Literatura académica sobre el tema "Interactive intentionality"
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Artículos de revistas sobre el tema "Interactive intentionality"
Guarnieri, Pietro. "Interactive intentionality and norm formation". Journal of Institutional Economics 15, n.º 4 (21 de diciembre de 2018): 579–93. http://dx.doi.org/10.1017/s1744137418000486.
Texto completoDiószegi, Bálint, Anne L. J. Ter Wal, Valentina Tartari, Stefano Brusoni y Daniella Laureiro Martinez. "Agency and intentionality in networking: An interactive experiment". Academy of Management Proceedings 2019, n.º 1 (1 de agosto de 2019): 12904. http://dx.doi.org/10.5465/ambpp.2019.12904abstract.
Texto completoFeldman, Ruth, Linda C. Mayes y James E. Swain. "Interaction synchrony and neural circuits contribute to shared intentionality". Behavioral and Brain Sciences 28, n.º 5 (octubre de 2005): 697–98. http://dx.doi.org/10.1017/s0140525x0529012x.
Texto completoDe Cristofaro, Valeria y Mauro Giacomantonio. "Punitive Reactions to Tax Evasion in Italy". Zeitschrift für Psychologie 230, n.º 2 (abril de 2022): 94–103. http://dx.doi.org/10.1027/2151-2604/a000456.
Texto completoMcClung, Jennifer Susan, Sarah Placì, Adrian Bangerter, Fabrice Clément y Redouan Bshary. "The language of cooperation: shared intentionality drives variation in helping as a function of group membership". Proceedings of the Royal Society B: Biological Sciences 284, n.º 1863 (20 de septiembre de 2017): 20171682. http://dx.doi.org/10.1098/rspb.2017.1682.
Texto completoShirvani, Alireza, Rachelyn Farrell y Stephen Ware. "Combining Intentionality and Belief: Revisiting Believable Character Plans". Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 14, n.º 1 (25 de septiembre de 2018): 222–28. http://dx.doi.org/10.1609/aiide.v14i1.13037.
Texto completoWare, Stephen G. y R. Michael Young. "Intentionality and Conflict in The Best Laid Plans Interactive Narrative Virtual Environment". IEEE Transactions on Computational Intelligence and AI in Games 8, n.º 4 (diciembre de 2016): 402–11. http://dx.doi.org/10.1109/tciaig.2015.2489159.
Texto completoShilton, Dor. "Sweet Participation: The Evolution of Music as an Interactive Technology". Music & Science 5 (enero de 2022): 205920432210847. http://dx.doi.org/10.1177/20592043221084710.
Texto completo陳韻如, 陳韻如. "新媒體藝術互動裝置之結構分析". 藝術評論 42, n.º 42 (enero de 2022): 001–20. http://dx.doi.org/10.53106/101562402022010042001.
Texto completoJohnston, Peter H. y Peter N. Winograd. "Passive Failure in Reading". Journal of Reading Behavior 17, n.º 4 (diciembre de 1985): 279–301. http://dx.doi.org/10.1080/10862968509547546.
Texto completoTesis sobre el tema "Interactive intentionality"
Zhu, Jichen. "Intentional systems and the artificial intelligence (AI) hermeneutic network: agency and intentionality in expressive computational systems". Diss., Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/34730.
Texto completoGUARNIERI, PIETRO. "Cooperation, rules, and motivations. Essays on morality in decision-making, economics, and institutional evolution". Doctoral thesis, Università di Siena, 2017. http://hdl.handle.net/11365/1012958.
Texto completoTorres, Patrícia. "Escolhas lexicais e caracterização de personagens: uma proposta de atividade didática com base na leitura e no Role Playing Game". Universidade de São Paulo, 2018. http://www.teses.usp.br/teses/disponiveis/8/8162/tde-11072018-154658/.
