Academic literature on the topic 'Visual abstraction in time'

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Journal articles on the topic "Visual abstraction in time"

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Lupacchini, Rossella. "Ways of Abstraction." Culture and Dialogue 4, no. 1 (July 22, 2016): 83–112. http://dx.doi.org/10.1163/24683949-12340005.

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The invention of “artificial perspective” revealed the ideal character of Euclidean geometry already in the Renaissance Europe of the fifteenth century. To the extent to which it made painting a “science” relying on mathematical rules, it made mathematics an “art” independent of the “geometry of nature.” It was the artistic vision emerging from perspective drawing that paved the way for scientific abstraction. However, it was only in the nineteenth century that the discovery of non-Euclidean geometry compelled mathematics to ponder the visual evidence of its principles and the reliability of its abstract concepts. At that time, it was the mathematical vision that first championed the rights of ideal forms to a higher level of abstraction and, therefore, oriented science and art towards new representational spaces.
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Ratner, Megan. "Abstraction Through Representation: Interview with Kevin Jerome Everson." Film Quarterly 71, no. 3 (2018): 58–64. http://dx.doi.org/10.1525/fq.2018.71.3.58.

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Kevin Jerome Everson has made more than 131 shorts and nine features—so far—exploring the intersections of work and geography among African Americans and other people of African descent. Often mining events from his own life, local history, and vignettes from his actors’ lives, Everson scripts ordinary behavior and dialogue into theatrical gestures. In reediting or restaging personal stories or archival footage, the prosaic becomes specific and distinct. Everson looks for “frames that connect the necessity and the coincidence,” where “necessity” is the plot or character driving the film, “coincidence” the scenes that seem accidental or are lifted from found footage. Ratner engages Everson on his oblique approach that prizes his subjects’ dignity over his viewers’ comfort. At a time when weightless spectacle dominates imagery, Everson responds to her questions and to his craft with nuanced gravity.
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Ebright, Ryan. "Doctor Atomic or: How John Adams Learned to Stop Worrying and Love Sound Design." Cambridge Opera Journal 31, no. 1 (March 2019): 85–117. http://dx.doi.org/10.1017/s0954586719000119.

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AbstractIn his autobiography, John Adams mused that his 2005 opera, Doctor Atomic, challenges directors and conductors owing to its ‘abstracted treatment’ of time and space. This abstraction also challenges scholars. In this article, I bring the cross-disciplinary field of sound studies into the opera house to demonstrate that Adams's obfuscation of operatic space–time is achieved primarily through the use of a spatialised electroacoustic sound design. Drawing on archival materials and new interviews with director Peter Sellars and sound designer Mark Grey, I outline the dramaturgical, epistemological and hermeneutic ramifications of sound design for opera studies and advocate for disciplinary engagement with the spatial dimensions of electroacoustic music generally, and within opera specifically.
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Pitts, Frederick Harry, Eleanor Jean, and Yas Clarke. "Sonifying the quantified self: Rhythmanalysis and performance research in and against the reduction of life-time to labour-time." Capital & Class 44, no. 2 (September 19, 2019): 219–39. http://dx.doi.org/10.1177/0309816819873370.

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Today there is a proliferation of wearable and app-based technologies for self-quantification and self-tracking. This article explores the potential of an Open Marxist reading of Henri Lefebvre’s rhythmanalysis to understand data as an appearance assumed by the quantitative abstraction of everyday life, which negates a qualitative disjuncture between different natural and social rhythms – specifically those between embodied circadian and biological rhythms and the rhythms of work and organisations. It takes as a case study a piece of performance research investigating the methodological and practical potential of quantified-self technologies to tell us about the world of work and how it sits within life as a whole. The prototype performance research method developed in the case study reconnects the body to its forms of abstraction in a digital age by means of the collection, interpretation and sonification of data using wearable tech, mobile apps, synthesised music and modes of visual communication. Quantitative data were selectively ‘sonified’ with synthesisers and drum machines to produce a 40-minute electronic symphony performed to a public audience. The article theorises the project as a ‘negative dialectical’ intervention reconnecting quantitative data with the qualitative experience it abstracts from, exploring the potential for these technologies to be used as tools to recover the embodied social subject from its abstraction in data. Specifically, we explore how the rhythmanalytical method works in and against the reduction of life-time to labour-time by situating labour within the embodied time of life as a whole. We close by considering the capacity of wearable technologies to be repurposed by workers in constructing new forms of measurement around which to organise and bargain.
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Yoo, Sangbong, Seongmin Jeong, and Yun Jang. "Gaze Behavior Effect on Gaze Data Visualization at Different Abstraction Levels." Sensors 21, no. 14 (July 8, 2021): 4686. http://dx.doi.org/10.3390/s21144686.

