Academic literature on the topic 'Vj'
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Journal articles on the topic "Vj"
Çöl, Başak Gökçe, Meryem Akhan, Burcu Çakmak Sancar, Melikenur Türkol, Seydi Yıkmış, and Canan Hecer. "Effect of Thermosonication on Amino Acids, Phenolic Compounds, Sensory Properties and Microbial Quality in Freshly Squeezed Verjuice." Foods 12, no. 11 (May 27, 2023): 2167. http://dx.doi.org/10.3390/foods12112167.
Full textPagaduan, Jeffrey, and Haris Pojskic. "A Meta-Analysis on the Effect of Complex Training on Vertical Jump Performance." Journal of Human Kinetics 71, no. 1 (January 31, 2020): 255–65. http://dx.doi.org/10.2478/hukin-2019-0087.
Full textPeracchia, Camillo. "Gap Junction Channel Regulation: A Tale of Two Gates—Voltage Sensitivity of the Chemical Gate and Chemical Sensitivity of the Fast Voltage Gate." International Journal of Molecular Sciences 25, no. 2 (January 12, 2024): 982. http://dx.doi.org/10.3390/ijms25020982.
Full textLU, CHENGBIAO, DAO-QI ZHANG, and DOUGLAS G. McMAHON. "Electrical coupling of retinal horizontal cells mediated by distinct voltage-independent junctions." Visual Neuroscience 16, no. 5 (September 1999): 811–18. http://dx.doi.org/10.1017/s0952523899165015.
Full textChung, Hyuk-Jin, Hwanhui Lee, Guknam Na, Heechul Jung, Dong-Gun Kim, Sang-Ick Shin, Seong-Eun Jung, et al. "Metabolic and Lipidomic Profiling of Vegetable Juices Fermented with Various Probiotics." Biomolecules 10, no. 5 (May 6, 2020): 725. http://dx.doi.org/10.3390/biom10050725.
Full textDavis, Kyle, Stephen Rossi, Jody Langdon, and Jim McMillan. "The Relationship Between Jumping and Sprinting Performance in Collegiate Ultimate Athletes." Journal of Coaching Education 5, no. 2 (August 2012): 24–37. http://dx.doi.org/10.1123/jce.5.2.24.
Full textZong, Hongliang, Narsimha Reddy Penthala, Siddhartha Sen, Sarah Brennan, Vijayakumar Sonar, Peter A. Crooks, and Monica L. Guzman. "The Acrylonitrile Analog, VJ-289 Ablates Acute Myelogenous Leukemia Blast, Progenitor and Stem Cell Populations by Inducing Tubulin Acetylation and Caspase Activation." Blood 118, no. 21 (November 18, 2011): 2496. http://dx.doi.org/10.1182/blood.v118.21.2496.2496.
Full textXi, Weige, Lixiang Cai, Wutao Shang, and Yidan Su. "On the General Sum Distance Spectra of Digraphs." Mathematics 11, no. 2 (January 6, 2023): 308. http://dx.doi.org/10.3390/math11020308.
Full textLatorre-Román, Pedro Ángel, Felipe García-Pinillos, Emilio José Martínez-López, and Victor Manuel Soto-Hermoso. "Concurrent fatigue and postactivation potentiation during extended interval training in long-distance runners." Motriz: Revista de Educação Física 20, no. 4 (December 2014): 423–30. http://dx.doi.org/10.1590/s1980-65742014000400009.
Full textPereira, Lucas A., Tomás T. Freitas, Vinicius Zanetti, and Irineu Loturco. "Variations in Internal and External Training Load Measures and Neuromuscular Performance of Professional Soccer Players During a Preseason Training Period." Journal of Human Kinetics 81, no. 1 (January 28, 2022): 149–62. http://dx.doi.org/10.2478/hukin-2022-0012.
Full textDissertations / Theses on the topic "Vj"
Tordino, Daniela Mantovani. "Vjing - relações híbridas das imagens ao vivo na cultura contemporânea." Universidade de São Paulo, 2008. http://www.teses.usp.br/teses/disponiveis/27/27159/tde-31052008-180808/.
