Literatura académica sobre el tema "Home video"
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Artículos de revistas sobre el tema "Home video"
Meyer, Hugo, Peter Wei y Xiaofan Jiang. "Intelligent Video Highlights Generation with Front-Camera Emotion Sensing". Sensors 21, n.º 4 (3 de febrero de 2021): 1035. http://dx.doi.org/10.3390/s21041035.
Texto completoFerrerallo, Debi. "Video Review: The Baby Care Home Video". Journal of Human Lactation 19, n.º 2 (mayo de 2003): 215. http://dx.doi.org/10.1177/0890334403192029.
Texto completoMorgan, Beverly. "Video Review: Coming Home". Journal of Human Lactation 13, n.º 2 (junio de 1997): 168. http://dx.doi.org/10.1177/089033449701300231.
Texto completoKaundal, Amardeep, V. Hegde, H. Khan y Holger Allroggen. "Home video EEG telemetry". Practical Neurology 21, n.º 3 (30 de marzo de 2021): 212–15. http://dx.doi.org/10.1136/practneurol-2020-002910.
Texto completoRelieu, Marc, Moustafa Zouinar y Natalia La Valle. "At Home with Video Cameras". Home Cultures 4, n.º 1 (marzo de 2007): 45–68. http://dx.doi.org/10.2752/174063107780129707.
Texto completoGreco, Alan J. y D. Michael Fields. "Home Video Ordering for Groceries". Journal of Food Products Marketing 1, n.º 2 (11 de junio de 1993): 23–42. http://dx.doi.org/10.1300/j038v01n02_03.
Texto completoStage, Corey. "Video Review: Names...from home". American Journal of Hospice and Palliative Medicine® 12, n.º 1 (enero de 1995): 2. http://dx.doi.org/10.1177/104990919501200103.
Texto completo&NA;, &NA;. "NURSING HOME VISITS VIA VIDEO". AJN, American Journal of Nursing 86, n.º 12 (diciembre de 1986): 1324. http://dx.doi.org/10.1097/00000446-198612000-00004.
Texto completoHalstead, Helen L. "Home Care Companion Video Series". Journal of Gerontological Nursing 26, n.º 10 (1 de octubre de 2000): 35. http://dx.doi.org/10.3928/0098-9134-20001001-07.
Texto completoYamazaki, H., D. Ishiguro, Y. Nakatake, Y. Minagawa, Y. Honda y F. Yatsuboshi. "A home video bus system". IEEE Transactions on Consumer Electronics 34, n.º 3 (1988): 728–35. http://dx.doi.org/10.1109/30.20177.
Texto completoTesis sobre el tema "Home video"
Chan, Chun-leung. "Market research of home video editing service /". [Hong Kong : University of Hong Kong], 1992. http://sunzi.lib.hku.hk/hkuto/record.jsp?B13302103.
Texto completoChan, Chun-leung y 陳眞良. "Market research of home video editing service". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1992. http://hub.hku.hk/bib/B31265194.
Texto completoShen, Jiaxi. "Home Video and Nostalgia in Transitional China". OpenSIUC, 2014. https://opensiuc.lib.siu.edu/theses/1404.
Texto completoZou, Zichuan. "Remote Client of Home Video Surveillance System". Case Western Reserve University School of Graduate Studies / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=case1459453065.
Texto completoStapenhurst, Robert Karl. "Adaptive wireless video streaming for in-home environments". Thesis, University of Bristol, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.601211.
Texto completoVilla, Bjørn J. "Enhancing Quality Aspects of Adaptive Video Streamingin Home Networks". Doctoral thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for elektronikk og telekommunikasjon, 2014. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-24724.
Texto completoGray, Ann. "Household culture : women, television and video in the home". Thesis, University of York, 1989. http://etheses.whiterose.ac.uk/10891/.
Texto completoDembovsky, Colin. "The remote configuration of devices within home entertainment networks". Thesis, Rhodes University, 2002. http://hdl.handle.net/10962/d1007795.
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Habbari, Samia, Arreola Alfredo Hidalgo y Petrova Antoniya Georgieva. "Business Dynamics and Innovation in the Home Video Game Industry". Thesis, Jönköping University, JIBS, EMM (Entrepreneurship, Marketing, Management), 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-12836.
