Literatura académica sobre el tema "Human-computer interest"
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Artículos de revistas sobre el tema "Human-computer interest"
Wang, Yangyang, Yibo Li y Xiaofei Ji. "Human Action Recognition Based on Normalized Interest Points and Super-Interest Points". International Journal of Humanoid Robotics 11, n.º 01 (marzo de 2014): 1450005. http://dx.doi.org/10.1142/s0219843614500054.
Texto completoChen, Keh-Hsun. "INCREASING INTEREST". ICGA Journal 26, n.º 1 (1 de marzo de 2003): 2. http://dx.doi.org/10.3233/icg-2003-26102.
Texto completoKawas, Saba, Sarah K. Chase, Jason Yip, Joshua J. Lawler y Katie Davis. "Sparking interest: A design framework for mobile technologies to promote children’s interest in nature". International Journal of Child-Computer Interaction 20 (junio de 2019): 24–34. http://dx.doi.org/10.1016/j.ijcci.2019.01.003.
Texto completoHochheiser, Harry y Rupa S. Valdez. "Human-Computer Interaction, Ethics, and Biomedical Informatics". Yearbook of Medical Informatics 29, n.º 01 (agosto de 2020): 093–98. http://dx.doi.org/10.1055/s-0040-1701990.
Texto completoCostaner, Loneli, Guntoro Guntoro y Lisnawita Lisnawita. "Analysis of Students to Follow Computer Extracurricular Activities using Fuzzy Logic Method". SISTEMASI 12, n.º 1 (31 de enero de 2023): 244. http://dx.doi.org/10.32520/stmsi.v12i1.2211.
Texto completoHu, Jing, Xiang Qi y Jian Feng Chen. "Fights Behavior Detection Based on Space-Time Interest Points". Applied Mechanics and Materials 577 (julio de 2014): 659–63. http://dx.doi.org/10.4028/www.scientific.net/amm.577.659.
Texto completoWang, Fang. "Research of Image Processing Algorithm Based on Region of Interest". Advanced Materials Research 798-799 (septiembre de 2013): 814–17. http://dx.doi.org/10.4028/www.scientific.net/amr.798-799.814.
Texto completoSabir, Aafaq, Evan Lafontaine y Anupam Das. "Analyzing the Impact and Accuracy of Facebook Activity on Facebook's Ad-Interest Inference Process". Proceedings of the ACM on Human-Computer Interaction 6, CSCW1 (30 de marzo de 2022): 1–34. http://dx.doi.org/10.1145/3512923.
Texto completoK., Priyadharshini y R. Aroul Canessane. "Blockchain Concepts on Computer Vision With Human-Computer Interaction and Secured Data-Sharing Framework". International Journal of Fuzzy System Applications 11, n.º 4 (1 de octubre de 2022): 1–21. http://dx.doi.org/10.4018/ijfsa.312240.
Texto completoNayar, Narinder. "State of the Art and Current Activities in Human Modelling Technology". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 39, n.º 9 (octubre de 1995): 516–18. http://dx.doi.org/10.1177/154193129503900916.
Texto completoTesis sobre el tema "Human-computer interest"
Liljekvist, Pontus Holmertz y Andreas Zsigmond. "Real-Time Tessellation A Region of Interest Based Technique Suited for Game Applications". Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2081.
Texto completoMedans spelindustrin växer ökar behovet av visuellt tilltalande grafik. Detta driver utvecklingen av hårdvara och nya tekniker framåt. Med den senaste generationens 3D grafik API kom renderingssteget tesselering. Eftersom varje generation av spel blir mer avancerat ökar efterfrågan på detaljerade modeller. Detta leder till en högre arbetsbörda för GPUn. Syftet med denna avhandling är att undersöka tesselering och utveckla en prototyp för att optimera tesseleringspipelinen. Prototypen är utformad för att hjälpa till att minska antalet genererade trianglar genom att dela upp figuren i regioner, varje region med egen tesseleringsfaktor. Prototypen stödjer både manuell och automatisk generering av dessa regioner, ett nytt filformat utvecklades för att stödja dessa. Prototypen delades upp i tre delar, ett Python baserat Maya plug-in som används för att förbereda modellen för export, en Maya exportör som genererar filerna, och ett visningsprogram som kan rendera den färdiga figuren. Figuren från den föreslagna tekniken utvärderades genom att jämföra den med motsvarande figur med universal tesseleringsfaktor. Mätningar visar att den föreslagna tekniken klarar att reducera antalet trianglar med låg felmarginal.
Eisenmann, Jonathan A. "Interactive Evolutionary Design with Region-of-Interest Selection for Spatiotemporal Ideation & Generation". The Ohio State University, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=osu1405610355.
Texto completoChakraborty, Prithwi Raj. "Detecting viewer interest in video using facial and heart rate responses". Thesis, Queensland University of Technology, 2017. https://eprints.qut.edu.au/108023/1/Prithwi%20Raj_Chakraborty_Thesis.pdf.