Full textThis work analyses the process of projecting and manipulating live images in the context of art and technology. VJs (visual jockeys) performances have been increasingly requested at electronic culture events and the generated images establish hybrid connections with music, cinema, video art and other contemporary artistic languages. The rapid increase of this kind of manifestation has incited the making of this dissertation, which aims at comprehending these connections based on observation of performances, interviews with the VJs and by reading the few existing texts about the subject, for VJing is recent and open to experiments that are held each day. A DVD with the video \"VJing: images of a scene\" is an essential part of the work and, far from being an artistic experimentation, it\'s a register of live visuals performances presented at clubs, festivals and artistic circuits.
Albert, J. G. "Attlee, the Chiefs of Staff and the restructuring of 'Commonwealth defence' between VJ day and the outbreak of the Korean War." Thesis, University of Oxford, 1986. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.234262.
Full textCOCEA, LAURENTIU. "Recherche et etude des elements regulateurs de rearrangement dans la region v-j du locus de la chaine legere d'immunoglobuline." Paris 5, 1999. http://www.theses.fr/1999PA05N037.
Full textSzyber, Carl-Jonathan. "Video- och Projektions-design : En fallstudie i videoscenografi." Thesis, Högskolan Dalarna, Ljud- och musikproduktion, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:du-21336.
Full textJansson, Fredrik. "Att stärka innovation i mjukvaruföretag." Thesis, Mälardalen University, School of Innovation, Design and Engineering, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-9988.
Full textDetta examensarbete har två huvudsakliga mål. Det ena är att utöka funktionaliteten i mjukvaran C3Loops för att underlätta för musiker som producerar elektronisk musik som vill använda mjukvaran i liveframträdanden. Det andra är att titta närmre på hur processmodeller för mjukvaruutveckling stödjer innovation. Denna rapport ger läsaren ett tvärvetenskapligt perspektiv. Tre för ämnet relevanta teoretiska områden, innovation, software-engineering och design tas upp. C3Loops projektet används som ett exempel på ett innovativt mjukvaruprojekt och det är arbetet inom detta projekt som står som modell och bakgrund till resultatet och slutsatsen.
Idén till mjukvaran C3Loops är resultatet av tekn.Dr Rikard Lindellʼs avhandling ”jag älskar att allt ligger överst”. Arbetet resulterade i en interaktiv prototyp som Lindell beslöt sig för att ta vidare och kommersialisera. Syftet med prototypen var att utforska bruksvärdet av ytinteraktion med pekskärmar. Mjukvaran är ett preformance verktyg för kollaborativa multimedia-framträdanden. Den skall skapa nya möjligheter för liveframträdanden och samarbeten mellan elektroniska musiker, Dj och Vj.
C3Loops projektet är fortfarande pågående. Plattformen som projektet produceras för är iPad plattformen. Release datum för projektet är tänkt att överenstämma med iPads releasedatum i Sverige. Rapporten leder till ett förslag på hur organisationer som vill förbättra sin innovationsförmåga kan gå tillväga. Detta i form av en projektmetod tänkt att stödja processen för att ta fram och pröva idéer till V1.0 mjukvara. Det återstår att testa och utvärdera metoden i skarpa projekt.
This thesis work has two main goals. The first is to extend the functionality of the C3Loops software in such a way as to make it usfull for a wider variety of electronic musicians The second is to examine how well software engineering process models support innovation. The C3Loops project is used as a case wich is studied in relation to this inquiry.
The idea for C3Loops is the result of the doctoral thesis ”i love the fact that everything is on top” by tekn.Dr.Rikard Lindell. The work on this thesis resulted in an interactive prototype, which Lindell decided to try and commercialise as a product. The original purpose of this prototype was to explore the value of surface interaction using touch screens in a collaborative multimedia preformance context. It creates new posibilities for live preformance and collaboration between electronic artists, Djs and Vjs.
The C3Loops project is still ongoing. The software is being produced for the iPad platform and its release is planned to coincide with the iPad release in Sweden. The result of this report is a suggestion on how organizations that develop software can improve their ability to innovate. This suggestion takes the form of a process model specifically designed to help support the creation and evaluation of idéas for V1.0 software. Future work includes testing this new method on real projects.
Malmström, Marcus. "Development of Artistic Concepts for Vjing." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-12250.
Full textWolf, David Peter, and dpwolf@mac com. "Vidgets: The Development and Use of Interactive, Network Based Video Works." RMIT University. Applied Communication, 2007. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20080617.144959.
Full textCampos, Cláudio Henrique Brant. "A imaginação da música: das imagens técnicas às estéticas do audiovisual digital." Pontifícia Universidade Católica de São Paulo, 2014. https://tede2.pucsp.br/handle/handle/4664.
