Academic literature on the topic 'Voxel Graphic'
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Journal articles on the topic "Voxel Graphic"
Jiang, Bing Chuan, Qing Xia, and Xiong You. "The Application Research on Voxel-Based Expression of the Virtual Geographical Environment." Advanced Materials Research 588-589 (November 2012): 1287–91. http://dx.doi.org/10.4028/www.scientific.net/amr.588-589.1287.
Full textShedko, I. I. "Video Game Art Styles." Art & Culture Studies, no. 4 (December 2021): 382–95. http://dx.doi.org/10.51678/2226-0072-2021-4-382-395.
Full textGrigor’ev, S. N., and A. V. Tolok. "Dichotomous indexing of array in recursive construction of voxel-graphic images." Automation and Remote Control 75, no. 1 (January 2014): 119–28. http://dx.doi.org/10.1134/s0005117914010093.
Full textSycheva, Anastasiya. "Functional-Voxel Modelling of Bezie Curves." Geometry & Graphics 9, no. 4 (April 14, 2022): 63–72. http://dx.doi.org/10.12737/2308-4898-2022-9-4-63-72.
Full textPushkarev, S., A. Plaksin, A. Sycheva, and P. Harlanova. "Geometric Modeling of Stress Visualization Tools Based on the Functional-Voxel Method." Geometry & Graphics 8, no. 3 (November 24, 2020): 36–43. http://dx.doi.org/10.12737/2308-4898-2020-36-43.
Full textGocławski, Jarosław, and Joanna Sekulska-Nalewajko. "A New Idea of Fast Three-Dimensional Median Filtering for Despeckling of Optical Coherence Tomography Images." Image Processing & Communications 20, no. 3 (September 1, 2015): 25–34. http://dx.doi.org/10.1515/ipc-2015-0037.
Full textHuang, Bo-Cheng, Yu-Cheng Feng, and Tyng-Yeu Liang. "A Voxel Generator Based on Autoencoder." Applied Sciences 12, no. 21 (October 24, 2022): 10757. http://dx.doi.org/10.3390/app122110757.
Full textUdeshi, Tushar, and Eric Parker. "Exploiting Self-Similarity in Geometry for Voxel Based Solid Modeling." Journal of Computing and Information Science in Engineering 4, no. 1 (March 1, 2004): 49–55. http://dx.doi.org/10.1115/1.1641187.
Full textAleksandrov, Mitko, Sisi Zlatanova, and David J. Heslop. "Voxelisation Algorithms and Data Structures: A Review." Sensors 21, no. 24 (December 9, 2021): 8241. http://dx.doi.org/10.3390/s21248241.
Full textMadoš, Branislav, Eva Chovancová, Martin Chovanec, and Norbert Ádám. "CSVO: Clustered Sparse Voxel Octrees—A Hierarchical Data Structure for Geometry Representation of Voxelized 3D Scenes." Symmetry 14, no. 10 (October 12, 2022): 2114. http://dx.doi.org/10.3390/sym14102114.
Full textDissertations / Theses on the topic "Voxel Graphic"
Буковський, Олександр Миколайович. "Графічний редактор для побудови 3D-моделі Voxel." Bachelor's thesis, КПІ ім. Ігоря Сікорського, 2020. https://ela.kpi.ua/handle/123456789/34951.
Full textQualification work includes an explanatory note (54 p., 19 figs., 2 tables., list of references with 15 items, 3 appendices). The purpose of the thesis project is to develop a simple graphic editor using the 3D model Voxel, to explore the possibility of using technology on modern PCs. Developed graphic editor allows you to: create a voxel model from an existing model of another type; visualize the created voxel models; perform voxel model transformations using depth buffers. In the development process, we used our own implementations of Voxel technology, sparse voxel octree and the OpenGL 3.3 graphics adapter standard. During development: - implemented Voxel object, which encapsulates the nuances of technology implementation in the absence of hardware support. - sparse voxel octree used to represent a Voxel object is implemented. - implemented algorithms for building, visualizing and editing voxel objects. - implemented a simple graphical editor with support for developed algorithms. The results of the thesis project can be used to assess the capabilities of voxel technology and the feasibility of its use
Crumley, Zacharia. "Voxel-Space Shape Grammars." Thesis, University of Cape Town, 2012. http://pubs.cs.uct.ac.za/archive/00000783/.
Full textFreed, Sam Thomas. "Tessellated Voxelization for Global Illumination using Voxel Cone Tracing." DigitalCommons@CalPoly, 2018. https://digitalcommons.calpoly.edu/theses/1885.
