Tesis sobre el tema "Communication in design"

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1

Seehra, Gurinder. "Communication design management". Thesis, Birmingham City University, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.272178.

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Batalha, Maria José Cadarso. "Sustainable communication design". Doctoral thesis, Universidade de Lisboa. Faculdade de Arquitetura, 2014. http://hdl.handle.net/10400.5/12620.

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FERREIRA, DANIEL VITOR COSTA. "LEAN COMMUNICATION-CENTERED DESIGN: A LIGHTWEIGHT DESIGN PROCESS". PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2015. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=28670@1.

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O Lean Communication-Centered Design (LeanCCD) é um processo de design de Interação Humano-Computador (IHC) centrado na comunicação, que consiste na realização de um workshop, detalhamento de metas de usuários, combinação de modelos de interação com esboços em papel simulados com usuários, apoiados por guias e quadros. A IHC é uma área que estuda o projeto e uso de tecnologia computacional, em especial a interação entre computadores e pessoas. Este estudo adaptou o Communication-Centered Design (CCD) e o eXtreme Communication-Centered Design (eXCeeD), outros processos de design centrados na comunicação fundamentados na Engenharia Semiótica (EngSem). A EngSem é uma teoria de IHC que define a interação como um processo comunicativo entre designers e usuários mediado por computadores. Abordagens e processos fundamentados nessa teoria buscam favorecer a reflexão através da adoção de modelos, questões e métodos que não gerem diretamente uma resposta ou solução para o problema, mas apoiem o designer na exploração do espaço e da natureza do problema, bem como das restrições sobre soluções candidatas. A avaliação do LeanCCD em um estudo de caso na indústria observou dificuldade na condução das atividades e na aplicação correta de algumas técnicas e conceitos. Porém, diferentemente do eXCeeD, percebemos o uso sistemático das questões que favoreciam a reflexão devido ao auxílio dos quadros e guias propostos.
Lean Communication-Centered Design (LeanCCD) is a Human-Computer Interaction (HCI) design process, which consists of conducting a workshop, detailing user goals, combining interaction models with paper sketches, and testing them with users, supported by guides and templates. This study adapted the Communication-Centered Design (CCD) and the eXtreme Communication-Centered Design (eXCeeD), other communication-centered design processes grounded on Semiotic Engineering (SemEng). SemEng defines the interaction as a computer-mediated communication process between designers and users. Approaches and processes based on SemEng are not used to directly yield the answer to a problem, but to increase the problem-solver s understanding of the problem itself and the implication it brings about. Process evaluation in a case study, in the industry, proved itself difficult, both in carrying out LeanCCD activities and in the correct application of some techniques and concepts. However, unlike eXCeeD, we were able to observe a systematic use of questions that contributed to designers reflection, aided by the proposed templates and guides.
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4

Jimmy, Offesson. "Design i fysisk gestaltning - Design in embodied communication". Thesis, Malmö högskola, Lärarutbildningen (LUT), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-29948.

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Studien undersöker hur fysisk gestaltning i pedagogiskt drama formas under ett lärotillfälle i skolmiljö. Studien använder sig av ett socialsemiotiskt synsätt och en multimodal ansats för att undersöka eleven som utövare av fysisk gestaltning. Fysisk gestaltning betraktas som ett medium och sammanhanget analyseras utifrån ett designteoretiskt perspektiv på lärande. Två grupper elever i 10 års-åldern har filmats och observerats. Resultaten visar att påverkan från regler i skolan, instruktioner och pedagogen beskriver elevernas formella design. Influenser från elevernas värderingar av fysiska egenskaper, teman från deras vardag, från styrande elever och från det sociala samspelet beskriver elevernas informella design. Design i fysisk gestaltning uppstår i kroppsliga uttryck, i tempo, i rum och i material. Formell design, informell design och mediet fysisk gestaltning samspelar i förklaringen av hur elever ordnar sin design i fysisk gestaltning och hur semiotiska resurser används och förändras i fysisk gestaltning.
This is an examination of how embodied communication transforms during a session of drama education set in a school environment. Social semiotics and multimodality are used in order to examine the students as users of embodied communication. Embodied communication is treated as a medium and the context is analyzed through a design theoretic perspective on learning. Two groups of 10 year old students have been video recorded and observed. The results show that the students’ formal process of designing embodied communication is influenced by existing rules in school, the teacher and the instructions. The informal process of designing embodied communication is affected by social interactions among students, student leaders, the students’ bodily values and themes from their everyday life. Embodied communication, and in part the designing of it, is described as an interaction between body expressions and the use of time, space and materials. How the students designs the embodied communication and how it transforms during the examined session is explained in combining the analytical themes ”formal design”, ”informal design” and ”embodied communication”.
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Rosen, Michael Alan. "Affective Design in Technical Communication". Master's thesis, University of Central Florida, 2005. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/2469.

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Traditional human-computer interaction (HCI) is based on 'cold' models of user cognition; that is, models of users as purely rational beings based on the information processing metaphor; however, an emerging perspective suggests that for the field of HCI to mature, its practitioners must adopt models of users that consider broader human needs and capabilities. Affective design is an umbrella term for research and practice being conducted in diverse domains, all with the common thread of integrating emotional aspects of use into the creation of information products. This thesis provides a review of the current state of the art in affective design research and practice to technical communicators and others involved in traditional HCI and usability enterprises. This paper is motivated by the developing technologies and the growing complexity of interaction that demand a more robust notion of HCI that incorporates affect in an augmented and holistic representation of the user and situated use.
M.A.
Department of English
Arts and Sciences
English
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6

Ekmekçi, Handan Tirit Ergül Emre. "Strategic Brand Communication Product Design/". [s.l.]: [s.n.], 2007. http://library.iyte.edu.tr/tezler/master/endustriurunleritasarimi/T000613.pdf.

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7

Wang, Shendi. "Efficient transmission design for machine type communications in future wireless communication systems". Thesis, University of Edinburgh, 2017. http://hdl.handle.net/1842/23647.

