Literatura académica sobre el tema "Mobile data visualization"

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Artículos de revistas sobre el tema "Mobile data visualization"

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Svalina, Ana, Jesenka Pibernik, Jurica Dolić y Lidija Mandić. "Assessing the Design of Interactive Radial Data Visualizations for Mobile Devices". Journal of Imaging 9, n.º 5 (14 de mayo de 2023): 100. http://dx.doi.org/10.3390/jimaging9050100.

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The growing use of mobile devices in daily life has led to an increased demand for the display of large amounts of data. In response, radial visualizations have emerged as a popular type of visualization in mobile applications due to their visual appeal. However, previous research has highlighted issues with these visualizations, namely misinterpretation due to their column length and angles. This study aims to provide guidelines for designing interactive visualizations on mobile devices and new evaluation methods based on the results of an empirical study. The perception of four types of circular visualizations on mobile devices was assessed through user interaction. All four types of circular visualizations were found to be suitable for use within mobile activity tracking applications, with no statistically significant difference in responses by type of visualization or interaction. However, distinguishing characteristics of each visualization type were revealed depending on the category that is in focus (memorability, readability, understanding, enjoyment, and engagement). The research outcomes provide guidelines for designing interactive radial visualizations on mobile devices, enhance the user experience, and introduce new evaluation methods. The study’s results have significant implications for the design of visualizations on mobile devices, particularly in activity tracking applications.
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Engebretsen, Martin, Helen Kennedy y Wibke Weber. "Data Visualization in Scandinavian Newsrooms". Nordicom Review 39, n.º 2 (31 de diciembre de 2018): 3–18. http://dx.doi.org/10.2478/nor-2018-0007.

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Abstract The visualization of numeric data is becoming an important element in journalism. In this article, we present an interview study investigating data visualization practices in Scandinavian newsrooms. Editorial leaders, data journalists, developers and graphic designers in 10 major news organizations in Norway, Sweden and Denmark provide information for the study on a range of issues concerning visualization practices and experiences. The emergence of multi-skilled specialist groups as well as innovation in technology and the ‘mobile first mantra’ are identified as important factors in the fast-developing practices of journalistic data visualization. Elements of tension and negotiation are revealed for issues concerning the role and effect of complex exploratory data visualizations and concerning the role of ordinary journalists in the production of charts and graphs.
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Shaikh, Jawad, Rishabh Masani, Maaz Khan y Afzal Sayed. "Doctor Mobile System for Data Visualization". International Journal of Computer Applications 180, n.º 23 (22 de febrero de 2018): 41–45. http://dx.doi.org/10.5120/ijca2018916506.

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Badam, Sriram Karthik y Niklas Elmqvist. "Effects of screen-responsive visualization on data comprehension". Information Visualization 20, n.º 4 (18 de agosto de 2021): 229–44. http://dx.doi.org/10.1177/14738716211038614.

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Visualization interfaces designed for heterogeneous devices such as wall displays and mobile screens must be responsive to varying display dimensions, resolution, and interaction capabilities. In this paper, we report on two user studies of visual representations for large versus small displays. The goal of our experiments was to investigate differences between a large vertical display and a mobile hand-held display in terms of the data comprehension and the quality of resulting insights. To this end, we developed a visual interface with a coordinated multiple view layout for the large display and two alternative designs of the same interface – a space-saving boundary visualization layout and an overview layout – for the mobile condition. The first experiment was a controlled laboratory study designed to evaluate the effect of display size on the perception of changes in a visual representation, and yielded significant correctness differences even while completion time remained similar. The second evaluation was a qualitative study in a practical setting and showed that participants were able to easily associate and work with the responsive visualizations. Based on the results, we conclude the paper by providing new guidelines for screen-responsive visualization interfaces.
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Eggert, D. y M. Sester. "Multi-Layer Visualization of Mobile Mapping Data". ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences II-5/W2 (16 de octubre de 2013): 73–78. http://dx.doi.org/10.5194/isprsannals-ii-5-w2-73-2013.

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Kim, Sung-Hee. "A Systematic Review on Visualizations for Self-Generated Health Data for Daily Activities". International Journal of Environmental Research and Public Health 19, n.º 18 (6 de septiembre de 2022): 11166. http://dx.doi.org/10.3390/ijerph191811166.