Full textThe imagination of music: from the technical images until the aesthetics of the digital audiovisual. Based on the observation that computer images produced today approach the dimension of time-based media, such as music, this research investigates the relationship between the audiovisual synesthesia, analyzing an example in digital processing, in the figure of the VJ (video-jockey in neologism): mixer of images and remixing of sounds in samples for live performances. It was verify that the ways perception is processed in the digital environment of miscegenation, by the amount and the remixing. This thesis introduces the hypothesis that our object suggests a synesthesia that expands to other systems such as tactile, forming a rhythmic cinema and motorized, influence by video clips, but in a digital platform, which simulates a complementary synesthetics or a translation by rhythmic counterpoint. The thesis also asks how the structural elements can reverberate a stunted aesthetic, revealing them in a diluted form. Thus, the object finds the elements of an aesthetics of the inaccurate and paradoxical, described by H. J. Koellreutter, constructivist without hierarchy and presenting fields or atmospheres, complementary dualities as pointillism versus lines and density versus rarefaction. On the other hand, this object finds anew the example of the aesthetic of the Baroque in pursuit of constant change and folds in its metonymic material, searching for the playful as a commitment to language codes, the audible-tactile-visual textures. One last specific question relates to the concept of expanded cinema, of Gene Youngblood, and how it can be inferred from our audiovisual object. We rely on this author, to investigate aspects of synesthesia, synergy, complementarity of opposites, inventive spirit (aesthetic), the automated computing environment, as well as aspects of a final overcoming of the opposition between art and entertainment. This thesis is devoted to ancient, anthropological and aesthetic process issues of the variation. For this reason, it is investigated elements of our present, aesthetically diluted by history, that correspond to ancient techniques of composing images-sounds. A path is followed from the first songs of call and response of all popular music and of the European Middle Ages, up to the synthesized loops created by todays software. By referring to Baroque styles, we complained to our object of study of the neo-baroque aesthetics, conceptualized according to Haroldo de Campos and Severo Sarduy. By incorporating the aesthetic of the second half of the 20th century, this object transcends the notions of authorship, work, representation, like expanded cinema
A imaginação da música: das imagens técnicas às estéticas do audiovisual digital. Partindo da constatação de que as imagens computacionais produzidas atualmente se aproximam da dimensão das mídias baseadas no tempo, como a música, esta pesquisa averigua a relação de sinestesia no audiovisual, analisando um exemplo em processamento digital, na figura do VJ (do neologismo video-jocker): mixador de imagens e ou com mixador de sons, em recortes, para apresentações ao vivo. Verificamos como as maneiras de perceber se processam no ambiente digital da miscigenação, da quantidade e do recorte. Trazemos a hipótese de que nosso objeto sugere uma sinestesia que se amplia para outros sistemas como o tátil, num cinema rítmico e motovisual, de influência do videoclipe, mas numa plataforma digital, em que se simula uma complementaridade sinestésica ou uma tradução por contraponto rítmico. Perguntamos também como os elementos estruturais podem reverberar estéticas pregressas, revelando-as, de forma diluída. Assim, nosso exemplo reencontraria os elementos de uma estética do impreciso e do paradoxal descrita a partir de H.J.Koellreutter , na sua estruturação sem hierarquia e construtivista de obra aberta e de campos ou atmosferas, dualidades complementares como pontilhismo versus linhas e densidade versus rarefação; por outro lado, esse exemplo reencontraria as estéticas do barroco, na busca da variação constante e em dobras de seu material metonímico, busca do lúdico como compromisso de linguagem em códigos, das texturas sonoro-tateis-visuais. Uma última questão específica se refere ao conceito de cinema expandido, de Gene Youngblood, e como ele pode ser depreendido de nosso objeto audiovisual. Baseamo-nos neste autor, para investigar aspectos de sinestesia, sinergia, complementaridade de opostos, espírito inventivo (estético), no ambiente automatizado da informática, bem como aspectos de uma superação final da oposição entre arte e entretenimento. Nosso estudo se dedica à questão milenar, antropológica e estética dos processos da variação. Por esta razão, investiga os elementos de nossa atualidade, diluídos esteticamente pela história, que corresponderiam a antigas técnicas de compor imagens-sons. Traçamos um caminho desde as primeiras canções em tema e resposta, de toda música popular e do medievo europeu, até os loops sintetizados dos softwares de criação dos dias de hoje. Por remeterem aos estilos barrocos, reclamamos para nosso objeto de estudo uma estética do neobarroco, conforme a conceituam Haroldo de Campos e Severo Sarduy; e por corporificarem as estéticas da segunda metade do século 20, sugerimos que nosso objeto transcende as noções de autoria, de obra, de representação, como um cinema expandido
Oliveira, Júnior Jarbas Jácome de. "Sistemas Interativos de Tempo Real para Processamento Audiovisual Integrado." Universidade Federal de Pernambuco, 2007. https://repositorio.ufpe.br/handle/123456789/2636.
