Academic literature on the topic 'VR OBSERVATION'
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Journal articles on the topic "VR OBSERVATION"
Militello, Matthew, Lynda Tredway, Lawrence Hodgkins, and Ken Simon. "Virtual reality classroom simulations: how school leaders improve instructional leadership capacity." Journal of Educational Administration 59, no. 3 (March 22, 2021): 286–301. http://dx.doi.org/10.1108/jea-10-2020-0219.
Full textOshiro, Osamu, Kumi Kamada, Masataka Imura, Kunihiro Chihara, Eiji Toyota, Yasuo Ogasawara, and Fumihiko Kajiya. "Kidney Glomerulus Observation in Interactive VR Space." International Journal of Image and Graphics 03, no. 04 (October 2003): 629–37. http://dx.doi.org/10.1142/s0219467803001226.
Full textMathis, Florian, John H. Williamson, Kami Vaniea, and Mohamed Khamis. "Fast and Secure Authentication in Virtual Reality Using Coordinated 3D Manipulation and Pointing." ACM Transactions on Computer-Human Interaction 28, no. 1 (February 2021): 1–44. http://dx.doi.org/10.1145/3428121.
Full textPerrone, Kenneth H., Katherine Sherman Blevins, Lyn Denend, Richard Fan, Justin Huelman, and James Kennedy Wall. "Initial experiences with virtual reality as a tool for observation in needs-driven health technology innovation." BMJ Innovations 6, no. 1 (January 2020): 10–12. http://dx.doi.org/10.1136/bmjinnov-2018-000308.
Full textLu, Xu, Benjamin Davis, and Xuguang Wang. "Improving the Assimilation of Enhanced Atmospheric Motion Vectors for Hurricane Intensity Predictions with HWRF." Remote Sensing 14, no. 9 (April 24, 2022): 2040. http://dx.doi.org/10.3390/rs14092040.
Full textRantala, Jussi, Jari Kangas, Olli Koskinen, Tomi Nukarinen, and Roope Raisamo. "Comparison of Controller-Based Locomotion Techniques for Visual Observation in Virtual Reality." Multimodal Technologies and Interaction 5, no. 7 (June 23, 2021): 31. http://dx.doi.org/10.3390/mti5070031.
Full textGiachero, Alberto, Agnese Quadrini, Francesca Pisano, Melanie Calati, Cristian Rugiero, Laura Ferrero, Lorenzo Pia, and Paola Marangolo. "Procedural Learning through Action Observation: Preliminary Evidence from Virtual Gardening Activity in Intellectual Disability." Brain Sciences 11, no. 6 (June 9, 2021): 766. http://dx.doi.org/10.3390/brainsci11060766.
Full textSun, Chengyu, Wei Hu, and Diqiong Xu. "Navigation modes, operation methods, observation scales and background options in UI design for high learning performance in VR-based architectural applications." Journal of Computational Design and Engineering 6, no. 2 (May 31, 2018): 189–96. http://dx.doi.org/10.1016/j.jcde.2018.05.006.
Full textWahidi, S. I., T. W. Pribadi, W. S. Rajasa, and M. S. Arif. "Virtual Reality Based Application for Safety Training at Shipyards." IOP Conference Series: Earth and Environmental Science 972, no. 1 (January 1, 2022): 012025. http://dx.doi.org/10.1088/1755-1315/972/1/012025.
Full textVourvopoulos, A., A. Bernardino, i. Bermúdez Badia, and J. Alves. "Eye Gaze Correlates of Motor Impairment in VR Observation of Motor Actions." Methods of Information in Medicine 55, no. 01 (2016): 79–83. http://dx.doi.org/10.3414/me14-01-0125.
Full textDissertations / Theses on the topic "VR OBSERVATION"
Vikblom, Jacob. "Rumsljudets betydelse för upplevelse av närvaro vid fjärrproduktion : Deltagande observation under fjärrproducerad virtuell teater." Thesis, Högskolan Dalarna, Ljud- och musikproduktion, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:du-24577.
Full textBook chapters on the topic "VR OBSERVATION"
Freiwald, Jann Philipp, Sünje Gollek, and Frank Steinicke. "VR Invite: A Project-Independent Smartphone App for VR Observation and Interactivity." In Human-Computer Interaction – INTERACT 2021, 352–70. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85623-6_22.
Full textZhou, Qinqiang, Guiye Huang, Jianyong Li, and Binghuai Chen. "VR Real-Time Monitoring System for Meteorological Observation Devices Integrated with 3D GIS." In Proceedings of Sixth International Congress on Information and Communication Technology, 661–73. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-2377-6_61.
Full textLanger, Jaroslav, Monika Šorfová, and David Ravnik. "Possibility of Using a VR System as an Action Observation Therapeutical Technique." In Neurorehabilitation and Physical Therapy [Working Title]. IntechOpen, 2022. http://dx.doi.org/10.5772/intechopen.105579.
Full textKhan, Mohd Javed. "Silent Observation." In ICT-Based Assessment, Methods, and Programs in Tertiary Education, 336–62. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-3062-7.ch017.
Full textGuazzaroni, Giuliana. "The Impact of Augmented Reality and Virtual Reality Study Material in the Future of Learning." In Mobile Technologies and Augmented Reality in Open Education, 77–94. IGI Global, 2017. http://dx.doi.org/10.4018/978-1-5225-2110-5.ch004.