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Many gaze data visualization techniques intuitively show eye movement together with visual stimuli. The eye tracker records a large number of eye movements within a short period. Therefore, visualizing raw gaze data with the visual stimulus appears complicated and obscured, making it difficult to gain insight through visualization. To avoid the complication, we often employ fixation identification algorithms for more abstract visualizations. In the past, many scientists have focused on gaze data abstraction with the attention map and analyzed detail gaze movement patterns with the scanpath visualization. Abstract eye movement patterns change dramatically depending on fixation identification algorithms in the preprocessing. However, it is difficult to find out how fixation identification algorithms affect gaze movement pattern visualizations. Additionally, scientists often spend much time on adjusting parameters manually in the fixation identification algorithms. In this paper, we propose a gaze behavior-based data processing method for abstract gaze data visualization. The proposed method classifies raw gaze data using machine learning models for image classification, such as CNN, AlexNet, and LeNet. Additionally, we compare the velocity-based identification (I-VT), dispersion-based identification (I-DT), density-based fixation identification, velocity and dispersion-based (I-VDT), and machine learning based and behavior-based modelson various visualizations at each abstraction level, such as attention map, scanpath, and abstract gaze movement visualization.
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Hung, Keung, and Jean M. Ippolito. "Time-Space Alterations: A New Media Abstraction of Traditional Chinese Painting and Calligraphy Aesthetics." Leonardo 53, no. 1 (February 2020): 25–30. http://dx.doi.org/10.1162/leon_a_01573.

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The artist and scholar Keung Hung argues that traditional Chinese manners of approaching art can be abstracted through digital media, forging new interdisciplinary correlations. He posits that digital media can be used to shift the notions of time and space from traditional Chinese aesthetics into the contemporary art context.
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BURNETT, MARGARET, JOHN ATWOOD, REBECCA WALPOLE DJANG, JAMES REICHWEIN, HERKIMER GOTTFRIED, and SHERRY YANG. "Forms/3: A first-order visual language to explore the boundaries of the spreadsheet paradigm." Journal of Functional Programming 11, no. 2 (March 2001): 155–206. http://dx.doi.org/10.1017/s0956796800003828.

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Although detractors of functional programming sometimes claim that functional programming is too difficult or counter-intuitive for most programmers to understand and use, evidence to the contrary can be found by looking at the popularity of spreadsheets. The spreadsheet paradigm, a first-order subset of the functional programming paradigm, has found wide acceptance among both programmers and end users. Still, there are many limitations with most spreadsheet systems. In this paper, we discuss language features that eliminate several of these limitations without deviating from the first-order, declarative evaluation model. The language used to illustrate these features is a research language called Forms/3. Using Forms/3, we show that procedural abstraction, data abstraction and graphics output can be supported in the spreadsheet paradigm. We show that, with the addition of a simple model of time, animated output and GUI I/O also become viable. To demonstrate generality, we also present an animated Turing machine simulator programmed using these features. Throughout the paper, we combine our discussion of the programming language characteristics with how the language features prototyped in Forms/3 relate to what is known about human effectiveness in programming.
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Virgoe, April. "Nexus, veil: Robert Ryman and the equivocal spaces of abstraction." Journal of Contemporary Painting 7, no. 1 (October 1, 2021): 39–59. http://dx.doi.org/10.1386/jcp_00031_1.

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It is now understood that the two great defining points in the history of western painting ‐ the emergence of illusory space in the Quattrocento and its disavowal in the mid-twentieth century ‐ represent significant shifts in a perpetual tide in which pictorial space is re-invented. Outside of modernist teleology, the ‘abstract’ in painting is a malleable term, denoting a tendency, or a move away from, rather than a polemic against depiction. How productively, then, can notions of pictorial space be mapped between ‘abstraction’ and ‘figuration’? In this article, I focus on the work of the American painter Robert Ryman (1930‐2019). Ryman defined his work as ‘realist’ and deployed a materialism that foregrounded the processes of painting. His paintings are both disarmingly simple and spatially complex, and, despite his disavowal of illusion, this complexity is, paradoxically, concerned with the production of pictorial space. I bring together two texts, Hubert Damisch’s A Theory of /Cloud/ and Hanneke Grootenboer’s The Rhetoric of Perspective, to address the complex and contradictory spaces in Ryman’s paintings and to suggest that they enter into a negotiation with a perspective that is something very different to a rebuttal. To look at Ryman again in this way is to offer a rethinking of the paradoxical spaces of abstract painting, its past and its present.
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Iachini, Santa, and Fiorella Giusberti. "Metric Aspects of Mental Images." Perceptual and Motor Skills 83, no. 3_suppl (December 1996): 1243–50. http://dx.doi.org/10.2466/pms.1996.83.3f.1243.