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With a wide range of potential applications, the machine type communication (MTC) is gaining a tremendous interest among mobile network operators, system designers, MTC specialist companies, and research institutes. The idea of having electronic devices and systems automatically connected to each other without human intervention is one of the most significant objectives for future wireless communications. Low data rate transmission and the requirement for low energy consumption are two typical characteristics for MTC applications. In terms of supporting low cots MTC devices, industrial standards will be more efficient if designers can re-use many features of existing radio access technologies. This will yield a cost effective solution to support MTC in future communication systems. This thesis investigates efficient MTC waveform and receiver designs for superior signal transmission quality with low operational costs. In terms of the downlink receiver design, this thesis proposes a novel virtual carrier (VC) receiver system for MTC receivers, which aims to reduce the maximum bandwidth to improve the data processing efficiency and cost-efficiency by using analogue filters to extract only sub-carriers of interest. For the VC receiver systems, we thus reduce the sampling rate in order to reduce the number of subsequent processing operations, which significantly reduces the analogue-to-digital converter (ADC) cost and power consumption while providing high signal to interference noise ratio (SINR) and low bit to error rate (BER) to support low data rate MTC devices. Our theoretical equations account for the interference effect of aliasing on the sub-carrier location, and this helps the system designer to evaluate what kind of filters and receiver sampling rate can be used to balance the energy cost and detection performance. In terms of the uplink waveform design, considering the enhanced number of MTC devices in the future communication systems, i.e. the fifth generation (5G) communications, the same tight synchronisation as used in today appears not to be cost-effective or even possible. Synchronisation signals, which aim to provide a perfect time or frequency synchronisation in the current fourth generation (4G) communication systems (known as the long-term evolution, LTE), is much more costly for low data rate MTC transmissions. The system bandwidth will be significantly reduced if a base station tries to synchronise all received signals among hundreds or thousands MTC devices in one transmission time period. In terms of relaxing the synchronisation requirements, this thesis compares and analyses the side-lobe reduction performance for several candidate multi-carrier waveforms to avoid these problems. We also propose the infinite impulse response universal filtered multi-carrier (UFMC) system and the overlap and add UFMC system, which significantly reduce the processing complexity compared with the state of the art UFMC techniques. This thesis derives closed-form expressions for the interference caused by time offsets between adjacent unsynchronised MTC users. Our analytical equations can be used in both simple and complex time-offset transmission scenarios, and enable the system designer to evaluate the SINR, the theoretical Shannon capacity and the BER performance.
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8

He, Yin. "Immersive Storytelling for Environmental Communication". Thesis, Linköpings universitet, Institutionen för datavetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-158200.

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As one of the earliest attempts to apply immersive technology in environmental communication, this design research project tries to answer the following research question: how do we communicate the connections between food-related behaviors and environmental impacts through immersive storytelling? During the project, an immersive story called "Trik’s' Party" for dome shows and a journey map of an immersive visitor experience are created. These design outcomes and this paper are built on the knowledge of scientific findings, communication methods, content creations, and service design. To support the creation process, new sketching, storyboarding and prototyping methods were developed for dome content creations. The core message of this paper is that effective environmental communication is not just about informing the public about facts and data from scientific studies. It is also about giving individuals and communities the knowledge, tools and spaces to develop a vision of their own future. Immersive storytelling is one of the methods for creating these spaces. It has a large potential to raise public empathy with other people and their future-self when the long-term and abstract impacts of the environmental problems become more visible and comprehensible in an imaginary space.
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9

Pungthong, Viriya. "Drawing for communication". Columbus, Ohio : Ohio State University, 2004. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1079034652.

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Thesis (Ph. D.)--Ohio State University, 2004.
Title from first page of PDF file. Document formatted into pages; contains xii, 275 p.; also includes graphics. Includes abstract and vita. Co-advisors: Vesta A.H. Daniel and Noel Mayer, Dept. of Art Education. Includes bibliographical references (p. 267-275).
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10

Wang, Miao. "Design as Communication in Collaborative Innovation". University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1326828965.

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11

Thungren, Edvin. "Monumentalism : A Power Language in Visual Communication". Thesis, Konstfack, Grafisk Design & Illustration, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-6116.

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This work is a study on the phenomenon of monumentality. It combines examples and theories from art and architecture and seeks to explore its counterparts in the context of visual communication and graphic design. The project focuses on forms and materials of culturally inherited power and explores how these aspects of monumentalism could be used as a design tool. The final result of this project was presented as a lecture and an exhibition, in excess of this written report.
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12

Awomolo, Olaitan. "Exploring Communication in Multidisciplinary Building Design Teams". Research Showcase @ CMU, 2017. http://repository.cmu.edu/dissertations/1129.

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Communication is a challenge in multidisciplinary building design teams. The multidisciplinary nature of the team, in which team members contribute knowledge and skills from within the boundaries of their disciplinary domain, combined with the fragmented building design process, makes exchanging information among disciplines difficult. Addressing this challenge is important because communication impacts project outcomes. While effective communication mitigates project risk, contributes to conflict resolution, and reduces project waste and errors, ineffective communication contributes to project failure. Existing research on communication and teamwork provides us with two key insights: first, the presence of different disciplines – the functional diversity – on a team can lead to both positive and negative outcomes through different communication processes; then, communication in design includes three categories – communication as social behavior, as an information process, and the use of communication technology. However, this research comes from domains such as healthcare, manufacturing, and software design. As such, there are several gaps that limit our understanding of multidisciplinary building design communication: a. As literature on multidisciplinary building design teams is sparse, we do not have sufficient documented information about multidisciplinary building design practice to the extent that we use the terms multidisciplinary and interdisciplinary interchangeably although they indicate different kinds of team functioning. b. There are no approaches to studying communication in building design teams that account for the multidisciplinary nature of the team and the complexity of design communication. Identifying an approach to studying communication is a first step to improving team communication and project outcomes. c. Though it is acknowledged that functional boundaries in a multidisciplinary team influence team functioning, the lack of literature on multidisciplinary building design teams and the lack of an approach to studying team communication means that we do not know how functional diversity affects team communication and outcomes. My research contributes to our understanding of multidisciplinary building design team practice by developing a framework to explore multidisciplinary building design communication. Then, it applies the framework to three cases of multidisciplinary building design teams to explore the effects of functional diversity on building design team communication and outcomes. The exploratory framework allows for the systematic description and analysis of multidisciplinary building design teams, their communication, and their outcomes. When applied to the three cases, multidisciplinary building design practice is explored along three lines of inquiry: What constitutes a multidisciplinary building design team? How do multidisciplinary building design teams exchange information? And, what are multidisciplinary building design team outcomes? Data for the case studies are obtained from interviews of 32 industry experts spanning 13 disciplines across the three case studies. This data is analyzed using content analysis and a communication analysis approach that accounts for all three categories of communication. Findings from the case studies do the following: they posit a relationship between functional diversity, communication, and outcomes that is dependent not only on team characteristics, but also on project characteristics and timing; they offer modifications to the exploratory framework that allow for a more accurate representation of building design practice; and provide strategies used by team members to deal with the challenges and complexities of multidisciplinary building design communication. These contributions – the framework and the case study insights – provide building design researchers and practitioners with insights into building design teams, their communication, and their outcomes. They are intended to be a necessary first step towards improving building design team practice.
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13

Raja, Sharan. "Learning communication policies for decentralized task allocation under communication constraints". Thesis, Massachusetts Institute of Technology, 2020. https://hdl.handle.net/1721.1/128998.

