Artículos de revistas sobre el tema "3D Virtual Environment (3D VE)"
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Eggleston, Robert G. y William P. Janson. "Performance Errors in Virtual Work: Separating Display and Input Device Effects of a Virtual Environment Interface System". Proceedings of the Human Factors and Ergonomics Society Annual Meeting 42, n.º 21 (octubre de 1998): 1521–25. http://dx.doi.org/10.1177/154193129804202112.
Texto completoCeylan Dadakoğlu, Sevda y Şeniz Aksoy. "Features of Second Life virtual environment and evaluation within the scope of art education". Journal of Human Sciences 17, n.º 2 (2 de mayo de 2020): 485–512. http://dx.doi.org/10.14687/jhs.v17i2.5769.
Texto completoMavridou, Ifigeneia, Emili Balaguer-Ballester, Charles Nduka y Ellen Seiss. "A reliable and robust online validation method for creating a novel 3D Affective Virtual Environment and Event Library (AVEL)". PLOS ONE 18, n.º 4 (13 de abril de 2023): e0278065. http://dx.doi.org/10.1371/journal.pone.0278065.
Texto completoTsao, Jeffrey y Charles J. Lumsden. "CRYSTAL: Building Multicontext Virtual Environments". Presence: Teleoperators and Virtual Environments 6, n.º 1 (febrero de 1997): 57–72. http://dx.doi.org/10.1162/pres.1997.6.1.57.
Texto completoCaesaron, Dino, Chiuhsiang Joe Lin, Ilma Mufidah y Anastasia Febiyani. "Evaluating Direct Pointing and Indirect Cursor Interactions with Fitts' Law in Stereoscopic Environments". Journal of Engineering and Technological Sciences 54, n.º 1 (28 de enero de 2022): 220106. http://dx.doi.org/10.5614/j.eng.technol.sci.2022.54.1.6.
Texto completoChen, Jian y Doug A. Bowman. "Domain-Specific Design of 3D Interaction Techniques: An Approach for Designing Useful Virtual Environment Applications". Presence: Teleoperators and Virtual Environments 18, n.º 5 (1 de octubre de 2009): 370–86. http://dx.doi.org/10.1162/pres.18.5.370.
Texto completoLi, Gang, Yan Cao, Yu Yao y Wan Shan Wang. "A Desktop Virtual Reality-Based Interactive Tunnel Boring Machine Simulation System". Advanced Materials Research 139-141 (octubre de 2010): 957–60. http://dx.doi.org/10.4028/www.scientific.net/amr.139-141.957.
Texto completoTaylor, Russell M., Jason Jerald, Chris VanderKnyff, Jeremy Wendt, David Borland, David Marshburn, William R. Sherman y Mary C. Whitton. "Lessons about Virtual Environment Software Systems from 20 Years of VE Building". Presence: Teleoperators and Virtual Environments 19, n.º 2 (1 de abril de 2010): 162–78. http://dx.doi.org/10.1162/pres.19.2.162.
Texto completoJin, Seung-A. Annie. "Parasocial Interaction with an Avatar in Second Life: A Typology of the Self and an Empirical Test of the Mediating Role of Social Presence". Presence: Teleoperators and Virtual Environments 19, n.º 4 (1 de agosto de 2010): 331–40. http://dx.doi.org/10.1162/pres_a_00001.
Texto completoTAN, JIACHENG, GORDON J. CLAPWORTHY y IGOR R. BELOUSOV. "THE INTEGRATION OF A VIRTUAL ENVIRONMENT AND 3D MODELING TOOLS IN A NETWORKED ROBOT SYSTEM". International Journal of Image and Graphics 06, n.º 01 (enero de 2006): 65–85. http://dx.doi.org/10.1142/s0219467806002136.
Texto completoDomínguez, Ignacio y David Roberts. "Asymmetric Virtual Environments: Exploring the Effects of Avatar Colors on Performance". Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 10, n.º 3 (29 de junio de 2021): 8–14. http://dx.doi.org/10.1609/aiide.v10i3.12746.
Texto completoKennedy, Robert S., D. Susan Lanham, Julie M. Drexler, Catherine J. Massey y Michael G. Lilienthal. "A Comparison of Cybersickness Incidences, Symptom Profiles, Measurement Techniques, and Suggestions for Further Research". Presence: Teleoperators and Virtual Environments 6, n.º 6 (diciembre de 1997): 638–44. http://dx.doi.org/10.1162/pres.1997.6.6.638.
