Academic literature on the topic 'Visual arts and media arts'
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Journal articles on the topic "Visual arts and media arts"
Goodall, Peter. "Media Representing Visual Arts." Media Information Australia 55, no. 1 (February 1990): 62–64. http://dx.doi.org/10.1177/1329878x9005500115.
Full textYUGAY, INGA I. "MEDIA-REALITY IN THE VISUAL ARTS." Art and Science of Television 15.2 (2019): 183–205. http://dx.doi.org/10.30628/1994-9529-2019-15.2-183-205.
Full textBlazhev, Boyan. "Visual Arts and Digital Technologies." Cultural and Historical Heritage: Preservation, Presentation, Digitalization 7, no. 2 (2021): 191–207. http://dx.doi.org/10.26615/issn.2367-8038.2021_2_018.
Full textAdeliyi, Wendy. "Caribbean Visual Arts, Social Media and Performance." Caribbean Quilt 5 (May 19, 2020): 76–79. http://dx.doi.org/10.33137/caribbeanquilt.v5i0.34384.
Full textWali, Muhammad Ayub, Salman Amin, and Muhammad Rehman. "Impact of Social Media in Adoption of New Trends of Visual Arts: A Case Study of Established Visual Artists in Twins Cities." Global Mass Communication Review V, no. II (June 30, 2020): 20–33. http://dx.doi.org/10.31703/gmcr.2020(v-ii).03.
Full textWu, Jiayue. "Promoting Contemplative Culture through Media Arts." Multimodal Technologies and Interaction 3, no. 2 (May 21, 2019): 35. http://dx.doi.org/10.3390/mti3020035.
Full textBrunette, Peter, and David Wills. "Deconstruction and the Visual Arts: Art, Media, Architecture." Journal of Aesthetics and Art Criticism 54, no. 4 (1996): 405. http://dx.doi.org/10.2307/431930.
Full textAnderson, Frances E. "Electronic Media, Videodisc Technology, and the Visual Arts." Studies in Art Education 26, no. 4 (1985): 224. http://dx.doi.org/10.2307/1320846.
Full textIlic, Vlatko. "Visual arts in the time of new media." Kultura, no. 131 (2011): 55–72. http://dx.doi.org/10.5937/kultura1131055i.
Full textLegrady, George. "Perspectives on Collaborative Research and Education in Media Arts." Leonardo 39, no. 3 (June 2006): 215–18. http://dx.doi.org/10.1162/leon.2006.39.3.215.
Full textDissertations / Theses on the topic "Visual arts and media arts"
King, Mike. "Computer media in the visual arts, and their user interfaces." Thesis, Royal College of Art, 1986. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.293932.
Full textBitoun, Claire. "Gautier, Wilde, and the visual arts : artistic media and movement." Thesis, University of Oxford, 2018. http://ora.ox.ac.uk/objects/uuid:a765fb6d-2b26-4f38-9a27-9d33836c0998.
Full textParsons, Rachael Nerrada. "Virion : new media and the development of the discursive museum." Thesis, Queensland University of Technology, 2010. https://eprints.qut.edu.au/44089/1/Rachael_Parsons_Thesis.pdf.
Full textDraving, Marilyn Joelle 1953. "Art and the blind: Clay media and artistic expression of the young child with significant visual impairments." Thesis, The University of Arizona, 1990. http://hdl.handle.net/10150/291544.
Full textJohnson, Michael Patrick 1971. "Evolving visual routines." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/61533.
Full textHirsch, Matthew Waggener. "Computational visual reality." Thesis, Massachusetts Institute of Technology, 2014. http://hdl.handle.net/1721.1/95588.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 231-245).
It is not so far-fetched to envision a future student working through a difficult physics problem by using their hands to manipulate a 3D visualization that floats above the desk. A doctor preparing for heart surgery will rehearse on a photo-real replica of his patient's organ. A visitor to the British Museum in London will sketch a golden Pharaoh's headdress, illuminated by a ray of sunlight pouring in the window, never aware that the physical artifact is still in Egypt. Though such scenarios may seem cut from the pages of science fiction, this thesis illuminates a path to making them possible. To create more realistic and interactive visual information, displays must show high quality 3D images that respond to environmental lighting conditions and user input. The availability of displays capable of addressing the full range of visual experience will improve our ability to interact with computation, the world, and one another. Two of the many problems that have impeded previous efforts to design high-dimensional displays are the need to: 1. process large amounts of information in realtime; and 2. fabricate hardware capable of conveying that information. Light field capture and display is enormously data-intensive, but by applying compressive techniques that take advantage of multiple data redundancies in light transport, it is possible to overcome these challenges and make use of hardware available in the near-term. This thesis proposes display and capture frameworks that use non-negative tensor factorization and dictionary-based sparse reconstruction, respectively, in conjunction with the co-design of algorithms, optics, and electronics to allow compressive, simultaneous, light field display and capture.
by Matthew Waggener Hirsch.