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This research concerns the representation of size and shape in long-term memory at different levels of abstraction. Some authors suggested a distinction between surface characteristics, including size, depending on an observer's point of view (viewer-centered), and abstract characteristic based only on an object's shape (object-centered). These studies raise the question of whether size-information is stored in long-term memory. This question may be dealt with by considering the topic of cognitive costs; since abstract representation needs more processing, more time is required to store fewer abstract representations than many viewer-level representations. Two hypotheses were put forward: information about size is preserved when an intermediate time is allowed to process visual stimuli, whereas it is discarded when a longer time is available; subjects who have longer time focus on shape, while subjects who have less time do not. Subjects were assigned to two groups differing in the time allowed to learn visual images. Both groups had to recognize previously learned visual mental images. These images were built up by a subtraction task. The testing stimuli were identical to learned ones, of a different size, or of a different shape. Analysis showed that information about size is not held in long-term memory. As regards shape, results were controversial.
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Nogueira, Franey. "Artists and the sciences in the birth of Modern life." Revista Scientiarum Historia 1 (December 12, 2019): 9. http://dx.doi.org/10.51919/revista_sh.v1i0.72.

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The time comprised in between the second half of the nineteenth century and the first half of the twentieth century presented a revolution in the sciences that shaped what came to be defined as Modern life. It influenced and affected all fields of knowledge and social relationships. In this article I analyze how some of the main inventions and discoveries of this period impacted artists and artistic movements in practical and philosophical ways and how they collaborated to the surge of abstraction in the visual arts.
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Dissertations / Theses on the topic "Visual abstraction in time"

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Tolmie, Julie, and julie tolmie@techbc ca. "Visualisation, navigation and mathematical perception: a visual notation for rational numbers mod1." The Australian National University. School of Mathematical Sciences, 2000. http://thesis.anu.edu.au./public/adt-ANU20020313.101505.

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There are three main results in this dissertation. The first result is the construction of an abstract visual space for rational numbers mod1, based on the visual primitives, colour, and rational radial direction. Mathematics is performed in this visual notation by defining increasingly refined visual objects from these primitives. In particular, the existence of the Farey tree enumeration of rational numbers mod1 is identified in the texture of a two-dimensional animation. ¶ The second result is a new enumeration of the rational numbers mod1, obtained, and expressed, in abstract visual space, as the visual object coset waves of coset fans on the torus. Its geometry is shown to encode a countably infinite tree structure, whose branches are cosets, nZ+m, where n, m (and k) are integers. These cosets are in geometrical 1-1 correspondence with sequences kn+m, (of denominators) of rational numbers, and with visual subobjects of the torus called coset fans. ¶ The third result is an enumeration in time of the visual hierarchy of the discrete buds of the Mandelbrot boundary by coset waves of coset fans. It is constructed by embedding the circular Farey tree geometrically into the empty internal region of the Mandelbrot set. In particular, coset fans attached to points of the (internal) binary tree index countably infinite sequences of buds on the (external) Mandelbrot boundary.
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Spicker, Marc [Verfasser]. "Quantitative Models for Visual Abstraction / Marc Spicker." Konstanz : Bibliothek der Universität Konstanz, 2018. http://d-nb.info/1174143363/34.

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Gupta, Gaurav. "Visual region understanding : unsupervised extraction and abstraction." Thesis, University of Westminster, 2012. https://westminsterresearch.westminster.ac.uk/item/8z326/visual-region-understanding-unsupervised-extraction-and-abstraction.

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The ability to gain a conceptual understanding of the world in uncontrolled environments is the ultimate goal of vision-based computer systems. Technological societies today are heavily reliant on surveillance and security infrastructure, robotics, medical image analysis, visual data categorisation and search, and smart device user interaction, to name a few. Out of all the complex problems tackled by computer vision today in context of these technologies, that which lies closest to the original goals of the field is the subarea of unsupervised scene analysis or scene modelling. However, its common use of low level features does not provide a good balance between generality and discriminative ability, both a result and a symptom of the sensory and semantic gaps existing between low level computer representations and high level human descriptions. In this research we explore a general framework that addresses the fundamental problem of universal unsupervised extraction of semantically meaningful visual regions and their behaviours. For this purpose we address issues related to (i) spatial and spatiotemporal segmentation for region extraction, (ii) region shape modelling, and (iii) the online categorisation of visual object classes and the spatiotemporal analysis of their behaviours. Under this framework we propose (a) a unified region merging method and spatiotemporal region reduction, (b) shape representation by the optimisation and novel simplication of contour-based growing neural gases, and (c) a foundation for the analysis of visual object motion properties using a shape and appearance based nearest-centroid classification algorithm and trajectory plots for the obtained region classes. 1 Specifically, we formulate a region merging spatial segmentation mechanism that combines and adapts features shown previously to be individually useful, namely parallel region growing, the best merge criterion, a time adaptive threshold, and region reduction techniques. For spatiotemporal region refinement we consider both scalar intensity differences and vector optical flow. To model the shapes of the visual regions thus obtained, we adapt the growing neural gas for rapid region contour representation and propose a contour simplication technique. A fast unsupervised nearest-centroid online learning technique next groups observed region instances into classes, for which we are then able to analyse spatial presence and spatiotemporal trajectories. The analysis results show semantic correlations to real world object behaviour. Performance evaluation of all steps across standard metrics and datasets validate their performance.
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Boyle, Joseph. "Abstraction and the judgement of taste." Thesis, Queen's University Belfast, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.334496.