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Due to the development of sensing technology people can easily track their health in various ways, and the interest in personal healthcare data is increasing. Individuals are interested in controlling their wellness, which requires self-awareness and an understanding of various health conditions. Self-generated health data are easily accessed through mobile devices, and data visualization is commonly used in applications. A systematic literature review was conducted to better understand the role of visualizations and learn how to develop effective ones. Thirteen papers were analyzed for types of data, characteristics of visualizations, and effectiveness for healthcare management. The papers were selected because they represented research on personal health data and visualization in a non-clinical setting, and included health data tracked in everyday life. This paper suggests six levels for categorizing the efficacy of visualizations that take into account cognitive and physical changes in users. Recommendations for future work on conducting evaluations are also identified. This work provides a foundation for personal healthcare data as more applications are developed for mobile and wearable devices.
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Eggert, D. y E. C. Schulze. "Visualization of Mobile Mapping Data via Parallax Scrolling". ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XL-3 (11 de agosto de 2014): 89–94. http://dx.doi.org/10.5194/isprsarchives-xl-3-89-2014.

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Visualizing big point-clouds, such as those derived from mobile mapping data, is not an easy task. Therefore many approaches have been proposed, based on either reducing the overall amount of data or the amount of data that is currently displayed to the user. Furthermore, an entirely free navigation within such a point-cloud is also not always intuitive using the usual input devices. This work proposes a visualization scheme for massive mobile mapping data inspired by a multiplane camera model also known as parallax scrolling. This technique, albeit entirely two-dimensional, creates a depth illusion by moving a number of overlapping partially transparent image layers at various speeds. The generation of such layered models from mobile mapping data greatly reduces the amount of data up to about 98 % depending on the used image resolution. Finally, it is well suited for the panoramic-fashioned visualization of the environment of a moving car.
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Elmqvist, Niklas. "Data Analytics Anywhere and Everywhere". Communications of the ACM 66, n.º 12 (17 de noviembre de 2023): 52–63. http://dx.doi.org/10.1145/3584858.

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Hani Roslee, Nurul Adhlina y Nurul Hidayah Bt Ab Rahman. "A Visualization Approach to Analyze Android Smartphone Data". JOIV : International Journal on Informatics Visualization 2, n.º 3-2 (6 de junio de 2018): 184. http://dx.doi.org/10.30630/joiv.2.3-2.137.

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This study aims to design and develop an interactive system that can visualize evidence collected from Android smartphone data. This project is developing to support forensic investigator in investigating the security incidents particularly involving Android smartphone forensic data. The used of smartphone in crime was widely recognized. Several types of personnel information are stored in their smartphones. When the investigator analyses the image data of the smartphone, the investigator can know the behaviour of the smartphone’s owner and his social relationship with other people. The analysis of smartphone forensic data is cover in mobile device forensic. Mobile device forensics is a branch of digital forensics relating to recovery of digital evidence from a mobile device under forensically sound condition. The digital investigation model used in this project is the model proposed by United States National Institute of Justice (NIJ) which consists four phases, which are collection phase, examination phase, analysis phase and presentation phase. This project related with analysis phase and presentation phase only. This paper introduces Visroid, a new tool that provides a suite of visualization for Android smartphone data.
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Jackelyn Trinidad. "Web-based accreditation with mobile data reporting and visualization". South Asian Journal of Engineering and Technology 12, n.º 1 (31 de marzo de 2022): 32–40. http://dx.doi.org/10.26524/sajet.2022.12.06.

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Accreditation is the formal recognition of an educational program that possesses a high level of quality based on the analysis of the merits of its educational operations in attaining its objectives and its role in the community that it serves. Institutions in Higher Education (HEIs) play a very significant role in making a country to be competitive globally through the skilled human capital resources it produces. The function is intimidating as the institution has to regularly check itself against the global standards in place and keep itself updated on the latest demands of the labor market. This is about investing in a considerable amount of resources to develop its faculty, research, and facilities. (Pacquaio et. Al; 2012)The study aimed to develop a Web-based Accreditation with Data Reporting and Visualization for Program Accreditation. The study was for the management and monitoring of the required documents in all areas of accreditation especially in the Computer Science Program by utilizing this system. This system would assist the users to monitor the progress of each area of accreditation effectively. It is controlled by the system administrator that can add and manage user accounts, programs, and content to the system. The people assigned can upload documents in PDF (Portable Document Format) or .pdf and exchange notes with each other.The system evaluation was based on the standard set by International Standardization Organization, the ISO 25010 which was used to evaluate software products. The variables that were needed to test the system were functional suitability, usability, security, compatibility, portability, and maintainability provided in the questionnaire which would establish the credibility of this research through the scientific approach used in statistical treatment which was later interpreted and analyzed to give findings.The system was assessed by the three groups of participants, the accreditation personnel, faculty members, and IT staff that yielded mostly “highly acceptable” and “acceptable responses on the features of the system. The proponent found that there was a significant difference between the evaluations of the three groups of participants by utilizing Analysis of Variance (ANOVA); thus the null hypothesis was rejected. These features and functionalities of the system were beneficial in accreditation and complied with the international standards of software product quality in the development of systems.
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Tesis sobre el tema "Mobile data visualization"