Full textVogel, Daniel [Verfasser]. "Elliptical graphical modelling / Daniel Vogel." Dortmund : Universitätsbibliothek Technische Universität Dortmund, 2011. http://d-nb.info/1011568349/34.
Full textPineda, Steven. "Exploring Material Representations for Sparse Voxel DAGs." DigitalCommons@CalPoly, 2021. https://digitalcommons.calpoly.edu/theses/2297.
Full textChandra, B. R. Naveen. "Threaded octree structures for fast neighbor voxel processing in a parallel ray tracer." PDXScholar, 1990. https://pdxscholar.library.pdx.edu/open_access_etds/3978.
Full textWilliams, Brent Robert. "Moxel DAGs: Connecting Material Information to High Resolution Sparse Voxel DAGs." DigitalCommons@CalPoly, 2015. https://digitalcommons.calpoly.edu/theses/1465.
Full textWahlén, Conrad. "Global Illumination in Real-Time using Voxel Cone Tracing on Mobile Devices." Thesis, Linköpings universitet, Informationskodning, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-141881.
Full textSand, Victor. "Dynamic Visualization of Space Weather Simulation Data." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-112092.
Full textÖztürk, Gökhan [Verfasser], Matthias [Akademischer Betreuer] Rehahn, Götz Peter [Akademischer Betreuer] Hellmann, Barbara [Akademischer Betreuer] Albert, and Herbert [Akademischer Betreuer] Vogel. "Hochgefüllte Graphit-Polymer-Compounds für Einsätze im Wärmemanagement / Gökhan Öztürk. Betreuer: Matthias Rehahn ; Götz Peter Hellmann ; Barbara Albert ; Herbert Vogel." Darmstadt : Universitäts- und Landesbibliothek Darmstadt, 2012. http://d-nb.info/1106118537/34.
Full textBooks on the topic "Voxel Graphic"
Mieth, Katja Margarethe. Zwischen Davos und Auerbach: Leben und Wirken des Volksschullehrers Hellmuth Vogel (1890-1950). [Husum]: Verlag der Kunst Dresden, 2010.
Find full textDr, Vogel Carl Prof, and Rügen (Germany), eds. Zeitgenössische graphische Folgen: Mappen, Reihen, Serien, Zyklen, Schachteln, Diptycha : der weite Blick : Katalog zu einer Ausstellung aus der Sammlung Vogel C. & C., Prora bei Binz auf Rügen. Köln: Salon, 2000.
Find full textBook chapters on the topic "Voxel Graphic"
Bartz, Dirk, and Michael Meißner. "Voxels versus Polygons: A Comparative Approach for Volume Graphics." In Volume Graphics, 171–84. London: Springer London, 2000. http://dx.doi.org/10.1007/978-1-4471-0737-8_10.
Full textLiu, Yuqi, Wei Long, Zhenyu Shu, Shun Yi, and Shiqing Xin. "Voxel-Based 3D Shape Segmentation Using Deep Volumetric Convolutional Neural Networks." In Advances in Computer Graphics, 489–500. Cham: Springer Nature Switzerland, 2022. http://dx.doi.org/10.1007/978-3-031-23473-6_38.
Full textHirose, Masaki, Jun Mitani, Yoshihiro Kanamori, and Yukio Fukui. "An Interactive Design System for Sphericon-Based Geometric Toys Using Conical Voxels." In Smart Graphics, 37–47. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-22571-0_4.
Full textKaufman, Arie, and Reuven Bakalash. "CUBE — An Architecture Based on a 3D Voxel Map." In Theoretical Foundations of Computer Graphics and CAD, 689–701. Berlin, Heidelberg: Springer Berlin Heidelberg, 1988. http://dx.doi.org/10.1007/978-3-642-83539-1_26.
Full textCohen, Daniel. "Voxel Traversal along a 3D Line." In Graphics Gems, 366–69. Elsevier, 1994. http://dx.doi.org/10.1016/b978-0-12-336156-1.50044-6.
Full textMontani, Claudio, and Roberto Scopigno. "SPHERES-TO-VOXELS CONVERSION." In Graphics Gems, 327–34. Elsevier, 1990. http://dx.doi.org/10.1016/b978-0-08-050753-8.50070-x.
Full textKirk, David, and James Arvo. "IMPROVED RAY TAGGING FOR VOXEL-BASED RAY TRACING." In Graphics Gems II, 264–66. Elsevier, 1991. http://dx.doi.org/10.1016/b978-0-08-050754-5.50056-6.
