Artículos de revistas sobre el tema "Human-computer interest"
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Wang, Yangyang, Yibo Li y Xiaofei Ji. "Human Action Recognition Based on Normalized Interest Points and Super-Interest Points". International Journal of Humanoid Robotics 11, n.º 01 (marzo de 2014): 1450005. http://dx.doi.org/10.1142/s0219843614500054.
Texto completoChen, Keh-Hsun. "INCREASING INTEREST". ICGA Journal 26, n.º 1 (1 de marzo de 2003): 2. http://dx.doi.org/10.3233/icg-2003-26102.
Texto completoKawas, Saba, Sarah K. Chase, Jason Yip, Joshua J. Lawler y Katie Davis. "Sparking interest: A design framework for mobile technologies to promote children’s interest in nature". International Journal of Child-Computer Interaction 20 (junio de 2019): 24–34. http://dx.doi.org/10.1016/j.ijcci.2019.01.003.
Texto completoHochheiser, Harry y Rupa S. Valdez. "Human-Computer Interaction, Ethics, and Biomedical Informatics". Yearbook of Medical Informatics 29, n.º 01 (agosto de 2020): 093–98. http://dx.doi.org/10.1055/s-0040-1701990.
Texto completoCostaner, Loneli, Guntoro Guntoro y Lisnawita Lisnawita. "Analysis of Students to Follow Computer Extracurricular Activities using Fuzzy Logic Method". SISTEMASI 12, n.º 1 (31 de enero de 2023): 244. http://dx.doi.org/10.32520/stmsi.v12i1.2211.
Texto completoHu, Jing, Xiang Qi y Jian Feng Chen. "Fights Behavior Detection Based on Space-Time Interest Points". Applied Mechanics and Materials 577 (julio de 2014): 659–63. http://dx.doi.org/10.4028/www.scientific.net/amm.577.659.
Texto completoWang, Fang. "Research of Image Processing Algorithm Based on Region of Interest". Advanced Materials Research 798-799 (septiembre de 2013): 814–17. http://dx.doi.org/10.4028/www.scientific.net/amr.798-799.814.
Texto completoSabir, Aafaq, Evan Lafontaine y Anupam Das. "Analyzing the Impact and Accuracy of Facebook Activity on Facebook's Ad-Interest Inference Process". Proceedings of the ACM on Human-Computer Interaction 6, CSCW1 (30 de marzo de 2022): 1–34. http://dx.doi.org/10.1145/3512923.
Texto completoK., Priyadharshini y R. Aroul Canessane. "Blockchain Concepts on Computer Vision With Human-Computer Interaction and Secured Data-Sharing Framework". International Journal of Fuzzy System Applications 11, n.º 4 (1 de octubre de 2022): 1–21. http://dx.doi.org/10.4018/ijfsa.312240.
Texto completoNayar, Narinder. "State of the Art and Current Activities in Human Modelling Technology". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 39, n.º 9 (octubre de 1995): 516–18. http://dx.doi.org/10.1177/154193129503900916.
Texto completoYin, Jing Hai, Zheng Dong Mu y Jian Feng Hu. "The Application of BCI Technology in Android RPG Game". Applied Mechanics and Materials 496-500 (enero de 2014): 2015–18. http://dx.doi.org/10.4028/www.scientific.net/amm.496-500.2015.
Texto completoNakatsuji, Makoto, Makoto Yoshida y Toru Ishida. "Detecting innovative topics based on user-interest ontology". Journal of Web Semantics 7, n.º 2 (abril de 2009): 107–20. http://dx.doi.org/10.1016/j.websem.2009.01.001.
Texto completoTREU, SIEGFRIED. "RECOGNITION OF LOGICAL INTERFACE STRUCTURES TO ENHANCE HUMAN-COMPUTER INTERACTION". International Journal of Pattern Recognition and Artificial Intelligence 03, n.º 02 (junio de 1989): 217–36. http://dx.doi.org/10.1142/s0218001489000176.
Texto completoMao, Xiaoqian, Wei Li, Huidong He, Bin Xian, Ming Zeng, Huihui Zhou, Linwei Niu y Genshe Chen. "Object Extraction in Cluttered Environments via a P300-Based IFCE". Computational Intelligence and Neuroscience 2017 (2017): 1–12. http://dx.doi.org/10.1155/2017/5468208.