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Caspár, Sophia. "Visualization of tabular data on mobile devices". Thesis, Luleå tekniska universitet, Institutionen för system- och rymdteknik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-68036.

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This thesis evaluates various ways of displaying tabular data on mobile devices using different responsive table solutions. It also presents a tool to help web developers and designers in the process of choosing and implementing a suitable table approach. The proposed solution for this thesis is a web system called The Visualizing Wizard that allows the user to answer some questions about the intended table and then get a recommended responsive table solution generated based on the answers. The system uses a rule-based approach via Prolog to match the answers to a set of rules and provide an appropriate result. In order to determine which table solutions are more appropriate to use for which type of data a statistical analysis and user tests were performed. The statistical analysis contains an investigation to identify the most common table approaches and data types used on various websites. The result indicates that solutions such as "squish", "collapse by rows", "click" and "scroll" are most common. The most common table categories are product comparison, product offerings, sports and stock market/statistics. This information was used to implement and establish user tests to collect feedback and opinions. The data and statistics gathered from the user tests were mapped into sets of rules to answer the question of which responsive table solution is more appropriate to use for which type of data. This serves as the foundation for The Visualizing Wizard.
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Bragazzi, Ihrén Maximilian y Björs Henrik Ingbrant. "Visualizing atmospheric data on a mobile platform". Thesis, Linköpings universitet, Programvara och system, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-138048.

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Weather data is important for almost everyone today. Thedaily weather report, home thermometers, and a lot of otherthings affect our every day life. In order to develop betterand more efficient equipment, tools and algorithms, thepeople working with this data need to be able to access it inan easily accessible and easy to read format. In thisresearch, methods of visualizing data on mobile platformsare evaluated based on what researchers in the field wants,since their respective fields might want to use very specificvisualizations. The implementability of these visualizationsare then evaluated, based on the implementations madethroughout this paper. The results show that the researchersknow what they want, and that what they want isimplementable on mobile platforms given some limitationscaused by performance.
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Hu, Marco. "Data visualization e dispositivi mobile touchscreen: stato dell'arte e sfide". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2021.

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Questo elaborato di tesi è incentrato sulla Data Visualization, sui suoi benefici e sulle principali problematiche in contesto mobile. I vantaggi della Data Visualization sono numerosi e riuscire a portarli anche nell’ambito mobile migliorerebbe l’esperienza degli utenti che ne usufruiscono. Poichè non esistono delle linee guida ben definite, rappresentare dati e grafici in uno schermo di ridotte dimensioni rimane ancora una sfida.
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Fjällid, Jimmy y Adrian Gortzak. "Visualization of IoT Data on Mobile Devices and Modularity of Applications". Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-211573.

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Wireless sensor networks used in smart cities and elsewhere collect large amounts of sensor data that needs to be made available to respective audiences and have proper visualization. There is a lack of mobile applications capable of visualizing sensor data coming from multiple sources using different protocols and data formats in a clear way; an application that is easy for anyone to use. This paper will present the development and evaluation of Smart City IoT which is an Android application for visualization of IoT data collected from wireless sensor networks. The resulting application Smart City IoT is designed to be modular to the core to allow for easy extension with new sensor types, communication protocols and data formats. It demonstrates that an Android application can be developed to support multiple sources with different protocols and have a unified visualization without requiring extensive set up.
Trådlösa sensornät som används i smarta städer och på annat håll samlar in stora mängder data som behöver göras tillgängliga för respektive publik och använda sig av lämpliga visualiseringar. Det är brist på mobila applikationer som är kapabla att visualisera sensordata som kommer från flera källor med olika protokoll och data format på ett tydligt sätt; en applikation som är enkel att använda. Den här rapporten kommer att presentera utvecklingen och valideringen av Smart City IoT vilket är en applikation till Android för att visualisera IoTdata hämtat från trådlösa sensor-nätverk. Den resulterande applikationen Smart City IoT är designad för att vara modulär i sin kärna för att tillåta enkel utbyggnad av nya sensortyper, kommunikationsprotokoll och dataformat. Den demonstrerar att en applikation för Android kan utvecklas med stöd för flera källor, med olika protokoll och ha en gemensam visualisering utan att kräva en omfattande konfiguration.
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Liu, Shuai. "Mobile Devices for Facilitating Group Fitness and Visualization of Fitness Data". Thesis, Virginia Tech, 2020. http://hdl.handle.net/10919/98622.