Full textPearce, Andrew. "A RECURSIVE SHADOW VOXEL CACHE FOR RAY TRACING." In Graphics Gems II, 273–74. Elsevier, 1991. http://dx.doi.org/10.1016/b978-0-08-050754-5.50058-x.
Full textPearce, Andrew. "A RECURSIVE SHADOW VOXEL CACHE FOR RAY TRACING." In Graphics Gems II, 581–82. Elsevier, 1991. http://dx.doi.org/10.1016/b978-0-08-050754-5.50118-3.
Full textBowles, Hugo. "Despotic reading." In Dickens and the Stenographic Mind, 48–64. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780198829072.003.0004.
Full textConference papers on the topic "Voxel Graphic"
Kniaz, Vladimir Vladimirovich, Petr V. Moshkantsev, Artem N. Bordodymov, Vladimir A. Mizginov, and Daniil I. Novikov. "Semantic 3D Reconstruction of a Scene and Its Effective Visualisation." In 32nd International Conference on Computer Graphics and Vision. Keldysh Institute of Applied Mathematics, 2022. http://dx.doi.org/10.20948/graphicon-2022-179-193.
Full textZheng, Fei, WenFeng Lu, Yoke San Wong, and Kelvin Weng Chiong Foong. "GPU-Based Haptic Simulator for Dental Bone Drilling." In ASME 2011 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2011. http://dx.doi.org/10.1115/detc2011-47019.
Full textLeshonkov, Artemiy, and Vladimir Alexandrovich Frolov. "Real-time Rendering of Small-scale Volumetric Structure on Animated Surfaces." In 31th International Conference on Computer Graphics and Vision. Keldysh Institute of Applied Mathematics, 2021. http://dx.doi.org/10.20948/graphicon-2021-3027-64-73.
Full textАфанасьев, Владимир, Vladimir Afanasyev, Алексей Волобой, and Alexey Voloboy. "RANSAC ART Tomography." In 29th International Conference on Computer Graphics, Image Processing and Computer Vision, Visualization Systems and the Virtual Environment GraphiCon'2019. Bryansk State Technical University, 2019. http://dx.doi.org/10.30987/graphicon-2019-2-18-21.
Full textBrody, Bill, Glenn G. Chappell, and Chris Hartman. "Interactive voxel graphics in virtual reality." In Electronic Imaging 2002, edited by Bernice E. Rogowitz and Thrasyvoulos N. Pappas. SPIE, 2002. http://dx.doi.org/10.1117/12.469551.
Full textSafonov, Ilia, Anton Kornilov, and Iryna Reimers. "Rendering Semisynthetic FIB-SEM Images of Rock Samples." In 31th International Conference on Computer Graphics and Vision. Keldysh Institute of Applied Mathematics, 2021. http://dx.doi.org/10.20948/graphicon-2021-3027-855-863.
Full textClemon, Lee. "Directed Graphical Model for Real-Time Process Monitoring in Additive Manufacturing." In ASME 2020 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2020. http://dx.doi.org/10.1115/imece2020-23630.
Full textGrishchenko, Alice, John Luna, and Jeremy Patterson. "Voxel bay." In SIGGRAPH '16: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2897839.2927403.
Full textTanaka, Yohsuke, Hiroki Matsushi, and Shigeru Murata. "Phase Retrieval Holography for Particle Measurement With GPU Acceleration." In ASME-JSME-KSME 2019 8th Joint Fluids Engineering Conference. American Society of Mechanical Engineers, 2019. http://dx.doi.org/10.1115/ajkfluids2019-5204.
Full textThiedemann, Sinje, Niklas Henrich, Thorsten Grosch, and Stefan Müller. "Voxel-based global illumination." In Symposium on Interactive 3D Graphics and Games. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/1944745.1944763.
Full textReports on the topic "Voxel Graphic"
Nieto-Castanon, Alfonso. CONN functional connectivity toolbox (RRID:SCR_009550), Version 18. Hilbert Press, 2018. http://dx.doi.org/10.56441/hilbertpress.1818.9585.
Full textNieto-Castanon, Alfonso. CONN functional connectivity toolbox (RRID:SCR_009550), Version 20. Hilbert Press, 2020. http://dx.doi.org/10.56441/hilbertpress.2048.3738.
Full textNieto-Castanon, Alfonso. CONN functional connectivity toolbox (RRID:SCR_009550), Version 19. Hilbert Press, 2019. http://dx.doi.org/10.56441/hilbertpress.1927.9364.
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