Literatura académica sobre el tema "Animation software"
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Artículos de revistas sobre el tema "Animation software"
Putri, Annisa Rizkiana, Seta Murdha Pamungkas, Ikhwata Andy Pratama, Naila Nahdiyah, Cahya Wulandari, Juniardi Nur Fadilah y Fresy Nugroho. "Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender". JISKA (Jurnal Informatika Sunan Kalijaga) 6, n.º 1 (20 de enero de 2021): 1–8. http://dx.doi.org/10.14421/jiska.2021.61-01.
Texto completoArya, Kavi. "A functional animation starter-kit". Journal of Functional Programming 4, n.º 1 (enero de 1994): 1–18. http://dx.doi.org/10.1017/s0956796800000915.
Texto completoLeis, John. "Animating Algorithms as a DSP Teaching Tool". International Journal of Electrical Engineering & Education 49, n.º 3 (julio de 2012): 321–33. http://dx.doi.org/10.7227/ijeee.49.3.11.
Texto completoSun, Qiyun, Wanggen Wan, Xiang Feng y Guoliang Chen. "A Novel Animation Method Based on Mesh Decimation". Journal of Advanced Computational Intelligence and Intelligent Informatics 22, n.º 2 (20 de marzo de 2018): 184–93. http://dx.doi.org/10.20965/jaciii.2018.p0184.
Texto completoMiyashita, Homei. "Online TV Animation Creation Using Vector Animation Software". Journal of the Institute of Image Information and Television Engineers 58, n.º 9 (2004): 1260–62. http://dx.doi.org/10.3169/itej.58.1260.
Texto completoHutcheson, Tracy D., Richard F. Dillon, Chris M. Herdman y Jo Wood. "To Animate or Not to Animate, that is the Question". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 41, n.º 1 (octubre de 1997): 345–49. http://dx.doi.org/10.1177/107118139704100177.
Texto completoLiu, Kai, Qinghan Yang, Yuhao Lu, Taoyu Zhang y Shuo Chen. "Research on the Computer Case Design of 3D Human Animation Visual Experience". Wireless Communications and Mobile Computing 2021 (3 de noviembre de 2021): 1–7. http://dx.doi.org/10.1155/2021/8809036.
Texto completoBuchanan, Andrew. "Thinking across Frames – Temporally Extended Consciousness and the Animation Timeline". KronoScope 21, n.º 2 (5 de enero de 2022): 111–31. http://dx.doi.org/10.1163/15685241-12341496.
Texto completoGill, David V. "Usefulness ofVideo Game Experience for Students Learning and Creating Digital 3-D". Visual Arts Research 35, n.º 2 (1 de diciembre de 2009): 109–21. http://dx.doi.org/10.2307/20715508.
Texto completoWulandari, Siti Kusnul y Eka Rini Yulia. "Animasi Interaktif Untuk Pembelajaran Matematika Dasar". Jurnal Teknik Komputer 5, n.º 2 (1 de agosto de 2019): 183–88. http://dx.doi.org/10.31294/jtk.v5i2.5340.
Texto completoTesis sobre el tema "Animation software"
Harmer, T. J. "Pictorial animation of software systems". Thesis, Queen's University Belfast, 1987. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.233954.
Texto completoHolmqvist, Lucas y Eric Ahlström. "Comparing Traditional Key Frame Animation Approach and Hybrid Animation Approach of Humanoid Characters". Thesis, Blekinge Tekniska Högskola, Institutionen för kreativa teknologier, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-14813.
Texto completoZongker, Douglas. "Creating animation for presentations /". Thesis, Connect to this title online; UW restricted, 2003. http://hdl.handle.net/1773/6862.
Texto completoHughes, Thomas S. "Animation prototyping of formal specifications". Thesis, Loughborough University, 1992. https://dspace.lboro.ac.uk/2134/27241.
Texto completoPullen, Andrew Mark. "Motion development for computer animation". Thesis, University of Cambridge, 1987. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.278403.
