Artículos de revistas sobre el tema "Digital artwork"
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Gibson, Steve. "Being Formal without Being a Formalist". Leonardo 54, n.º 6 (2021): 625–30. http://dx.doi.org/10.1162/leon_a_02056.
Lyubchenko, Irina. "What is Art?" Interactive Film & Media Journal 2, n.º 3 (23 de junio de 2022): 174–90. http://dx.doi.org/10.32920/ifmj.v2i3.1532.
Zhao, Ziruo y Jingru Wei. "Blockchain Technology in the Protection and Inheritance of Non-traditional Heritage". British Journal of Philosophy, Sociology and History 2, n.º 2 (26 de septiembre de 2022): 05–08. http://dx.doi.org/10.32996/pjpsh.2022.2.2.2.
Abdou, Doaa y Fatma Elnasr. "PROSPECTS OF INVESTMENT IN DIGITAL ART: CASE OF ETHEREUM AND NON-FUNGIBLE TOKEN (NFT)". Economics & Law 3, n.º 2 (30 de diciembre de 2021): 20–30. http://dx.doi.org/10.37708/el.swu.v3i2.3.
Li, Kangying, Jiayun Wang, Biligsaikhan Batjargal y Akira Maeda. "Intuitively Searching for the Rare Colors from Digital Artwork Collections by Text Description: A Case Demonstration of Japanese Ukiyo-e Print Retrieval". Future Internet 14, n.º 7 (18 de julio de 2022): 212. http://dx.doi.org/10.3390/fi14070212.
Pasko, Galina, Alexander Pasko, Turlif Vilbrandt, Arnaldo Luis Lixandrão Filho y Jorge Vicente Lopes da Silva. "Ascending in Space Dimensions: Digital Crafting of M.C. Escher's Graphic Art". Leonardo 44, n.º 5 (octubre de 2011): 411–16. http://dx.doi.org/10.1162/leon_a_00241.
Fiordelmondo, Alessandro, Sergio Canazza y Niccoló Pretto. "Reactivating and Preserving Interactive Multimedia Artworks: An Analog Performance from the Seventies". Journal on Computing and Cultural Heritage 17, n.º 2 (26 de marzo de 2024): 1–17. http://dx.doi.org/10.1145/3647995.
Sprugnoli, Rachele, Marco Guerini, Giovanni Moretti y Sara Tonelli. "Are these Artworks Similar? Analysing Visitors’ Judgements on Aesthetic Perception with a Digital Game". Journal on Computing and Cultural Heritage 14, n.º 4 (31 de diciembre de 2021): 1–14. http://dx.doi.org/10.1145/3461663.
Deniesa, Salsabilla, Dela Rinanda Putri, Arqam Amrullah, AdrianaMaisarah binti Mohd Farid y Nor Audra Diana binti Md Hassan. "Copyright Protection for Creators of Digital Artwork". Indonesian Comparative Law Review 4, n.º 1 (8 de septiembre de 2022): 43–58. http://dx.doi.org/10.18196/iclr.v4i1.15106.
Wang, Rongrong. "Copyright Infringement Liability of NFT Digital Artwork Platforms". Academic Journal of Management and Social Sciences 7, n.º 1 (27 de abril de 2024): 103–8. http://dx.doi.org/10.54097/thk2ay85.
Wan, Jixin y Yu Xiaobo. "Intelligent Retrieval Method of Approximate Painting in Digital Art Field". Scientific Programming 2021 (20 de noviembre de 2021): 1–8. http://dx.doi.org/10.1155/2021/5796600.
Yan, Yihan. "Study on Protection Measures and Risk Management Strategies for Cultural Relics and Artworks". Advances in Economics, Management and Political Sciences 53, n.º 1 (1 de diciembre de 2023): 37–45. http://dx.doi.org/10.54254/2754-1169/53/20230782.
Na, Li. "Research on Influence of Digital Media Works on Painting Work". Highlights in Business, Economics and Management 21 (12 de diciembre de 2023): 137–46. http://dx.doi.org/10.54097/hbem.v21i.13743.
f, f. y f. f. "“Art on the Chain”: A Metacosmic Perspective on the Development and Aesthetic Value of NFT Digital Art". Society for Chinese Humanities in Korea 85 (31 de diciembre de 2023): 503–16. http://dx.doi.org/10.35955/jch.2023.12.85.503.
Jung, Hyun Chun y Jin Wan Park. "Digital Kaleidoscope : Interactive Media Artwork Using Kaleidoscope Effect". CONTENTS PLUS 13, n.º 2 (28 de febrero de 2015): 123–34. http://dx.doi.org/10.14728/kcp.2015.13.02.123.
Perreau, Madeleine Elna, Muhammad Fauzan Abu Bakar, Muhamad Hafiz Hassan, Valerie Michael y Mohd Razif Mohd Rathi. "The impact of technology development upon art essence intricacy on arts: The perspective of art practitioners in Malaysia". International Journal of Asian Social Science 13, n.º 10 (20 de octubre de 2023): 328–43. http://dx.doi.org/10.55493/5007.v13i10.4898.