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Erikson, Mathias, and Haraldsson Ebba-Lotta Granbom. "Time, Abstraction and Morality : A quantitative study investigating the interactive effect of time perspective and abstraction on moral concern." Thesis, Linnéuniversitetet, Institutionen för psykologi (PSY), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-32153.

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Based on Construal Level Theory (Trope & Liberman, 2010), the present study examines the impact of temporal distance on moral concern. A manipulation on individuals’ mind-set has been made in to abstract (High level) versus concrete (Low level) mentality to inspect the ability to effect peoples’ moral concern. Our first hypothesis is that future-oriented people should show more moral concern than present-oriented individuals. Present-oriented people should, however, after an abstract manipulation show a higher moral concern, correspondent with future-oriented individual’s moral concern. 176 undergraduates from a Swedish university participated in the study. The respondents were asked to answer a questionnaire, and a scale was used to measure the individual temporal perspective (Consideration of Future Consequences scale, CFC) and then a manipulation was made. Half of the participants were allotted an abstract (high level) manipulation, and the other half were given a concrete (low level) manipulation. The manipulation was followed by a questionnaire that measured the moral concern, in the form of blame, attributed to morally questionable actions. We found a positive correlation between temporal focus and moral concern. The manipulation however showed no effect of abstraction on peoples’ moral concern. Nor did a two-way between subjects ANOVA show a significant interaction between temporal perspective and abstraction, providing no support for our second and third hypotheses. An environmental impact on the respondents is discussed as a possible reason for the results not being fully consistent with previous studies. For future research we suggest similar longitudinal studies, which would supply researchers with the opportunity to study the long-term effect on different types of moral.
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Oesterling, Patrick. "Visual Analysis of High-Dimensional Point Clouds using Topological Abstraction." Doctoral thesis, Universitätsbibliothek Leipzig, 2016. http://nbn-resolving.de/urn:nbn:de:bsz:15-qucosa-203056.

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This thesis is about visualizing a kind of data that is trivial to process by computers but difficult to imagine by humans because nature does not allow for intuition with this type of information: high-dimensional data. Such data often result from representing observations of objects under various aspects or with different properties. In many applications, a typical, laborious task is to find related objects or to group those that are similar to each other. One classic solution for this task is to imagine the data as vectors in a Euclidean space with object variables as dimensions. Utilizing Euclidean distance as a measure of similarity, objects with similar properties and values accumulate to groups, so-called clusters, that are exposed by cluster analysis on the high-dimensional point cloud. Because similar vectors can be thought of as objects that are alike in terms of their attributes, the point cloud\'s structure and individual cluster properties, like their size or compactness, summarize data categories and their relative importance. The contribution of this thesis is a novel analysis approach for visual exploration of high-dimensional point clouds without suffering from structural occlusion. The work is based on implementing two key concepts: The first idea is to discard those geometric properties that cannot be preserved and, thus, lead to the typical artifacts. Topological concepts are used instead to shift away the focus from a point-centered view on the data to a more structure-centered perspective. The advantage is that topology-driven clustering information can be extracted in the data\'s original domain and be preserved without loss in low dimensions. The second idea is to split the analysis into a topology-based global overview and a subsequent geometric local refinement. The occlusion-free overview enables the analyst to identify features and to link them to other visualizations that permit analysis of those properties not captured by the topological abstraction, e.g. cluster shape or value distributions in particular dimensions or subspaces. The advantage of separating structure from data point analysis is that restricting local analysis only to data subsets significantly reduces artifacts and the visual complexity of standard techniques. That is, the additional topological layer enables the analyst to identify structure that was hidden before and to focus on particular features by suppressing irrelevant points during local feature analysis. This thesis addresses the topology-based visual analysis of high-dimensional point clouds for both the time-invariant and the time-varying case. Time-invariant means that the points do not change in their number or positions. That is, the analyst explores the clustering of a fixed and constant set of points. The extension to the time-varying case implies the analysis of a varying clustering, where clusters appear as new, merge or split, or vanish. Especially for high-dimensional data, both tracking---which means to relate features over time---but also visualizing changing structure are difficult problems to solve.
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Asfaw, Alemayehu Shitaye. "Development of real-time surface water abstraction management tools." Thesis, University of Sheffield, 2018. http://etheses.whiterose.ac.uk/22307/.

