Artículos de revistas sobre el tema "360 VIDEO STREAMING"
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Bradis, Nikolai Valerievich. "360 Video Protection and Streaming". International Journal of Advanced Trends in Computer Science and Engineering 8, n.º 6 (15 de diciembre de 2019): 3289–96. http://dx.doi.org/10.30534/ijatcse/2019/99862019.
Texto completoJeong, JongBeom, Dongmin Jang, Jangwoo Son y Eun-Seok Ryu. "3DoF+ 360 Video Location-Based Asymmetric Down-Sampling for View Synthesis to Immersive VR Video Streaming". Sensors 18, n.º 9 (18 de septiembre de 2018): 3148. http://dx.doi.org/10.3390/s18093148.
Texto completoNguyen, Anh y Zhisheng Yan. "Enhancing 360 Video Streaming through Salient Content in Head-Mounted Displays". Sensors 23, n.º 8 (15 de abril de 2023): 4016. http://dx.doi.org/10.3390/s23084016.
Texto completoFan, Ching-Ling, Wen-Chih Lo, Yu-Tung Pai y Cheng-Hsin Hsu. "A Survey on 360° Video Streaming". ACM Computing Surveys 52, n.º 4 (18 de septiembre de 2019): 1–36. http://dx.doi.org/10.1145/3329119.
Texto completoWong, En Sing, Nur Haliza Abdul Wahab, Faisal Saeed y Nouf Alharbi. "360-Degree Video Bandwidth Reduction: Technique and Approaches Comprehensive Review". Applied Sciences 12, n.º 15 (28 de julio de 2022): 7581. http://dx.doi.org/10.3390/app12157581.
Texto completoGarcia, Henrique D., Mylène C. Q. Farias, Ravi Prakash y Marcelo M. Carvalho. "Statistical characterization of tile decoding time of HEVC-encoded 360° video". Electronic Imaging 2020, n.º 9 (26 de enero de 2020): 285–1. http://dx.doi.org/10.2352/issn.2470-1173.2020.9.iqsp-285.
Texto completoNguyen, Dien, Tuan Le, Sangsoon Lee y Eun-Seok Ryu. "SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave". Sensors 18, n.º 11 (1 de noviembre de 2018): 3728. http://dx.doi.org/10.3390/s18113728.
Texto completoChen, Xiaolei, Di Wu y Ishfaq Ahmad. "Optimized viewport‐adaptive 360‐degree video streaming". CAAI Transactions on Intelligence Technology 6, n.º 3 (3 de marzo de 2021): 347–59. http://dx.doi.org/10.1049/cit2.12011.
Texto completoPodborski, Dimitri, Emmanuel Thomas, Miska M. Hannuksela, Sejin Oh, Thomas Stockhammer y Stefan Pham. "360-Degree Video Streaming with MPEG-DASH". SMPTE Motion Imaging Journal 127, n.º 7 (agosto de 2018): 20–27. http://dx.doi.org/10.5594/jmi.2018.2838779.
Texto completoPeng, Shuai, Jialu Hu, Han Xiao, Shujie Yang y Changqiao Xu. "Viewport-Driven Adaptive 360◦ Live Streaming Optimization Framework". Journal of Networking and Network Applications 1, n.º 4 (enero de 2022): 139–49. http://dx.doi.org/10.33969/j-nana.2021.010401.
Texto completoShafi, Rabia, Wan Shuai y Muhammad Usman Younus. "360-Degree Video Streaming: A Survey of the State of the Art". Symmetry 12, n.º 9 (10 de septiembre de 2020): 1491. http://dx.doi.org/10.3390/sym12091491.
Texto completoKim, Hyun-Wook y Sung-Hyun Yang. "Region of interest–based segmented tiled adaptive streaming using head-mounted display tracking sensing data". International Journal of Distributed Sensor Networks 15, n.º 12 (diciembre de 2019): 155014771989453. http://dx.doi.org/10.1177/1550147719894533.
Texto completovan Kasteren, Anouk, Kjell Brunnström, John Hedlund y Chris Snijders. "Quality of Experience Assessment of 360-degree video". Electronic Imaging 2020, n.º 11 (26 de enero de 2020): 91–1. http://dx.doi.org/10.2352/issn.2470-1173.2020.11.hvei-091.
Texto completoCurcio, Igor D. D., Henri Toukomaa y Deepa Naik. "360-Degree Video Streaming and Its Subjective Quality". SMPTE Motion Imaging Journal 127, n.º 7 (agosto de 2018): 28–38. http://dx.doi.org/10.5594/jmi.2018.2838818.
