Libros sobre el tema "Jeux vidéo – Langage"
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Mechtley, Adam. Maya Python for games and film: A complete reference for the Maya Python and the Maya Python API. Amsterdam: M. Kaufmann, 2012.
Buscar texto completoBerguer, Tristan. Langage décrypté des Gamers: Le Dictionnaire des Joueurs de Jeux Vidéo. Independently Published, 2019.
Buscar texto completoCharton, Eric. Premiers jeux en VB. CampusPress, 2002.
Buscar texto completoAssaf, Eyal. Rigging for Games: A Primer for Technical Artists Using Maya and Python. CRC Press LLC, 2015.
Buscar texto completoAssaf, Eyal. Rigging for Games: A Primer for Technical Artists Using Maya and Python. CRC Press LLC, 2015.
Buscar texto completoAssaf, Eyal. Rigging for Games: A Primer for Technical Artists Using Maya and Python. CRC Press LLC, 2015.
Buscar texto completoE-Lit. Je Joue Aux Jeux Vidéo. CI Liftoff, 2021.
Buscar texto completoGee, James Paul. Unified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games. Taylor & Francis Group, 2014.
Buscar texto completoUnified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games. Routledge, 2014.
Buscar texto completoGee, James Paul. Unified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games. Taylor & Francis Group, 2014.
Buscar texto completoGee, James Paul. Unified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games. Taylor & Francis Group, 2014.
Buscar texto completoLearning Game Physics with Bullet Physics and OpenGL. Packt Publishing, 2013.
Buscar texto completoComplete Idiot's Guide to Playing Games Online. Penguin Publishing Group, 1999.
Buscar texto completoComplete Idiot's Guide to Playing Games Online (Complete Idiot's Guide). Alpha, 2000.
Buscar texto completoToh, Weimin. Ludonarrative Model of Video Games. Taylor & Francis Group, 2018.
Buscar texto completoCirilla, Anthony y Vincent Rone. Mythopoeic Narrative in the Legend of Zelda. Taylor & Francis Group, 2020.
Buscar texto completoCirilla, Anthony y Vincent Rone. Mythopoeic Narrative in the Legend of Zelda. Taylor & Francis Group, 2020.
Buscar texto completoCirilla, Anthony y Vincent Rone. Mythopoeic Narrative in the Legend of Zelda. Taylor & Francis Group, 2020.
Buscar texto completoTranslation and Localisation in Video Games: Making Entertainment Software Global. Routledge, 2014.
Buscar texto completoBernal-Merino, Miguel Á. Translation and Localisation in Video Games: Making Entertainment Software Global. Taylor & Francis Group, 2014.
Buscar texto completoBernal-Merino, Miguel Á. Translation and Localisation in Video Games: Making Entertainment Software Global. Taylor & Francis Group, 2017.
Buscar texto completoBernal-Merino, Miguel Á. Translation and Localisation in Video Games: Making Entertainment Software Global. Taylor & Francis Group, 2014.
Buscar texto completoBernal-Merino, Miguel Á. Translation and Localisation in Video Games: Making Entertainment Software Global. Taylor & Francis Group, 2014.
Buscar texto completoPettini, Silvia. Translation of Realia and Irrealia in Game Localization: Culture-Specificity Between Realism and Fictionality. Taylor & Francis Group, 2021.
Buscar texto completoPettini, Silvia. Translation of Realia and Irrealia in Game Localization. Taylor & Francis Group, 2021.
Buscar texto completoTranslation of Realia and Irrealia in Game Localization: Culture-Specificity Between Realism and Fictionality. Routledge, 2021.
Buscar texto completoEn Busca de la Espada de Diamante: Una Increible Aventura de Minecraft. Editorial Planeta, S. A., 2015.
Buscar texto completoMechtley, Adam y Ryan Trowbridge. Maya Python for Games and Film: A Complete Reference for the Maya Python API. Taylor & Francis Group, 2011.
Buscar texto completoMechtley, Adam y Ryan Trowbridge. Maya Python for Games and Film: A Complete Reference for the Maya Python API. Taylor & Francis Group, 2011.
Buscar texto completoMechtley, Adam y Ryan Trowbridge. Maya Python for Games and Film: A Complete Reference for the Maya Python API. Taylor & Francis Group, 2011.
Buscar texto completoFinley, Toiya Kristen. Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling. Taylor & Francis Group, 2018.
Buscar texto completoFinley, Toiya Kristen. Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling. Taylor & Francis Group, 2018.
Buscar texto completoFinley, Toiya Kristen. Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling. Taylor & Francis Group, 2018.
Buscar texto completoFinley, Toiya Kristen. Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling. Taylor & Francis Group, 2018.
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