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Thesis: S.M., Massachusetts Institute of Technology, Computation for Design and Optimization Program, 2020
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 57-60).
Multi-UAS teams often operate in ad-hoc communication networks where blind application of consensus algorithms perform poorly because of message intensive nature of such algorithms. Important messages can get lost due to interference or collisions with other messages, and the broadcasting of less important messages can limit the effective bandwidth available for the team. This thesis presents a novel algorithm - Communication-aware CBBA (CA-CBBA) that learns a cooperative communication policy for agents performing decentralized task allocation using consensus based bundle algorithm (CBBA) by accounting for these communication issues. In our approach, agents learn to use features, such as local communication graph density and value of their own messages, to both censor and schedule themselves amongst the other agents competing for shared communication medium. Experiments show that the learned communication policy enables more efficient utilization of the shared medium by prioritizing agents with important messages and more frequently censoring agents in denser parts of the network to alleviate the "hidden node problem." The approach is shown to lead to better task allocation outcomes with faster convergence time and conflict resolution rates compared to CBBA in communication-constrained environments. Policy learnt by agents trained on a specific team size and task number is shown to generalize to larger team sizes in task allocation problems with varying task numbers. To our knowledge, this is the first task allocation algorithm to co-design planning algorithm and communication protocol by incorporating communication constraints into the design process; resulting in better task allocation outcomes in communication-constrained environments.
by Sharan Raja.
S.M.
S.M. Massachusetts Institute of Technology, Computation for Design and Optimization Program
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14

Kaarela, Kari. "Enhancing communication of plant design knowledge /". Espoo : Technical Research Centre of Finland, 1996. http://www.vtt.fi/inf/pdf/publications/1996/P272.pdf.

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Shulver, Michael John. "Service design : imperatives, processes and communication". Thesis, University of Warwick, 2001. http://wrap.warwick.ac.uk/4180/.

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This research was an investigation into the nature of new service design (NSD) activity. The thesis researched literature on NSD and established limits of its applicability. Also developed was NSD process and content theory outside such limits. The research was a multiple site case study. At the level of case-sites the study used the interpretative approach called "explanation-building; " the development of narratives that explained data using concepts from the literature review. The "crosscase" analysis tested these theoretical concepts and allowed the emergence of new empirical categories, and the development of new theoretical categories and hypotheses. Imperatives and stimuli for NSD were a mix of environmental pressure and pressure to deploy resources. Demand-side pressure for variety and the propensity of the resource-base to continually enhance capability mean that service organisations are inevitably exposed to resource or market risk. The organisational response should respect the nature and extent of risk exposure; internal 'imbalances' between resource capability and market needs must be redressed in the NSD response. The applicability of "stage-gate" models of NSD is limited to those contexts where the service is analogous to a manufactured good. In addition there are six other contexts with corresponding process ideals. Unless the outcome of the NSD process is holistic, implementation problems are the result. Holistic NSDs include a strategic rationale, the proposed market offering, process implications and structural or infrastructural resource implications. The initial configuration of NSD communication devices is dependent on the nature of the NSD process. If NSD is focussed on resource / process development then the vernacular of NSD tends to be resource / process descriptions. If NSD addresses exposure to market risk, then NSD constructs tend to be marketing devices. Thus during the NSD process the NSD need not be holistic, by the end of the process it should be.
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16

Van, de Zande Georgia D. "Online communication among student design teams". Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/115649.

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Thesis: S.M., Massachusetts Institute of Technology, Department of Mechanical Engineering, 2018.
Cataloged from PDF version of thesis.
Includes bibliographical references (pages 79-82).
New technological developments are quickly changing the ways the product design community communicates in the workplace and in the classroom. Slack, an online communication software with some project management features, has become a popular communication tool among many workers and students. This thesis examines the Slack conversation conducted by 16 student product development teams in a course at MIT, 2.009: Product Engineering Processes. Following a typical product development process, teams of 17-20 students each used the online communication tool in addition to face-to-face meetings to design new products in one semester. The resulting conversations were analyzed for message count over the course of the semester, message count by day of the week and hour of the day, message count breakdown by user, and communication organization. From these results, it was observed that teams tended to increase their communication right before a deadline and decrease it right after. When viewing teams' communication patterns by day of the week and the hour of the day, it was seen that many teams increased their communication in a short period after team meetings. In both of these graphs, successful teams tended to have more consistent communication. There was a positive correlation (granted, with low a R-squared value) between the amount teams report working on the class and their Slack activity by day. When looking at a team's total amount of communication, it may indicate team members are working well, but it may also indicate they are struggling. Teams with higher levels of success tended to have a more organized communication structure than teams with lower levels of success, as assessed by instructors. In addition to the data collected in this thesis, further research is still needed to understand with more certainty how online communication patterns correlate to teams' levels of success or team behaviors.
by Georgia D. Van de Zande.
S.M.
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17

Mills, Justin W. (Justin Wade) 1974. "Increasing design communication using virtual reality". Thesis, Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/80152.

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18

Mourikas, George. "Reconfigurable software communication architecture : design implementation". Thesis, Lancaster University, 2011. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.531709.

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19

Choy, Wai Hing. "Verification tools for communication protocol design". HKBU Institutional Repository, 2000. http://repository.hkbu.edu.hk/etd_ra/258.

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20

Link, Jeffrey P. "Design of a serial communication protocol and bus interface chip for tactile communications". Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1999. http://handle.dtic.mil/100.2/ADA362194.

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Thesis (M.S. in Electrical Engineering) Naval Postgraduate School, March 1999.
Thesis advisor(s): Douglas J. Fouts. "March 1999". Includes bibliographical references (p. 285). Also available online.
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21

Paterson, John. "Authoritative communication behind indirect communication: The design of Kierkegaard's aesthetic works". Thesis, University of Ottawa (Canada), 2002. http://hdl.handle.net/10393/6236.