Texto completoThe knowledge of the vocabulary composes the repertoire that the reader uses in the unveiling of the meanings of the text. A considerable part of this repertoire is acquired in informal spaces, but the school also plays an important role in this acquisition. Antunes (2012) believes that the systematic teaching of the lexicon can help in this process, but the didactic materials do not care much about it. At the same time, the advancement of communication technologies has modified all social spaces, including the school. Rojo and Moura (2012) remind on the existence of a hybrid culture and guides school practices to recognize the multiple literacies that have varieties related to time and space. Since school needs to meet demands for social and cultural diversity and language teaching should provide the necessary skills for the literacies of the contemporary world, the work outlined here employs the Role Playing Game (RPG) as a support for a reading assignment, writing and vocabulary expansion. The present teaching sequence was intended for seventh-year students in Middle School and included reading the children\'s book called Clube dos Sete by Marconi Leal\'s (2015), the development of an RPG game, and finally the application of a set of activities whose main objective is to foster the development of a critical and reflexive reading regarding the lexical choices in the construction of characters. The application of the proposal has demonstrated that the insertion of vernacular and playful genre as the interactive narrative for vocabulary teaching in basic education is relevant, as it promotes spontaneous learning and motivation for exchange and dialogue.
ROSELLI, CECILIA. "Vicarious Sense of Agency in Human-Robot Interaction". Doctoral thesis, Università degli studi di Genova, 2022. http://hdl.handle.net/11567/1070568.
Texto completoHussin, Nora Anniesha Binte. "Interaction from an activity theoretical perspective comparing learner discourse of language face-to-face, in chat and in audio conferencing in second language learning /". Click to view the E-thesis via HKUTO, 2009. http://sunzi.lib.hku.hk/hkuto/record/B41758146.
Texto completoHussin, Nora Anniesha Binte. "Interaction from an activity theoretical perspective: comparing learner discourse of language face-to-face, inchat and in audio conferencing in second language learning". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2009. http://hub.hku.hk/bib/B41758146.
Texto completoVelloso, Leandro Manuel Reis. "O espaço nos videogames: dentro e fora do círculo mágico". Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/16/16134/tde-09062017-112358/.
Texto completoWe explored aspects of video game spatiality, using the magic circle concept, as approached by Johan Huizinga, pondering upon the experience of immersion and external observation. We applied, as object of thought, tools originated from the theory of gaming, geometry, semiotics, phenomenology, psychology, computing and post-structuralism. We observed the triadic structure of the player\'s perception based on three spatial categories: physical-tactile, imagery-narrative and intentional. We collected data related to the system of objects used in electronic games. We classified spatial diagrams utilized in the presentation of diegetic space on screen. We applied the flow concept, created by Csikszentmihalyi, to valuate immersion and engagement of players. We explored possible surpassing of the magic circle created by the act of playing. We observed modes of virtualization and updating of the gaming interfaces. We abstracted gaming as a work of metadesign, considering means of authorship by the interactor. We verify embodiment processes via avatar agency. We observed topological aspects of network and labyrinth structures. We pondered the possibilities opened by game thinking, like processes of gamification and simulation. Finally we glimpsed the circumstances of gaming space transcendence by the means of alterity and the expansion of the magic circle.
Hsu, Yuan-Yao y 許元耀. "Bridging Intentionality to Theory: A Preliminary Exploration on Plantness of Interaction Design". Thesis, 2018. http://ndltd.ncl.edu.tw/handle/c2pq4v.
Texto completo國立臺灣科技大學
設計系
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In the trend of Internet of things, objects are gradually given complex processing features. The relationship between objects and human beings will be redefined and divided from the user-centered approach. Therefore, speculative turn starts to appear among the design paradigms. Things will no longer belong to serve the mankind, but also become the actants in human’s social life. How to construct a thing-centered design will become the next key issue. In the past, a certain number of researchers have put forward the method of agency, such as applying the animism or characteristics of metaphor, etc. In this study, phenomenological approach on exploring the “plantness” is used to accompanied with lower agency in the spectrum of artifact agency. Through an intermediary knowledge workshop including guided annotation of six artifacts and their situated probes, the senses of plantness of an artifact steady emerged. Drawing on these understandings, Botanical Printer was built and deployed with the method of research through design. After gaining the empirical data, a deeper significance of plantness can be comprehend.
Chittock, EM. "Inter-Religious interaction in urban Australia: the influence of religious-identity on perceptions of 'the Other'". Thesis, 2011. https://eprints.utas.edu.au/11848/1/chittock_-whole_thesis.pdf.