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Lack of physical activity is a major problem contributing to diseases and poor health. Nowadays, mobile fitness apps serve in important roles in encouraging and facilitating people to do more physical exercise. Many apps focus primarily on individual behavioral strategies, such as displaying individual steps to encourage physical activity. Such strategies help evoke one's internal motivation such as peer recognition and competition achievement. However, such apps usually de-emphasize or ignore interpersonal behavioral strategies, such as team rank. And group-based strategies are very important in aspects such as peer recognition and can facilitate more physical activity. This research explores the design strategies of group-based dynamic approaches for encouraging physical activity in small-size groups. The development effort takes into account the different roles of mobile devices and laptops and the evaluation explored the effectiveness of the design.
Master of Science
Lack of physical activity is a major problem contributing to diseases and poor health. Nowadays, mobile fitness apps like Fitbit and Runkeeper help encourage people to exercise. Many apps focus primarily on things like steps for each person. However, this research shifts the focus to small team goals and motivations, such as team rank and team progress toward an overall goal. This research explores ways to get people motivated through showing them information on their mobile phone or a web site. Several different visual displays were created and evaluated.
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Bose, Ayesha (Ayesha P. ). "Mobile application and data visualization for Sensei : sensing educational interaction in Montessori classrooms". Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/105940.

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Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2016.
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 67-70).
Understanding early childhood development can help teachers individualize their methods to facilitate growth in children. The Montessori educational approach emphasizes independence and allows children to guide their own learning. Given this style of learning, a crucial part of this kind of education is observation of the students, so teachers can assist individuals and help address specific developmental needs. Sensei aims to assist this observation through a dynamic range-based sensor network that detects proximity. These sensors are placed on the children's shoes, on lessons, and around the classroom. I developed the mobile application and the visualization dashboard for the Sensei system. Teachers can maintain the sensor deployment in their classroom through a mobile application. This allows teachers to start the sensors in their classroom at the beginning of each day. They can also collect data from the sensors at the end of the day and view an initial graph of the collected data, showing the time they spent with each child. With this unique data set, we also provide detailed visualizations to teachers so they can determine who children are spending their time with, what lessons they are spending time with, and what areas of their classroom are most active. With this data, teachers can, for example, determine the right time to introduce a child to a new lesson or re-arrange their classroom to facilitate learning. These visualizations are easily accessible for teachers in a web application. Sensei helps discover insights for teachers that would have otherwise been lost. This system can help provide a deeper understanding of early childhood development for teachers, educators, and researchers.
by Ayesha Bose.
M. Eng.
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Lundin, Robin. "mLearn4web Visualization : Identifying appropriate ways of visualizing data collected by mobile learning activities for an educational setting". Thesis, Linnéuniversitetet, Institutionen för medieteknik (ME), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-65644.

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mLearn4web is a web-based framework aiming to support the creation of mobile applications within the field of mobile learning. The framework consists of three main parts; an authoring tool, automatically deployed mobile applications and a visualization tool. The visualization tool was implemented as part of this thesis’ work. The focus of this thesis was to identify visual representations for data collected in mLearn4web activities and to implement these representations in a new visualization tool. The work has had a design-based research approach and was conducted together with teachers as a part of an iterative design process. The work was initiated by a literature review and a study of previous mLearn4web use. A questionnaire was then sent to teachers, where they were asked to rate different visual representations. This was the basis for the development of the visualization tool. Three workshops involving teachers were conducted throughout the process, finally resulting in a functional visualization tool and a set of visual representations that were found appropriate by teachers. Evaluations with experienced teachers show that the visual representations proposed and implemented can be appropriate in an educational setting. To further validate them the tool and its visual representations need to be tested in real-life settings, and should ideally also include students.
mLearn4web
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Larsson, Mattias. "Geographical Visualization Within Augmented Reality : Using visualization of geographical data through augmented reality to locate nearby city services". Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-231962.