Düzenli, Kerem y Nazım Ziya Perdahçı. "The role of digitalization in today’s art: A perspective from NFT and artificial intelligenc". JOURNAL OF ARTS 7, n.º 1 (20 de febrero de 2024): 43–59. http://dx.doi.org/10.31566/arts.2291.
Sookkaew, Jirawat, Phanom Chongkon y Nakarin Chaikaew. "Technology of Digital Art for Adapting Ancient Visual Art Designs". International Journal of Emerging Technology and Advanced Engineering 12, n.º 8 (2 de agosto de 2022): 125–35. http://dx.doi.org/10.46338/ijetae0822_16.
Zhai, Wenbin. "Innovation and Research of Digital Artwork Design Based on Big Data and Integrated Media". Journal of Function Spaces 2022 (19 de septiembre de 2022): 1–10. http://dx.doi.org/10.1155/2022/6333688.
Rani, Rekha. "Metadata and its Elements for the Storage and Retrieval of Graphic Material and Artwork". VEETHIKA-An International Interdisciplinary Research Journal 9, n.º 2 (30 de junio de 2023): 19–25. http://dx.doi.org/10.48001/veethika.2023.09.02.004.
Reddiar, Surajkumar. "NFT – MARKETPLACE USING ICP BLOCKCHAIN AND CUSTOM TOKENS". INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, n.º 04 (29 de abril de 2024): 1–5. http://dx.doi.org/10.55041/ijsrem32192.
Paoletti, D., G. Schirripa Spagnolo, M. Facchini y P. Zanetta. "Artwork diagnostics with fiber-optic digital speckle pattern interferometry". Applied Optics 32, n.º 31 (1 de noviembre de 1993): 6236. http://dx.doi.org/10.1364/ao.32.006236.
Sakti, Firstyan Artista, Triyono Widodo y Abdul Rahman Prasetyo. "Penciptaan Seni Lukis Semi-Realis Digital sebagai Apresiasi Terhadap Pemuda Penggiat Kebudayaaan Tradisional Masa Kini". INVENSI 7, n.º 2 (16 de diciembre de 2022): 87–103. http://dx.doi.org/10.24821/invensi.v7i2.6344.
Chen, Meiho. "Metaverse Virtual Art Assets That Is Breaking Through the Confinement of Materials in View of Authenticity and Immortality". International Journal of Social Sciences and Artistic Innovations 2, n.º 3 (30 de septiembre de 2022): 1–5. http://dx.doi.org/10.35745/ijssai2022v02.03.0001.
Alves da Veiga, Pedro. "Patient Zer0". International Journal of Art, Culture, Design, and Technology 11, n.º 3 (21 de diciembre de 2022): 1–19. http://dx.doi.org/10.4018/ijacdt.314953.
Man Lau, Ching y Carlos Sena Caires. "An Attempt to Examine Digital Native and Digital Immigrant Macau Graphic Designers' Perceptions of Adopting Generative Design". International Journal of Creative Interfaces and Computer Graphics 13, n.º 1 (1 de enero de 2022): 1–16. http://dx.doi.org/10.4018/ijcicg.311424.
Ma, Hongtao. "NFT Popularity -- Digital Artwork and Baudrillard's Theory of Consumption Alienation". Advances in Economics, Management and Political Sciences 3, n.º 1 (21 de marzo de 2023): 63–69. http://dx.doi.org/10.54254/2754-1169/3/2022764.
Frew, James Eley Haldane. "Painting as a post-digital formalism". Journal of Contemporary Painting 9, n.º 2 (1 de octubre de 2023): 167–91. http://dx.doi.org/10.1386/jcp_00054_1.
Kirilenko, V. P., G. V. Alekseev y A. S. Rumyantsev. "Copyright and Digital Sovereignty". EURASIAN INTEGRATION: economics, law, politics 17, n.º 1 (31 de marzo de 2023): 76–88. http://dx.doi.org/10.22394/2073-2929-2023-01-76-88.
Paoletti, Domenica. "Automated digital speckle pattern interferometry contouring in artwork surface inspection". Optical Engineering 32, n.º 6 (1993): 1348. http://dx.doi.org/10.1117/12.133316.
Yoon, Ji-Hyun. "Server Development for Data Logging and Visualization of Digital Artwork". Journal of Digital Art Engineering and Multimedia 7, n.º 3 (30 de septiembre de 2020): 187–98. http://dx.doi.org/10.29056/jdaem.2020.09.01.
Resmadi, Idhar, Rendy Pandita Bastari, Lingga Agung y Luqman Rusdan Nugraha. "Performativity of Virtual Community: An Analysis of Actor-Network Theory in NFT Virtual Community". Jurnal Sosioteknologi 21, n.º 3 (28 de diciembre de 2022): 265–77. http://dx.doi.org/10.5614/sostek.itbj.2022.21.3.4.
Palazzi, Claudio E. y Marco Roccetti. "A Groupware for Pigment Identification in Cultural Heritage". International Journal of Virtual Reality 8, n.º 3 (1 de enero de 2009): 51–56. http://dx.doi.org/10.20870/ijvr.2009.8.3.2742.