Texto completoJeppsson, Mattis, Håvard N. Espeland, Tomas Kupka, Ragnar Langseth, Andreas Petlund, Qiaoqiao Peng, Chuansong Xue et al. "Efficient Live and On-Demand Tiled HEVC 360 VR Video Streaming". International Journal of Semantic Computing 13, n.º 03 (septiembre de 2019): 367–91. http://dx.doi.org/10.1142/s1793351x19400166.
Texto completoHa, Van Kha Ly, Rifai Chai y Hung T. Nguyen. "A Telepresence Wheelchair with 360-Degree Vision Using WebRTC". Applied Sciences 10, n.º 1 (3 de enero de 2020): 369. http://dx.doi.org/10.3390/app10010369.
Texto completoJiang, Xiaolan, Si Ahmed Naas, Yi-Han Chiang, Stephan Sigg y Yusheng Ji. "SVP: Sinusoidal Viewport Prediction for 360-Degree Video Streaming". IEEE Access 8 (2020): 164471–81. http://dx.doi.org/10.1109/access.2020.3022062.
Texto completoJeong, Jong-Beom, Soonbin Lee, Dongmin Jang y Eun-Seok Ryu. "Towards 3DoF+ 360 Video Streaming System for Immersive Media". IEEE Access 7 (2019): 136399–408. http://dx.doi.org/10.1109/access.2019.2942771.
Texto completoNguyen, Hung, Thu Ngan Dao, Ngoc Son Pham, Tran Long Dang, Trung Dung Nguyen y Thu Huong Truong. "An Accurate Viewport Estimation Method for 360 Video Streaming using Deep Learning". EAI Endorsed Transactions on Industrial Networks and Intelligent Systems 9, n.º 4 (21 de septiembre de 2022): e2. http://dx.doi.org/10.4108/eetinis.v9i4.2218.
Texto completoLi, David, Ruofei Du, Adharsh Babu, Camelia D. Brumar y Amitabh Varshney. "A Log-Rectilinear Transformation for Foveated 360-degree Video Streaming". IEEE Transactions on Visualization and Computer Graphics 27, n.º 5 (mayo de 2021): 2638–47. http://dx.doi.org/10.1109/tvcg.2021.3067762.
Texto completoNguyen, D. V., Huyen T. T. Tran y Truong Cong Thang. "A client-based adaptation framework for 360-degree video streaming". Journal of Visual Communication and Image Representation 59 (febrero de 2019): 231–43. http://dx.doi.org/10.1016/j.jvcir.2019.01.012.
Texto completoCho, Sooyoung, Daeyeol Kim, Changhyung Kim, Kyoung-Yoon Jeong y Chae-Bong Sohn. "360-Degree Video Traffic Reduction Using Cloud Streaming in Mobile". Wireless Personal Communications 105, n.º 2 (17 de septiembre de 2018): 635–54. http://dx.doi.org/10.1007/s11277-018-5984-y.
Texto completoDe Cicco, Luca, Saverio Mascolo, Vittorio Palmisano y Giuseppe Ribezzo. "Reducing the network bandwidth requirements for 360∘ immersive video streaming". Internet Technology Letters 2, n.º 4 (23 de junio de 2019): e118. http://dx.doi.org/10.1002/itl2.118.
Texto completoNGUYEN, Duc V., Huyen T. T. TRAN y Truong Cong THANG. "Adaptive Tiling Selection for Viewport Adaptive Streaming of 360-degree Video". IEICE Transactions on Information and Systems E102.D, n.º 1 (1 de enero de 2019): 48–51. http://dx.doi.org/10.1587/transinf.2018mul0001.
Texto completoZhang, Xue, Gene Cheung, Yao Zhao, Patrick Le Callet, Chunyu Lin y Jack Z. G. Tan. "Graph Learning Based Head Movement Prediction for Interactive 360 Video Streaming". IEEE Transactions on Image Processing 30 (2021): 4622–36. http://dx.doi.org/10.1109/tip.2021.3073283.
Texto completoNguyen, Duc, Nguyen Viet Hung, Nguyen Tien Phong, Truong Thu Huong y Truong Cong Thang. "Scalable Multicast for Live 360-Degree Video Streaming Over Mobile Networks". IEEE Access 10 (2022): 38802–12. http://dx.doi.org/10.1109/access.2022.3165657.