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Augmented Reality is today one of the most popular upcoming technologies most commonly known for its use within games and advertising. The technology is also used in other less known fields such as task support, navigation and sightseeing but still has additional usages to be discovered. This thesis investigates how Augmented Reality can be used to improve locating city services such as public toilets by visualizing data with the technology instead of more traditional 2D means. To establish a basis on how known Augmented Reality is compared to other visualization methods, a quantitative form was set up and answered by 105 persons. A qualitative study was also conducted that included an experiment with ten users, they were interviewed separately and their answers were recorded when they interacted with the Augmented Reality prototype using a think-aloud approach. The experiment was set up to gain more in-depth knowledge about how users experience using an Augmented Reality product to find nearby objects. The experiment was designed based on information content, functionality and performance, presentation and interaction. The experiment ended with a semistructured interview to gather additional results from what the users had experienced during the interaction with the prototype. The participants of the experiment were people that had used a smartphone before and were selected to create diversity for the study based on gender, age and occupation. The results were negative based on the prototype performance but positive towards a functional product according to both the quantitative and qualitative interview results. The conclusion formed was therefore that Augmented Reality has potential to replace conventional 2D means of finding nearby city services but not in its current state.
Augmented Reality är idag en av de mest populära och uppkommande teknikerna och mest känt för dess användning inom spel och annonsering. Teknologin används också inom andramindre kända områden som uppgift support, navigation och sightseeing men har fortfarande flera användningsområden som inte blivit upptäckta. Den här uppsatsen kommer att undersöka hur Augmented Reality kan användas för att förbättra lokalisering av närliggande stadstjänster som offentliga toaletter genom att visualisera det i Augmented Reality istället för traditionella 2D-tekniker. För att etablera hur väl känt Augmented Reality är jämfört med mer kända visualiseringsmetoder utformades ett kvantitativt formulär som besvarades av 105 personer. En kvalitativ studie var också utför som innehöll ett experiment med tio deltagare som intervjuades individuellt. Deras svar spelades medan de fick interagera med en Augmented Reality prototyp och utföra en think-aloud metod. Experimentet var designat baserat på informationsinnehåll, funktionalitet och prestanda, presentation och interaktion. Experimentet avslutades med en semistrukturell intervju för att samla ytterligare resultat från vad användarna upplevde under interaktionen med prototypen. Experimentets deltagare baserades på användare som använt en smartphone förut och var utvalda för att skapa mångfald baserat på kön, ålder och sysselsättning. Resultaten var negativa baserat på prototypens prestation men positiva mot en mer funktionell produkt enligt både de kvantitativa och kvalitativa intervjuresultaten. Slutsatsen är därav att Augmented Reality har potential till att ersätta traditionella 2D-tekniker för att hitta närliggande stadstjänster men inte i sitt nuvarande stadie.
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Ballarini, Francesco. "Principi di Data Visualization e Responsive Design applicati al Progetto Mentor". Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2021. http://amslaurea.unibo.it/24293/.

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Con il processo di transizione digitale ormai in atto da diversi anni nell'economia globale, la mole di dati prodotti e, di conseguenza, da analizzare, sta crescendo sempre di più, tanto da prendere il nome di "Big Data". Al crescere della loro dimensione cresce di pari passo anche la difficoltà della loro analisi, fino a rendere imperativo l'uso di un metodo più efficiente. In questa situazione può entrare in gioco la Data Visualization, ossia la disciplina che determina il modo in cui i dati possono essere rappresentati in maniera grafica, al fine di fornirne una chiave di lettura più istantanea, chiara ed intuitiva. Lo scopo di questa Tesi consiste nello sperimentare su un caso di studio reale l'applicazione della Data Visualization ad un contesto di Industry 4.0, unito anche all'utilizzo di pratiche di design responsive per dispositivi mobile. Come caso di studio di questo volume di Tesi è stato scelto il progetto Mentor, suite di applicazioni cloud-based creata dal Gruppo Bucci, multinazionale attiva nell'industria e nell'automazione. Il progetto Mentor è stato creato con lo scopo di poter monitorare e fornire informazioni in tempo reale riguardo ai loro macchinari. Dopo un confronto con i responsabili del Mentor per individuare gli obiettivi di lavoro e del progetto di Tesi, ossia quello di migliorare la visualizzazione dei dati in formato responsive di alcune applicazioni del Mentor, si è poi proceduto a suddividere il lavoro in diverse fasi. Anzitutto si è deciso di iniziare con una fase di ricerca e analisi per comprendere meglio il funzionamento della piattaforma Mentor e le tecniche migliori di Data Visualization e Responsive Design da applicare poi in seguito. Studiato il problema, si è proceduto con una fase di design delle sue possibili soluzioni, confrontandole tra loro poi in una fase di selezione: selezionate le soluzioni vincenti, si è poi proceduto con una fase di implementazione e successivamente di presentazione dei risultati ottenuti.
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Musliu, Arlind. "Using Web Technologies to adapt Data Visualizations for Mobile Devices : A use case in Eco Visualizations". Thesis, Linnéuniversitetet, Institutionen för medieteknik (ME), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-51076.