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Efficient use of available water resources to meet demand, whilst maintaining the quality of the aquatic environment has become increasingly important. Water quality challenges associated with diffuse agricultural pollutions have also become widely recognized problems globally. This thesis presents the development of new approaches to improve surface water abstraction management with a view to mitigate the challenges associated with increasing pressures on availability of water resources for public water supply and diffuse agricultural pollution. The first part of the thesis presents the development of a real-time surface water abstraction management scheme that integrates a conceptual rainfall-runoff model, a Bayesian inference based uncertainty analysis tool and a water resources management model that incorporates various operating rules to represent real-world operational constraints. The developed approach enables efficient utilization of available water resources and thus provides improved capability to deal with emerging issues of increasing demand, climate adaptation planning and associated policy reforms. The second part of the thesis describes the development of a new travel time based physically distributed metaldehyde prediction model, which enables water infrastructure operators to consider informed surface water abstraction decisions. Metaldehyde is a soluble synthetic aldehyde pesticide used globally in agriculture and has caused recent concerns due to high observed levels in surface waters utilized for potable water supply. The model provides new approach to represent spatially and temporally disaggregated runoff generation, routing and build-up/wash-off processes using a grid based structure in a GIS environment. Furthermore, a state-of-the-art Monte Carlo based spatial uncertainty analysis tool is employed to assess uncertainties in the metaldehyde prediction model. The structure of the metaldehyde model combined with the availability of high spatiotemporal resolution data has enabled the application of spatial uncertainty analysis of the catchment scale metaldehyde model, which is currently lacking in water quality modelling studies.
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Tjäder, Henrik. "RTIC - A Zero-Cost Abstraction for Memory Safe Concurrency." Thesis, Luleå tekniska universitet, Institutionen för system- och rymdteknik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-82861.

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Embedded systems are commonplace, often with real-time requirements, limited resources and increasingly complex workloads with high demands on security and reliability. The complexity of these systems calls for extensive developer experience and many tools has been created to aid in the development of the software running on such devices. One of these tools, the Real-Time For the Masses (RTFM) concurrency framework developed at Luleå University of Technology (LTU), is built upon a pre-existing, well established and theoretically underpinned execution model providing deadlock free execution and strong guarantees about correctness. The framework is further enhanced by the memory safety provided by Rust, a modern systems programming language. This thesis documents the work done towards improving the framework by studying the possibility to make it extendable. For this, a model of the present layout is required, which in turn requires a solid understanding of Rust's way to structure code. To realise such a large structural change it was advisable to join the open-source RTFM community as a core developer. This role included new responsibilities and required work within different areas of the framework, not only directly related to the primary goal. It also provided the insight that in order to reach the desired extendable structure, many other improvements had to be done first, including the removal of large experimental features. To aid the development, usage of state of the art Continuous Integration testing (CI) were key. Changes to such systems are also part of the development process. The name of the project changed in the middle of this thesis work, going from RTFM to Real-Time Interrupt-driven Concurrency (RTIC). The implemented features and usability fixes detailed in this thesis improves the user experience for embedded system developers resulting in increased productivity while making the development process of such systems more accessible. These general improvements will be part of the next release of the framework. A version v0.6.0-alpha.0 of the framework has been released for testing. The experiences gained related to open-source project governance during this work are also presented.
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Stacey, Michael R. "A framework for multi-dimensional online temporal abstraction." View thesis, 2009. http://handle.uws.edu.au:8081/1959.7/43262.

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Thesis (Ph.D.)--University of Western Sydney, 2009.
A thesis presented to the University of Western Sydney, College of Health and Science, School of Computing and Mathematics, in fulfilment of the requirements for the degree of Doctor of Philosophy. Includes bibliographies.
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Shaeffer, Eric Michael. "Shifting perspectives point of view in visual images affects abstract and concrete thinking /." Columbus, Ohio : Ohio State University, 2009. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1236786651.

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Books on the topic "Visual abstraction in time"

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Fontana, Giovanni. Wasted time. Achill Island, Ireland: Redfoxpress, 2011.

