been acknowledged for large application classes within soft real-time sy
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31

Ryrstedt, Emmy. "Performance Testing and Response Time Validation of a Financial Real-Time Java Application." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-215330.

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System performance determines how fast a system can deliver its services when it is exposed to different loads. In Real-time computing the system performance is a critical aspect, since the usefulness or correctness of a response from a real-time system depends not only on the content of the response, but also on when it is delivered. If the response is delivered to fast or to slow it is considered an error and the system might go into a bad state, even if the value of the response actually is correct. Even though timing is a crucial aspect in real-time computing, it is hard to find any establ
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32

Jonsson, Magnus. "Fiber-Optic Interconnections in High-Performance Real-Time Computer Systems." Licentiate thesis, Halmstad University, Embedded Systems (CERES), 1997. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-3077.

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<p>Future parallel computer systems for embedded real-time applications,where each node in itself can be a parallel computer, are predicted to havevery high bandwidth demands on the interconnection network. Otherimportant properties are time-deterministic latency and guarantees to meetdeadlines. In this thesis, a fiber-optic passive optical star network with amedium access protocol for packet switched communication in distributedreal-time systems is proposed. By using WDM (Wavelength DivisionMultiplexing), multiple channels, each with a capacity of several Gb/s, areobtained.</p><p>A number of
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33

Thekkilakattil, Abhilash. "Resource Augmentation for Performance Guarantees in Embedded Real-time Systems." Licentiate thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-16092.

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Real-time scheduling policies have been widely studied, with many known schedulability and feasibility analysis techniques for different task models, that have advanced the state-of-the-art. Most of these techniques are typically derived under the assumption of negligible runtime overheads which may not be realistic for modern embedded real-time systems, and hence potentially compromises the guarantees on their correct behaviors. This calls for methods to reason about the functioning of the system under the presence of such overheads as well as to predictably control them. Controlling these ov
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34

Petersson, Tommy, and Marcus Lindeberg. "Performance aspects of layered displacement blending in real time applications." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3542.

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The purpose of this thesis is to investigate performance aspects of layered displacement blending; a technique used to render realistic and transformable objects in real time rendering systems using the GPU. Layered displacement blending is done by blending layers of color maps and displacement maps together based on values stored in an influence map. In this thesis we construct a theoretical and practical model for layered displacement blending. The model is implemented in a test bed application to enable measuring of performance aspects. The implementation is fed input with variations in tri
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35

Ali, Majid. "Improving the Adaptive Context Views and Evaluate Real-Time Performance." Thesis, Mittuniversitetet, Avdelningen för informations- och kommunikationssystem, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-20619.

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The versatility and dimension of smart phone applications is   increasing at magnificent rate and getting more and more advanced in a level that could solve complicated real time tasks. One of the important factors for such advancement has been the powerful sensors embedded on a Smartphone devices and sensory networks. Moreover, Context and Context-awareness would have remained a myth without the advent of sensors. The objective of this thesis has been to contribute to the research work carried out under the MediaSense project. Accordingly, the ultimate purpose of the thesis has been to evalua
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36

Swenson, Rick L. "A real-time high performance universal colour transformation hardware system." Thesis, University of Kent, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.342140.

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37

Case, Steven V. "Performance Modeling of Asynchronous Real-time Communication Within Bluetooth Networks." NSUWorks, 2003. http://nsuworks.nova.edu/gscis_etd/446.

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This research provides an advance in the application of wireless, ad hoc networks to the domain of distributed, real-time applications. Traditionally, wireless communications are not deployed within real-time systems, the attributes of wireless protocols tend to run counter to the temporal requirements of real-time systems. When wireless protocols have been used in real-time systems, the application tends to be limited to systems for which there exists a priori knowledge of the network structure or the network communication. This research provides a model (or methodology) for evaluating the ex
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38

Komsul, Muhammed Ziya. "Real time and performance management techniques in SSD storage systems." Thesis, University of Leicester, 2017. http://hdl.handle.net/2381/39144.

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Flash-based storage systems offer high density, robustness, and reliability for embedded applications; however the physical nature of flash memory means that there are limitations to its usage in high reliability applications. To increase the reliability of flash-based storage systems, several RAID mechanisms have been proposed. However, these mechanisms permit the recovery of data onto a new replacement device when a particular device in the array reaches its endurance limit and they need regular garbage collection to efficiently manage free resources. These present concerns with response tim
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39

Bergstrand, Fredrik, and Tobias Edqvist. "Performance Optimizing Priority Assignment in Embedded Soft Real-time Applications." Thesis, Linköpings universitet, Programvara och system, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-148437.

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Optimizing task priority assignments is a well-researched area in the context of hard real-time systems, where the goal in the majority of cases is to produce a priority assignment that results in a schedulable task set. The problem has also been considered, albeit not to the same extent, in the soft real-time context where quality of service metrics determine the overall performance of systems. Previous research on the problem in the soft real-time context often resorts to some analytical approach, with the drawback of having to put relatively strict constraints on the system models to avoid
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40

Alorf, Abdulaziz Abdullah. "Primary/Soft Biometrics: Performance Evaluation and Novel Real-Time Classifiers." Diss., Virginia Tech, 2020. http://hdl.handle.net/10919/96942.

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The relevance of faces in our daily lives is indisputable. We learn to recognize faces as newborns, and faces play a major role in interpersonal communication. The spectrum of computer vision research about face analysis includes, but is not limited to, face detection and facial attribute classification, which are the focus of this dissertation. The face is a primary biometric because by itself revels the subject's identity, while facial attributes (such as hair color and eye state) are soft biometrics because by themselves they do not reveal the subject's identity. In this dissertation, we p
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41

Kunert, Kristina. "Architectures and Protocols for Performance Improvements of Real-Time Networks." Doctoral thesis, Högskolan i Halmstad, Inbyggda system (CERES), 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-14082.