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Visualizations, web technologies and mobile devices are subjects which are trending nowadays in the world of technology and many research projects are tackling different issues. The originality of the thesis is in the aspect of bringing all these mentioned subjects together and providing findings that will help web designers when implementing visualizations for mobile phones. The thesis explores the use of web technologies for the visualization of complex data for mobile devices, both looking at the technical state of the art and capabilities, and at the difference in information needs for users in a mobile usage context. The first part deals with an in-depth research of the existing projects that deal with similar issues, analyzing the official documentation of the technologies and the community of developers. The other part of the research is focused on providing insights on the required changes for adapting to the needs of mobile device users by doing a usability testing on a specific visualization. The results provide information valuable for adapting visualizations, such as font sizes, color combinations, animation complexity and data simplicity. The use case that is used for feeding the visualizations with data belongs to the domain of eco visualizations, in particular dealing with sustainable food consumption.
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Libros sobre el tema "Mobile data visualization"

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Lee, Bongshin, Raimund Dachselt, Petra Isenberg y Eun Kyoung Choe. Mobile Data Visualization. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823.

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Lee, Bongshin. Mobile Data Visualization. Taylor & Francis Group, 2021.

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Dachselt, Raimund, Bongshin Lee, Petra Isenberg y Eun Kyoung Choe. Mobile Data Visualization. Taylor & Francis Group, 2021.

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Mobile Data Visualization. Taylor & Francis Group, 2021.

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Dachselt, Raimund, Bongshin Lee, Petra Isenberg y Eun Kyoung Choe. Mobile Data Visualization. Taylor & Francis Group, 2021.

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Lee, Bongshin. Mobile Data Visualization. Taylor & Francis Group, 2021.

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Capítulos de libros sobre el tema "Mobile data visualization"

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Bentley, Frank, Eun Kyoung Choe, Lena Mamykina, John Stasko y Pourang Irani. "Evaluating Mobile Visualizations". En Mobile Data Visualization, 177–208. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823-6.

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Vermeulen, Jo, Christopher Collins, Raimund Dachselt, Pourang Irani y Alark Joshi. "Reflections on Ubiquitous Visualization". En Mobile Data Visualization, 263–316. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823-9.

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Horak, Tom, Wolfgang Aigner, Matthew Brehmer, Alark Joshi y Christian Tominski. "Responsive Visualization Design for Mobile Devices". En Mobile Data Visualization, 33–66. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823-2.

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Blascheck, Tanja, Frank Bentley, Eun Kyoung Choe, Tom Horak y Petra Isenberg. "Characterizing Glanceable Visualizations: From Perception to Behavior Change". En Mobile Data Visualization, 151–76. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823-5.

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Brehmer, Matthew, Bongshin Lee, John Stasko y Christian Tominski. "Interacting with Visualization on Mobile Devices". En Mobile Data Visualization, 67–110. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823-3.

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Langner, Ricardo, Lonni Besançon, Christopher Collins, Tim Dwyer, Petra Isenberg, Tobias Isenberg, Bongshin Lee, Charles Perin y Christian Tominski. "An Introduction to Mobile Data Visualization". En Mobile Data Visualization, 1–32. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823-1.

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Carpendale, Sheelagh, Petra Isenberg, Charles Perin, Tanja Blascheck, Foroozan Daneshzand, Alaul Islam, Katherine Currier et al. "Mobile Visualization Design: An Ideation Method to Try". En Mobile Data Visualization, 241–62. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823-8.

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Epstein, Daniel A., Tanja Blascheck, Sheelagh Carpendale, Raimund Dachselt y Jo Vermeulen. "Challenges in Everyday Use of Mobile Visualizations". En Mobile Data Visualization, 209–40. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823-7.