Full textLongondjo Etambakonga, Clement. "The Rise of Virtual Reality in Online Courses: Ethical Issues and Policy Recommendations." In Factoring Ethics in Technology, Policy Making and Regulation [Working Title]. IntechOpen, 2021. http://dx.doi.org/10.5772/intechopen.97516.
Full textSpyridonis, Fotios, Gheorghita Ghinea, Tor-Morten Grønli, and Jarle Hansen. "Towards Interactive Virtual Environments through Handheld Devices for the Disabled." In Advances in Healthcare Information Systems and Administration, 237–49. IGI Global, 2014. http://dx.doi.org/10.4018/978-1-4666-4546-2.ch013.
Full textOpitz, Rachel. "Engaging with Landscape Topography." In Digital Heritage and Archaeology in Practice, edited by Ethan Watrall and Lynne Goldstein, 36–68. University Press of Florida, 2022. http://dx.doi.org/10.5744/florida/9780813069302.003.0003.
Full textMeri-Yilan, Serpil. "A Constructivist Desktop Virtual Reality-Based Approach to Learning in a Higher Education Institution." In Emerging Technologies in Virtual Learning Environments, 258–83. IGI Global, 2019. http://dx.doi.org/10.4018/978-1-5225-7987-8.ch013.
Full textVahle, Nils M., Sebastian Unger, and Martin J. Tomasik. "Reaction Time-Based Cognitive Assessments in Virtual Reality – A Feasibility Study with an Age Diverse Sample." In Studies in Health Technology and Informatics. IOS Press, 2021. http://dx.doi.org/10.3233/shti210552.
Full textConference papers on the topic "VR OBSERVATION"
Inoue, Yasuyuki, Fumihiro Kato, Mhd Yamen Saraiji, Charith Lasantha Fernando, and Susumu Tachi. "Observation of mirror reflection and voluntary self-touch enhance self-recognition for a telexistence robot." In 2017 IEEE Virtual Reality (VR). IEEE, 2017. http://dx.doi.org/10.1109/vr.2017.7892318.
Full textPinkl, James, and Michael Cohen. "Design of a VR Action Observation Tool for Rhythmic Coordination Training." In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, 2022. http://dx.doi.org/10.1109/vrw55335.2022.00232.
Full textKijima, Ryugo, and Kento Miyajima. "Measurement of Head Mounted Display's latency in rotation and side effect caused by lag compensation by simultaneous observation — An example result using Oculus Rift DK2." In 2016 IEEE Virtual Reality (VR). IEEE, 2016. http://dx.doi.org/10.1109/vr.2016.7504724.
Full textMiyamoto, Eisaku, and Ryugo Kijima. "Evaluating Dynamic Characteristics of Head Mounted Display in Parallel Movement with Simultaneous Subjective Observation Method." In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, 2019. http://dx.doi.org/10.1109/vr.2019.8798320.
Full textAlves, Júlio, Athanasios Vourvopoulos, Alexandre Bernardino, and Sergi Bermúdez i Badia. "Eye Gaze Patterns after Stroke: Correlates of a VR Action Execution and Observation Task." In 8th International Conference on Pervasive Computing Technologies for Healthcare. ICST, 2014. http://dx.doi.org/10.4108/icst.pervasivehealth.2014.255288.
Full textMora, Diletta, Alessandra Falco, Annamaria Di Sipio, and Alessandro De Carlo. "4 STEPS FOR FIGHTING COVID-RELATED ANXIETY: AN APPLICATION OF VIRTUAL REALITY IN A SMALL COMPANY." In International Psychological Applications Conference and Trends. inScience Press, 2021. http://dx.doi.org/10.36315/2021inpact061.
Full textZuanon, Rachel, and Rogério Augusto Bordini. "Virtual Reality-Architecture-Neurosciences: Modeling and Evaluation of Immersive And Homeodynamic Hospital Environments at CAISM-UNICAMP." In LINK 2021. Tuwhera Open Access, 2021. http://dx.doi.org/10.24135/link2021.v2i1.92.
Full textCalabrese, Alessandro, Luisa Franchina, Tommaso Ruocco, and Giulia Inzerilli. "Addressing new cyber risks in immersive reality." In 8th International Conference on Human Interaction and Emerging Technologies. AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1002745.
Full textSrivastava, Rupal, Vladimir Kuts, Eber Lawrence Souza Gouveia, Niall Murray, Declan Devine, and Eoin O’Connell. "SMA-Based Haptic Gloves Usage in the Smart Factory Concept: XR Use Case." In ASME 2022 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2022. http://dx.doi.org/10.1115/imece2022-94305.
Full textAlizadeh, Mehrasa, and Neil Cowie. "An exploratory student-centred approach to immersive virtual reality: Reflections and future directions." In ASCILITE 2021: Back to the Future – ASCILITE ‘21. University of New England, Armidale, 2021. http://dx.doi.org/10.14742/ascilite2021.0117.
Full textReports on the topic "VR OBSERVATION"
Baluk, Nadia, Natalia Basij, Larysa Buk, and Olha Vovchanska. VR/AR-TECHNOLOGIES – NEW CONTENT OF THE NEW MEDIA. Ivan Franko National University of Lviv, February 2021. http://dx.doi.org/10.30970/vjo.2021.49.11074.
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