Texto completoThe purpose of this thesis is to present and analyze the innovations in the home video game industry and their impact on the competitive strategies of the companies in the indus-try. The existing literature about business cycles and business dynamics is scarce from busi-ness administrative perspective. This thesis contributes to fill the gap in the academic literature. The choice of the home video game industry has been done, due to its fast growing economic nature and the rapid changes that can be noticed, especially for the last decade. A qualitative research method with secondary qualitative and quantitative data and primary qualitative data through interviews has been used for this thesis. The home video game industry is highly driven by technological product innovations. Incremental innovations do not affect in a significant way the dynamics within the industry. Radical innovations create a competitive advantage through differentiation and they increase market share for the company which followed this strategy. Disruptive innovations open new markets, change the business environment for every firm and generate a shift in consumer preferences. Hence, the company which implements a disruptive innovation gains extensive market share. Innovations are possible due to the strategic orientation a company aims to pursue. If a company pursues a high market orientation and a low inno-vation orientation it manufactures an upgraded product to keep customers satisfied. When the firm pursues a high market and innovation orientation, the final product includes cha-racteristics that the customers desire. While at the same time the product created offers services and features hard to be matched by the competition. Finally, if a firm pursues a high innovation orientation and a low market orientation strategy, it creates an easier and more convenient alternative on the existing products while being cheaper. At the same time this strategic orientation disregards the established customers' desires.The purpose of this thesis is to present and analyze the innovations in the home video game industry and their impact on the competitive strategies of the companies in the indus-try. The existing literature about business cycles and business dynamics is scarce from busi-ness administrative perspective. This thesis contributes to fill the gap in the academic litera-ture. The choice of the home video game industry has been done, due to its fast growing economic nature and the rapid changes that can be noticed, especially for the last decade. A qualitative research method with secondary qualitative and quantitative data and primary qualitative data through interviews has been used for this thesis.The home video game industry is highly driven by technological product innovations. Incremental innovations do not affect in a significant way the dynamics within the industry. Radical innovations create a competitive advantage through differentiation and they increase market share for the company which followed this strategy. Disruptive innovations open new markets, change the business environment for every firm and generate a shift in consumer preferences. Hence, the company which implements a disruptive innovation gains extensive market share. Innovations are possible due to the strategic orientation a company aims to pursue. If a company pursues a high market orientation and a low inno-vation orientation it manufactures an upgraded product to keep customers satisfied. When the firm pursues a high market and innovation orientation, the final product includes cha-racteristics that the customers desire. While at the same time the product created offers services and features hard to be matched by the competition. Finally, if a firm pursues a high innovation orientation and a low market orientation strategy, it creates an easier and more convenient alternative on the existing products while being cheaper. At the same time this strategic orientation disregards the established customers' desires.
Bruckman, Amy Susan. "The electronic scrapbook : towards an intelligent home-video editing system". Thesis, Massachusetts Institute of Technology, 1991. http://hdl.handle.net/1721.1/12954.
Texto completoLibros sobre el tema "Home video"
The home video handbook. London: Chancellor, 1992.
Buscar texto completoDavid, Muse, ed. Home video made easy. Englewood Cliffs, N.J: Prentice-Hall, 1986.
Buscar texto completoHome video: Producing for the home market. Westport, CT: M. Wiese, 1986.
Buscar texto completoDiana, Weynand, ed. How video works. 2a ed. Amsterdam: Focal Press, 2007.
Buscar texto completoPeter, Utz. Create excellent video. Upper Saddle River, NJ: Prentice-Hall, 1990.
Buscar texto completoCoulter, George. Video. Vero Beach, Fla: Rourke Publications, 1996.
Buscar texto completoLewis, Roland. The home video maker's handbook. New York: Crown Publishers, 1987.
Buscar texto completoWood, Mary Lee. Video/audio home study guide. [Pullman, Wash.]: Washington State University Extension Service, 1991.
Buscar texto completoMcComb, Gordon. Using video in your home. Richardson, Tex: Master Pub., 1989.
Buscar texto completoKirschten, Robert. POETRY VIDEO: HOME STUDY COURSE. available: www.oldfamilymovies.com: The Vanity of Human Wishes Press, 2009.
Buscar texto completoCapítulos de libros sobre el tema "Home video"
Pini, Maria. "Inside the Home Mode". En Video Cultures, 71–92. London: Palgrave Macmillan UK, 2009. http://dx.doi.org/10.1057/9780230244696_4.
Texto completoDiehl, Eric. "Protection Within the Home". En Securing Digital Video, 173–87. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-17345-5_9.
Texto completoHua, Xian-Sheng y Hong-Jiang Zhang. "Automatic Home Video Editing". En Multimedia Content Analysis, 1–35. Boston, MA: Springer US, 2008. http://dx.doi.org/10.1007/978-0-387-76569-3_13.
Texto completoCamras, Marvin. "Home Video Tape Recording". En Magnetic Recording Handbook, 504–37. Dordrecht: Springer Netherlands, 1988. http://dx.doi.org/10.1007/978-94-010-9468-9_12.