Ph. D.
Karahalios, Kyratso G. 1972. "Merging static and dynamic visual media along an event timeline." Thesis, Massachusetts Institute of Technology, 1998. http://hdl.handle.net/1721.1/61832.
Full textNaik, Nikhil (Nikhil Deepak). "Visual urban sensing : understanding cities through computer vision." Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/109656.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 122-131).
This thesis introduces computer vision algorithms that harness street-level imagery to conduct automated surveys of the built environment and populations at an unprecedented resolution and scale. We introduce new tools for computing quantitative measures of urban appearance and urban change. First, we describe Streetscore, an algorithm that quantifies how safe a street block looks to a human observer, using computer vision and crowdsourcing. We extend this work with an efficient convolutional neural network-based method that is capable of computing several perceptual attributes of the built environment from thousands of cities from all six inhabited continents. Second, we introduce a computer vision algorithm to compute Streetchange-a metric for change in the built environment-from time-series street-level imagery. A positive Streetchange is indicative of urban growth; while negative Streetchange is indicative of decay. We use these tools to introduce new datasets. We use the Streetscore algorithm to generate the largest dataset of urban appearance to date, which covers more than 1 million street blocks from 21 American cities. We use the Streetchange algorithm to also generate a dataset for urban change containing more than 1.5 million street blocks from five large American cities. These datasets have enabled research studies across fields such as economics, sociology, architecture, urban planning, and public health. We utilize these datasets to provide new insights on important research questions. With the dataset on urban appearance, we show that criminal activity has a robust positive correlation with the spatial variation in architecture within neighborhoods. With the dataset on urban change, we show that positive urban change occurs in geographically and physically attractive areas with dense, highly-educated populations. Taken together, the tools, datasets, and insights described in this thesis demonstrate that computer vision-driven surveys of people and places have the potential to massively scale up studies in social science, to change the way cities are built, and to improve the design, execution, and evaluation of policy and aid interventions.
by Nikhil Naik.
Ph. D.
Wilson, Andrew David. "Learning visual behavior for gesture analysis." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/62924.
Full textVasconcelos, Nuno Miguel Borges de Pinho Cruz de. "Bayesian models for visual information retrieval." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/62947.
Full textIncludes bibliographical references (leaves 192-208).
This thesis presents a unified solution to visual recognition and learning in the context of visual information retrieval. Realizing that the design of an effective recognition architecture requires careful consideration of the interplay between feature selection, feature representation, and similarity function, we start by searching for a performance criteria that can simultaneously guide the design of all three components. A natural solution is to formulate visual recognition as a decision theoretical problem, where the goal is to minimize the probability of retrieval error. This leads to a Bayesian architecture that is shown to generalize a significant number of previous recognition approaches, solving some of the most challenging problems faced by these: joint modeling of color and texture, objective guidelines for controlling the trade-off between feature transformation and feature representation, and unified support for local and global queries without requiring image segmentation. The new architecture is shown to perform well on color, texture, and generic image databases, providing a good trade-off between retrieval accuracy, invariance, perceptual relevance of similarity judgments, and complexity. Because all that is needed to perform optimal Bayesian decisions is the ability to evaluate beliefs on the different hypothesis under consideration, a Bayesian architecture is not restricted to visual recognition. On the contrary, it establishes a universal recognition language (the language of probabilities) that provides a computational basis for the integration of information from multiple content sources and modalities. In result, it becomes possible to build retrieval systems that can simultaneously account for text, audio, video, or any other content modalities. Since the ability to learn follows from the ability to integrate information over time, this language is also conducive to the design of learning algorithms. We show that learning is, indeed, an important asset for visual information retrieval by designing both short and long-term learning mechanisms. Over short time scales (within a retrieval session), learning is shown to assure faster convergence to the desired target images. Over long time scales (between retrieval sessions), it allows the retrieval system to tailor itself to the preferences of particular users. In both cases, all the necessary computations are carried out through Bayesian belief propagation algorithms that, although optimal in a decision-theoretic sense, are extremely simple, intuitive, and easy to implement.
by Nuno Miguel Borges de Pinho Cruz de Vasconcelos.
Ph.D.
Books on the topic "Visual arts and media arts"
Lois, Oppenheim, ed. Samuel Beckett and the arts: Music, visual arts, and non-print media. New York: Garland Pub., 1999.
Find full textPeter, Brunette, and Wills David 1953-, eds. Deconstruction and the visual arts: Art, media, architecture. Cambridge: Cambridge University Press, 1994.