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In this thesis I juxtapose two points about the ends and means of Kierkegaard's indirect communication: that Kierkegaard wrote with the intention of having some kind of effect on his readers; but that his writing style was so peculiar that it grossly jeopardized the possibility of such an effect. The suspicious and obscure nature of most of his books, particularly the "aesthetic" texts, fosters mistrust in the reader, breaking the contact between reader and writer. Without the writer overtly standing behind what he writes, it is unreasonable to expect someone to be influenced by what he reads or even to read it seriously. Yet, Kierkegaard hoped to find his reader developing a serious attitude and to be moved in a certain direction, namely towards religiousness. The question is how these two facts about his work come together, and my answer is that there is a third, hidden element at work in the relationship between Kierkegaard and his reader. Namely, he postulates the authoritative revelation of the religious spirit, and this is responsible for influencing the reader, not Kierkegaard himself. His own role as a writer is to release this stronger communication on his reader, by undermining the latter's capacity to ignore the spirit. Hence, the above problematic juxtaposition is mediated by an external and covert element being inserted into Kierkegaard overall project.
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22

Sönmez, Bahar Kipöz Şölen. "Fashion and communication concept in industrial design/". [s.l.]: [s.n.], 2004. http://library.iyte.edu.tr/tezler/master/endustriurunleritasarimi/T000453.pdf.

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23

Armstrong, Jeffrey Kent. "The homeowner as designer : a method for improving architect-clinet communication". Thesis, McGill University, 1988. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=61677.

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24

Yin, Hujun. "Cross layer design and optimization of wireless networks /". Thesis, Connect to this title online; UW restricted, 2001. http://hdl.handle.net/1773/5904.

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Srikanlayanabuth, Araya. "Marketing and communication programs : (demonstration project) /". Online version of thesis, 1987. http://hdl.handle.net/1850/10306.

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Kalantari, Khandani Mehdi. "Design optimization and security for communication networks". College Park, Md. : University of Maryland, 2005. http://hdl.handle.net/1903/2975.

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Thesis (Ph. D.) -- University of Maryland, College Park, 2005.
Thesis research directed by: Electrical Engineering. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
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27

Buwert, Peter. "Ethical design : a foundation for visual communication". Thesis, Robert Gordon University, 2016. http://hdl.handle.net/10059/1577.

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The central original contribution to knowledge proposed by this thesis is the setting forth of a conceptualisation of ethical theory specifically in relation to design, with a focus on visual communication design. Building on earlier work by design theorist Clive Dilnot in the area of design ethics and on philosopher Giorgio Agamben’s formulation of the philosophical concept of potentiality, a way of thinking about the relationship between design and ethics is proposed which concludes that design is in fact always inherently ethical. However, this conception of ethical design purposefully leaves questions of the qualification of good and bad unresolved, stating only that the ethical is the prerequisite condition in which both good and bad become possibilities. Design’s significantly unethical capability to suppress and anaesthetise individuals’ ethical experience is highlighted through a proposal of a process of an/aesth/ethics. Observation of the relationship between design and ethics in the real world through a series of interviews demonstrates something of the complexity of design’s relationship with ethics and the diverse range of positions, beliefs, attitudes and paradoxes abounding within the design profession when it comes to addressing the question of “good” design practice. Six “sites” of ethics within contemporary design discourse are introduced and discussed. The ethicality of design practices in relation to these sites are then analysed through the lens of the proposed ethical framework: identifying strengths, weaknesses and potentials within these observed strategies. The way of thinking about ethical design proposed here demonstrates potential in contributing to designers’ ability to critically consider the ethicality of their own practices. From this foundation they may be better equipped to begin addressing the question of the qualification of the “goodness” of design. In conclusion, proposals are made for how this framework could be practically developed and used to support and encourage ethical design in the real world.
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28

Plant, Richard Robert. "Augmentative communication device design, implementation and evaluation". Thesis, University of Hull, 1996. http://hydra.hull.ac.uk/resources/hull:16061.

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The ultimate aim of this thesis was to design and implement an advanced software based Augmentative Communication Device (ACD) , or Voice Output Communication Aid NOCA), for non-vocal Learning Disabled individuals by applying current psychological models, theories, and experimental techniques. By taking account of potential user's cognitive and linguistic abilities a symbol based device (Easy Speaker) was produced which outputs naturalistic digitised human speech and sound and makes use of a photorealistic symbol set. In order to increase the size of the available symbol set a hypermedia style dynamic screen approach was employed. The relevance of the hypermedia metaphor in relation to models of knowledge representation and language processing was explored. Laboratory based studies suggested that potential user's could learn to productively operate the software, became faster and more efficient over time when performing set conversational tasks. Studies with unimpaired individuals supported the notion that digitised speech was less cognitively demanding to decode, or listen to. With highly portable, touch based, PC compatible systems beginning to appear it is hoped that the otherwise silent will be able to use the software as their primary means of communication with the speaking world. Extensive field trials over a six month period with a prototype device and in collaboration with user's caregivers strongly suggested this might be the case. Off-device improvements were also noted suggesting that Easy Speaker, or similar software has the potential to be used as a communication training tool. Such training would be likely 10 improve overall communicative effectiveness. To conclude, a model for successful ACD development was proposed.
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Andersson, Schaeffer Jennie. "Communication space : Spatial design in manufacturing industry". Licentiate thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-11857.

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The main concern of this licentiate thesis is to discuss how built space is used for communication in the manufacturing industry, from a visual communication perspective. The thesis presents and develops the notion of 'communication space' and presents a model to describe the relation between different factors in the communication space. In a multiple case study, six different cases from the manufacturing industry are described and analyzed to highlight how built space is used for communication in a lean production context. Research results on how built spaces such as improvement places, meeting places and a development workshop affect improvement processes and communication are presented. What the studied improvement areas, meeting places and workshop can be said to communicate about the improvement processes is analyzed. The research results show that the built spaces in manufacturing industry are used for communication on two levels, both as places for interaction between employees and as a part of a communication process. The study also shows a relation between architecture from a specific time and the relation to the improvement work in the industrial context. How the results can be used to facilitate communication in the built spaces used for improvement processes in manufacturing industry is suggested in the thesis.
DeViP and Kaikaku
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30

Baudic, Gwilherm. "Complexity Efficient Decoder Design for Vehicular Communication". Thesis, KTH, Kommunikationsteori, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-124014.