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Holzner, Steven. Visual C++ 6 in record time. San Francisco: Sybex, 1998.

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Brown, Steve. Visual Basic 6 in record time. San Francisco, CA: Sybex, 1998.

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Haluk, Öğmen, ed. Visual masking: Time slices through conscious and unconscious vision. 2nd ed. New York: Oxford University Press, 2006.

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Kim, Chang-Hun, Sun-Jeong Kim, Soo-Kyun Kim, and Shin-Jin Kang. Real-Time Visual Effects for Game Programming. Singapore: Springer Singapore, 2015. http://dx.doi.org/10.1007/978-981-287-487-0.

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McLeod, Peter. Visual reaction time and high-speed ball games. London: Pion, 1987.

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Tucker, Lannie G. Fractionated reaction time and movement time in response to a visual stimulus. Eugene: Microform Publications, College of Human Development and Performance, University of Oregon, 1985.

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Imagining the universe: A visual journey. New York, NY: Berkley Pub. Group, 1994.

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Microsoft Corporation. Microsoft Visual C plus plus: Run-Time library reference.. Redmond,wa: Microsoft Press, 1997.

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Microsoft Corporation. Microsoft visual C [plus plus] run-time library reference. [U.S.]: Microsoft Press, 1997.

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Book chapters on the topic "Visual abstraction in time"

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Massari, Alice. "A Visual Approach." In IMISCOE Research Series, 51–70. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-71143-6_3.

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AbstractIn the analysis of humanitarian discourse(s), I use ‘discourse’ in a Foucauldian sense as a system of representation of knowledge and meanings situated in a particular time and space (Foucault 1971, 1972, 1980). According to the philosopher, the concept of discourse is strictly interrelated with the production of truth and relations of power: “What I mean is this: in a society such as ours, but basically in any society, there are manifold relations of power which permeate, characterise and constitute the social body, and these relations of power cannot themselves be established, consolidated nor implemented without the production, accumulation, circulation and functioning of a discourse. There can be no possible exercise of power without a certain economy of discourses of truth which operates through and on the basis of this association. We are subjected to the production of truth through power and we cannot exercise power except through the production of truth (Foucault 1980, 93).
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Viola, Ivan, Min Chen, and Tobias Isenberg. "Visual Abstraction." In Foundations of Data Visualization, 15–37. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-34444-3_2.

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Cai, Yang, David Kaufer, Emily Hart, and Yongmei Hu. "Visual Abstraction with Culture." In Computing with Instinct, 47–57. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-19757-4_4.

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Betancourt, Michael. "Visual Music and Abstraction." In The Iconology of Abstraction, 143–59. New York: Routledge, 2020. | Series: Routledge advances in art and visual studies: Routledge, 2020. http://dx.doi.org/10.4324/9780429262500-14.

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Wilde, Carolyn. "Painting, Expression, Abstraction." In Philosophy and the Visual Arts, 29–50. Dordrecht: Springer Netherlands, 1987. http://dx.doi.org/10.1007/978-94-009-3847-2_2.

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Luo, Dan, Joseph M. Gattas, and Poah Shiun Shawn Tan. "Real-Time Defect Recognition and Optimized Decision Making for Structural Timber Jointing." In Proceedings of the 2020 DigitalFUTURES, 36–45. Singapore: Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-33-4400-6_4.

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AbstractNon-structural or out-of-grade timber framing material contains a large proportion of visual and natural defects. A common strategy to recover usable material from these timbers is the marking and removing of defects, with the generated intermediate lengths of clear wood then joined into a single piece of full-length structural timber. This paper presents a novel workflow that uses machine learning based image recognition and a computational decision-making algorithm to enhance the automation and efficiency of current defect identification and re-joining processes. The proposed workflow allows the knowledge of worker to be translated into a classifier that automatically recognizes and removes areas of defects based on image capture. In addition, a real-time optimization algorithm in decision making is developed to assign a joining sequence of fragmented timber from a dynamic inventory, creating a single piece of targeted length with a significant reduction in material waste. In addition to an industrial application, this workflow also allows for future inventory-constrained customizable fabrication, for example in production of non-standard architectural components or adaptive reuse or defect-avoidance in out-of-grade timber construction.
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Raftopoulos, Konstantinos A., and Stefanos D. Kollias. "Visual Pathways for Shape Abstraction." In Lecture Notes in Computer Science, 291–98. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-21735-7_36.

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Braddock, Alan C. "Activist Abstraction." In The Routledge Companion to Contemporary Art, Visual Culture, and Climate Change, 353–64. New York : Routledge, 2021.: Routledge, 2021. http://dx.doi.org/10.4324/9780429321108-38.