Texto completoLibros sobre el tema "Interactive intentionality"
Merry, Bullock y International Society for the Study of Behavioral Development. Meeting, eds. The Development of intentional action: Cognitive, motivational, and interactive processes. Basel: Karger, 1991.
Buscar texto completoCatching ourselves in the act: Situated activity, interactive emergence, evolution, and human thought. Cambridge, Mass: MIT Press, 1996.
Buscar texto completoHarris, Imani. Living Intentionally: An Interactive Guidebook for Healing, Development and Personal Growth. Independently Published, 2020.
Buscar texto completoRollins, Pamela Rosenthal. Developmental Pragmatics. Editado por Yan Huang. Oxford University Press, 2014. http://dx.doi.org/10.1093/oxfordhb/9780199697960.013.6.
Texto completoLoenhoff, Jens. Intercorporeality as a Foundational Dimension of Human Communication. Oxford University Press, 2017. http://dx.doi.org/10.1093/acprof:oso/9780190210465.003.0002.
Texto completoLoidolt, Sophie. Value, Freedom, Responsibility. Editado por Dan Zahavi. Oxford University Press, 2018. http://dx.doi.org/10.1093/oxfordhb/9780198755340.013.34.
Texto completoRadde-Gallwitz, Andrew. Powers and Properties in Basil of Caesarea’s Homiliae in hexaemeron. Oxford University Press, 2017. http://dx.doi.org/10.1093/acprof:oso/9780198767206.003.0012.
Texto completoArjaliès, Diane-Laure, Philip Grant, Iain Hardie, Donald MacKenzie y Ekaterina Svetlova. Fund Managers and Their Investors. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780198802945.003.0003.
Texto completoRoelofs, Luke. Combining Minds. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780190859053.001.0001.
Texto completoBritton, Celia, trad. Treatise on the Whole-World. Liverpool University Press, 2020. http://dx.doi.org/10.3828/liverpool/9781789620986.001.0001.
Texto completoCapítulos de libros sobre el tema "Interactive intentionality"
Bickhard, Mark H. "Interactive Knowing: The Metaphysics of Intentionality". En Theory and Applications of Ontology: Philosophical Perspectives, 207–29. Dordrecht: Springer Netherlands, 2010. http://dx.doi.org/10.1007/978-90-481-8845-1_10.
Texto completoParenti, Lorenzo, Serena Marchesi, Marwen Belkaid y Agnieszka Wykowska. "Attributing Intentionality to Artificial Agents: Exposure Versus Interactive Scenarios". En Social Robotics, 347–56. Cham: Springer Nature Switzerland, 2022. http://dx.doi.org/10.1007/978-3-031-24667-8_31.
Texto completoGregoromichelaki, Eleni y Ruth Kempson. "Grammars as Processes for Interactive Language Use: Incrementality and the Emergence of Joint Intentionality". En Perspectives in Pragmatics, Philosophy & Psychology, 185–216. Cham: Springer International Publishing, 2013. http://dx.doi.org/10.1007/978-3-319-01014-4_7.
Texto completoFlender, Christian, Kirsty Kitto y Peter Bruza. "Nonseparability of Shared Intentionality". En Quantum Interaction, 211–24. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-00834-4_18.
Texto completoRietveld, Erik. "Bodily intentionality and social affordances in context". En Consciousness in Interaction, 207–26. Amsterdam: John Benjamins Publishing Company, 2012. http://dx.doi.org/10.1075/aicr.86.11rie.
Texto completoRösner, Dietmar, Rafael Friesen, Mirko Otto, Julia Lange, Matthias Haase y Jörg Frommer. "Intentionality in Interacting with Companion Systems – An Empirical Approach". En Human-Computer Interaction. Towards Mobile and Intelligent Interaction Environments, 593–602. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-21616-9_67.
Texto completoRittenbruch, Markus, Tim Mansfield y Stephen Viller. "Design and Evaluation of Intentionally Enriched Awareness". En Human-Computer Interaction Series, 367–95. London: Springer London, 2009. http://dx.doi.org/10.1007/978-1-84882-477-5_16.
