Tesis sobre el tema "Perceptual interactions"
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Morita, Junya, Kazuhisa Miwa, Takayuki Kitasaka, Kensaku Mori, Yasuhiro Suenaga, Shingo Iwano, Mitsuru Ikeda y Takeo Ishigaki. "Expertise in Interactions of Perceptual and Conceptual Processing". INTELLIGENT MEDIA INTEGRATION NAGOYA UNIVERSITY / COE, 2005. http://hdl.handle.net/2237/10384.
Texto completoBoersma, Paulus Petrus Gerardus. "Functional phonology formalizing the interactions between articulatory and perceptual drives /". The Hague : Amsterdam : Holland Academic Graphics ; Universiteit van Amsterdam [Host], 1998. http://dare.uva.nl/document/32922.
Texto completoOp omslag: IFOTT, en :LOT, Netherlands Graduate School of Linguistics, Landelijke Onderzoekschool Taalwetenschap. Met index, lit. opg. - Met samenvatting in het Nederlands.
Knox, Pamela Jane. "Global motion processing, binocular interactions and perceptual learning in human amblyopia". Thesis, Glasgow Caledonian University, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.687405.
Texto completoWilson, E. Courtenay (Elizabeth Courtenay). "Interactions between the auditory and vibrotactile senses : a study of perceptual effects". Thesis, Massachusetts Institute of Technology, 2010. http://hdl.handle.net/1721.1/58279.
Texto completo"September 2009." Cataloged from PDF version of thesis.
Includes bibliographical references (p. 160-175).
This project is an experimental study of perceptual interactions between auditory and tactile stimuli. These experiments present vibrotactile stimuli to the fingertip and auditory tones diotically in broadband noise. Our hypothesis states that if the auditory and tactile systems integrate, the performance of the two sensory stimuli presented simultaneously will be different from the performance of the individual sensory stimuli. The research consists of work in two major areas: (1) Studies of the detection of auditory and tactile sinusoidal stimuli at levels near the threshold of perception (masked thresholds for auditory stimuli and absolute thresholds for tactile stimuli); and (2) Studies of loudness matching employing various combinations of auditory and tactile stimuli presented at supra-threshold levels. Results were compared to three models of auditory-tactile integration. The objective detection studies explore the effects of three major variables on perceptual integration: (a) the starting phase of the auditory relative to the tactile stimulus; (b) the temporal synchrony of stimulation within each of the two modalities; and (c) the frequency of stimulation within each modality. Detection performance for combined auditory-tactile (A+T) presentations was measured using stimulus levels that yielded 63%-77%-correct unimodal performance in a 2-Interval, 2-Alternative Forced- Choice procedure. Results for combined vibrotactile and auditory detection indicated: (1) For synchronous presentation of 500-msec, 250 Hz sinusoidal stimuli, percent-correct scores in the combined A+T conditions were significantly higher than scores within each single modality;
(cont.) (2) Scores in the A+T conditions were not affected by the relative phase of the 250 Hz auditory and tactile stimuli; (3) For asynchronous presentation of auditory and tactile 250 Hz stimuli, scores on the A+T conditions improved only when the tactile stimulus preceded the auditory stimulus (and not vice versa); and (4) The highest rates of detection in the combined-modality stimulus were obtained when stimulating frequencies in the two modalities were equal or closely spaced (and within the Pacinian range). The lack of phase effect suggests that integration operates on the envelopes rather than on temporal fine structure. The effects of asynchronous presentation imply a shorter time constant in the auditory compared to the tactile modality and are consistent with time constants deduced from single-modality masking experiments. The effects of frequency depend both on absolute frequency and on relative frequency of stimulation within each modality. In general, we found that an additive sensitivity model best explained detection performance when tones were presented synchronously and of the same frequency. In the second area of research, loudness matching was employed in a subjective study of the effects of frequency on auditory-tactile integration for stimuli presented at supra-threshold levels. These experiments, which were derived from previous auditory studies demonstrating the dependence of loudness on critical-band spacing of tonal signals, employed various combinations of auditory and tactile stimuli that were presented at equally loud levels in isolation.
(cont.) Loudness matches were obtained for auditory-only (A+A) and auditory-tactile (A+T) stimuli that were both close as well as farther apart in frequency. The results show that the matched loudness of an auditory pure tone is greater when the frequencies of combined stimuli (both A+A and A+T) are farther apart in frequency than when they are close in frequency. These results are consistent with the results found in the previous experiment exploring the frequency relationships at near-threshold levels, as well as with results in the psychoacoustic literature, and suggest that the auditory and tactile systems are interacting in a frequency-specific manner similar to the interactions of purely auditory stimuli. The research conducted here demonstrates objective and subjective perceptual effects that support the mounting anatomical and physiological evidence for interactions between the auditory and tactual sensory systems.
by E. Courtenay Wilson.
Ph.D.
Walpole, Tim. "Interactions between motion and disparity in the perceptual domains of pyknostereopsis and diastereopsis". Thesis, Brunel University, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.299116.
Texto completoGillmeister, Helge. "Sensing the vibes : an investigation into the perceptual interactions between hearing and touch". Thesis, Birkbeck (University of London), 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.424927.
Texto completoLe, Bihan Gabrielle. "Design d'interaction pour un "contact" à distance : suppléance perceptive du toucher et médiatisation de l'attente conjointe". Thesis, Compiègne, 2014. http://www.theses.fr/2014COMP2159/document.