Texto completoKronqvist, Aila, Jussi Jokinen y Rebekah Rousi. "Evaluating the Authenticity of Virtual Environments: Comparison of Three Devices". Advances in Human-Computer Interaction 2016 (2016): 1–14. http://dx.doi.org/10.1155/2016/2937632.
Texto completoLi, Dongjie, Weibin Rong, Lining Sun, Bo You, Yu Zou y Wanzhe Xiao. "Fuzzy Control and Connected Region Marking Algorithm-Based SEM Nanomanipulation". Mathematical Problems in Engineering 2012 (2012): 1–16. http://dx.doi.org/10.1155/2012/803912.
Texto completoFu, Michael J., Andrew D. Hershberger, Kumiko Sano y M. Cenk Çavuşoğlu. "Effect of Visuomotor Colocation on 3D Fitts' Task Performance in Physical and Virtual Environments". Presence: Teleoperators and Virtual Environments 21, n.º 3 (agosto de 2012): 305–20. http://dx.doi.org/10.1162/pres_a_00115.
Texto completoGaspar, Filipe, Rafael Bastos y Miguel Sales. "Accurate Infrared Tracking System for Immersive Virtual Environments". International Journal of Creative Interfaces and Computer Graphics 2, n.º 2 (julio de 2011): 49–73. http://dx.doi.org/10.4018/jcicg.2011070104.
Texto completoLiu, Cheng Li y Shiaw Tsyr Uang. "An Efficient Control System for Combating Cybersickness in the Elderly within a Virtual Store". Applied Mechanics and Materials 284-287 (enero de 2013): 3221–25. http://dx.doi.org/10.4028/www.scientific.net/amm.284-287.3221.
Texto completoO'Keeffe, Shawn E. "OpenBIM Framework for a Collaborative Historic Preservation System". International Journal of 3-D Information Modeling 5, n.º 4 (octubre de 2016): 1–11. http://dx.doi.org/10.4018/ij3dim.2016100101.
Texto completoAnnaz, Fawaz. "UAV Testbed Training Platform development using Panda3d". Industrial Robot: An International Journal 42, n.º 5 (17 de agosto de 2015): 450–56. http://dx.doi.org/10.1108/ir-01-2015-0017.
Texto completoLokka, I. y A. Çöltekin. "SIMULATING NAVIGATION WITH VIRTUAL 3D GEOVISUALIZATIONS – A FOCUS ON MEMORY RELATED FACTORS". ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B2 (8 de junio de 2016): 671–73. http://dx.doi.org/10.5194/isprs-archives-xli-b2-671-2016.
Texto completoLokka, I. y A. Çöltekin. "SIMULATING NAVIGATION WITH VIRTUAL 3D GEOVISUALIZATIONS – A FOCUS ON MEMORY RELATED FACTORS". ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B2 (8 de junio de 2016): 671–73. http://dx.doi.org/10.5194/isprsarchives-xli-b2-671-2016.
Texto completoDURUKAL, Esma y Ece ARMAĞAN. "Metaverse and Effect of Marketing". İnsan ve Toplum Bilimleri Araştırmaları Dergisi 11, n.º 3 (30 de septiembre de 2022): 1890–909. http://dx.doi.org/10.15869/itobiad.1103557.
Texto completoChen, Wen Jiang, Jiao Yang Liu, Da You y Zhao Ji Hu. "Study on Web3D Technology in Safety Management of Petrochemical Enterprise". Applied Mechanics and Materials 608-609 (octubre de 2014): 646–50. http://dx.doi.org/10.4028/www.scientific.net/amm.608-609.646.
Texto completoDrettakis, George, Maria Roussou, Alex Reche y Nicolas Tsingos. "Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Planning". Presence: Teleoperators and Virtual Environments 16, n.º 3 (1 de junio de 2007): 318–32. http://dx.doi.org/10.1162/pres.16.3.318.
Texto completoRuddle, Roy A., Justin C. D. Savage y Dylan M. Jones. "Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments". Presence: Teleoperators and Virtual Environments 11, n.º 6 (diciembre de 2002): 591–609. http://dx.doi.org/10.1162/105474602321050721.