Texto completoAhmad, Bashar I., Patrick M. Langdon, Pete Bunch y Simon J. Godsill. "Probabilistic Intentionality Prediction for Target Selection Based on Partial Cursor Tracks". En Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 427–38. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07446-7_42.
Texto completoSammonds, Andrew, Anshu Saxena Arora y Amit Arora. "Robotic Anthropomorphism and Intentionality Through Human–Robot Interaction (HRI): Autism and the Human Experience". En Managing Social Robotics and Socio-cultural Business Norms, 55–72. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-04867-8_5.
Texto completoRossi, Gabriela. "The Causal Structure of Emotions in Aristotle: Hylomorphism, Causal Interaction between Mind and Body, and Intentionality". En Soul and Mind in Greek Thought. Psychological Issues in Plato and Aristotle, 177–98. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-78547-9_9.
Texto completoActas de conferencias sobre el tema "Interactive intentionality"
Comber, Rob, Airi Lampinen y Jesse Haapoja. "Towards Post-Interaction Computing: Addressing Immediacy, (un)Intentionality, Instability and Interaction Effects". En HTTF 2019: Halfway to the Future. New York, NY, USA: ACM, 2019. http://dx.doi.org/10.1145/3363384.3363477.
Texto completoSalminen, Joni, Soon-Gyo Jung y Bernard Jansen. "Intentionally Biasing User Representation?: Investigating the Pros and Cons of Removing Toxic Quotes from Social Media Personas". En NordiCHI '22: Nordic Human-Computer Interaction Conference. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3546155.3546647.
Texto completoCorreia, Antonio, Benjamim Fonseca, Hugo Paredes, Ramon Chaves, Daniel Schneider y Shoaib Jameel. "Determinants and Predictors of Intentionality and Perceived Reliability in Human-AI Interaction as a Means for Innovative Scientific Discovery". En 2021 IEEE International Conference on Big Data (Big Data). IEEE, 2021. http://dx.doi.org/10.1109/bigdata52589.2021.9671358.
Texto completoSchoenenborn, Harald, Michael Junge y Ulrich Retze. "Contribution to Free and Forced Vibration Analysis of an Intentionally Mistuned Blisk". En ASME Turbo Expo 2012: Turbine Technical Conference and Exposition. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/gt2012-68683.
Texto completoDeJong, Brian P., J. Edward Colgate y Michael A. Peshkin. "Design of a Cyclic Robot for the Lower Limb". En ASME 2009 International Mechanical Engineering Congress and Exposition. ASMEDC, 2009. http://dx.doi.org/10.1115/imece2009-10625.
Texto completoSyed, Ibrahim, Jason Fick, Brian Zhang y Naomi Fitter. "Toward Generative Sound Cues for Robots Using Emotive Musification". En ICAD 2022: The 27th International Conference on Auditory Display. icad.org: International Community for Auditory Display, 2022. http://dx.doi.org/10.21785/icad2022.029.
Texto completoKariya, Daisuke, Toshiyuki Yamamoto y Kunihiko Ishihara. "A Blade Resonance Prediction Using Fluid-Structure Interaction Calculation Method and Comparison With the Test". En ASME Turbo Expo 2009: Power for Land, Sea, and Air. ASMEDC, 2009. http://dx.doi.org/10.1115/gt2009-59460.
Texto completoGu, Peiwen, Guobao Shi, Kemei Cao y Jiayun Wang. "Research on IVR-Relevant Phenomena of Material Thermodynamic Interaction and Corium Pool Configuration". En 2017 25th International Conference on Nuclear Engineering. American Society of Mechanical Engineers, 2017. http://dx.doi.org/10.1115/icone25-66969.
Texto completoFerrari, Ambra y Paolo Soraci. "Ludonarrative Dissonance in The Last of Us Part II: Attempting to Create Empathy with a Villain". En 8th International Conference on Human Interaction and Emerging Technologies. AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1002709.
Texto completoNipkau, Jens, Arnold Ku¨hhorn y Bernd Beirow. "Modal and Aeroelastic Analysis of a Compressor Blisk Considering Mistuning". En ASME 2011 Turbo Expo: Turbine Technical Conference and Exposition. ASMEDC, 2011. http://dx.doi.org/10.1115/gt2011-45849.
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