Texto completoOur research is aimed at designing interfaces for the remote communication of emotions. In particular our work is part of the development of tactile interaction digital spaces. These are made possible by a network connection between perceptual supplementation devices. We consider an enactive and interactionist approach of social cognition. In addition, we use a minimalist methodology. This offers an original opportunity to study the very constitution of interpersonal encounters within spaces where unprecedented sensorimotor couplings happen. We work through two methodologies, each articulating the fields of fundamental research, experimental study and design.In a first phase, we start from theory around the theme of touch, before proposing an interface solution – the smartphone application ‘Touch Through’. This application allows a perceptual supplementation of touch using its functional properties. ‘Touch Through’ is then used in a experimental study based on a minimalist Turing test. This experiment is about testing the possibility of a presence in absence feeling through our application. It was also an opportunity to have users handling it.In the second phase we address the question of joint attention. After a study of this question, we design an experiment where we propose a task of discrimination between private and common objects. Based on the outcome of this experiment, we then propose an interface prototype for the social network ‘facebook’. With this prototype interface, the facebook website is enhanced with possibilities of joint attention. In addition, facebook users can take part in an original interaction around posts
Keemink, Sander Wessel. "Coding of multivariate stimuli and contextual interactions in the visual cortex". Thesis, University of Edinburgh, 2018. http://hdl.handle.net/1842/28969.
Texto completoVan, Horn Nicholas M. "Perceptual Learning And Visual Short-Term Memory: The Limitations And Mechanisms Of Interacting Processes". The Ohio State University, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=osu1408731180.
Texto completoManiglia, Marcello. "Perceptual Learning of Lateral Interactions in the near-periphery of the visual field: New Perspectives for patients with Macular Degeneration". Doctoral thesis, Università degli studi di Padova, 2013. http://hdl.handle.net/11577/3423059.
Texto completoUn modo in cui la visione periferica può acquisire il ruolo funzionale della fovea, la parte della retina preferenzialmente utilizzata per compiti visivi complessi (come la lettura e il riconoscimento dei volti) è tramite la modulazione della forza delle connessioni intracorticali presenti nelle aree visive umane tramite apprendimento percettivo. L’apprendimento percettivo è un miglioramento della prestazione n un compito visivo in seguito alla pratica, può mantenersi per diversi mesi ed è specifico per lo stimolo, il computo e l’occhio utilizzato nel training e per il locus retinico in cui è avvenuta la stimolazione. Questi effetti di specificità sono stati spiegati sulla base della plasticità neurale, che consiste in una modifica a lungo termine di alcuni meccanismi presenti nelle prime aree visive corticali, selettive per caratteristiche basilari dello stimolo (Karni & Sagi, 1991, 1993; Ahissar & Hochstein, 1993, 1996; Casco & Campana, 2001). Esperimenti di apprendimento percettivo con stimoli di mascheramento laterale (Polat & Sagi, 1994b, 1995; Polat, Ma-Naim, Belkin & Sagi, 2004) hanno dimostrato che la pratica può modulare interazioni laterali a breve e lungo raggio tra neuroni che rispondono ad elementi collineari. Questi studi mostrano che le soglie di contrasto per un target centrale sono modulate dalla presenza di elementi vicini, orientati col linearmente, e che il tipo di modulazione dipende dalla distanza tra il target centrale e gli elementi vicini (flankers): inibitoria per brevi distanze tra target e flankers, facilitatoria per distanze maggiori. Con la pratica, l’inibizione per le brevi distanze target-flankers può essere ridotta e la facilitazione a maggiori distanze aumenta. Questi studi suggeriscono che la pratica sulle interazioni laterale può aumentare l’efficacia delle interazioni collineari tra neuroni vicini, un effetto che aumenta la connettività con neuroni più lontani in seguito ad una cascata di interazioni locali. Inoltre, è stato dimostrato che l’applicazione dell’apprendimento percettivo sulle interazioni laterali produce risultati effettivi nel miglioramento della sensibilità al contrasto in individui con miopia (Tan & Fong, 2008; Polat, 2009) o con interazioni laterali abnormali, come nel caso dell’ambliopia (Polat et al., 2004). Questi studi dimostrano che, a differenza dai precedenti esperimenti sull’apprendimento percettivo che non riportavano il trasferimento del miglioramento ad altri compiti, l’effetto della pratica sulle interazioni laterali si trasferisce ad abilità visive di più alto livello, come l’acuità visiva (Tan & Fong, 2008), dando luogo a benefici percettivi a lungo termine nella quotidianità di questi soggetti. Tuttavia, negli studi finora condotti, gli stimoli venivano presentati in fovea. In questa tesi, l’obiettivo è stato quello di studiare la possibilità che gli effetti del training possano migliorare le interazioni laterali in regioni retiniche periferiche rispetto alla fovea. Le interazioni laterali dipendono fortemente dall’eccentricità: nella periferia del campo visivo sono principalmente inibitorie (Petrov, Carandini & McKee, 2005; Cavanaugh et al., 2002). Questa evidenza porta ad ipotizzare che la visione periferica possa acquisire il ruolo funzionale della fovea solo se l’inibizione viene ridotta. Shani & Sagi (2005) hanno dimostrato che la facilitazione collineare nella periferia del campo visivo è debole e che l’apprendimento percettivo non sembra efficace nel modulare le interazioni laterali. Tuttavia, nel