Texto completoIsmanjanov, Akbar. "INTELLECTUAL PROPERTY LAW OF COMPUTER-GENERATED WORKS DERIVING FROM ARTIFICIAL INTELLIGENCE". International Journal of Legal Studies ( IJOLS ) 5, n.º 1 (30 de junio de 2019): 339–48. http://dx.doi.org/10.5604/01.3001.0013.3243.
Texto completoChen, Xiaojun, Xitong Lin, Deyun Mo, Xiaoqun Xia, Manfeng Gong, Haishan Lian y Yihui Luo. "High-sensitivity, fast-response flexible pressure sensor for electronic skin using direct writing printing". RSC Advances 10, n.º 44 (2020): 26188–96. http://dx.doi.org/10.1039/d0ra04431h.
Texto completoMurad, Sharefa, Abdallah Qusef y Muhanna Muhanna. "CHR vs. Human-Computer Interaction Design for Emerging Technologies: Two Case Studies". Advances in Human-Computer Interaction 2023 (14 de febrero de 2023): 1–11. http://dx.doi.org/10.1155/2023/8710638.
Texto completoDevi, S. N. Shobha. "Methods to Revive and Revitalize the Interest of Students towards Basic Sciences". Mapana - Journal of Sciences 4, n.º 1 (11 de julio de 2005): 33–35. http://dx.doi.org/10.12723/mjs.6.7.
Texto completoLima, Franklin M. da C., Gabriel A. M. Vasiljevic, Leonardo Cunha De Miranda y M. Cecília C. Baranauskas. "An Analysis of IHC and HCII Publication Titles: Revealing and Comparing the Topics of Interest of their Communities". Journal on Interactive Systems 12, n.º 1 (1 de marzo de 2021): 1–20. http://dx.doi.org/10.5753/jis.2021.997.
Texto completoMiller, Douglas L., Alton J. Volanth, G. Jonathan Wolfman y R. Timothy Mullins. "Electronic Meeting Systems in Computer Human Interface Design: A Case Study". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 39, n.º 18 (octubre de 1995): 1190–93. http://dx.doi.org/10.1177/154193129503901809.
Texto completoJouandet, Marc L., Mark Jude Tramo, Daniel M. Herron, Allison Hermann, William C. Loftus, Josh Bazell y Michael S. Gazzaniga. "Brainprints: Computer-Generated Two-Dimensional Maps of the Human Cerebral Cortex in vivo". Journal of Cognitive Neuroscience 1, n.º 1 (enero de 1989): 88–117. http://dx.doi.org/10.1162/jocn.1989.1.1.88.
Texto completoKurniati, Kurniati. "Pengembangan Digital Library Universitas Bina Darma Menggunakan Pendekatan Human Computer Interaction". Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) 2, n.º 2 (15 de julio de 2018): 542–53. http://dx.doi.org/10.29207/resti.v2i2.441.
Texto completoMiyahara, Shinji, Toru Sadakata, Hidenori Okuda y Masahiro Oku. "Discovery Search System That Supports the User's Interest Using the Referrals of Other Users". International Journal of Human-Computer Interaction 23, n.º 1-2 (29 de junio de 2007): 131–42. http://dx.doi.org/10.1080/10447310701363072.
Texto completoLapshin, V. A. "Determining the term structure of interest rates". Moscow University Computational Mathematics and Cybernetics 33, n.º 4 (diciembre de 2009): 206–13. http://dx.doi.org/10.3103/s0278641909040062.
Texto completoDing, Xueyan y Yi Zhang. "Human-Computer Interaction System Application in Hotel Management Teaching Practice". Mobile Information Systems 2022 (12 de julio de 2022): 1–8. http://dx.doi.org/10.1155/2022/6215736.
Texto completoByelas, Heorhiy y Alexandru Telea. "Towards realism in drawing areas of interest on architecture diagrams". Journal of Visual Languages & Computing 20, n.º 2 (abril de 2009): 110–28. http://dx.doi.org/10.1016/j.jvlc.2008.09.001.