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Besançon, Lonni, Wolfgang Aigner, Magdalena Boucher, Tim Dwyer y Tobias Isenberg. "3D Mobile Data Visualization". En Mobile Data Visualization, 111–50. Boca Raton: Chapman and Hall/CRC, 2021. http://dx.doi.org/10.1201/9781003090823-4.

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Kit Hoi, Ka, Dik Lun Lee y Jianliang Xu. "Document Visualization on Small Displays". En Mobile Data Management, 262–78. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-36389-0_18.

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Actas de conferencias sobre el tema "Mobile data visualization"

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Lee, Bongshin, Matthew Brehmer, Petra Isenberg, Eun Kyoung Choe, Ricardo Langner y Raimund Dachselt. "Data Visualization on Mobile Devices". En CHI '18: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3170427.3170631.

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Shen, Zeqian y Kwan-Liu Ma. "MobiVis: A Visualization System for Exploring Mobile Data". En 2008 IEEE Pacific Visualization Symposium. IEEE, 2008. http://dx.doi.org/10.1109/pacificvis.2008.4475474.

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Gillick, Brett, Hasnain AlTaiar, Shonali Krishnaswamy, Jonathan Liono, Nicholas Nicoloudis, Abhijat Sinha, Arkady Zaslavsky y Mohamed Medhat Gaber. "Clutter-Adaptive Visualization for Mobile Data Mining". En 2010 IEEE International Conference on Data Mining Workshops (ICDMW). IEEE, 2010. http://dx.doi.org/10.1109/icdmw.2010.134.

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Huang, Jingfang, Ikechukwu Azogu, Anusha Sunkara, Hong Liu, Honggang Wang y Heather Miller. "Seamless data visualization for frost detection". En 2011 7th International Wireless Communications and Mobile Computing Conference (IWCMC 2011). IEEE, 2011. http://dx.doi.org/10.1109/iwcmc.2011.5982836.

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Dokulil, Jiri y Jana Katreniakova. "Visualization of Large Schemaless RDF Data". En 2007 International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies. IEEE, 2007. http://dx.doi.org/10.1109/ubicomm.2007.6.

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Orru, C., R. Cuccu, G. Rivolta, P. Sacramento y J. Balhar. "Multi temporal data visualization in EO mobile apps". En 2017 9th International Workshop on the Analysis of Multitemporal Remote Sensing Images (MultiTemp). IEEE, 2017. http://dx.doi.org/10.1109/multi-temp.2017.8035265.

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Meyer, Jochen, Anastasia Kazakova, Merlin Büsing y Susanne Boll. "Visualization of Complex Health Data on Mobile Devices". En MM '16: ACM Multimedia Conference. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2985766.2985774.

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Liu, Wenwen. "Study on Optimization of Mobile Data Visualization Algorithm". En 2015 2nd International Conference on Electrical, Computer Engineering and Electronics. Paris, France: Atlantis Press, 2015. http://dx.doi.org/10.2991/icecee-15.2015.149.

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Grujic, Nastasija, Olivera Novovic, Sanja Brdar, Vladimir Crnojevic y Miro Govedarica. "Mobile Phone Data visualization using Python QGIS API". En 2019 18th International Symposium INFOTEH-JAHORINA (INFOTEH). IEEE, 2019. http://dx.doi.org/10.1109/infoteh.2019.8717767.

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Chi, Li-Jung, Chi-Hsuan Huang y Kun-Ta Chuang. "Mobile-friendly and streaming web-based data visualization". En 2016 Conference on Technologies and Applications of Artificial Intelligence (TAAI). IEEE, 2016. http://dx.doi.org/10.1109/taai.2016.7880163.

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Informes sobre el tema "Mobile data visualization"

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Midak, Lilia Ya, Ivan V. Kravets, Olga V. Kuzyshyn, Jurij D. Pahomov, Victor M. Lutsyshyn y Aleksandr D. Uchitel. Augmented reality technology within studying natural subjects in primary school. [б. в.], febrero de 2020. http://dx.doi.org/10.31812/123456789/3746.