Texto completoHarvey, Louise y n/a. "The Best of Both Worlds: The Application of Traditional Animation Principles in 3D Animation Software". Griffith University. Griffith Film School, 2007. http://www4.gu.edu.au:8080/adt-root/public/adt-QGU20070810.105026.
Texto completoHarvey, Louise. "The Best of Both Worlds: The Application of Traditional Animation Principles in 3D Animation Software". Thesis, Griffith University, 2007. http://hdl.handle.net/10072/365586.
Texto completoThesis (Professional Doctorate)
Doctor of Visual Arts (DVA)
Griffith Film School
Full Text
Miller, Timothy. "Using specification animation to support specification testing and software testing /". [St. Lucia, Qld.], 2005. http://www.library.uq.edu.au/pdfserve.php?image=thesisabs/absthe.pdf.
Texto completoHuo, Changming. "A Bloch Sphere Animation Software using a Three Dimensional Java Simulator". University of Cincinnati / OhioLINK, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1249917839.
Texto completoBuckberry, Graham Robert. "An editor and transformation system for a Z animation CASE tool". Thesis, Sheffield Hallam University, 1999. http://shura.shu.ac.uk/19404/.
Texto completoLibros sobre el tema "Animation software"
Wood, Aylish. Software, Animation and the Moving Image. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137448859.
Texto completoCD-Morph!: Explore Gryphon Software's amazing special effects and animation software. Reading, Mass: Addison-Wesley Pub. Co., 1995.
Buscar texto completoZarra, Marcus. Core animation: Simplified animation techniques for Mac and iPhone development. Upper Saddle River, NJ: Addison-Wesley, 2010.
Buscar texto completo1973-, Long Matt, ed. Core animation: Simplified animation techniques for Mac and iPhone development. Upper Saddle River, NJ: Addison-Wesley, 2010.
Buscar texto completoAlgorithm animation. Cambridge, Mass: MIT Press, 1988.
Buscar texto completoFoundation Silverlight 2 animation. Berkeley, CA: Friends of Ed, 2009.
Buscar texto completoBousquet, Michele. Morphing & animation: Release 3 and 4. New York: Delmar Publishers, 1995.
Buscar texto completoMaya character animation. Alameda, CA: Sybex Inc, 2003.
Buscar texto completoMaya character animation. 2a ed. Alameda, CA: SYBEX, 2004.
Buscar texto completoCohen, Frederick B. It's alive!: The new breed of living computer programs. New York: Wiley, 1994.
Buscar texto completoCapítulos de libros sobre el tema "Animation software"
Vince, John. "Computer Animation Software". En Essential Computer Animation fast, 99–100. London: Springer London, 2000. http://dx.doi.org/10.1007/978-1-4471-0489-6_6.
Texto completoGowanlock, Jordan. "Simulation and R&D: Knowing and Making". En Palgrave Animation, 17–49. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-74227-0_2.
Texto completoKerren, Andreas y John T. Stasko. "Chapter 1 Algorithm Animation". En Software Visualization, 1–15. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_1.
Texto completoFleischer, Rudolf y Luděk Kučera. "Algorithm Animation for Teaching". En Software Visualization, 113–28. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_9.
Texto completoGowanlock, Jordan. "Introduction: “Fully Nonlinear”". En Palgrave Animation, 1–15. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-74227-0_1.
Texto completoChen, Jim X. "Animation and Simulation". En Guide to Graphics Software Tools, 1–2. London: Springer London, 2008. http://dx.doi.org/10.1007/978-1-84800-901-1_15.
Texto completoBen-Ari, Mordechai, Niko Myller, Erkki Sutinen y Jorma Tarhio. "Perspectives on Program Animation with Jeliot". En Software Visualization, 31–45. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_3.
Texto completoFrancik, Jarosław. "Algorithm Animation Using Data Flow Tracing". En Software Visualization, 73–87. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_6.
Texto completoTal, Ayellet. "Algorithm Animation Systems for Constrained Domains". En Software Visualization, 101–12. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_8.
Texto completoDutle, Aaron M., César A. Muñoz, Anthony J. Narkawicz y Ricky W. Butler. "Software Validation via Model Animation". En Tests and Proofs, 92–108. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-21215-9_6.