loro studio il periodo di pratica era molto breve, in più le distanze target-flankers testate erano ridotte. Se le interazioni laterali possono essere modulate nella periferia del campo visivo, e trasferire il miglioramento ad abilità visive come l’acuità visiva o il crowding (affollamento visivo), questo risultato sarebbe estremamente importante per la riabilitazione di individui con perdita della visione centrale, come nel caso della maculopatia. Questo tipo di pazienti, dopo la perdita della visione centrale, sono obbligati ad usare la periferia del campo visivo per i compiti visivi più complessi, come la lettura ed il riconoscimento dei volti. Nell’Esperimento 1, l’obiettivo era verificare se le interazioni laterali inibitorie nella periferia del campo visivo (4 gradi di eccentricità) potevano essere ridotte dall’apprendimento e se l’eventualmente miglioramento si trasferiva ad altre funzioni visive. I soggetti sono stati allenati con diverse frequenze spaziali (1, 2, 4, and 8 cicli per grado) e diverse distanze target-flankers (2, 3, 4 e 8). Prima delle sessioni di pratica, ai soggetti venivano misurate le prestazioni di base in una serie di compiti visivi, come la sensibilità al contrasto periferica (CSF), l’acuità visiva periferica (VA) e l’effetto di crowding (affollamento visivo).Coerentemente con studi precedenti (Petrov et al., 2005; Cavanagh et al., 2002), i risultati dell’Esperimento 1mostrano che, nella periferia del campo visivo, le interazioni laterali sono inibitorie anche a distanze target-flankers che producono facilitazione in visione centrale (4). La distanza alla quale è stata trovata la facilitazione in periferia (8), è coerente coi più recenti studi sulle interazioni laterali nella periferia del campo visivo (Lev & Polat, 2011). Soprattutto, l’Esperimento 1 mostra che le interazioni laterali in parafovea possono essere modulate dalla pratica, riducendo l’inibizione, e che l’apprendimento percettivo trasferisce il miglioramento ad altre abilità visive, portando alla riduzione del fenomeno di affollamento visivo (crowding). Dato che la specificità dell’apprendimento è considerata l’indicatore principale del livello di processamento dell’informazione in entrata a cui l’apprendimento si verifica, nell’Esperimento 2 abbiamo testato la specificità dell’apprendimento per caratteristiche base dello stimolo come l’orientamento locale e globale degli elementi utilizzati durante il training e la loro posizione spaziale. Un nuovo gruppo di soggetti è stato allenato in un compito di detezione del contrasto per uno stimolo centrale affiancato da elementi collineari, mostrano un effetto di apprendimento significativo per la configurazione allenata, ma non riportando alcun trasferimento per lo stesso stimolo presentato in una posizione retinica simmetrica, né per configurazioni con orientamento locale (tra gli elementi) o globale differente. L’evidenza che questi stimoli sono immuni all’apprendimento percettivo suggerisce in maniera decisa che la modulazione delle interazioni laterali tramite apprendimento percettivo sia specifica per la funzione, e che il trasferimento a diverse funzioni visive può avere luogo solo quando queste sono basate su specifici meccanismi precoci. Nell’Esperimento 3, abbiamo testato la possibilità di utilizzare gli effetti dell’apprendimento percettivo delle interazioni laterali per migliorare la vision periferica in pazienti affetti da degenerazione maculare. Il training consisteva in un compito di detezione del contrasto per uno stimolo centrale affiancato da elementi collineari, collocati a diverse distanze target-flankers, presentati nel locus retinico preferenziale (PRL, il nuovo punto di fissazione che spontaneamente questi pazienti sviluppano) ed in una posizione simmetrica. L’idea alla base della misurazione delle interazioni laterali e dell’apprendimento nel PRL ed in un’altra posizione retinica era di verificare se vi siano differenze nella connettività intracorticale tra il nuovo punto di fissazione periferico ed un altro locus retinico. Coerentemente con altri studi ((Dilks, Baker, Peli and Kanwisher, 2009), non abbiamo riscontrato evidenti differenze in termini di interazioni laterali ed effetti di apprendimento percettivo tra PRL e il locus retinico simmetrico.Il training ha migliorato la sensibilità al contrasto e, pur non avendo avuto effetto sul crowding, ha migliorato l’acuità visiva nei soggetti maculopatici. L’assenza di riduzione del crowding può essere dovuta ad un “effetto tetto”, dato che questo tipo di pazienti allenano “naturalmente”, nella quotidianità, la loro visione periferica, e probabilmente hanno raggiunto la massima prestazione possibile nella visione periferica prima di iniziare il training. Nondimeno, il miglioramento nell’acuità visiva apre nuove prospettive per la riabilitazione di pazienti con maculopatia, ma anche per migliorare la visione periferica in soggetti normovedenti, dato che studi recenti hanno mostrato l’importante ruolo della periferia del campo visivo in attività come la stabilità posturale, la locomozione e la guida. Nell’Esperimento 4, abbiamo studiato l’architettura delle interazioni laterali periferiche in un soggetto maculopatico, trovando facilitazione collineare a distanze target-flankers minori rispetto ai soggetti normovedenti. Il dato interessante è che la facilitazione collineare emerge solo per la presentazione del target nel PRL, mentre nel PRL le interazioni collineari sono solo inibitorie. Inoltre, l’apprendimento percettivo sembra efficace nel modulare le interazioni laterali solo nel PRL, mettendo in discussione l’ipotesi “uso-dipendente” per la riorganizzazione corticale, supportata, tra gli altri, da Dilks et al. (2009).
Deschamps, Loïc. "Suppléance perceptive et cognition sociale : étude des interactions tactiles minimalistes". Thesis, Compiègne, 2013. http://www.theses.fr/2013COMP2079/document.