Texto completoPryor, Sally, University of Western Sydney, of Arts Education and Social Sciences College y of Communication Design and Media School. "Extending integrationist theory through the creation and analysis of a multimedia work of art : postcard from Tunis". THESIS_CAESS_CDM_Pryor_S.xml, 2003. http://handle.uws.edu.au:8081/1959.7/746.
Texto completoDoctor of Philosophy (PhD)
Pryor, Sally. "Extending integrationist theory through the creation and analysis of a multimedia work of art : postcard from Tunis". Thesis, View thesis, 2003. http://handle.uws.edu.au:8081/1959.7/746.
Texto completoHo, Charlotte Tsz Wing. "AR in the Wild: Designing an Augmented Reality Tour for Preschool Children". Thesis, Linköpings universitet, Institutionen för datavetenskap, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-139321.
Texto completoFeng, Mi. "Quantifying, Modeling and Managing How People Interact with Visualizations on the Web". Digital WPI, 2019. https://digitalcommons.wpi.edu/etd-dissertations/518.
Texto completoRao, Sushma. "Application of Human-computer Interaction Theories to Information Design on Internet Portals". Thesis, Virginia Tech, 2002. http://hdl.handle.net/10919/35756.
Texto completoMaster of Science
Ponce, Arturo. "A Dynamic Behavioral Biometric Approach to Authenticate Users Employing Their Fingers to Interact with Touchscreen Devices". NSUWorks, 2015. http://nsuworks.nova.edu/gscis_etd/46.
Texto completoSiva, Sahithi Pokala. "Design and delivery : functional colour web pages". Thesis, University of Liverpool, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.343620.
Texto completoLibros sobre el tema "Human-computer interest"
1971-, Francq Pascal, ed. Collaborative search and communities of interest: Trends in knowledge sharing and assessment. Hershey, PA: Information Science Reference, 2010.
Buscar texto completoEuropean Research Consortium for Informatics and Mathematics y Association for Computing Machinery. Special Interest Group on Human-Computer Interaction., eds. Proceedings: Second International Workshop on User Interfaces to Data Intensive Systems : UIDIS 2001 : 31 May-1 June 2001, Zurich, Switzerland ; sponsored by European Research Consortium on Informatics and Mathematics, Association of Computing Machinery Special Interest Group on Human-Computer Interaction. Los Alamitos, California: IEEE Computer Society, 2001.
Buscar texto completoArdito, Carmelo, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda y Kori Inkpen, eds. Human-Computer Interaction – INTERACT 2021. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85610-6.
Texto completoArdito, Carmelo, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda y Kori Inkpen, eds. Human-Computer Interaction – INTERACT 2021. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85623-6.
Texto completoArdito, Carmelo, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda y Kori Inkpen, eds. Human-Computer Interaction – INTERACT 2021. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85613-7.
Texto completoArdito, Carmelo, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda y Kori Inkpen, eds. Human-Computer Interaction – INTERACT 2021. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85616-8.
Texto completoBaranauskas, Cécilia, Philippe Palanque, Julio Abascal y Simone Diniz Junqueira Barbosa, eds. Human-Computer Interaction – INTERACT 2007. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-74796-3.
Texto completoBaranauskas, Cécilia, Philippe Palanque, Julio Abascal y Simone Diniz Junqueira Barbosa, eds. Human-Computer Interaction – INTERACT 2007. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-74800-7.
Texto completoBernhaupt, Regina, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill y Marco Winckler, eds. Human-Computer Interaction - INTERACT 2017. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-67684-5.
Texto completoBernhaupt, Regina, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill y Marco Winckler, eds. Human-Computer Interaction – INTERACT 2017. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-67687-6.
Texto completoCapítulos de libros sobre el tema "Human-computer interest"
Podpora, M. y J. Sadecki. "Biologically Reasoned Point-of-Interest Image Compression for Mobile Robots". En Human-Computer Systems Interaction, 371–82. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03202-8_29.
Texto completoDeufemia, Vincenzo, Massimiliano Giordano, Giuseppe Polese y Genoveffa Tortora. "Capturing User’s Interest from Human-Computer Interaction Logging". En Lecture Notes in Business Information Processing, 312–27. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-36608-6_20.
Texto completoPimentel, Maria da Graça C., Renan G. Cattelan, Erick L. Melo, Giliard B. Freitas y Cesar A. Teixeira. "Watch-and-Comment as an Approach to Collaboratively Annotate Points of Interest in Video and Interactive-TV Programs". En Human-Computer Interaction Series, 349–68. London: Springer London, 2009. http://dx.doi.org/10.1007/978-1-84882-701-1_23.
Texto completoHan, Shuang, Wenguang Chen y Heng Wang. "History Based User Interest Modeling in WWW Access". En Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments, 308–12. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73110-8_32.
Texto completoMoreno-Llorena, Jaime, Xavier Alamán Roldán y Ruth Cobos Perez. "Modeling of User Interest Based on Its Interaction with a Collaborative Knowledge Management System". En Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction, 330–39. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02580-8_36.