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Akimaliev, Marlen, and M. Fatih Demirci. "Shape Abstraction through Multiple Optimal Solutions." In Advances in Visual Computing, 588–96. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-24031-7_59.

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Shapiro, Michael J. "Time." In Visual Global Politics, 300–305. Abingdon, Oxon ; New York, NY : Routledge, 2018. | Series: Interventions: Routledge, 2018. http://dx.doi.org/10.4324/9781315856506-47.

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Conference papers on the topic "Visual abstraction in time"

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Vedantam, Ramakrishna, Xiao Lin, Tanmay Batra, C. Lawrence Zitnick, and Devi Parikh. "Learning Common Sense through Visual Abstraction." In 2015 IEEE International Conference on Computer Vision (ICCV). IEEE, 2015. http://dx.doi.org/10.1109/iccv.2015.292.

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Parulek, Julius, Timo Ropinski, and Ivan Viola. "Seamless Visual Abstraction of Molecular Surfaces." In Spring Conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2508244.2508258.

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Janetzko, Halldór, Dominik Jäckle, Oliver Deussen, and Daniel A. Keim. "Visual abstraction of complex motion patterns." In IS&T/SPIE Electronic Imaging, edited by Pak Chung Wong, David L. Kao, Ming C. Hao, and Chaomei Chen. SPIE, 2013. http://dx.doi.org/10.1117/12.2035959.

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Hedges, Keith E., and Anthony S. Denzer. "Visualizing Energy: How BIM Influences Design Choices." In ASME 2007 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2007. http://dx.doi.org/10.1115/detc2007-35525.

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This paper investigates how the infusion of a parametric object-based Building Information Modeling (BIM) methodology has influenced the design responses of engineering students in architectural design studios. BIM provides students with an opportunity to explore the consequences of design alternatives through three-dimensional representation in addition to two-dimensional abstraction during the schematic design phase. The authors qualitatively evaluate data in the participant observation tradition garnered from two architectural design studios in an architectural engineering program. The purpose is to explore how students respond when offered opportunities to visualize energy performance in concert with architectural design. The results indicate that BIM provides more time for realizing the design idea, thereby inducing a higher level of intellectual behavior where the students visually evaluate multiple conditions of design iterations in a qualitative manner while bringing to life the numerical application and analysis procedures of quantitative theory. The engineering students make relatively sophisticated choices regarding building orientation, passive solar heating, daylighting, and envelope design and materials selection.
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Winnemöller, Holger, Sven C. Olsen, and Bruce Gooch. "Real-time video abstraction." In ACM SIGGRAPH 2006 Papers. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1179352.1142018.

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Zitnick, C. Lawrence, and Devi Parikh. "Bringing Semantics into Focus Using Visual Abstraction." In 2013 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). IEEE, 2013. http://dx.doi.org/10.1109/cvpr.2013.387.

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Zhang, Di, Ligu Zhu, Zida Xiao, and Lei Zhang. "Visual abstraction improvement of interactive dot map." In 2016 17th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD). IEEE, 2016. http://dx.doi.org/10.1109/snpd.2016.7515942.

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Spicker, Marc, Franz Hahn, Thomas Lindemeier, Dietmar Saupe, and Oliver Deussen. "Quantifying visual abstraction quality for stipple drawings." In the Symposium. New York, New York, USA: ACM Press, 2017. http://dx.doi.org/10.1145/3092919.3092923.

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Darabi, Kaveh, Gheorghita Ghinea, Rajkumar Kannan, and Suresh Kannaiyan. "User-based video abstraction using visual features." In 2014 IEEE International Symposium on Signal Processing and Information Technology (ISSPIT). IEEE, 2014. http://dx.doi.org/10.1109/isspit.2014.7300631.

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Zhou, Kai, Andreas Richtsfeld, Michael Zillich, Markus Vincze, Alen Vrecko, and Danijel Skocaj. "Visual information abstraction for interactive robot learning." In 2011 15th International Conference on Advanced Robotics (ICAR 2011). IEEE, 2011. http://dx.doi.org/10.1109/icar.2011.6088626.

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Reports on the topic "Visual abstraction in time"

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Im, Hyunjoo, and Young Ha. Can Visual Quality of Websites Affect Time Perception? Ames: Iowa State University, Digital Repository, November 2015. http://dx.doi.org/10.31274/itaa_proceedings-180814-1172.

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Subrahmanian, V. S., Larry Davis, James Reggia, Victor Basili, and John Aloimonos. Real-Time Distributed Algorithms for Visual and Battlefield Reasoning. Fort Belvoir, VA: Defense Technical Information Center, August 2006. http://dx.doi.org/10.21236/ada456930.