Texto completoKamkuimo, Sorelle Audrey, Benoît Girard y Bob-Antoine J. Menelas. "A Narrative Review of Virtual Reality Applications for the Treatment of Post-Traumatic Stress Disorder". Applied Sciences 11, n.º 15 (21 de julio de 2021): 6683. http://dx.doi.org/10.3390/app11156683.
Texto completoZhang, Ying, Terrence Fernando, Hannan Xiao y Adrian R. L. Travis. "Evaluation of Auditory and Visual Feedback on Task Performance in a Virtual Assembly Environment". Presence: Teleoperators and Virtual Environments 15, n.º 6 (1 de diciembre de 2006): 613–26. http://dx.doi.org/10.1162/pres.15.6.613.
Texto completoTemporin, V., J. Volpato, P. L. Cocco, A. D’Angelo y M. Tieghi. "Time Enhanced Architectural Modelling (T.E.A.M.): Virtual reality project for the planning and visualization of kinetic architecture and dynamic design". Journal of Physics: Conference Series 2042, n.º 1 (1 de noviembre de 2021): 012072. http://dx.doi.org/10.1088/1742-6596/2042/1/012072.
Texto completoCaesaron, Dino, Rio Prasetyo Lukodono y Yunita Nugrahaini Safrudin. "Evaluation on User Perception Effect based on Interaction Techniques in the Stereoscopic Environment". CommIT (Communication and Information Technology) Journal 15, n.º 2 (18 de agosto de 2021): 49–55. http://dx.doi.org/10.21512/commit.v15i2.7021.
Texto completoZhou, Xiaozhou, Yu Jin, Lesong Jia y Chengqi Xue. "Study on Hand–Eye Cordination Area with Bare-Hand Click Interaction in Virtual Reality". Applied Sciences 11, n.º 13 (1 de julio de 2021): 6146. http://dx.doi.org/10.3390/app11136146.
Texto completoBanerjee, Pat, Grace M. Bochenek y James M. Ragusa. "Analyzing the Relationship of Presence and Immersive Tendencies on the Conceptual Design Review Process". Journal of Computing and Information Science in Engineering 2, n.º 1 (1 de marzo de 2002): 59–64. http://dx.doi.org/10.1115/1.1486218.
Texto completoWallergård, Mattias, Anita Lindén, Roy Davies, Kerstin Boschian, Bengt Sonesson, Ulf Minör y Gerd Johansson. "Initial Usability Testing of Navigation and Interaction Methods in Virtual Environments: Developing Usable Interfaces for Brain Injury Rehabilitation". Presence: Teleoperators and Virtual Environments 16, n.º 1 (1 de febrero de 2007): 16–44. http://dx.doi.org/10.1162/pres.16.1.16.
Texto completoKhan, Noman, Khan Muhammad, Tanveer Hussain, Mansoor Nasir, Muhammad Munsif, Ali Shariq Imran y Muhammad Sajjad. "An Adaptive Game-Based Learning Strategy for Children Road Safety Education and Practice in Virtual Space". Sensors 21, n.º 11 (25 de mayo de 2021): 3661. http://dx.doi.org/10.3390/s21113661.
Texto completoVan Hong, Cam, An Khuc Thi, Phat Nguyen Tan y Thinh Doan Vu. "Development and implementing assessments of virtual experiment of “Quantitative determination of chlorophyll using spectrophotometry” at Nha Trang University". Journal of Science Educational Science 68, n.º 1 (enero de 2023): 186–99. http://dx.doi.org/10.18173/2354-1075.2023-0015.
Texto completoBurdea, Grigore C. "Teaching Virtual Reality: Why and How?" Presence: Teleoperators and Virtual Environments 13, n.º 4 (agosto de 2004): 463–83. http://dx.doi.org/10.1162/1054746041944812.
Texto completoAhmed Alnagrat, Ahmed Jamah, Rizalafande Che Ismail y Syed Zulkarnain Syed Idrus. "THE EFFECTIVENESS OF VIRTUAL REALITY TECHNOLOGIES TO ENHANCE LEARNING AND TRAINING EXPERIENCE: DURING THE COVID-19 PANDEMIC AND BEYOND". Journal of Creative Industry and Sustainable Culture 1 (31 de octubre de 2022): 18–34. http://dx.doi.org/10.32890/jcisc2022.1.2.