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When designing architectures and protocols for data traffic requiring real-time services, one of the major design goals is to guarantee that traffic deadlines can be met. However, many real-time applications also have additional requirements such as high throughput, high reliability, or energy efficiency. High-performance embedded systems communicating heterogeneous traffic with high bandwidth and strict timing requirements are in need of more efficient communication solutions, while wireless industrial applications, communicating control data, require support of reliability and guarantees of
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42

Scholz, Jason B. "Real-time performance estimation and optimizaton of digital communication links /." Title page, contents and abstract only, 1992. http://web4.library.adelaide.edu.au/theses/09PH/09phs368.pdf.

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43

Sylve, Joseph T. "Towards Real-Time Volatile Memory Forensics: Frameworks, Methods, and Analysis." ScholarWorks@UNO, 2017. http://scholarworks.uno.edu/td/2359.

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Memory forensics (or memory analysis) is a relatively new approach to digital forensics that deals exclusively with the acquisition and analysis of volatile system memory. Because each function performed by an operating system must utilize system memory, analysis of this memory can often lead to a treasure trove of useful information for forensic analysts and incident responders. Today’s forensic investigators are often subject to large case backlogs, and incident responders must be able to quickly identify the source and cause of security breaches. In both these cases time is a critical facto
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44

Godavarthi, Venkata Sridivya. "Determination of Single Pole Breaker Reclose Time and System Performance Using Real Time Simulation." ScholarWorks@UNO, 2017. http://scholarworks.uno.edu/td/2299.

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This thesis investigates single pole reclosing in series capacitor compensated line. An algorithm is developed to determine the optimal dead time required for single pole reclose of circuit breakers and to reduce the randomness of reclosing time. The algorithm considers conditions of system, fault, voltage zero crossing, arc, and IEEE C37.104-2012 standard de-ionization time. This study also addresses difficulties of single pole reclose operation such as over-voltages at the line, secondary arc extinguishing time, dead time, over-voltages across the series capacitor, and negative sequence curr
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45

Baldwin, Rusty Olen. "Improving the Real-time Performance of a Wireless Local Area Network." Diss., Virginia Tech, 1999. http://hdl.handle.net/10919/28113.

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This research considers the transmission of real-time data within a wireless local area network (WLAN). Exact and approximate analytic network evaluation techniques are examined. The suitability of using a given technique in a particular situation is discussed. Simulation models are developed to study the performance of our protocol RT-MAC (real-time medium access control). RT-MAC is a novel, simple, and elegant MAC protocol for use in transmitting real-time data in point to point ad hoc WLAN. Our enhancement of IEEE 802.11, RT-MAC, achieves dramatic reductions in mean delay, missed deadl
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46

Powell, Richard, and Jeff Kuhn. "HARDWARE- VS. SOFTWARE-DRIVEN REAL-TIME DATA ACQUISITION." International Foundation for Telemetering, 2000. http://hdl.handle.net/10150/608291.

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International Telemetering Conference Proceedings / October 23-26, 2000 / Town & Country Hotel and Conference Center, San Diego, California<br>There are two basic approaches to developing data acquisition systems. The first is to buy or develop acquisition hardware and to then write software to input, identify, and distribute the data for processing, display, storage, and output to a network. The second is to design a system that handles some or all of these tasks in hardware instead of software. This paper describes the differences between software-driven and hardware-driven system architectu
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47

Ayata, Mesut. "Effect Of Some Software Design Patterns On Real Time Software Performance." Master's thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/2/12612001/index.pdf.

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In this thesis, effects of some software design patterns on real time software performance will be investigated. In real time systems, performance requirements are critical. Real time system developers usually use functional languages to meet the requirements. Using an object oriented language may be expected to reduce performance. However, if suitable software design patterns are applied carefully, the reduction in performance can be avoided. In this thesis, appropriate real time software performance metrics are selected and used to measure the performance of real time software systems.
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48

Opie, Timothy Tristram. "Creation of a real-time granular synthesis instrument for live performance." Thesis, Queensland University of Technology, 2003. https://eprints.qut.edu.au/15865/1/Timothy_Opie_Thesis.pdf.

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This thesis explores how granular synthesis can be used in live performances. The early explorations of granular synthesis are first investigated, leading up to modern trends of electronic performance involving granular synthesis. Using this background it sets about to create a granular synthesis instrument that can be used for live performances in a range of different settings, from a computer quartet, to a flute duet. The instrument, an electronic fish called the poseidon, is documented from the creation and preparation stages right through to performance.
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49

Opie, Timothy Tristram. "Creation of a Real-Time Granular Synthesis Instrument for Live Performance." Queensland University of Technology, 2003. http://eprints.qut.edu.au/15865/.

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This thesis explores how granular synthesis can be used in live performances. The early explorations of granular synthesis are first investigated, leading up to modern trends of electronic performance involving granular synthesis. Using this background it sets about to create a granular synthesis instrument that can be used for live performances in a range of different settings, from a computer quartet, to a flute duet. The instrument, an electronic fish called the poseidon, is documented from the creation and preparation stages right through to performance.
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50

Yang, J. "The performance ecosystem : a model for music composition through real-time, interactive performance systems." Thesis, Queen's University Belfast, 2014. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.677856.

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This thesis and portfolio of compositions are the result of four years of research conducted through compositional practice and theoretical reflection. This thesis examines in some depth, what the art and craft of composition could be in the context of information age paradigms of communication and interaction. It provides an investigation into compositional approaches fitting to contemporary means of music-making. The focus of this project is composition through real-time, interactive performance systems, this subject is examined within the wider context of network performance, musical intera
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