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Verghese, Preeti. A Model for Visual Decision Making Under Time Pressure. Fort Belvoir, VA: Defense Technical Information Center, September 2009. http://dx.doi.org/10.21236/ada567154.

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Barrow, Theodore H., John M. Yurchak, and Michael J. Zyda. Distributed Computer Communications in Support of Real-Time Visual Simulations. Fort Belvoir, VA: Defense Technical Information Center, September 1988. http://dx.doi.org/10.21236/ada199563.

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Basu, Saikat, Malcolm Stagg, Robert DiBiano, Manohar Karki, Supratik Mukhopadhyay, and Jerry Weltman. An Agile Framework for Real-Time Visual Tracking in Videos. Fort Belvoir, VA: Defense Technical Information Center, September 2012. http://dx.doi.org/10.21236/ada581034.

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CIE, CIE. CIE 249:2022 Visual Aspects of Time-Modulated Lighting Systems. International Commission on Illumination, 2022. http://dx.doi.org/10.25039/tr.249.2022.

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Rigotti, Christophe, and Mohand-Saïd Hacid. Representing and Reasoning on Conceptual Queries Over Image Databases. Aachen University of Technology, 1999. http://dx.doi.org/10.25368/2022.89.

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The problem of content management of multimedia data types (e.g., image, video, graphics) is becoming increasingly important with the development of advanced multimedia applications. Traditional database management systems are inadequate for the handling of such data types. They require new techniques for query formulation, retrieval, evaluation, and navigation. In this paper we develop a knowledge-based framework for modeling and retrieving image data by content. To represent the various aspects of an image object's characteristics, we propose a model which consists of three layers: (1) Feature and Content Layer, intended to contain image visual features such as contours, shapes,etc.; (2) Object Layer, which provides the (conceptual) content dimension of images; and (3) Schema Layer, which contains the structured abstractions of images, i.e., a general schema about the classes of objects represented in the object layer. We propose two abstract languages on the basis of description logics: one for describing knowledge of the object and schema layers, and the other, more expressive, for making queries. Queries can refer to the form dimension (i.e., information of the Feature and Content Layer) or to the content dimension (i.e., information of the Object Layer). These languages employ a variable free notation, and they are well suited for the design, verification and complexity analysis of algorithms. As the amount of information contained in the previous layers may be huge and operations performed at the Feature and Content Layer are time-consuming, resorting to the use of materialized views to process and optimize queries may be extremely useful. For that, we propose a formal framework for testing containment of a query in a view expressed in our query language. The algorithm we propose is sound and complete and relatively efficient.
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Rigotti, Christophe, and Mohand-Saïd Hacid. Representing and Reasoning on Conceptual Queries Over Image Databases. Aachen University of Technology, 1999. http://dx.doi.org/10.25368/2022.89.

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The problem of content management of multimedia data types (e.g., image, video, graphics) is becoming increasingly important with the development of advanced multimedia applications. Traditional database management systems are inadequate for the handling of such data types. They require new techniques for query formulation, retrieval, evaluation, and navigation. In this paper we develop a knowledge-based framework for modeling and retrieving image data by content. To represent the various aspects of an image object's characteristics, we propose a model which consists of three layers: (1) Feature and Content Layer, intended to contain image visual features such as contours, shapes,etc.; (2) Object Layer, which provides the (conceptual) content dimension of images; and (3) Schema Layer, which contains the structured abstractions of images, i.e., a general schema about the classes of objects represented in the object layer. We propose two abstract languages on the basis of description logics: one for describing knowledge of the object and schema layers, and the other, more expressive, for making queries. Queries can refer to the form dimension (i.e., information of the Feature and Content Layer) or to the content dimension (i.e., information of the Object Layer). These languages employ a variable free notation, and they are well suited for the design, verification and complexity analysis of algorithms. As the amount of information contained in the previous layers may be huge and operations performed at the Feature and Content Layer are time-consuming, resorting to the use of materialized views to process and optimize queries may be extremely useful. For that, we propose a formal framework for testing containment of a query in a view expressed in our query language. The algorithm we propose is sound and complete and relatively efficient.
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Marcum, David L. CFD Simulation and Visual Analysis of Complex Time-Dependent Flight Vehicle Flow Fields. Fort Belvoir, VA: Defense Technical Information Center, August 2000. http://dx.doi.org/10.21236/ada387293.

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Blais, Brian, Harel Shouval, and Leon N. Cooper. Time Dependence of Visual Deprivation: A Comparison between Models of Plasticity and Experimental Results. Fort Belvoir, VA: Defense Technical Information Center, October 1996. http://dx.doi.org/10.21236/ada316967.

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