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Vehicular communication is currently seen as a key technology for enabling safer and more comfortable driving. In the general effort to reduce the number of casualties and improve the traffic flow despite an increasing number of vehicles, this field has a promising future. IEEE 802.11p has been chosen as the standard for the Physical Layer (PHY) design for wireless vehicular communication. However, the channels encountered in such situations pose several challenges for reliable communications. Time and frequency selectivity caused by dispersive environments and high mobility lead to doubly-selective channels. The systems are expected to conduct proper operation, in spite of these disturbances. In this thesis, we focus on the design of receivers working on the PHY layer, with an emphasis on limited complexity. This poses high constraints on the algorithms, which already have to cope with the limited amount of information provided by the training sequences. The solutions considered all involve joint channel estimation and decoding, characterized by the use of an iterative structure. Such structures allow the channel estimation to benefit from the knowledge brought by the decoder, which ultimately decreases the error rate. Following a previous work, we use algorithms based on Minimum Mean Square Error (MMSE) or Maximum A Posteriori (MAP) estimation. These receivers were modified to operate on full frames instead of individual subcarriers, and various improvements were studied. We provide a detailed analysis of the complexity of the proposed designs, along with an evaluation of their decoding performance. The trade-offs between these two parameters are also discussed. A part of these analyses isused in [10]. Finally, we give an insight into some considerations which may arise when implementing the algorithms on testbeds.
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31

Parker, Ben M. "Design of experiments for packet communication networks". Thesis, Queen Mary, University of London, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.515510.

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32

Zhang, Cong y 張聰. "Design of Anonymity scheme for communication systems". Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2002. http://hub.hku.hk/bib/B31228100.

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33

Whyte, Andrew. "Building design team communication : practice and education". Thesis, Robert Gordon University, 1996. http://hdl.handle.net/10059/575.

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This study examined three propositions: - (i) there are problems in the building design team created by difficulties of communication between different professional disciplines, (ii) communication difficulties are primarily a function of cultural differences instilled by vocational education, and (iii) communication gaps require educational initiatives able to bridge cultural differences instilled by vocational traditions in the educational process. To achieve the most efficient process and ultimately a more effective product, building design team professionals must maximise their capacity for integrated activity and inter-professional communication. The nature of inter-professional relationships, and their development through the group formation process, is presented as a central consideration in the analysis of building design team communication. The rationale and methodological development of the study seeks to understand whether differences in inter-professional interaction are largely a matter of values and attitudes, and whether these can be modified by training to improve communication in the building design team. Research examines whether influencing positively professional attitudes at the formative stage addresses inter-disciplinary dissonance. This study establishes a link between education for the construction industry, and the adverse affects of perceived professional discord. This study goes beyond current conflictual opinion regarding the structure of specialised education for construction, and presents evidence that, handled correctly, future tertiary education can provide the most suitable antecedent for a more efficiently integrated building industry.
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34

Shang, Delong. "Asynchronous communication circuits : design, test, and synthesis". Thesis, University of Newcastle Upon Tyne, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.270826.

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Müffke, Friedger. "A better way to design communication protocols". Thesis, University of Bristol, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.411109.

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36

Qiu, Song. "Molecular communication systems : design, modelling and experimentation". Thesis, University of Warwick, 2017. http://wrap.warwick.ac.uk/95162/.

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Molecular Communications (MC) is an increasingly attractive technique to enable the communication and networking of devices in environments where traditional communication techniques may not be suitable. MC has been used to convey information in both human society and in animal populations and been studied on both the microscale and the macroscale. On the basis of these studies, this thesis focuses on characterising MC channel models under different environments and examining the impact these models have on the communication performance. The thesis begins by reviewing the latest developments in MC including communication paradigm, channel models, modulation schemes and forward error correction codes. It then provides the comprehensive research methods used during the PhD, including the construction of complex propagation environments and molecular communication equipments, and explains the procedures of the experimentation. The thesis then goes on to analyse the channel model for static environment. A novel capture probability expression of a finite sized receiver and the performance metrics of bit error rate, throughput and round-trip-time are derived. Experimentally, the additive noise in the channel response was found to conform to a Nakagami distribution. Afterwards, the thesis characterises two dynamic channel models, namely, the fading distribution due to temperature fluctuations, which is validated by numerical simulations, and the mobile channel where both transmitter and receiver are in mobility and in order to combat transposition errors, positional-distance codes are applied. Furthermore, the energy model of the bacteria based mobile relay channel is proposed to demonstrate a superior energy efficiency. Finally, the thesis goes on to propose a potential application of MC to locate a hidden entity with an unknown location in a vast underwater search space. Two molecular messaging methods for location discovery are proposed: a chemical encoding messaging method, and a Rosenbrock gradient ascent algorithm. The two chemical methods are found to offer attractive performance trade-offs in complexity and robustness. To conclude, the potential future work on MC channel modelling is identified in complex geometric environments.
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37

Babuscia, Alessandra. "Statistical risk estimation for communication system design". Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/76087.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Aeronautics and Astronautics, 2012.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 281-295).
Spacecraft are complex systems that involve many subsystems and multiple relationships among them. The design of a spacecraft is an evolutionary process that starts from requirements and evolves over time. During this process, changes can affect mass and power at component, subsystem, and system level. Each spacecraft has to respect overall constraints in terms of mass and power. The current practice in system design deals with this problem by allocating margins to individual components and to individual subsystems. However, a statistical characterization of the fluctuations in mass and power of the overall system (i.e. the spacecraft) is missing. This lack can result in a risky spacecraft design that might not fit the mission constraints and requirements, or in a conservative design that might not fully utilize the available resources. This problem is especially challenging at the initial stage of the design, when high levels of uncertainty due to lack of knowledge are unavoidable. This research proposes a statistical approach to quantify the likelihood that the design of a spacecraft would meet the mission constraints in mass and power consumption, focusing on the initial stage of the design. Due to the complexity of the problem and the different expertise required to develop a complete risk model for a spacecraft design, the scope of this research is focused on risk estimation for a specific spacecraft subsystem: the communication subsystem. The current research aims to be a "proof of concept" of a risk-based design approach, which can then be further expanded to the design of other subsystems as well as to the whole spacecraft. The approach presented in this thesis includes a baseline communication system design tool, and a statistical characterization of the design risks through a combination of historical mission data and expert opinion. Different statistical techniques are explored to ensure that the amount of information extracted from data and expert opinion is maximized. Specifically, for statistics based on data, Kernel Density Estimator is selected as the preferred technique to extract probability densities from a database of previous space missions' components. Expert elicitation is generated through a four-part model which quantifies experts' sensitivity to biases, and uses this measurement to compose properly the assessments from different experts. Finally, an optimization framework is developed to compare multiple possible design architectures, and to select the one that minimizes design objectives, like mass and power consumption, while minimizing the risk associated with the same metrics. Examples of missions are applied to validate the model. Results show that the statistical approach recognizes whether the initial estimate of the system is an overestimation or an underestimation, providing a valuable tool to measure the risk of a communication system at the initial state of the design. Specifically, statistics based on historical data and on expert elicitation allow the designer to size contingency properly, providing a reliable estimation of mass and power in the initial stage of the design. Thanks to this method, the communication system designers will be able to evaluate and compare different communication architectures in a risk trade-off prospective across the evolution of the design. Extensions to different subsystems and to additional metrics (like cost) make this model applicable to a wider range of problems.
by Alessandra Babuscia.
Ph.D.
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38