Find full textHiggins, Teri, and Catherine Fowler. Epistolary Entanglements in Film, Media and the Visual Arts. Nieuwe Prinsengracht 89 1018 VR Amsterdam Nederland: Amsterdam University Press, 2023. http://dx.doi.org/10.5117/9789463729666.
Full textWatkins, Raymond. Late Bresson and the Visual Arts. NL Amsterdam: Amsterdam University Press, 2018. http://dx.doi.org/10.5117/9789462983649.
Full textWilliams, Rick. Visual communication: Integrating media, art, and science. New York, NY: Lawrence Erlbaum Associates, 2007.
Find full textWilliams, Rick. Visual communication: Integrating media, art and science. New York: Lawrence Erlbaum Associates, 2006.
Find full textArts Council of England. Visual Arts Department. Visual Arts Department contacts list: Exhibition spaces, public art organisations, photography centres, new media organisations, architecture centres & visual arts organisations in the UK. London: Arts Council of England, 1998.
Find full textten-Doesschate, Chu Petra, and Weisberg Gabriel P, eds. The popularization of images: Visual culture under the July Monarchy. Princeton, N.J: Princeton University Press, 1994.
Find full textVisual culture and gender: Critical concepts in media and cultural studies. New York: Routledge, 2014.
Find full textVisuelle Medien. Köln: Herbert von Halem Verlag, 2014.
Find full textBook chapters on the topic "Visual arts and media arts"
Grushka, Kathryn, and Maura Sellars. "Media Arts: Visual Culture and Numeracy." In Numeracy in Authentic Contexts, 285–316. Singapore: Springer Singapore, 2017. http://dx.doi.org/10.1007/978-981-10-5736-6_13.
Full textChen, Luxi, Junan Zhang, Fang Yang, and Danan Gu. "Ageism in Media and Visual Arts." In Encyclopedia of Gerontology and Population Aging, 178–86. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-22009-9_410.
Full textChen, Luxi, Junan Zhang, Fang Yang, and Danan Gu. "Ageism in Media and Visual Arts." In Encyclopedia of Gerontology and Population Aging, 1–9. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-319-69892-2_410-2.
Full textChen, Luxi, Junan Zhang, Fang Yang, and Danan Gu. "Ageism in Media and Visual Arts." In Encyclopedia of Gerontology and Population Aging, 1–9. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-319-69892-2_410-1.
Full textBell, Desmond. "A research turn in the visual arts?" In Research in the Creative and Media Arts, 58–91. New York : Routledge, 2019.: Routledge, 2019. http://dx.doi.org/10.4324/9780429491948-4.
Full textSickler-Voigt, Debrah C. "Media Arts and Assistive Technologies as Empowering Global Communication Tools for Students with Visual Impairments." In Global Media Arts Education, 251–66. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-05476-1_15.
Full textMcDonald, Donna. "Visual narratives." In The Routledge Handbook of Disability Arts, Culture, and Media, 36–47. 1st Edition. | New York: Routledge, 2019. | Series: Routledge international handbooks: Routledge, 2018. http://dx.doi.org/10.4324/9781351254687-3.
Full textUnsworth, Len. "Interfacing Visual and Verbal Narrative Art in Paper and Digital Media: Recontextualising Literature and Literacies." In Literacy in the Arts, 55–76. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-04846-8_4.
Full textTietze, Richard L. "Creativity and the Arts." In Advances in Media, Entertainment, and the Arts, 337–75. IGI Global, 2017. http://dx.doi.org/10.4018/978-1-5225-0504-4.ch016.
Full text"Immersion in the Visual Arts and Media." In Immersion in the Visual Arts and Media, 1–17. Brill | Rodopi, 2016. http://dx.doi.org/10.1163/9789004308237_002.
Full textConference papers on the topic "Visual arts and media arts"
Aparajeya, Prashant, Vesna Petresin, Frederic Fol Leymarie, and Stefan Rueger. "Movement description and gesture recognition for live media arts." In CVMP 2015: 12th International Conference on Visual Media Production. New York, NY, USA: ACM, 2015. http://dx.doi.org/10.1145/2824840.2824861.
Full textSadono, Soni. "Visual Interpretation of Painting Themed of Sundanese Traditional Arts in Bandung." In International Conference on Emerging Media & Communication. European Publisher, 2022. http://dx.doi.org/10.15405/epsbs.2022.01.02.14.
Full textShen Haihui. "Application and impact of 3d technology on visual media arts." In 2010 International Conference On Computer and Communication Technologies in Agriculture Engineering (CCTAE). IEEE, 2010. http://dx.doi.org/10.1109/cctae.2010.5543204.