Texto completoActas de conferencias sobre el tema "Animation software"
Agarwal, Ravikant. "Software development process animation". En the 49th Annual Southeast Regional Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2016039.2016098.
Texto completoPao, Y. C. "On Development of Engineering Animation Software". En ASME 1994 International Computers in Engineering Conference and Exhibition and the ASME 1994 8th Annual Database Symposium collocated with the ASME 1994 Design Technical Conferences. American Society of Mechanical Engineers, 1994. http://dx.doi.org/10.1115/cie1994-0482.
Texto completoSteinbeck, Marcel y Rainer Koschke. "Edge Animation in Software Visualization". En 2022 Working Conference on Software Visualization (VISSOFT). IEEE, 2022. http://dx.doi.org/10.1109/vissoft55257.2022.00015.
Texto completoMcComb, T. y G. Smith. "Animation of Object-Z specifications using a Z animator". En 1st IEEE International Conference Software Engineering and Formal Methods. SEFM'03. IEEE, 2003. http://dx.doi.org/10.1109/sefm.2003.1236221.
Texto completoNoon, Christian, Brandon Newendorp, Eliot Winer y Jim Oliver. "Keyframe-Based Scenegraph Animation API for Virtual Reality Applications". En ASME 2010 World Conference on Innovative Virtual Reality. ASMEDC, 2010. http://dx.doi.org/10.1115/winvr2010-3721.
Texto completoBalit, Etienne, Dominique Vaufreydaz y Patrick Reignier. "Integrating animation artists into the animation design of social robots an open-source robot animation software". En 2016 11th ACM/IEEE International Conference on Human-Robot Interaction (HRI). IEEE, 2016. http://dx.doi.org/10.1109/hri.2016.7451784.
Texto completoOhki, Hidehiro, Moriyuki Shirazawa, Keiji Gyohten, Naomichi Sueda y Seiki Inoue. "Sport Data Animating - An Automatic Animation Generator from Real Soccer Data". En 2009 International Conference on Complex, Intelligent and Software Intensive Systems (CISIS). IEEE, 2009. http://dx.doi.org/10.1109/cisis.2009.185.
Texto completoZheng, Liguo, Lu Li y Qingqing Wang. "Animation production management software analysis and research". En International Conference on Communication Technology. Southampton, UK: WIT Press, 2014. http://dx.doi.org/10.2495/icct130331.
Texto completoAlmeida, Horhanna, Giordano Cabral y Rute Moura. "Design process and rapid prototyping of animated music visualizations". En Simpósio Brasileiro de Computação Musical. Sociedade Brasileira de Computação - SBC, 2021. http://dx.doi.org/10.5753/sbcm.2021.19435.
Texto completoJi, Yali, Hongbo Qiao y Xianghui Hui. "Animation Technology and Cultural Education". En 2009 International Conference on Computational Intelligence and Software Engineering. IEEE, 2009. http://dx.doi.org/10.1109/cise.2009.5367234.
Texto completoInformes sobre el tema "Animation software"
Kiv, Arnold E., Vladyslav V. Bilous, Dmytro M. Bodnenko, Dmytro V. Horbatovskyi, Oksana S. Lytvyn y Volodymyr V. Proshkin. The development and use of mobile app AR Physics in physics teaching at the university. [б. в.], julio de 2021. http://dx.doi.org/10.31812/123456789/4629.
Texto completoMcGarrigle, M. Embedding Building Information Modelling into Construction Technology and Documentation Courses. Unitec ePress, noviembre de 2014. http://dx.doi.org/10.34074/rsrp.005.
Texto completoMcGarrigle, M. Embedding Building Information Modelling into Construction Technology and Documentation Courses. Unitec ePress, noviembre de 2014. http://dx.doi.org/10.34074/rsrp.005.
Texto completoVines, John M. Leveraging Open Source Software to Create Technical Animations of Scientific Data. Fort Belvoir, VA: Defense Technical Information Center, septiembre de 2006. http://dx.doi.org/10.21236/ada455820.
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