Ee, Lee. "Antenna design for future mobile communication terminals". Thesis, University of Birmingham, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.633123.

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The vision of the Personal Communication System is to provide ubiquitous communication anytime, anywhere in the world. This has led to the development of multiple standards that are currently being used throughout the world. The purpose of this thesis is to look at some of these scenarios and proposed innovative antenna design solutions to meet the needs of the current and future generation wireless communication systems. This thesis entitled "Antenna Design for Future Mobile Communication Terminals" documented the work done from 22 nd September 1997 to 1 st April 2001. To this end, three wireless scenarios were identified. In the first scenario, the implications and demands for both terrestrial and satellite communication systems were examined. This led to the development of a highly innovative and integrated compact microstrip antenna with dual polarisation capabilities. The proposed microstrip antenna is able to operate at both GSM and Iridium frequencies simultaneously. The radiation characteristic of the proposed antenna is such that there is no need to re-orientate the antenna for either satellite or terrestrial operation. In the next wireless scenario, the implication of the proliferation of different types of terrestrial mobile standards around the world means that future mobile antennas need to be capable of either multi-band or wide-band performances. To this end, two novel antennas based on the monopole antenna geometry have been developed. In both cases, both the proposed antennas exhibited very good dual band capabilities. In addition, one of the proposed antennas, the novel compact planar monopole, can also be optimised for wide-band operations. This compact planar antenna is capable of providing cellular coverage for the following mobile frequency bands; GSM, AMPS, DCS 1800, DECT, Bluetooth, wireless LAN, UMTS and its extension bands. In the last scenario, antenna design solutions that are able to minimise the effect of signal fading on a mobile terminal were investigated. Although there are a number of techniques available, the emphasis in this particular thesis is on the development of compact pattern diversity antennas. To this end, two innovative antenna structures will be introduced. One of the proposed designs made used of the H-patch geometry and a simple switching network to generate the required pattern diversity performance. In the other design, a patch antenna configuration has been used to generate the same pattern diversity performance. The electrical performance characteristics of these proposed antennas have also been measured. An attempt was also made to develop simple antenna circuit models using the transmission line method. These circuit models have been successfully used to predict the performance and resonant frequency behaviours of the compact microstrip antennas. These models also helped to explain the operation of the various compact microstrip antennas in terms of their various parasitic elements. This provides a simple and insightful look into the operation of these classes of microstrip antennas.
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39

Wang, Yan. "Low power design for wireless communication system /". View Abstract or Full-Text, 2003. http://library.ust.hk/cgi/db/thesis.pl?ELEC%202003%20WANG.

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Thesis (Ph. D.)--Hong Kong University of Science and Technology, 2003.
Includes bibliographical references (leaves 171-179). Also available in electronic version. Access restricted to campus users.
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40

Souza, Fernanda Sumika Hojo de. "Formulations and algorithms to design communication networks". Universidade Federal de Minas Gerais, 2012. http://hdl.handle.net/1843/ESBF-8UAG9Q.

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The study of networks has roots in graph theory dating back to 1730s. From then on, networks have been used to model and simulate interactions among elements of intricate systems, such as transportation, communication and computer ones. Communication networks are widely used to exchange information among entities of a system. The importance of communication networks has dramatically increased over the past few years, drawing attention to the design stage of a real system, giving rise to many optimization problems. Operations Research techniques and solutions have been playing a fundamental role across a wide range of network design problems. In this thesis, we study how to apply optimization techniques in the design of communication networks. Firstly, we dedicate to the problem of designing hierarchical telecommunication networks ensuring resilience against random failures and maximum delay guarantees in the communication. After, we study how to design efficient communication networks based on complex networks features. A set of metrics is used as optimization criteria while designing such networks. Finally, we investigate solutions to the routing and wavelength assignment problem with traffic grooming, protection and quality of service on WDM optical networks. Different mathematical formulations to model the three problems are proposed. A Branch-and-bound algorithm based on compact formulations is evaluated and compared to a Branch-and-price approach based on extended formulations of the problems. Our comparative analysis demonstrates that the proposed Branch-and-price approach is able to solve problems whose dimensions are out of reach for other traditional optimization tools.
O estudo de redes tem raízes na teoria dos grafos que remota a 1730. Desde então, redes vem tem sido utilizadas para modelar e simular interações entre elementos de sistemas complexos, tais como de transporte, de comunicação e de computadores. Redes de comunicação são amplamente utilizadas para trocar informações entre entidades de um sistema. A importância das redes de comunicação aumentou dramaticamente nos últimos anos, chamando atenção para o estágio de projeto de um sistema real, dando origem a diversos problemas de otimização. Técnicas e soluções de Pesquisa Operacional tem desempenhado papel fundamental sobre uma vasta gama de problemas de projeto de redes. Nesta tese, nós estudamos como aplicar técnicas de otimização no projeto de redes de comunicação. Primeiramente, nós abordamos o problema de projetar redes de telecomunicações hierárquicas assegurando resiliência contra falhas aleatórias e garantias de atraso na comunicação. Posteriormente, nós estudamos como projetar redes de comunicação eficientes com base em características de redes complexas. Um conjunto de métricas é usado como critério de otimização no projeto dessas redes. Finalmente, nós investigamos soluções para o problema de roteamento e alocação de comprimentos de onda com agregação de tráfego, proteção e qualidade de serviço em redes ópticas WDM. Diferentes formulações matemáticas para modelar os três problemas são propostas. Um algoritmo Branch-and-bound baseado nas formulações compactas é avaliado e comparado a uma abordagem Branch-and-price baseada nas formulações estendidas dos problemas. Uma análise comparativa é realizada, demonstrando que a abordagem Branch-and-Price proposta é capaz de resolver problemas cujas dimensões estão fora do alcance de outras ferramentas tradicionais de otimização.
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41

Byrne, Daniel Scott II. "A Technical Communication Internship With An eCRM Software Company: Synchrony Communications, INC". Miami University / OhioLINK, 2001. http://rave.ohiolink.edu/etdc/view?acc_num=miami1007737580.