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The purpose of the research is creation of mobile app (supported by Android) for visualization of chemical structure of water and to display video- data of laboratory experiments that can be used by the teacher and pupils for an effective background for learning natural cycle subjects and performance of laboratory experiments in the elementary school using lapbook. As a result of work, aimed at visualizing the education material, a free mobile app LiCo.STEM was developed; it can be downloaded from the overall-available resource Google Play Market. Representation of the developed video materials on the mobile gadgets is conducted by “binding” them to individual images- “markers” for every laboratory experiment. Applying such technologies gives an opportunity to establish educational activity, based on interference of adults with children, oriented on interests and abilities of each kid, development of curiosity, cognitive motivation and educational energy; development of imagination, creative initiative, including the speech, ability to chose the materials, types of work, participants of the common activity, promotion of conditions for parents participate in the common study activity.
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Panchenko, Liubov F., Andrii O. Khomiak y Andrey V. Pikilnyak. Using Twitter in Ukrainian sociology majors training. [б. в.], julio de 2020. http://dx.doi.org/10.31812/123456789/3863.

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The article deals with the problem of using cloud technologies in the training of sociology students in Ukraine. The popularity of Twitter in Ukraine is analyzed. The possibilities of using Twitter as a learning tool in classroom are discussed. List of recommended tweeters, including Ukrainian resources as well as resources related to population censuses is proposed. The article offers examples of student activities for Social Statistics and Demographics courses. The article demonstrates that new forms of student’s activity related to data analysis introduced by academics and practitioners (building art objects and storytelling based on data; shared data collection by citizens through mobile devices, “play with data” modern data visualization services) can be realized with Twitter resources and can help overcome the barriers that arise while studying quantitative methods.
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Midak, Liliia Ya, Ivan V. Kravets, Olga V. Kuzyshyn, Khrystyna V. Berladyniuk, Khrystyna V. Buzhdyhan, Liliia V. Baziuk y Aleksandr D. Uchitel. Augmented reality in process of studying astronomic concepts in primary school. [б. в.], noviembre de 2020. http://dx.doi.org/10.31812/123456789/4411.

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The objective of the research is development a mobile application (on the Android platform) designed for visualization of the Solar System with the AR technology and the alphabet study, applying the astronomic definitions, which can be used by the teacher and the students for an effective training for studying the subjects of the astronomic cycle in primary school. Augmented Reality cards with the images of the Solar System planets and other celestial bodies were developed, as well as the “Space alphabet” was created. In the developed alphabet every letter of the alphabet becomes a certain celestial body or a different astronomic definition. Augmented Reality gives the opportunity to visualize images of the Solar System as much as possible, in other words to convert 2D images into 3D, as well as “make them alive”. Applying this tool of ICT while studying new data gives the ability to develop and improve the pupils’ spatial thinking, “to see” the invisible and to understand the perceived information in a deeper way, which will be beneficial for its better memorizing and development of computer skills. Studying the alphabet in the offered mobile app will definitely help nail the achieved knowledge and get interesting information about celestial bodies that are invisible and superior for kids; to make a journey into the space, prepare a project on “The Space Mysteries” subject; to stimulate the development of curiosity, cognitive motivation and learning activity; the development of imagination, creative initiative, including speaking out.
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Midak, Liliia Ya, Ivan V. Kravets, Olga V. Kuzyshyn, Tetiana V. Kostiuk, Khrystyna V. Buzhdyhan, Victor M. Lutsyshyn, Ivanna O. Hladkoskok, Arnold E. Kiv y Mariya P. Shyshkina. Augmented reality while studying radiochemistry for the upcoming chemistry teachers. [б. в.], julio de 2021. http://dx.doi.org/10.31812/123456789/4627.

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The objective of the research is developing a mobile application (on Android) designed to visualize the basic definitions of the discipline “Radiochemistry and radioecology” in 3D. Studying the education material of this discipline (phenomena of radionuclide, radioisotope, the nucleus, the fundamental particle etc and their specifics) requires a more sophisticated explanation from the teacher and dynamic dimensional image from the student. Decent detailed visualization of the study material makes this process easier. So applying the augmented reality is rational for the purpose of visualizing the study material, applying it allows demonstrate 3D-models of the nucleus, the fundamental particles, the nature of radioactive decay, nuclear fission, the specifics of managing the nuclear weapon and the NPS. Involving this instrument of the up-to-date information and communication technologies while studying the new material gives the opportunity to develop and boost the spatial imagination of the students, “to see” the invisible and to understand the received material in a better way, which improves its better memorizing. As far as the augmented reality is one of the most recent new-age education trends, all the teachers are required to have the ability to use it. In this reason the upcoming teachers, the students of the “General Education (Chemistry)” specialty, must be trained with this technology. Within the study process the students have the opportunity to review the positive moments of applying AR from a student’s stand of point and to understand, how to apply similar education tools in the future pedagogic work.
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