Texto completoZhou, Chao, Zhenhua Li, Joe Osgood y Yao Liu. "On the Effectiveness of Offset Projections for 360-Degree Video Streaming". ACM Transactions on Multimedia Computing, Communications, and Applications 14, n.º 3s (9 de agosto de 2018): 1–24. http://dx.doi.org/10.1145/3209660.
Texto completoYaqoob, Abid, Ting Bi y Gabriel-Miro Muntean. "A Survey on Adaptive 360° Video Streaming: Solutions, Challenges and Opportunities". IEEE Communications Surveys & Tutorials 22, n.º 4 (2020): 2801–38. http://dx.doi.org/10.1109/comst.2020.3006999.
Texto completovan Kasteren, Anouk, Kjell Brunnström, John Hedlund y Chris Snijders. "Quality of experience of 360 video – subjective and eye-tracking assessment of encoding and freezing distortions". Multimedia Tools and Applications 81, n.º 7 (14 de febrero de 2022): 9771–802. http://dx.doi.org/10.1007/s11042-022-12065-1.
Texto completoМороз, В. y А. Щербаков. "Research and development of an automated video surveillance system to perform special functions." КОМП’ЮТЕРНО-ІНТЕГРОВАНІ ТЕХНОЛОГІЇ: ОСВІТА, НАУКА, ВИРОБНИЦТВО, n.º 37 (28 de diciembre de 2019): 89–96. http://dx.doi.org/10.36910/6775-2524-0560-2019-37-13.
Texto completoKim, San, Jihyeok Yun, Bokyun Jo, Ji Ho Kim, Ho Gyun Chae y Doug Young Suh. "View Direction Adaptive 360 Degree Video Streaming System Based on Projected Area". Journal of Computer and Communications 06, n.º 01 (2018): 203–12. http://dx.doi.org/10.4236/jcc.2018.61020.
Texto completoChiariotti, Federico. "A survey on 360-degree video: Coding, quality of experience and streaming". Computer Communications 177 (septiembre de 2021): 133–55. http://dx.doi.org/10.1016/j.comcom.2021.06.029.
Texto completoLe, Tuan Thanh, Dien Van Nguyen y Eun-Seok Ryu. "Computing Offloading Over mmWave for Mobile VR: Make 360 Video Streaming Alive". IEEE Access 6 (2018): 66576–89. http://dx.doi.org/10.1109/access.2018.2878519.
Texto completoNguyen, Duc V., Huyen T. T. Tran, Anh T. Pham y Truong Cong Thang. "An Optimal Tile-Based Approach for Viewport-Adaptive 360-Degree Video Streaming". IEEE Journal on Emerging and Selected Topics in Circuits and Systems 9, n.º 1 (marzo de 2019): 29–42. http://dx.doi.org/10.1109/jetcas.2019.2899488.
Texto completode la Fuente, Yago Sanchez, Gurdeep Singh Bhullar, Robert Skupin, Cornelius Hellge y Thomas Schierl. "Delay Impact on MPEG OMAF’s Tile-Based Viewport-Dependent 360° Video Streaming". IEEE Journal on Emerging and Selected Topics in Circuits and Systems 9, n.º 1 (marzo de 2019): 18–28. http://dx.doi.org/10.1109/jetcas.2019.2899516.
Texto completoWu, Chenglei, Ruixiao Zhang, Zhi Wang y Lifeng Sun. "A Spherical Convolution Approach for Learning Long Term Viewport Prediction in 360 Immersive Video". Proceedings of the AAAI Conference on Artificial Intelligence 34, n.º 01 (23 de junio de 2020): 14003–40. http://dx.doi.org/10.1609/aaai.v34i01.7377.
Texto completoWang, Yimeng, Mridul Agarwal, Tian Lan y Vaneet Aggarwal. "Learning-Based Online QoE Optimization in Multi-Agent Video Streaming". Algorithms 15, n.º 7 (28 de junio de 2022): 227. http://dx.doi.org/10.3390/a15070227.
Texto completoVatanen, Anna, Heidi Spets, Maarit Siromaa, Mirka Rauniomaa y Tiina Keisanen. "Experiences in Collecting 360° Video Data and Collaborating Remotely in Virtual Reality". QuiViRR: Qualitative Video Research Reports 3 (1 de septiembre de 2022): a0005. http://dx.doi.org/10.54337/ojs.quivirr.v3.2022.a0005.