Texto completoOur research is part of the design of tactile interaction digital spaces, as they are made possible by a network connection between perceptual supplementation devices. Within this framework, we articulated an applied research, focused on the analysis of use of the device in ecological contexts, with a fundamental one, led by theoretical issues raised by the usage itself. In this respect, minimalist methodology gives us an opportunity to study the very constitution of interpersonal encounters, through a new space of sensorimotor coupling for users.Our overall results suggest that interaction process is an autonomous relational dynamics that emerges from the mutual engagement of participants. Within an enactive and interactionist approach of social cognition, we consider that this perceptual crossing, even when reduced to its simplest expression, involves the meeting of two perceptual activities which inherently produce sense. In the context of strictly dyadic encounters, we try to characterize this dynamic, so as to isolate its fundamental features. We show that interpersonal coordination results from an active process of dynamic co-adjustments that unfolds both on a microscopic level (quality of the perceptual coupling) and on a macroscopic level (organization of interaction sequences). In the case of mutual exploration of digital content, we show that this dynamic interaction allows participants to make sense of their respective engagement relatively to the present objects. The coordination of perceptual activities is then presented as a support for the co-constitution of a shared world of meanings, from an interpersonal understanding rooted in a pragmatic context.In addition, these experiments, coupled to ecological usage analysis, have led us to propose technical and functional specifications for shared digital spaces, so as to provide a relevant device for visually impaired users
Portex, Marine. "La directionnalité de l’écrit : Evolution développementale et contribution au traitement des formes de lettres". Thesis, Bordeaux, 2017. http://www.theses.fr/2017BORD0881/document.
Texto completoDirectionality is a crucial perceptual-motor and culturally-based component of early writing acquisition. This research was aimed at providing empirical data and new theoretical insights on 1) its developmental evolution and, 2) its contribution to the production and the recognition of the shapes of letters. Five studies have been devised to fulfill the research objectives.The first study was aimed at investigating how print experience, as a cultural factor, influences directional tendencies in children’s drawing in the interplay with biomechanical, syntactic and semantic factors. Results showed a reinforcement of cultural influence on directional tendencies from 6 years onward. Older children were better able to disengage from a prevalent embodied behavior to meet contextual constraints. The second study examined the specific developmental evolution of writing directionality in children aged from 4 to 11 years while producing the same shapes in both writing and drawing tasks. The results suggested that universal and culture-specific features of writing appear concomitantly and early on in children’s productions. Another two studies were aimed to empirically test competing accounts of mirror writing in preliterate children. On-line productions of paired conventional and mirror writings revealed a predominant role of writing directionality and a kinematic invariance. Finally, a training study showed a contribution of writing directionality to the subsequent recall of the shapes of letters. Results are discussed in terms of embodiment and perspectives in educational settings
Havanur, Setu Gururaj. "The interaction between perceptual grouping and attention". Thesis, University of Birmingham, 2012. http://etheses.bham.ac.uk//id/eprint/3289/.
Texto completoSmith, Bridget J. "The Interaction of Speech Perception and Production in Laboratory Sound Change". The Ohio State University, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=osu1374116504.
Texto completoBASTIANELLI, EMANUELE. "Perceptual context based spoken language understanding for human-robot interaction". Doctoral thesis, Università degli Studi di Roma "Tor Vergata", 2016. http://hdl.handle.net/2108/202287.
Texto completoPERRONE, GELSOMINA ANTONIA. "The number-space interaction at the perceptual and the reppresentational level". Doctoral thesis, Università degli Studi di Milano-Bicocca, 2011. http://hdl.handle.net/10281/20368.
Texto completoRingqvist, David. "Perceptual evaluation of plausibility of virtual furniture layouts". Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-229905.
Texto completoDå realistiska virtuella miljöer blir viktigare är det intressant att undersöka processuell generering. I detta arbete utvärderades trovärdigheten av virtuella möbellayouter i en perceptuell studie som jämförde layouter gjorda av en inredningsdesigner med layoutvariationer omarrangerade av en C#-algoritm. Den satte ihop relaterade möbelsidor på specificerade avstånd i grupper. Rasteriserade möbelavtryck testades och layouter utan överlapp mellan möbler eller deras friytor accepterades. Algoritmen var inspirerad av Germer och Schwarz (Computer Graphics Forum, 28(8), s. 2068–2078. 2009) och utvärderingen av Yu et al. (ACM Transactions on Graphics, 30(4), s. 1–11. 2011). Ett Unity-verktyg placerade möbler i ett virtuellt 3D-rum. Designer-layouter visualiserades också och alla layouter visades i 2 & 10 sekunder för deltagare som bedömde om de var arrangerade av människa eller ej. Algoritmen som uppfyllde spatiala sidorelationsvillkor och villkor för fria ytor visade sig inte producera lika trovärdiga virtuella layouter som de gjorda av en människa, men dessa villkor förbättrade trovärdigheten signifikant jämfört med semi-godtycklig möbelplacering med enbart väggplaceringsvillkor för relevanta möbler. Uppfattad nivå av ordning var för både de mänskliga och genererade layouterna signifikant positivt korrelerad med deras trovärdighet. Utvärderingen gav också kunskap om vad som uppfattas som tecken för datorgenerering snarare än mänsklig inredning.
Holmes, Mark Sheridan. "The interaction between perceptual, linguistic and memory factors under different judgment conditions /". Title page and table of contents only, 1993. http://web4.library.adelaide.edu.au/thesis/09SB/09sbh752.pdf.