Full textŠpidlová, Zdenka. "DIGITAL MEDIA IN VISUAL ARTS EDUCATION. FROM STRATEGY TO PRACTICE." In International Conference on Education and New Learning Technologies. IATED, 2016. http://dx.doi.org/10.21125/edulearn.2016.1098.
Full textPrakoso, Sebastian Gary. "Understanding the Urban Arts in Visual Communication Visual Communication on Mural Created by Polo Triuns." In International Conference on Media and Communication Studies(ICOMACS 2018). Paris, France: Atlantis Press, 2018. http://dx.doi.org/10.2991/icomacs-18.2018.9.
Full textWahyuddin, Martono, Wahyuddin Ridwan, and Martono Martono. "The Use of Media Audio Visual Learning Appreciation of Visual Art at Junior High School Class IX." In Proceedings of the International Conference on Art and Arts Education (ICAAE 2018). Paris, France: Atlantis Press, 2019. http://dx.doi.org/10.2991/icaae-18.2019.4.
Full textSchmidt, C., C. Schneider, and D. Paulus. "Knowledge-based image analysis applied to ornaments in arts." In 3rd European Conference on Visual Media Production (CVMP 2006). Part of the 2nd Multimedia Conference 2006. IEE, 2006. http://dx.doi.org/10.1049/cp:20061977.
Full textWang, Jurong. "Visual Presentation in New Media Typesetting." In The 6th International Conference on Arts, Design and Contemporary Education (ICADCE 2020). Paris, France: Atlantis Press, 2021. http://dx.doi.org/10.2991/assehr.k.210106.135.
Full textLu, Yuxia, and Hui Xie. "Influence of New Media Art on Visual Communication Design." In 2nd International Conference on Arts, Design and Contemporary Education. Paris, France: Atlantis Press, 2016. http://dx.doi.org/10.2991/icadce-16.2016.187.
Full textSampson, Akaninyene John, and Edem Etim Peters. "Axiomatic Dimensional Analysis of Art in the Visual Culture of the Ibibio People of Nigeria." In The Barcelona Conference on Arts, Media & Culture 2022. The International Academic Forum(IAFOR), 2022. http://dx.doi.org/10.22492/issn.2435-9475.2022.2.
Full textReports on the topic "Visual arts and media arts"
Schonfeld, Roger. The Visual Resources Environment at Liberal Arts Colleges. New York: NITLE, August 2015. http://dx.doi.org/10.18665/sr.22338.
Full textBurchill, Antoinette, Mark Banks, Christina Williams, Elizabeth Hawley-Lingham, and Stefano De Sabbata. It Takes a Region to Raise an Artist: Understanding the East Midlands’ Visual Arts Economy. University of Leicester, November 2019. http://dx.doi.org/10.29311/2019.06.
Full textAhmed AlGarf, Yasmine. From Self-Awareness to Purposeful Employment: Guiding Egyptian youth using arts-based learning. Oxfam IBIS, August 2021. http://dx.doi.org/10.21201/2021.7932.
Full textFrykman, Judith. A series of paintings, drawings, and compositions, oriented toward a fine arts direction in the use of synthetic and mixed media. Portland State University Library, January 2000. http://dx.doi.org/10.15760/etd.224.
Full textCunningham, Stuart, Marion McCutcheon, Greg Hearn, Mark Ryan, and Christy Collis. Australian Cultural and Creative Activity: A Population and Hotspot Analysis: Sunshine Coast. Queensland University of Technology, December 2020. http://dx.doi.org/10.5204/rep.eprints.136822.
Full textKerrigan, Susan, Phillip McIntyre, and Marion McCutcheon. Australian Cultural and Creative Activity: A Population and Hotspot Analysis: Bendigo. Queensland University of Technology, 2020. http://dx.doi.org/10.5204/rep.eprints.206968.
Full textSchell, Laurie. The Power of the Individual in Advocacy. Creative Generation, March 2022. http://dx.doi.org/10.51163/creative-gen010.
Full textSchell, Laurie. The Power of the Individual in Advocacy. Creative Generation, March 2022. http://dx.doi.org/10.51163/creative-genxxx.
Full textKerrigan, Susan, Phillip McIntyre, and Marion McCutcheon. Australian Cultural and Creative Activity: A Population and Hotspot Analysis: Geelong and Surf Coast. Queensland University of Technology, 2020. http://dx.doi.org/10.5204/rep.eprints.206969.
Full textYatsymirska, Mariya. SOCIAL EXPRESSION IN MULTIMEDIA TEXTS. Ivan Franko National University of Lviv, February 2021. http://dx.doi.org/10.30970/vjo.2021.49.11072.
Full text