Texto completoKawazu, Kosuke, Masakazu Murao, Takeru Ohta, Masayoshi Mase y Takashi Maeno. "A System to Construct an Interest Model of User Based on Information in Browsed Web Page by User". En Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction, 304–13. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02580-8_33.
Texto completoYeung, Peter, Oliver Alonzo y Matt Huenerfauth. "Interest and Requirements for Sound-Awareness Technologies Among Deaf and Hard-of-Hearing Users of Assistive Listening Devices". En Universal Access in Human-Computer Interaction. Applications and Practice, 147–58. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49108-6_11.
Texto completoDenef, Sebastian. "Human-Computer Interaction Techniques in Firefighting". En Human-Computer Interaction – INTERACT 2009, 864–67. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03658-3_97.
Texto completoMaciel, Cristiano, Elizabeth Furtado, Marco Winckler, Milene Silveira y Raquel Prates. "Overview of the Brazilian Computer Society’s Council for Human-Computer Interaction (CEIHC)". En Human-Computer Interaction – INTERACT 2011, 679–80. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23768-3_112.
Texto completoBourguet, Marie-Luce y Akio Ando. "Speech timing prediction in multimodal human-computer interaction". En Human-Computer Interaction INTERACT ’97, 453–60. Boston, MA: Springer US, 1997. http://dx.doi.org/10.1007/978-0-387-35175-9_70.
Texto completoActas de conferencias sobre el tema "Human-computer interest"
Brewster, Stephen. "Haptic human-computer interaction". En the 4th Annual Conference of the ACM Special Interest Group. New York, New York, USA: ACM Press, 2003. http://dx.doi.org/10.1145/2331829.2331830.
Texto completoSemertzidis, Nathan Arthur, Michaela Scary, Xiao Fang, Xinyi Wang, Rakesh Patibanda, Josh Andres, Paul Strohmeier et al. "SIGHInt: Special Interest Group for Human-Computer Integration". En CHI '21: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3411763.3450400.
Texto completoNothdurft, Florian, Felix Richter y Wolfgang Minker. "Probabilistic Human-Computer Trust Handling". En Proceedings of the 15th Annual Meeting of the Special Interest Group on Discourse and Dialogue (SIGDIAL). Stroudsburg, PA, USA: Association for Computational Linguistics, 2014. http://dx.doi.org/10.3115/v1/w14-4307.
Texto completoMiehle, Juliana, Koichiro Yoshino, Louisa Pragst, Stefan Ultes, Satoshi Nakamura y Wolfgang Minker. "Cultural Communication Idiosyncrasies in Human-Computer Interaction". En Proceedings of the 17th Annual Meeting of the Special Interest Group on Discourse and Dialogue. Stroudsburg, PA, USA: Association for Computational Linguistics, 2016. http://dx.doi.org/10.18653/v1/w16-3610.
Texto completoGibert, Guillaume, Martin Pruzinec, Tanja Schultz y Catherine Stevens. "Enhancement of human computer interaction with facial electromyographic sensors". En the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1738826.1738914.
Texto completoGreen, Nancy y David G. Novick. "CHI 99 special interest group on natural language in computer-human interaction". En CHI '99 extended abstracts. New York, New York, USA: ACM Press, 1999. http://dx.doi.org/10.1145/632716.632934.
Texto completoBhattacharya, Shubhobrata, Anirban Dasgupta, Anwesha Sengupta y Aurobinda Routray. "Interest Indices for Human Computer Interaction Applications based on Facial Image Sequences". En 2019 IEEE 16th India Council International Conference (INDICON). IEEE, 2019. http://dx.doi.org/10.1109/indicon47234.2019.9029016.
Texto completoSedano, Carolina A. Islas, Christian Schweikert, Mikko Vinni y Antony Harfield. "Triggering interest in outdoor gallery exhibitions through touch, sound and games". En AfriCHI '18: 2nd African Conference for Human Computer Interaction. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3283458.3283533.
Texto completoSolon, Amelia, Stephen Gordon, Jonathan McDaniel y Vernon Lawhern. "Collaborative Brain-Computer Interface for Human Interest Detection in Complex and Dynamic Settings". En 2018 IEEE International Conference on Systems, Man, and Cybernetics (SMC). IEEE, 2018. http://dx.doi.org/10.1109/smc.2018.00172.
Texto completoSánchez, J. Alfredo, Lizbeth Peralta-Malváez, Ofelia Cervantes y Wanggen Wan. "A platform for experimenting with brain-computer interfaces in points of interest of smart cities". En CLIHC '15: Latin American Conference on Human Computer Interaction. New York, NY, USA: ACM, 2015. http://dx.doi.org/10.1145/2824893.2824905.
Texto completoInformes sobre el tema "Human-computer interest"
CIE 245:2021 Optical Safety of Infrared Eye Trackers Applied for Extended Durations. International Commission on Illumination (CIE), 2021. http://dx.doi.org/10.25039/tr.245.2021.
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