Texto completoCooke, Karl. "The interaction of physiological systems and perceptual motor behaviour in simulated tennis". Thesis, London South Bank University, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.435242.
Texto completoKang, Inhan. "Modeling the Interaction of Numerosity and Perceptual Variables with the Diffusion Model". The Ohio State University, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=osu1555421458277728.
Texto completoGarbay, Justine. "Etude de l’arôme fruité des vins rouges via les interactions perceptives entre composés volatils d’intérêt dans le contexte de changement climatique pour le vignoble bordelais". Electronic Thesis or Diss., Bordeaux, 2024. http://www.theses.fr/2024BORD0078.
Texto completoThe fruity aroma of red wines is described by a wide range of descriptors, ranging from fresh fruits to ripe and jammy fruits, to candied fruits and prunes notes. The fruity quality of a red wine is characterized by notes of fresh and jammy red- and black-berry fruits. Although many sensory attributes are mentioned in the literature, knowledge regarding the qualitative fruity aroma of red wines in relation to their chemical composition still requires further investigation. However, at least one component of this fruity expression reflects perceptual interactions primarily involving esters, as well as other families of aromatic molecules. In recent years, changes in the fruity expression of Bordeaux red wines, characterized by the emergence of notes of cooked and dried fruits, have been reported and correlated with climate change. Thus, technicians in the wine industry and scientists emphasize the need to take precautions to preserve the fresh fruity aroma of Bordeaux red wines. One adaptation strategy involves introducing late-ripening grape varieties selected for their potentially suitable vegetative cycle under future climatic conditions into Bordeaux vineyard. This thesis proposes a better understanding of the fruity aroma of red wines derived from Bordeaux grape varieties, as well as those cultivated around the Mediterranean basin, simulating the future climatic conditions in Bordeaux. Through sensory approaches, it has been demonstrated that Bordeaux red wines exhibit similarities with red wines derived from grape varieties grown around the Mediterranean in terms of their fruity character. A detailed characterization of the contribution of volatile compounds of interest in the perception of fruity notes has been conducted. Perceptual interactions between compounds from the monoterpene and C13 norisoprenoid families, mixed with esters, have revealed the importance of these compounds in the perception of fruity notes. Finally, the addition of these volatile compounds to a red wine shows a decrease in cooked fruit notes and an increase in fresh black-berry fruits notes. This research opens up new perspectives in oenology, such as controlling the levels of these compounds of interest through various practices, as well as the potential introduction of "new" grape varieties into Bordeaux wine blends
van, der Meulen Marian. "Exploring the interaction between working memory and long-term memory : evidence for the workspace model". Thesis, University of Edinburgh, 2008. http://hdl.handle.net/1842/2129.
Texto completoBonneel, Nicolas. "Audio and Visual Rendering with Perceptual Foundations". Phd thesis, Université de Nice Sophia-Antipolis, 2009. http://tel.archives-ouvertes.fr/tel-00432117.
Texto completoSEDDA, GIULIA. "The interplay between movement and perception: how interaction can influence sensorimotor performance and neuromotor recovery". Doctoral thesis, Università degli studi di Genova, 2020. http://hdl.handle.net/11567/1011732.
Texto completoDe, Jager Gerrit Stefanus. "Investigating stimulus salience and perceptual load interaction using a Hybrid Visual Search-flanker Task". Diss., University of Pretoria, 2015. http://hdl.handle.net/2263/53398.
Texto completoMini Dissertation (MA)--University of Pretoria, 2015.
Psychology
MA
Unrestricted
Hodgson, Eric P. "The interaction of transient and enduring spatial representations using visual cues to maintain perceptual engagement /". Oxford, Ohio : Miami University, 2008. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1217959226.
Texto completoDong, Leng. "Intelligent computing applications to assist perceptual training in medical imaging". Thesis, Loughborough University, 2016. https://dspace.lboro.ac.uk/2134/22333.
Texto completoTsukuma, Y. "The interaction between word and sentence prosody : acoustic and perceptual studies in Chinese, Japanese and English". Thesis, University of Essex, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.333096.
Texto completoCallesano, Salvatore. "Perceiving Spanish in Miami: The Interaction of Dialect and National Labeling". FIU Digital Commons, 2015. http://digitalcommons.fiu.edu/etd/1802.
Texto completoDrumm, April Michelle. "Perceptual and social information in reading repetition and meaning selection effects /". Diss., Online access via UMI:, 2009.
Buscar texto completoThompson, David John. "Large-Scale Display Interaction Techniques to Support Face-to-Face Collaboration". Thesis, University of Canterbury. Computer Science and Software Engineering, 2006. http://hdl.handle.net/10092/1192.
Texto completoWashburn, Auriel. "Anticipatory Synchronization in Humans and Artificial Agents". University of Cincinnati / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1470043340.
Texto completoForsell, Camilla. "Perceptually Motivated Constraints on 3D Visualizations". Doctoral thesis, Uppsala : Acta Universitatis Upsaliensis : Univ.-bibl [distributör], 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-7442.
Texto completoAnne, Matthieu. "Intégration de services perceptuels dans une infrastructure de communication ambiante". Grenoble INPG, 2006. http://www.theses.fr/2006INPG0164.