Full textA popularização das artes mediadas por computador e, em especial, do visual-jóquei (VJ), estimula o desenvolvimento de novos sistemas multimídia de tempo real. Esta demanda vem sendo atendida por programas específicos para o controle de exibição de vídeos e efeitos como Resolume, ArKaos e diversas variantes; e com linguagens de programação visual como o Pd/GEM, Max/MSP/Jitter e diversas variantes. Entretanto, existe um compromisso entre usabilidade (facilidade de uso) e expressividade (limite técnico para se criar novos efeitos e funcionalidades) que ainda não é bem resolvido nestes sistemas e se torna problemático para muitos usuários como confirmado a partir de entrevistas respondidas por VJs. Este trabalho tem duas contribuições principais. A primeira é um estudo analítico e original das tecnologias existentes, incluindo desafios de arquitetura para processamento audiovisual em tempo real. A segunda contribuição é o desenvolvimento do sistema ViMus, que introduz o conceito de interface gráfica de caixa aberta" na tentativa de amenizar o problema de compromisso entre expressividade e usabilidade, fazendo uso de interfaces análogas às dos sistemas mais simples, porém pouco expressivos, como Resolume e oferecendo, gradativa e intuitivamente ao usuário, o acesso a uma máquina de processamento análoga à dos sistemas mais expressivos, porém mais difíceis de se aprender a usar, como o Pd/GEM
Gray, Michael Alan. "Experiencing Music." VCU Scholars Compass, 2005. http://scholarscompass.vcu.edu/etd/1307.
Full textBooks on the topic "Vj"
D-Fuse, ed. VJ: Audio-visual art and VJ culture. London: Laurence King, 2006.
Find full textCanadian Broadcasting Corporation. Training & Development, ed. The VJ Handbook. [Toronto]: CBC Training and Development, 1999.
Find full textLiverpool. Central Library Marketing Unit., ed. VE/VJ day: Memories---. Liverpool: Central Library Marketing Unit, 1995.
Find full textChristopher, Westhorp, ed. VJ Day in Photographs. London: Salamander, 1995.
Find full textSmalley, Jonathan. The VJ hangover: Letters from the East. Lewes: Book Guild, 1987.
Find full textLimited, Boojum Research. Cape Breton Development Corporation: Ecological engineering for VJ Bogs and data summary. Toronto, Ont: Boojum Research, 1990.
Find full textLópez, Rafael A. Permuy. Unidades experimentales de la Legión Condor: Las escuadrillas VJ./88 y VB./88 en la Guerra Civil Española. [Valladolid]: Galland Books, 2013.
Find full textFerrier, Pierre. VJ Recombination. Springer, 2014.
Find full textD-Fuse. VJ: Audio-Visual Art and VJ Culture. Laurence King, 2006.
Find full textVJ: AUDIO-VISUAL ART + VJ CULTURE; ED. BY MICHAEL FAULKNER. LONDON: LAURENCE KING, 2006.
Find full textBook chapters on the topic "Vj"
Weinel, Jonathan. "Optical Geometry: VJ Performances." In Palgrave Studies in Sound, 131–70. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-4055-1_6.
Full textSharma, Preeti, and Suryansh Goel. "Real-Time Facial Detection Using MATLAB (Utilizing VJ Method)." In Modern Electronics Devices and Communication Systems, 315–22. Singapore: Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-19-6383-4_25.
Full textOlson, Donald W. "VJ Day Times Square Kiss and Ansel Adams in Alaska." In Further Adventures of the Celestial Sleuth, 125–48. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-70320-6_5.
Full textHaruta, Hirotaka, Sanetaka Shirahata, and Hirofumi Tachibana. "VJ Rearrangement at Previously Excluded Igλ Allele in Human Plasma Cell Line NAT-30." In Animal Cell Technology: Basic & Applied Aspects, 59–63. Dordrecht: Springer Netherlands, 1998. http://dx.doi.org/10.1007/978-94-011-5161-0_11.