Texto completoYaqoob, Abid, Mohammed Amine Togou y Gabriel-Miro Muntean. "Dynamic Viewport Selection-Based Prioritized Bitrate Adaptation for Tile-Based 360° Video Streaming". IEEE Access 10 (2022): 29377–92. http://dx.doi.org/10.1109/access.2022.3157339.
Texto completoNguyen, Thanh Cong y Ji-Hoon Yun. "Predictive Tile Selection for 360-Degree VR Video Streaming in Bandwidth-Limited Networks". IEEE Communications Letters 22, n.º 9 (septiembre de 2018): 1858–61. http://dx.doi.org/10.1109/lcomm.2018.2848915.
Texto completoJiang, Zhiqian, Xu Zhang, Wei Huang, Hao Chen, Yiling Xu, Jenq-Neng Hwang, Zhan Ma y Jun Sun. "A Hierarchical Buffer Management Approach to Rate Adaptation for 360-Degree Video Streaming". IEEE Transactions on Vehicular Technology 69, n.º 2 (febrero de 2020): 2157–70. http://dx.doi.org/10.1109/tvt.2019.2960866.
Texto completoZhang, Xiaoyi, Xinjue Hu, Ling Zhong, Shervin Shirmohammadi y Lin Zhang. "Cooperative Tile-Based 360° Panoramic Streaming in Heterogeneous Networks Using Scalable Video Coding". IEEE Transactions on Circuits and Systems for Video Technology 30, n.º 1 (enero de 2020): 217–31. http://dx.doi.org/10.1109/tcsvt.2018.2886805.
Texto completoChen, Xiaolei, Baoning Cao y Ishfaq Ahmad. "Lightweight Neural Network-Based Viewport Prediction for Live VR Streaming in Wireless Video Sensor Network". Mobile Information Systems 2021 (9 de noviembre de 2021): 1–12. http://dx.doi.org/10.1155/2021/8501990.
Texto completoChuang, Shu-Min, Chia-Sheng Chen y Eric Hsiao-Kuang Wu. "The Implementation of Interactive VR Application and Caching Strategy Design on Mobile Edge Computing (MEC)". Electronics 12, n.º 12 (16 de junio de 2023): 2700. http://dx.doi.org/10.3390/electronics12122700.
Texto completoLee, Dongwon, Minji Choi y Joohyun Lee. "Prediction of Head Movement in 360-Degree Videos Using Attention Model". Sensors 21, n.º 11 (25 de mayo de 2021): 3678. http://dx.doi.org/10.3390/s21113678.
Texto completoLi, Jie, Ling Han, Cong Zhang, Qiyue Li y Weitao Li. "Adaptive Panoramic Video Multicast Streaming with Limited FoV Feedback". Complexity 2020 (18 de diciembre de 2020): 1–14. http://dx.doi.org/10.1155/2020/8832715.
Texto completoPark, Sohee, Arani Bhattacharya, Zhibo Yang, Samir R. Das y Dimitris Samaras. "Mosaic: Advancing User Quality of Experience in 360-Degree Video Streaming With Machine Learning". IEEE Transactions on Network and Service Management 18, n.º 1 (marzo de 2021): 1000–1015. http://dx.doi.org/10.1109/tnsm.2021.3053183.
Texto completoLi, Jie, Ransheng Feng, Wei Sun, Zhi Liu y Qiyue Li. "QoE-Driven Coupled Uplink and Downlink Rate Adaptation for 360-Degree Video Live Streaming". IEEE Communications Letters 24, n.º 4 (abril de 2020): 863–67. http://dx.doi.org/10.1109/lcomm.2020.2966193.
Texto completoZare, Alireza, Maryam Homayouni, Alireza Aminlou, Miska M. Hannuksela y Moncef Gabbouj. "6K and 8K Effective Resolution with 4K HEVC Decoding Capability for 360 Video Streaming". ACM Transactions on Multimedia Computing, Communications, and Applications 15, n.º 2s (12 de agosto de 2019): 1–22. http://dx.doi.org/10.1145/3335053.
Texto completoZou, Junni, Chenglin Li, Chengming Liu, Qin Yang, Hongkai Xiong y Eckehard Steinbach. "Probabilistic Tile Visibility-Based Server-Side Rate Adaptation for Adaptive 360-Degree Video Streaming". IEEE Journal of Selected Topics in Signal Processing 14, n.º 1 (enero de 2020): 161–76. http://dx.doi.org/10.1109/jstsp.2019.2956716.
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