Texto completoEntry into the era of Ubiquitous Computing is leading to an exponential growth in the number of communicating device (CD) that can be found in the human environment. A consequence is that it has become possible to dynamically compose systems for perception ofhuman activities from ad hoc assemblies ofavailable CD's. Ln this thesis we present a conceptual framework for dynamic composition of ad hoc perceptual systems. We examine the problem of modelling and integration for fusing perceptual information, the expression of the complementary nature of perceptual devices, and the description of devices required for dynamic composition. We present a method for the dynamic composition of perceptual services designed to exploit the complementary nature of the perceptual devices. This approach has been validated by realization of adaptive user services that are sensitive to the context of human activity
Ross, Natalie. "An investigation into the interaction effects of simultaneous physical and cognitive task execution on performance, perceptual and physical responses". Thesis, Rhodes University, 2016. http://hdl.handle.net/10962/3562.
Texto completoGončerovaitė, Kristina. "Globos institucijų jaunesniųjų paauglių socialinių įgūdžių raiškos ypatumai". Bachelor's thesis, Lithuanian Academic Libraries Network (LABT), 2011. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2011~D_20110802_161100-99075.
Texto completoHistorically and traditionally, a child care has always been a sensitive and urgent public issue, which is inseparable from compassion and altruistic aid to a close person. Statistics show that every year more and more children from dysfunctional families, are given the state custody (Pabedinskienė, 2004). A Member which has ratified the United Nations Convention on the Rights of the Child, is committed to ensuring full support for the child, creating all necessary conditions for successful socialization. Recently, our country is focusing on social integration in society of children, who are living at care homes. The Child Rights Law on the basis (1996), the Child Care Law (1998), the Child care organization policies (2002), has a great significance for this, emphasizing the need to provide all necessary assistance to these children, taking care of successful adaptation and integration in society (Raudeliūnaitė, Paigozina, 2009). In this context, great significance is given to an individuals social skills, because of their education a child improves an individuals social functioning capabilities, he is enable to effectively participate in social activities as well as fully in our society. The object of the study is - young adolescents (12-14 years), who are staying at care home social skills. The aim of the study is - to explore child care home expert opinion about the young adolescents (12-14 years) peculiarities of social skills. For this study a questionnaire was used to... [to full text]
Bellacosa, Marotti Rosilari. "Perceptual binding of static and dynamic signals: a psychophysical and electrophysiological study on contour integration". Doctoral thesis, Università degli studi di Padova, 2014. http://hdl.handle.net/11577/3423648.
Texto completoQuesta tesi investiga i meccanismi responsabili dell’integrazione di segnali locali (siano essi orientazioni, posizioni o direzioni di elementi locali) in configurazioni globali. Il lavoro si compone di tre studi, che provano a dare una risposta alla domanda attraverso l’utilizzo di un paradigma di integrazione di contorni. Ciascuno studio approfondisce uno specifico aspetto del problema. Il primo studio confronta due modelli di integrazione: il primo è il celebre “campo associativo”, basato su connessioni laterali (presenti nella corteccia visiva primaria) tra campi recettivi adiacenti e sensibili per orientazioni locali simili. Il secondo modello è un filtro di second’ordine che riceve come input il risultato di un processo di rettificazione dell’output filtri di primo ordine. Il secondo studio verifica, invece, se un sistema cooperativo locale spiega in maniera esaustiva l’integrazione di segnali locali di direzione. Inoltre, questo studio investiga anche la possibilità che il suddetto meccanismo cooperativo possa spiegare la “facilitazione data dal movimento” che si trova, di solito, quando si confronta la abilità di rilevare un la presenza di un contorno dinamico rispetto ad uno statico. In ultimo, lo studio tre amplia i risultati del secondo studio, avvalendosi di una tecnica di registrazione di potenziali evocati elicitati da contorni statici e dinamici. Nel complesso, i tre studi supportano l’idea che un sistema basato su connessioni laterali (presenti nella corteccia visiva primaria) possa determinare l’integrazione di contorni statici, mentre un sistema cooperativo spiega l’integrazione di segnali di movimento locali. In aggiunta, questi due sistemi interagiscono continuamente, con il sistema di movimento che determina la qualità dell’input che sarà utilizzato, successivamente, dal sistema associativo statico.
Miners, William Ben. "Toward Understanding Human Expression in Human-Robot Interaction". Thesis, University of Waterloo, 2006. http://hdl.handle.net/10012/789.
Texto completoAn intuitive method to minimize human communication effort with intelligent devices is to take advantage of our existing interpersonal communication experience. Recent advances in speech, hand gesture, and facial expression recognition provide alternate viable modes of communication that are more natural than conventional tactile interfaces. Use of natural human communication eliminates the need to adapt and invest time and effort using less intuitive techniques required for traditional keyboard and mouse based interfaces.
Although the state of the art in natural but isolated modes of communication achieves impressive results, significant hurdles must be conquered before communication with devices in our daily lives will feel natural and effortless. Research has shown that combining information between multiple noise-prone modalities improves accuracy. Leveraging this complementary and redundant content will improve communication robustness and relax current unimodal limitations.
This research presents and evaluates a novel multimodal framework to help reduce the total human effort and time required to communicate with intelligent devices. This reduction is realized by determining human intent using a knowledge-based architecture that combines and leverages conflicting information available across multiple natural communication modes and modalities. The effectiveness of this approach is demonstrated using dynamic hand gestures and simple facial expressions characterizing basic emotions. It is important to note that the framework is not restricted to these two forms of communication. The framework presented in this research provides the flexibility necessary to include additional or alternate modalities and channels of information in future research, including improving the robustness of speech understanding.