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AURELIANO, VIVIANE CRISTINA OLIVEIRA. "EXTREME COMMUNICATION-CENTERED DESIGN: AN AGILE PROCESS FOR HUMANCOMPUTER INTERACTION DESIGN". PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2007. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=11081@1.

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COORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR
O desenvolvimento de software interativo pode seguir diferentes tipos de processos, que vão desde os voltados a especificação (métodos tradicionais) àqueles voltados a prototipação (métodos ágeis). Em virtude da ênfase em documentação desde suas fases iniciais, os métodos tradicionais permitem uma maior reflexão sobre o software antes de sua implementação e contribuem para uma melhor manutenibilidade. Já os métodos ágeis têm uma quantidade de documentação reduzida, focando principalmente a implementação do sistema, a fim de trazer uma maior produtividade a este processo. À medida que os softwares se tornam mais interativos e acessíveis aos mais diversos usuários, preocupações com a interação humano-computador (IHC) vêm ganhando destaque no processo de desenvolvimento de software. No entanto, restrições de prazo e orçamento acabam por limitar a aplicação de técnicas e teorias de IHC já bem estabelecidas. Em conseqüência, semelhante ao que ocorreu com os processos de desenvolvimento de software, uma tendência tem sido a adoção de práticas de usabilidade mais simplificadas, tais como listas de verificação e diretrizes. No sentido de lidar com tais preocupações ainda em tempo de projeto e de uma maneira não tão simplificada, este trabalho incorpora algumas vantagens dos processos de desenvolvimento de software para definir um processo para o projeto de IHC. Tal processo busca unir o apoio à reflexão oferecido pela teoria da Engenharia Semiótica (EngSem) com a característica de agilidade de técnicas de prototipação de interfaces, incorporando os valores e princípios dos métodos ágeis, mais especificamente do processo de desenvolvimento eXtreme Programming (XP).
Interactive software development can follow different kinds of processes, from specification-driven approaches (traditional methods) to prototype-driven approaches (agile methods). Due to the emphasis in documentation since its initial phases, traditional methods allow for more reflection on the software before its implementation and contribute to better maintainability. On the other hand, agile methods have reduced documentation, concentrating mainly on the implementation of the system, in order to increase the productivity in the software development process. As software becomes more interactive and accessible to a wider range of users, human-computer interaction (HCI) concerns have been gaining emphasis in the software development process. However, schedule and budget restrictions limit the application of known and accepted HCI techniques. As a consequence, and similar to what happened with software development processes, there has been a tendency to adopt simplified usability practices, such as checklists and guidelines. In order to deal with such concerns at design time, and in a way that is not so simplified, this work unites some advantages of different kinds of software development processes to define an HCI design process. This process brings together the support for reflection given by the Semiotic Engineering (SemEng) theory and the agility of interface prototype techniques, incorporating the values and practices from agile methods, more specifically of the eXtreme Programming (XP) development process.
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43

Kirstein, Marno Johan. "Exploring conversance with ‘research for design’ methods in communication design companies". Diss., University of Pretoria, 2014. http://hdl.handle.net/2263/46212.

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The number of research for design methods is increasing every year, but existing literature reveals very little about the state of research in communication design in the South African context. It is not clear whether practitioners are implementing the methods, whether the methods are suitable to the South African context, or even whether practitioners are aware of the methods in the first place. This study is exploratory in nature and investigates three aspects of communication design practitioners’ relationship with current research for design methods: awareness, attitudes and aptitude. These three aspects are collectively referred to as ‘conversance’. The study briefly covers the etymology of research for design and the literature that is currently available from the South African industry. The literature review for the study is divided into two sections, the first investigating what research is and what constitutes acceptable scholarly research practices.The second part of the literature review establishes what the state of the art in research for design is and gives some idea of what good research for design practices look like, in the broader context of acceptable scholarly research practices. Four heterogeneous case companies are investigated in terms of their conversance with research for design methods, using a mixed methods embedded design. The field research data for these case studies is discussed separately, whereafter a cross-case analysis is conducted, to help guide the lines of inquiry in future research projects investigating research practices in the South African communication design industry. The study ends by making recommendations for further research, based on the outcomes.
Mini-dissertation (MA)--University of Pretoria, 2014.
tm2015
Visual Arts
MA
Unrestricted
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44

Jackson, Lance Douglas Smith Jon M. 1959. "Introduction to the Internet and Web page design". [Cedar City, Utah : Southern Utah University], 2009. http://unicorn.li.suu.edu/ScholarArchive/Communication/JacksonLanceD/IntrototheInternet&WebPageDesign.pdf.

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Thesis (M.S.)--Southern Utah University, 2009.
A workbook CD accompanies this text. For more information contact the author, Lance Jackson, Southern Utah University, 351 W. University Blvd., Cedar city, UT 84720. E-mail: jackson@suu.edu. Telephone: (435) 586-7867. Title from PDF title page. "April 2009." "In partial fulfillment of the requirements for the degree [of] Master of Arts in Professional Communication." "A project presented to the faculty of the Communication Department at Southern Utah University." Dr. Jon Smith, Project Supervisor. Includes bibliographical references (p. 14, 33, 49, 69, 85, 104, 135, 155, 174).
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45

Bonnard, Emilie. "Design olfactif : essence d'une voie de communication logographique". Thesis, Saint-Etienne, 2014. http://www.theses.fr/2014STET2194.