Texto completoVijayan, V. y CEL Tan. "A computer-generated three-dimensional view of the developing human biliary system". Proceedings, annual meeting, Electron Microscopy Society of America 54 (11 de agosto de 1996): 626–27. http://dx.doi.org/10.1017/s0424820100165598.
Texto completoMorse, Katherine L., Lubomir Bic y Michael Dillencourt. "Interest Management in Large-Scale Virtual Environments". Presence: Teleoperators and Virtual Environments 9, n.º 1 (febrero de 2000): 52–68. http://dx.doi.org/10.1162/105474600566619.
Texto completoHe, Dacheng, Dafang Zhang, Yanbiao Li, Wei Liang y Meng-Yen Hsieh. "An efficient and DoS-resilient name lookup for NDN interest forwarding". Connection Science 33, n.º 3 (16 de marzo de 2021): 735–52. http://dx.doi.org/10.1080/09540091.2021.1875988.
Texto completoBerretti, Stefano, Naoufel Werghi, Alberto del Bimbo y Pietro Pala. "Matching 3D face scans using interest points and local histogram descriptors". Computers & Graphics 37, n.º 5 (agosto de 2013): 509–25. http://dx.doi.org/10.1016/j.cag.2013.04.001.
Texto completoAhmed, Tanveer y Abhishek Srivastava. "A Prototype Model to Predict Human Interest: Data Based Design to Combine Humans and Machines". IEEE Transactions on Emerging Topics in Computing 8, n.º 1 (1 de enero de 2020): 31–44. http://dx.doi.org/10.1109/tetc.2017.2686487.
Texto completoLam, Wai y Javed Mostafa. "Modeling user interest shift using a bayesian approach". Journal of the American Society for Information Science and Technology 52, n.º 5 (2001): 416–29. http://dx.doi.org/10.1002/1532-2890(2001)9999:9999<::aid-asi1078>3.0.co;2-o.
Texto completoPervukhina, Svetlana Vladimirovna, Gyulnara Vladimirovna Basenko, Irina Gennadjevna Ryabtseva y Elena Evgenyevna Sakharova. "Approaches to Text Simplification: Can Computer Technologies Outdo a Human Mind?" GEMA Online® Journal of Language Studies 21, n.º 3 (30 de agosto de 2021): 37–51. http://dx.doi.org/10.17576/gema-2021-2103-03.
Texto completoMenelas, Bob-Antoine J., Lorenzo Picinali, Patrick Bourdot y Brian F. G. Katz. "Non-visual identification, localization, and selection of entities of interest in a 3D environment". Journal on Multimodal User Interfaces 8, n.º 3 (17 de febrero de 2014): 243–56. http://dx.doi.org/10.1007/s12193-014-0148-1.
Texto completoAgah, Arvin y Kazuo Tanie. "Multimedia Human-Computer Interaction for Presence and Exploration in a Telemuseum". Presence: Teleoperators and Virtual Environments 8, n.º 1 (febrero de 1999): 104–11. http://dx.doi.org/10.1162/105474699566071.
Texto completoSimonnet, Mathieu y Stéphane Vieilledent. "Accuracy and Coordination of Spatial Frames of Reference during the Exploration of Virtual Maps: Interest for Orientation and Mobility of Blind People?" Advances in Human-Computer Interaction 2012 (2012): 1–14. http://dx.doi.org/10.1155/2012/835246.
Texto completoXIE, Songyun, Xiaowei ZHANG, Liuzhi ZHOU, Xianghui LIU y Xinzhou XIE. "A method of brain computer cooperative navigation combined with simultaneous localization and mapping". Xibei Gongye Daxue Xuebao/Journal of Northwestern Polytechnical University 40, n.º 2 (abril de 2022): 330–36. http://dx.doi.org/10.1051/jnwpu/20224020330.
Texto completoSonali y Ashok Kumar Bathla. "A Review on Classification Techniques for Human Activity Recognition". Journal of Advance Research in Business Management and Accounting (ISSN: 2456-3544) 1, n.º 2 (28 de febrero de 2015): 01–06. http://dx.doi.org/10.53555/nnbma.v1i2.131.