The primary contributions of this research include the leveraging of conflicts in a closed-loop multimodal framework, explicit use of uncertainty in knowledge representation and reasoning across multiple modalities, and a flexible approach for leveraging domain specific knowledge to help understand multimodal human expression. Experiments using a manually defined knowledge base demonstrate an improved average accuracy of individual concepts and an improved average accuracy of overall intents when leveraging conflicts as compared to an open-loop approach.
Evans, Cortney Anne. "Making Sense of Their World: Sensory Awareness and Sensory Reactivity as Predictors of Social Interaction in Early Childhood". BYU ScholarsArchive, 2008. https://scholarsarchive.byu.edu/etd/1891.
Texto completoLangbehn, Eike [Verfasser] y Frank [Akademischer Betreuer] Steinicke. "Walking in Virtual Reality : Perceptually-inspired Interaction Techniques for Locomotion in Immersive Environments / Eike Langbehn ; Betreuer: Frank Steinicke". Hamburg : Staats- und Universitätsbibliothek Hamburg, 2019. http://d-nb.info/1200100549/34.
Texto completoBecerra, Elcinto Javier. "Contribution à la segmentation supervisée de données volumiques : modèle perceptuel et développement d'outils interactifs d'aide à l'interprétation d'images sismiques". Bordeaux 1, 2006. http://www.theses.fr/2006BOR13328.
Texto completoChattratichart, Jarinee. "Usability issues and design principles for visual programming languages". Thesis, Brunel University, 2003. http://bura.brunel.ac.uk/handle/2438/9217.
Texto completoMenin, Aline. "A proposal of design guidelines for immersive serious games". reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2016. http://hdl.handle.net/10183/169298.
Texto completoNowadays, several application areas are adopting serious games as an ethical, safe and low-cost alternative to performing dangerous tasks, such as training of firefighters, and for medical surgeries. The employment of Virtual Reality in serious games helps to provide virtual environments much more realistic and better immersive experiences to the user. However, some VR systems can still cause sickness symptoms, such as nausea and headaches, and some of them can be expensive, such as CAVEs. This thesis investigates the effects of physical immersion on serious games with perceptual learning purposes. Its main goal is to identify a set of design guidelines to help developers on choosing the appropriate level of immersion to be used in serious games in order to assure it is effective and comfortable for users. The main hypothesis is that higher levels of immersion improve serious games outcomes, but moderate immersion may be also adequate with the advantage of causing less simulation sickness on users. We organized a survey of the literature to better understand how physical immersion is being currently used on serious games, how its effectiveness has been assessed, and how immersion impacts on the game outcomes and usability. Then, we conducted two empirical user studies looking for investigating the effects of the display, interaction and locomotion fidelity on users’ perception and knowledge retention. For the experiments, we adapted a serious game previously developed for risk assessment and developed a new one to educate workers in electricity-line maintenance on safety procedures that need to be followed during electric installations. Results showed that, in general, display fidelity has an effect on risk perception when searching for non-obvious risks. Higher display fidelity has better performance on complex risks identification. Interaction and locomotion fidelity did not show a significant difference in perceptual learning. Naturalness also presented higher workload, but in the same conditions the correctness of tasks was high and subjects recall the procedures in both post- and retention-test. Therefore, knowledge retention is not impacted by the workload imposed by the interactive technique. From these experiments, we elaborated and discussed a set of design guidelines that can be considered for the choice of the appropriate physical immersion to be used on the development of new serious games.
Thomsen, Maiken. "Perception de l'arôme du fromage à pâte pressée non cuite". Thesis, Dijon, 2012. http://www.theses.fr/2012DIJOS120.
Texto completoPerception of the aroma of food products depends both the chemical composition of food and human neurophysiology. The perception of food flavour, including cheese often relies on the perception of several aroma compounds in mixture in balanced proportions. Perceptual interactions among aroma compounds in mixtures and also the release of aroma compounds from the food product are the main factors that influence the global perceived aroma of food. Hence, the objective of this PhD study was to investigate the mixture of aroma compounds representing the aroma of semi-hard cheese by taking into account perceptual interactions among odorants and the dynamic release of the compounds by the cheese matrix. A strategy involving a complete characterisation of the cheeses followed by a recombination and investigation of the role of the key-aroma compounds and the dynamic release of the aroma compounds from the cheese matrix was taken into account. Comparison of the sensory and instrumental characteristics was made in order to highlight relationships between sensory perception of the aroma and the volatile composition of the cheeses and thus point out the molecular origins of the perceived cheese aroma. Recombination of selected aroma compounds was tested, in order to study the role of each aroma compound within the mixture. Especially 12 compounds seemed important for the semi-hard cheese aroma. To investigate the odour-odour interactions, different odour-stimulation tools were applied and dynamic release of aroma compounds was taken into account by incorporating the aroma compounds into a cheese matrix by different techniques allowing measuring the quantities released as function of time
Patri, Jean-François. "Modélisation Bayésienne de planification motrice de la parole : variabilité, buts multisensoriels et intéraction perceptuo-motrices". Thesis, Université Grenoble Alpes (ComUE), 2018. http://www.theses.fr/2018GREAS019/document.