Full textIwaki, Minoru, Hirofumi Tachibana, Ryuichi Sakamoto, and Koji Yamada. "A human catalytic antibody with the light chain raised by secondary VJ recombination in a human plasma cell line." In Animal Cell Technology: Basic & Applied Aspects, 233–38. Dordrecht: Springer Netherlands, 2006. http://dx.doi.org/10.1007/1-4020-4457-7_32.
Full text"VJ -° -o." In Pharmaceutical Dosage Forms, 225–26. CRC Press, 1998. http://dx.doi.org/10.1201/9781420000955-27.
Full text"VJ, n.¹." In Oxford English Dictionary. 3rd ed. Oxford University Press, 2023. http://dx.doi.org/10.1093/oed/1024719778.
Full text"VJ, n.²." In Oxford English Dictionary. 3rd ed. Oxford University Press, 2023. http://dx.doi.org/10.1093/oed/1201133299.
Full text"w=0.02 w=0.05 w=0.10 j ?j vj ?j vj ?j vj." In Mathematical Principles of Remote Sensing, 351–59. CRC Press, 2000. http://dx.doi.org/10.1201/b12790-71.
Full text"Portrait of the VJ." In META/DATA. The MIT Press, 2007. http://dx.doi.org/10.7551/mitpress/4560.003.0007.
Full textConference papers on the topic "Vj"
Andreyev, Julie. "VJ Fleet [Redux]." In ACM SIGGRAPH 2006 Art gallery. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1178977.1179079.
Full textHouse, Brandi, Jon Malkin, and Jeff Bilmes. "Demo of VJ-Voicebot." In the 9th international ACM SIGACCESS conference. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1296843.1296895.
Full textMilo, Navot, Emilia Grosu, Vlad teodor Grosu, and Michaela Milo. "THE EFFECT OF REFERENCE TO THE BALL ON THE HEIGHT OF VOLLEYBALL BLOCK JUMP AND VOLLEYBALL ATTACK JUMP OF VOLLEYBALL PLAYERS." In eLSE 2019. Carol I National Defence University Publishing House, 2019. http://dx.doi.org/10.12753/2066-026x-19-206.
Full textCui, James. "VJ: the art of live video performance." In ACM SIGGRAPH 2004 Special sessions. New York, New York, USA: ACM Press, 2004. http://dx.doi.org/10.1145/1186187.1186192.
Full textHook, Jonathan, David Green, John McCarthy, Stuart Taylor, Peter Wright, and Patrick Olivier. "A VJ centered exploration of expressive interaction." In the 2011 annual conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/1978942.1979130.
Full textYAPING, TAN, HUANG HENGXIANG, and CAI YOUER. "INITIATION CHARACTERISTICS OF COMP-B EXPLOSIVE SUBJECT TO SHAPED CHARGE JET." In 32ND INTERNATIONAL SYMPOSIUM ON BALLISTICS. Destech Publications, Inc., 2022. http://dx.doi.org/10.12783/ballistics22/36181.
Full textQin, Zhanhai, and Chung-Kuan Cheng. "RCLK-VJ network reduction with Hurwitz polynomial approximation." In the 2003 conference. New York, New York, USA: ACM Press, 2003. http://dx.doi.org/10.1145/1119772.1119827.
Full textZingerle, Andreas, and Tyler Freeman. "enabling the VJ as performer with rhythmic wearable interfaces." In the 19th ACM international conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2072298.2072446.
Full textAli, Alonso, and Orlando Lee. "A new sufficient condition for the existence of 3-kernels." In Encontro de Teoria da Computação. Sociedade Brasileira de Computação - SBC, 2020. http://dx.doi.org/10.5753/etc.2020.11083.
Full textBulanin, Michael O. "Resonance and antiresonance raman scattering in the infrared." In OSA Annual Meeting. Washington, D.C.: Optica Publishing Group, 1992. http://dx.doi.org/10.1364/oam.1992.pd8.
Full textReports on the topic "Vj"
Travis, Amanda, Margaret Harvey, and Michelle Rickard. Adverse Childhood Experiences and Urinary Incontinence in Elementary School Aged Children. University of Tennessee Health Science Center, October 2021. http://dx.doi.org/10.21007/con.dnp.2021.0012.
Full text