Texto completoVerdult, Vincent. "Video Equipment". En Optimal Audio and Video Reproduction at Home, 167–215. New York, NY : Routledge, 2019.: Routledge, 2019. http://dx.doi.org/10.4324/9780429443800-6.
Texto completoSimkin, Stevie. "Home-Video Release: The Video-Nasties Debate". En Straw Dogs, 53–55. London: Macmillan Education UK, 2011. http://dx.doi.org/10.1007/978-0-230-34497-6_11.
Texto completoFarkas, Bart y Jeff Govier. "Video". En Use Your PC to Build an Incredible Home Theater System, 3–31. Berkeley, CA: Apress, 2003. http://dx.doi.org/10.1007/978-1-4302-5174-3_1.
Texto completoFarkas, Bart y Jeff Govier. "Home Theater PC Video Cards". En Use Your PC to Build an Incredible Home Theater System, 91–118. Berkeley, CA: Apress, 2003. http://dx.doi.org/10.1007/978-1-4302-5174-3_4.
Texto completoVerdult, Vincent. "Audio and Video Basics". En Optimal Audio and Video Reproduction at Home, 3–35. New York, NY : Routledge, 2019.: Routledge, 2019. http://dx.doi.org/10.4324/9780429443800-2.
Texto completoVered, Karen Orr. "TV and Video in OSHC". En Children and Media Outside the Home, 108–23. London: Palgrave Macmillan UK, 2008. http://dx.doi.org/10.1057/9780230583979_7.
Texto completoActas de conferencias sobre el tema "Home video"
Unknown. "BUDWEISER "Come Home"". En ACM SIGGRAPH 2001 video review. New York, New York, USA: ACM Press, 2001. http://dx.doi.org/10.1145/945314.945320.
Texto completoKirk, David S., Abigail Sellen y Xiang Cao. "Home video communication". En the 2010 ACM conference. New York, New York, USA: ACM Press, 2010. http://dx.doi.org/10.1145/1718918.1718945.
Texto completoLienhart, Rainer W. "Dynamic video summarization of home video". En Electronic Imaging, editado por Minerva M. Yeung, Boon-Lock Yeo y Charles A. Bouman. SPIE, 1999. http://dx.doi.org/10.1117/12.373569.
Texto completoNitta, Naoko y Noboru Babaguchi. "Example-based video remixing for home videos". En 2011 IEEE International Conference on Multimedia and Expo (ICME). IEEE, 2011. http://dx.doi.org/10.1109/icme.2011.6012080.
Texto completoXue, Chengkun, Liqun Li, Feng Yang, Patricia P. Wang, Tao Wang, Yimin Zhang y Yankui Sun. "Automated home video editing". En the 15th international conference. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1291233.1291337.
Texto completoLienhart, Rainer. "Abstracting home video automatically". En the seventh ACM international conference. New York, New York, USA: ACM Press, 1999. http://dx.doi.org/10.1145/319878.319888.
Texto completoMin, Hyun-Seok, Young Bok Lee, Wesley De Neve y Yong Man Ro. "Semantic home video categorization". En IS&T/SPIE Electronic Imaging, editado por Jaakko T. Astola, Karen O. Egiazarian, Nasser M. Nasrabadi y Syed A. Rizvi. SPIE, 2009. http://dx.doi.org/10.1117/12.806104.
Texto completoMei, Tao y Xian-Sheng Hua. "Intention-based home video browsing". En the 13th annual ACM international conference. New York, New York, USA: ACM Press, 2005. http://dx.doi.org/10.1145/1101149.1101186.
Texto completoLu, Xiaolin, Peng G. Zhang y Walter Y. Chen. "Internet gateway for long-distance 1394 home network". En Voice, Video, and Data Communications, editado por V. Michael Bove, Jr., Barbara Derryberry, Clifford R. Holliday, Louis S. Lome, Vishal Markandey, Andrew G. Tescher y Bhaskaran Vasudev. SPIE, 1998. http://dx.doi.org/10.1117/12.300880.
Texto completoHan, Haochen y Yu Sun. "A Video Note Taking System to Make Online Video Learning Easier". En 10th International Conference on Information Technology Convergence and Services (ITCSE 2021). AIRCC Publishing Corporation, 2021. http://dx.doi.org/10.5121/csit.2021.110917.
Texto completoInformes sobre el tema "Home video"
A longitudinal study of cognitive predictors of (complex) post‐traumatic stress in young people in out‐of‐home care. ACAMH, junio de 2020. http://dx.doi.org/10.13056/acamh.12390.
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