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Nous nous demandons constamment comment peut-on communiquer avec du parfum ? Ce langage sensoriel utilise le signe parfum dans un dispositif et comme une langue car le parfum est un système de signes qui forme une langue olfactive, dans la culture occidentale. Dans la première partie, nous confrontons cet argument à la culture chinoise, et nous observons que le parfum semble être un signe qui peut appartenir à un système de signes produisant du sens, de la signification, dans cette culture extrême-orientale. Le design, production occidentale, semble fortement influencé par la culture du signe extrême-orientale. La deuxième partie, étudie les manipulations de cette langue olfactive pour produire du sens : par le matériau, les images, la structure. Les clichés qui nous permettent de créer des projets de design olfactifs nous permettent de produire les codes d'un nouvelle langue, olfactive, pour produire un sens partageable, commun. Les formes de communication qui se dégagent de notre thèse sont l'écriture par le parfum, non pas sur un support, mais dans l'espace, et une forme pictographique et idéographique : une écriture imagée pour signifier une idée. Cette forme de communication logographique typique des écritures hiéroglyphiques et des sinogrammes, ne serait donc pas exotique. L'Occident aussi produit et manipule un tel langage, une telle écriture, mais pas uniquement sur une surface plane. Ceci s'applique au parfum, mais peut-être aussi à toute autre production de design
We are constantly asking how can we communicate with perfume? This sensory language uses the sign perfume in a device and as a language because the perfume is a system of signs that form an olfactory language in Western culture. In the first part, we compare this argument to the Chinese culture, and we observe that the scent seems to be a sign that can belong to a system of signs producing meaning, in this far eastern culture. Design, western production, seems strongly influenced by the culture of the Far East sign. The second part studies the manipulations of the olfactory language to produce meaning: by the material, the images, the structure. The “clichés” that afford us to create projects of smell design allows us to produce the codes of a new language, olfactory, to produce a shareable and common meaning. Forms of communication that emerge from our thesis are written by the scent, not on a backing, but in space, and a pictographic and ideographic form: a pictorial writing to signify an idea. This form of communication typical logographic writing hieroglyphics and Chinese Character, would not be exotic. The West also produces and manipulates such language, such writing, but not only on a flat surface. This applies to perfume, but can also be any other production of design
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46

Axelsson, Karin y Stefan Ventura. "Reaching Communication Quality in Public E-Forms : A Communicative Perspective on E-Form Design". Linköpings universitet, VITS - Laboratoriet för verksamhetsinriktad systemutveckling, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-40628.

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This paper adopts a communication perspective on public electronic forms (e-forms). By doing so we define forms as instruments for communication and, thus, also instruments through which citizens perform different communicative actions towards government agencies. As such instruments, the forms might be more or less useful. The purpose of this paper is to explore what features of an e-form that increase the communication quality. We conduct a theoretical synthesis of three existing approaches for designing information systems. The result is a combined theory on key features of an e-form that make the establishment of communication quality more likely. The result consists of four key concepts, each of which give rise to one set of design principles for communication from the issuer of the e-form to the user (citizen), and one set of design principles for communication from the user (citizen) to the recipient of the e-form.
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47

Rhodes, Peter A. "Computer mediated colour fidelity and communication". Thesis, Loughborough University, 1995. https://dspace.lboro.ac.uk/2134/7010.

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Developments in technology have meant that computercontrolled imaging devices are becoming more powerful and more affordable. Despite their increasing prevalence, computer-aided design and desktop publishing software has failed to keep pace, leading to disappointing colour reproduction across different devices. Although there has been a recent drive to incorporate colour management functionality into modern computer systems, in general this is limited in scope and fails to properly consider the way in which colours are perceived. Furthermore, differences in viewing conditions or representation severely impede the communication of colour between groups of users. The approach proposed here is to provide WYSIWYG colour across a range of imaging devices through a combination of existing device characterisation and colour appearance modeling techniques. In addition, to further facilitate colour communication, various common colour notation systems are defined by a series of mathematical mappings. This enables both the implementation of computer-based colour atlases (which have a number of practical advantages over physical specifiers) and also the interrelation of colour represented in hitherto incompatible notations. Together with the proposed solution, details are given of a computer system which has been implemented. The system was used by textile designers for a real task. Prior to undertaking this work, designers were interviewed in order to ascertain where colour played an important role in their work and where it was found to be a problem. A summary of the findings of these interviews together with a survey of existing approaches to the problems of colour fidelity and communication in colour computer systems are also given. As background to this work, the topics of colour science and colour imaging are introduced.
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48

Wu, Jingxian. "Optimum receiver design and performance analysis for wireless communication". Diss., Columbia, Mo. : University of Missouri-Columbia, 2005. http://hdl.handle.net/10355/4177.

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Thesis (Ph. D.)--University of Missouri-Columbia, 2005.
The entire dissertation/thesis text is included in the research.pdf file; the official abstract appears in the short.pdf file (which also appears in the research.pdf); a non-technical general description, or public abstract, appears in the public.pdf file. Title from title screen of research.pdf file viewed on (July 19, 2006) Vita. Includes bibliographical references.
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49

Meng-Chiou, Chiou y 邱孟希. "Serial Communication Controller Design". Thesis, 1993. http://ndltd.ncl.edu.tw/handle/49328601330925536209.

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50

"Critical Communication: Observing How ICU Environments Impact Nurse Communication". Master's thesis, 2011. http://hdl.handle.net/2286/R.I.9187.

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abstract: The goal of this research was to contribute to the understanding of how the physical design of Intensive Care Unit (ICU) environments may be improved to enhance nursing communication, and in turn, the quality and safety of patient outcomes. This study was guided by two research questions: (1) What are the major characteristics of nurse communication in a hybrid ICU nurse station design? (2) What are the factors in the built environment that enhance or hinder nurse communication in a hybrid ICU nurse station design? The research design was exploratory and qualitative. Observations were conducted in two ICUs with hybrid nurse station layouts. Participant observation was used to systematically observe and document nurse communication and the physical attributes of the ICU nurse work environment that affect communication. Literature, observations, and information regarding staffing and design about the selected ICUs were analyzed for the generation of concepts and the exploration of significant themes. Results show that nurse interactions with other staff members varied within the different zones of the ICU pod. A biaxial map illustrates four key types of core nurse communication interactions: At ease, On guard, In motion, and On the edge. The quadrants representing barriers to nurse communication are On guard and On the edge, and included interactions with other staff members in the pod. The quadrants representing facilitators to nurse communication are At ease and In motion. The hybrid nurse station layout supported nurse-nurse communication, but not communication interactions with other staff members present on the pod. The results provide a broad understanding of how nurse communication is affected by the environment in which nurses work, and allows for the emergence of design opportunities to enhance nurse communication.
Dissertation/Thesis
M.S.D. Design 2011
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