Texto completoContext and goal:It is almost a truism to affirm that one of the main features of speech is its variability: variability inter-gender, inter-speaker, but also variability from one context to another, or from one repetition to another for a given subject. Variability underlies at the same time the beauty of speech, the complexity of its treatment by speech technologies, and the difficulty for understanding its mechanism. In this thesis we study certain aspects of speech variability, our starting point being the variability characterizing the repetitions of a given utterance by a given subject, in a given condition, which we call intrinsic variability.Models of speech motor control have mainly focused on the contextual aspects of speech variability, and have rarely considered its intrinsic component, even though it is this fundamental component of variability that gives speech it naturalness. In the general context of motor control, the precise origin of the intrinsic variability of our movements remains controversial and poorly understood, however, a common assumption is that intrinsic variability would mainly originate from neural and muscular noise in the execution chain.The main goal of this thesis is to address the contextual and intrinsic component of speech variability in an integrative computational framework . To this aim, we postulate that the main component of the intrinsic variability of speech is not just execution noise, but that it results from a control strategy where intrinsic variability characterizes the abundance of possible productions of the intended speech item.Methodology:We formalize this idea in a probabilistic computational framework, Bayesian modeling, where the abundance of possible realizations of a given speech item is naturally represented as uncertainty, and where variability is thus formally manipulated. We illustrate the pertinence of this approach with three main contributions.Results:Firstly, we reformulate in Bayesian terms an existing model of speech motor control, the GEPPETO model, and demonstrate that this Bayesian reformulation, which we call B-GEPPETO, contains GEPPETO as a particular case . In particular, we illustrate how the Bayesian approach enables to account for the intrinsic component of speech variability while including the same principles proposed by GEPPETO for the emergence and structuration of its contextual component.Secondly, the Bayesian framework enable us to go beyond and extend B-GEPPETO in order to include a multisensory characterization of speech motor goals, with auditory and somatosensory components. We apply this extension to explore variability in the context of compensations to sensory-motor perturbation in speech production. We account for differences in compensation as sensory preferences implemented by modulating the relative contribution of each sensory modality in the model . The somatosensory characterization of speech motor goals involved a certain number of hypotheses that we intended to evaluate with two experimental studies.Finally, in our third contribution we exploit the formalism for the reinterpretation of recent experimental observations concerning perceptual changes following speech motor adaptation to auditory perturbations. This original analysis is made possible thanks to the unified representation of knowledge in the model, which enables to account for production and perception processes in a single computational framework.Taken together, these contributions illustrate how the Bayesian framework offers a structured and systematic approach for the construction of models in cognitive sciences . The framework facilitates the development of models and their progressive complexification by specifying and clarifying underlying assumptions
Dobnik, Simon. "Teaching mobile robots to use spatial words". Thesis, University of Oxford, 2009. http://ora.ox.ac.uk/objects/uuid:d3e8d606-212b-4a8e-ba9b-9c59cfd3f485.
Texto completoCourgeon, Matthieu. "Marc : modèles informatiques des émotions et de leurs expressions faciales pour l’interaction Homme-machine affective temps réel". Thesis, Paris 11, 2011. http://www.theses.fr/2011PA112255/document.
Texto completoEmotions and their expressions by virtual characters are two important issues for future affective human-machine interfaces. Recent advances in psychology of emotions as well as recent progress in computer graphics allow us to animate virtual characters that are capable of expressing emotions in a realistic way through various modalities. Existing virtual agent systems are often limited in terms of underlying emotional models, visual realism, and real-time interaction capabilities. In our research, we focus on virtual agents capable of expressing emotions through facial expressions while interacting with the user. Our work raises several issues: How can we design computational models of emotions inspired by the different approaches to emotion in Psychology? What is the level of visual realism required for the agent to express emotions? How can we enable real-time interaction with a virtual agent? How can we evaluate the impact on the user of the emotions expressed by the virtual agent? Our work focuses on computational modeling of emotions inspired by psychological theories of emotion and emotional facial expressions by a realistic virtual character. Facial expressions are known to be a privileged emotional communication modality. Our main goal is to contribute to the improvement of the interaction between a user and an expressive virtual agent. For this purpose, our research highlights the pros and cons of different approaches to emotions and different computer graphics techniques. We worked in two complementary directions. First, we explored different approaches to emotions (categorical, dimensional, cognitive, and social). For each of these approaches, a computational model has been designed together with a method for real-time facial animation. Our second line of research focuses on the contribution of visual realism and the level of graphic detail of the expressiveness of the agent. This axis is complementary to the first one, because a greater level of visual detail could contribute to a better expression of the complexity of the underlying computational model of emotion. Our work along these two lines was evaluated by several user-based perceptual studies. The combination of these two lines of research is seldom in existing expressive virtual agents systems. Our work opens future directions for improving human-computer interaction based on expressive and interactive virtual agents. The software modules that we have designed are integrated into our platform MARC (Multimodal Affective and Reactive Characters). MARC has been used in various kinds of applications: games, ubiquitous intelligence, virtual reality, therapeutic applications, performance art, etc
Hu, Hongzhan. "Exploring the concept of feedback with perspectives from psychology and cognitive science". Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-107090.
Texto completoRothwell, Clayton D. "Multi-Sensory Integration in Motion Perception: Do Moving Sounds Facilitate/Interfere with Smooth Pursuit Eye Movements?" Wright State University / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=wright1413319214.
Texto completoSmee, Delbert Lee. "The Ecology of Yikes! Environmental Forces Alter Prey Perception of Predators". Diss., Connect to this title online, 2006. http://etd.gatech.edu/theses/available/etd-05082006-213823/.
Texto completoTitle from PDF t.p. (viewed on Oct. 28, 2006). Marc Weissburg, Committee Chair ; Mark Hay, Committee Member ; Lin Jiang, Committee Member ; David Dusenbery, Committee Member ; Don Webster, Committee Member. Includes bibliographical references (p. 115-122).