Texto completoSomrak, Andrej, Matevž Pogačnik y Jože Guna. "Impact of Different Types of Head-Centric Rest-Frames on VRISE and User Experience in Virtual Environments". Applied Sciences 11, n.º 4 (10 de febrero de 2021): 1593. http://dx.doi.org/10.3390/app11041593.
Texto completoGeorgiev, Vladimir y Emanuela Mitreva. "3D Environment for Virtual Collections". Digital Presentation and Preservation of Cultural and Scientific Heritage 3 (30 de septiembre de 2013): 126–32. http://dx.doi.org/10.55630/dipp.2013.3.13.
Texto completoKusuma, Rahma Djati y Egi Adithia Adithia Pradana. "Pengembangan 3D Virtual Learning Environment". Jurnal Ilmiah Manajemen Kesatuan 7, n.º 3 (29 de diciembre de 2019): 331–38. http://dx.doi.org/10.37641/jimkes.v7i3.773.
Texto completoGoggins, Sean, Matthew Schmidt, Jesus Guajardo y Joi L. Moore. "3D Virtual Worlds". International Journal of Social and Organizational Dynamics in IT 1, n.º 1 (enero de 2011): 30–48. http://dx.doi.org/10.4018/ijsodit.2011010103.
Texto completoSalles Dias, J. M., R. Galli, A. C. Almeida, C. A. C. Belo y J. M. Rebordao. "mWorld: A multiuser 3D virtual environment". IEEE Computer Graphics and Applications 17, n.º 2 (1997): 55–65. http://dx.doi.org/10.1109/38.574682.
Texto completoErdős, Ferenc, Richárd Németh y Bayboboeva Firuza. "Virtual Teamwork in Gamified 3D Environment". Infocommunications journal 15, Special Issue (2023): 15–20. http://dx.doi.org/10.36244/icj.2023.si-iodcr.3.
Texto completoKontos, D. y A. Georgopoulos. "PERFORMING 3D MEASUREMENTS IN A VR ENVIRONMENT". ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLIII-B2-2020 (12 de agosto de 2020): 863–70. http://dx.doi.org/10.5194/isprs-archives-xliii-b2-2020-863-2020.
Texto completoZhang, Zhenting, Jiangqin Wu y Kai Yu. "Chinese Calligraphy Creation in 3D Virtual Environment". Journal of Computer-Aided Design & Computer Graphics 22, n.º 6 (1 de julio de 2010): 1010–15. http://dx.doi.org/10.3724/sp.j.1089.2010.10859.
Texto completoElchishcheva, T. F. "Architect’s Training in 3D-Modeling Virtual Environment". Voprosy sovremennoj nauki i praktiki. Universitet imeni V.I. Vernadskogo, n.º 4(58) (2015): 146–54. http://dx.doi.org/10.17277/voprosy.2015.04.pp.146-154.
Texto completoEwais, Ahmed y Olga De Troyer. "Authoring Adaptive 3D Virtual Learning Environments". International Journal of Virtual and Personal Learning Environments 5, n.º 1 (enero de 2014): 1–19. http://dx.doi.org/10.4018/ijvple.2014010101.
Texto completoYue, Xue Jun, Tian Sheng Hong, Xing Xu y Wei Bin Wu. "Study on 3D Virtual Reality Modeling". Advanced Materials Research 129-131 (agosto de 2010): 1296–300. http://dx.doi.org/10.4028/www.scientific.net/amr.129-131.1296.
Texto completoTjandra, Agatha Maisie. "3D Virtual Environment Pada Stage Outdoor Evakuasi Simigapi". ULTIMART Jurnal Komunikasi Visual 8, n.º 1 (12 de noviembre de 2016): 44–49. http://dx.doi.org/10.31937/ultimart.v8i1.458.
Texto completoRizal, Adhi y Dadang Yusup. "Integrasi Microlecture pada Kelas Virtual Berbasis 3D Virtual Learning Environment". Jurnal Edukasi dan Penelitian Informatika (JEPIN) 6, n.º 1 (27 de abril de 2020): 39. http://dx.doi.org/10.26418/jp.v6i1.37588.
Texto completoBandrova, Temenoujka. "Real Environment 3D Model – a Base for 3D Map Making". Kartografija i geoinformacije 21 (3 de enero de 2023): 12–24. http://dx.doi.org/10.32909/kg.21.si.2.
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