Libros sobre el tema "Animation software"
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Wood, Aylish. Software, Animation and the Moving Image. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137448859.
Texto completoCD-Morph!: Explore Gryphon Software's amazing special effects and animation software. Reading, Mass: Addison-Wesley Pub. Co., 1995.
Buscar texto completoZarra, Marcus. Core animation: Simplified animation techniques for Mac and iPhone development. Upper Saddle River, NJ: Addison-Wesley, 2010.
Buscar texto completo1973-, Long Matt, ed. Core animation: Simplified animation techniques for Mac and iPhone development. Upper Saddle River, NJ: Addison-Wesley, 2010.
Buscar texto completoAlgorithm animation. Cambridge, Mass: MIT Press, 1988.
Buscar texto completoFoundation Silverlight 2 animation. Berkeley, CA: Friends of Ed, 2009.
Buscar texto completoBousquet, Michele. Morphing & animation: Release 3 and 4. New York: Delmar Publishers, 1995.
Buscar texto completoMaya character animation. Alameda, CA: Sybex Inc, 2003.
Buscar texto completoMaya character animation. 2a ed. Alameda, CA: SYBEX, 2004.
Buscar texto completoCohen, Frederick B. It's alive!: The new breed of living computer programs. New York: Wiley, 1994.
Buscar texto completoAnimating with Blender: How to create short animations from start to finish. Boston: Elsevier/Focal Press, 2009.
Buscar texto completoKelly, Doug. Lightwave 3D 5 character animation f/x. Research Triangle Park, NC: Ventana, 1996.
Buscar texto completoAndroid 3.0 animations: Beginner's guide : bring your Android applications to life with stunning animations. Birmingham: Packt Publishing, 2011.
Buscar texto completoElliott, Steven D. Inside 3D studio Max. Indianapolis, Ind: New Riders Pub., 1996.
Buscar texto completoHoffman, E. Kenneth. Computer graphics applications: An introduction to desktop publishing & design, presentation graphics, animation. Belmont, Calif: Wadsworth, 1990.
Buscar texto completoS, Britt Andrew, ed. Maya. Berkeley, Calif: Peachpit, 2002.
Buscar texto completoScott, Wells, ed. Exploring 3D animation with Maya 7. 2a ed. Clifton Park, NY: Delmar Thomson Learning, 2007.
Buscar texto completoJustin, Putney, ed. Animation with scripting for Adobe Flash Professional CS5 studio techniques. Berkeley, CA: AdobePress, 2011.
Buscar texto completoA, Ethier Christine, ed. Autodesk VIZ 2008 fundamentals. Upper Saddle River, N.J: Pearson/Prentice Hall, 2008.
Buscar texto completoEthier, Stephen J. Autodesk VIZ 2008 fundamentals. Upper Saddle River, N.J: Pearson/Prentice Hall, 2008.
Buscar texto completoInc, Autodesk. Autodesk Mudbox 2009. San Rafael, Calif: Autodesk, 2009.
Buscar texto completoAnimating with Blender. San Diego: Elsevier Science, 2008.
Buscar texto completoNalecz, Andrzej G. Vehicle Animation Software (VAS) to animate results obtained from vehicle handling and rollover simulations and tests. Washington, DC: U.S. Dept. of Transportation, National Highway Traffic Safety Administration, 1991.
Buscar texto completoUnited States. National Highway Traffic Safety Administration. Office of Crash Avoidance Research., ed. Vehicle Animation Software (VAS) to animate results obtained from vehicle handling and rollover simulations and tests. Washington, DC: U.S. Dept. of Transportation, National Highway Traffic Safety Administration, 1991.
Buscar texto completoNalecz, Andrzej G. Vehicle Animation Software (VAS) to animate results obtained from vehicle handling and rollover simulations and tests. Washington, DC: U.S. Dept. of Transportation, National Highway Traffic Safety Administration, 1991.
Buscar texto completoVaughan, Peter. Director close-up: Interactivity & animation, versions 4 and 5. Belmont, Calif: Wadsworth Pub., 1997.
Buscar texto completoAnime Studio 6: The official guide. Boston, Mass: Course Technology, 2010.
Buscar texto completoJamie, Oliff, ed. Thinking animation: Bridging the gap between 2D and CG. Boston, MA: Thomson Course Technology, 2007.
Buscar texto completoservice), ScienceDirect (Online, ed. Tradigital blender: A CG animator's guide to applying the classic principles of animation. Amsterdam: Focal Press/Elsevier, 2011.
Buscar texto completoWatt, Alan H. 3D games: Real-time rendering and software technology. New York: ACM Press, 2001.
Buscar texto completoDigital compositing with Nuke. Waltham, MA: Focal Press, 2012.
Buscar texto completoBeginning Blender: Open source 3D modeling, animation, and game design. [New York]: Apress, 2010.
Buscar texto completo1961-, Meyer Chris, ed. Creating motion graphics with After Effects. San Francisco, CA: CMP Books, 2000.
Buscar texto completoInside Lightwave 7. Indianapolis, Ind: New Riders, 2002.
Buscar texto completoHarmer, Terence John. Pictorial animation of software systems. 1987.
Buscar texto completoBurns, Patrick. Cd-Morph!: Explore Gryphon Software's Amazing Special Effects and Animation Software. Addison-Wesley Pub (Sd), 1995.
Buscar texto completoBurns, Patrick J. CD-Morph!: Explore Gryphon Software's Amazing Special Effects and Animation Software. Addison-Wesley Professional, 1994.
Buscar texto completoAbouaf, Jeffrey, Angie Jones, Dennis Bradshaw, Jan-Erik Sjovall, Anna Hennequet y Jacques Hennequet. Inside 3d Studio MAX 2, Volume III: Animation. New Riders Publishing, 1998.
Buscar texto completoDesigning Interface Animation: Meaningful Motion for User Experience. Rosenfeld Media, 2016.
Buscar texto completoKendra. Adobe Animate CC 2017: An Introduction to Animation EBook. Against The Clock, Inc., 2017.
Buscar texto completoParies, Jeff. Foundation Silverlight 2 Animation. Springer London, Limited, 2009.
Buscar texto completoFoundation Silverlight 3 Animation. Friends of ED2, 2009.
Buscar texto completoParies, Jeff. Foundation Silverlight 3 Animation. Apress L. P., 2009.
Buscar texto completoWood, A. Software, Animation and the Moving Image: What's in the Box? Palgrave Pivot, 2015.
Buscar texto completoWood, A. Software, Animation and the Moving Image: What's in the Box? Palgrave Macmillan Limited, 2014.
Buscar texto completoSoftware, animation and the moving image: What's in the box? Springer, 2015.
Buscar texto completoInside 3D studio MAX: Animation. Indianapolis, Ind: New Riders Publ., 1997.
Buscar texto completoInstitute, SAS, ed. SAS/NVISION software: Language usage and reference, version 6. Cary, NC: SAS Institute, 1992.
Buscar texto completoMeyers, Mike. Working with Animation in Silverlight 1. 0. Wiley & Sons, Incorporated, John, 2007.
Buscar texto completo1944-, Earnshaw Rae A. y Watson D. 1960-, eds. Animation and scientific visualization: Tools and applications. London: Academic Press, 1993.
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