Hurst, William, Orestis Spyrou, Bedir Tekinerdogan y Caspar Krampe. "Digital Art and the Metaverse: Benefits and Challenges". Future Internet 15, n.º 6 (23 de mayo de 2023): 188. http://dx.doi.org/10.3390/fi15060188.
von Schlenhenried, Ursula. "Will NFTs Solve Some of the Age-Old Problems in Art Law?" SMU Science and Technology Law Review 25, n.º 1 (2022): 109. http://dx.doi.org/10.25172/smustlr.25.1.8.
Zakaria, Salehuddin, Rafeah Legino y Mohammad Kamal Abdul Aziz. "The Concept of National Identity in the Artwork of Female Artists in Malaysia". Environment-Behaviour Proceedings Journal 7, SI8 (7 de octubre de 2022): 81–85. http://dx.doi.org/10.21834/ebpj.v7isi8.3918.
Dumitriu, Anna, Alex May, Athanasios Velios, Zoi Sakki, Veroniki Korakidou, Hélia Marçal y Georgios Panagiaris. "Unruly objects: NFTs, blockchain technologies and bio-conservation". Technoetic Arts 19, n.º 3 (1 de noviembre de 2021): 383–97. http://dx.doi.org/10.1386/tear_00076_1.
Mukmin, Patriot. "Ikonisitas dalam Arsip Foto Karya Seni Rupa Dua Dimensional". JURNAL RUPA 6, n.º 2 (31 de diciembre de 2021): 90. http://dx.doi.org/10.25124/rupa.v6i2.3823.
Nasution, Pangeran Putra Perkasa Alam y Mochammad Wahyu Ghani. "In The Name of “Like This”: The Appropriation of Artwork In Digital Age". International Journal of Creative and Arts Studies 6, n.º 1 (22 de agosto de 2019): 33–43. http://dx.doi.org/10.24821/ijcas.v6i1.3273.
Wilder, Joseph W. "Using a Level-Set Model to Generate Artwork from Digital Images". International Journal of Mathematics and Soft Computing 3, n.º 3 (8 de agosto de 2013): 115. http://dx.doi.org/10.26708/ijmsc.2013.3.3.15.
McMaster, Gerald, Michael Frederick Rattray, Natalja Chestopalova, Brittany Pitseolak Bergin, Mariah Meawasige, Maya Filipp, Yiyi Shao y Brendan Griebel. "The Virtual Platform for Indigenous Art: An Indigenous-led Digital Strategy". Collections: A Journal for Museum and Archives Professionals 18, n.º 1 (marzo de 2022): 84–95. http://dx.doi.org/10.1177/15501906211072908.
Tornari, Vivi. "Interferometric Quantification of the Impact of Relative Humidity Variations on Cultural Heritage". Heritage 6, n.º 1 (23 de diciembre de 2022): 177–98. http://dx.doi.org/10.3390/heritage6010009.
Lizun, Damian. "From Paris and Shanghai to Singapore: A Multidisciplinary Study in Evaluating the Provenance and Dating of Two of Liu Kang’s Paintings". Journal of Conservation Science 37, n.º 4 (31 de agosto de 2021): 322–39. http://dx.doi.org/10.12654/jcs.2021.37.4.02.
Jauhari, Mohd Marwan y Rafeah Legino. "Destruction Prediction: An attempt to respond with landscape in Kok Bedullah area". Environment-Behaviour Proceedings Journal 9, SI17 (7 de enero de 2024): 401–5. http://dx.doi.org/10.21834/e-bpj.v9isi17.5443.
Paul, Christiane. "Renderings of Digital Art". Leonardo 35, n.º 5 (octubre de 2002): 471–84. http://dx.doi.org/10.1162/002409402320774303.
Starkey, Andrew, Kate Steenhauer y Jack Caven. "Painting Music: Using artificial intelligence to create music from live painted drawings". Drawing: Research, Theory, Practice 5, n.º 2 (1 de diciembre de 2020): 209–24. http://dx.doi.org/10.1386/drtp_00033_1.
Kang, Xin, Wenyin Chen y Jian Kang. "Art in the Age of Social Media: Interaction Behavior Analysis of Instagram Art Accounts". Informatics 6, n.º 4 (7 de diciembre de 2019): 52. http://dx.doi.org/10.3390/informatics6040052.
Milani, Federico, Nicolò Oreste Pinciroli Pinciroli Vago y Piero Fraternali. "Proposals Generation for Weakly Supervised Object Detection in Artwork Images". Journal of Imaging 8, n.º 8 (6 de agosto de 2022): 215. http://dx.doi.org/10.3390/jimaging8080215.
Kovacs, Elizabeth. "Existing in Etherium: The autographic ontology of the non-fungible token artwork". Journal of Digital Art & Humanities 2, n.º 2 (29 de diciembre de 2021): 61–66. http://dx.doi.org/10.33847/2712-8148.2.2_5.
Zhao, Shichao. "Exploring How Interactive Technology Enhances Gesture-Based Expression and Engagement: A Design Study". Multimodal Technologies and Interaction 3, n.º 1 (27 de febrero de 2019): 13. http://dx.doi.org/10.3390/mti3010013.