Texto completoWijnker, Winnifred, Arthur Bakker, Stanislaw Schukajlow y Paul Drijvers. "Modeling the mechanisms of interest raising videos in education". Human Behavior and Emerging Technologies 3, n.º 5 (16 de noviembre de 2021): 823–31. http://dx.doi.org/10.1002/hbe2.314.
Texto completoLawalata, Meike Ocktavia, Fredy Leiwakabessy y Alwi Smith. "The effect of web-based blended learning echaced course on cognitive learning outcomes, scientific attitudes and learning interests of class VIII students Junior High Schools of gwamar Dobo and Negeri 1 Dobo". BIOEDUPAT: Pattimura Journal of Biology and Learning 2, n.º 2 (13 de octubre de 2022): 49–53. http://dx.doi.org/10.30598/bioedupat.v2.i2.pp49-53.
Texto completoWidyantoro, Dwi H., Thomas R. Ioerger y John Yen. "Learning user interest dynamics with a three-descriptor representation". Journal of the American Society for Information Science and Technology 52, n.º 3 (2001): 212–25. http://dx.doi.org/10.1002/1532-2890(2000)9999:9999<::aid-asi1615>3.0.co;2-o.
Texto completoLiu, Xiaozhong y Howard Turtle. "Real-time user interest modeling for real-time ranking". Journal of the American Society for Information Science and Technology 64, n.º 8 (13 de junio de 2013): 1557–76. http://dx.doi.org/10.1002/asi.22862.
Texto completoYANNAKAKIS, GEORGIOS N. y JOHN HALLAM. "MODELING AND AUGMENTING GAME ENTERTAINMENT THROUGH CHALLENGE AND CURIOSITY". International Journal on Artificial Intelligence Tools 16, n.º 06 (diciembre de 2007): 981–99. http://dx.doi.org/10.1142/s0218213007003667.
Texto completoEl Merhebi, Souad, Jean-Christophe Hoelt, Patrice Torguet y Jean-Pierre Jessel. "Perception-Based Filtering for MMOGs". International Journal of Computer Games Technology 2008 (2008): 1–9. http://dx.doi.org/10.1155/2008/243107.
Texto completoHu, Xiaowen, Bing Xu y Shangfeng Zhang. "Understanding the Influence of Interest Rate Liberalization on Economic Structure and Monetary Policy". Journal of Advanced Computational Intelligence and Intelligent Informatics 19, n.º 4 (20 de julio de 2015): 500–507. http://dx.doi.org/10.20965/jaciii.2015.p0500.
Texto completoXu, Bing, Qiuqin He, Xiaowen Hu y Shangfeng Zhang. "Interest Rate Liberalization and Fiscal Policy in China: A New Keynesian DSGE Model". Journal of Advanced Computational Intelligence and Intelligent Informatics 18, n.º 6 (20 de noviembre de 2014): 985–91. http://dx.doi.org/10.20965/jaciii.2014.p0985.
Texto completoLi, Mingzhao, Zhifeng Bao, Farhana Choudhury, Hanan Samet, Matt Duckham y Timos Sellis. "AOI-shapes: An Efficient Footprint Algorithm to Support Visualization of User-defined Urban Areas of Interest". ACM Transactions on Interactive Intelligent Systems 11, n.º 3-4 (31 de diciembre de 2021): 1–32. http://dx.doi.org/10.1145/3431817.
Texto completoZhou, Chaoran, Jianping Zhao, Xin Zhang y Chenghao Ren. "Entity Alignment Method of Points of Interest for Internet Location-Based Services". Journal of Advanced Computational Intelligence and Intelligent Informatics 24, n.º 7 (20 de diciembre de 2020): 837–45. http://dx.doi.org/10.20965/jaciii.2020.p0837.
Texto completoFryer, Luke K., Kaori Nakao y Andrew Thompson. "Chatbot learning partners: Connecting learning experiences, interest and competence". Computers in Human Behavior 93 (abril de 2019): 279–89. http://dx.doi.org/10.1016/j.chb.2018.12.023.
Texto completoZhu, Shao Ping y Yu Hua Chen. "Human Behavior Recognition Based on Motion Decomposition". Advanced Materials Research 945-949 (junio de 2014): 1780–83. http://dx.doi.org/10.4028/www.scientific.net/amr.945-949.1780.
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