Academic literature on the topic 'Visitor information'

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Journal articles on the topic "Visitor information"

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DeMark, Ramon S. "Visitor Information." Rocks & Minerals 67, no. 5 (October 1992): 350–51. http://dx.doi.org/10.1080/00357529.1992.9926503.

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Sharp, Ryan L., Ted T. Cable, and Aubrey Burns. "The Application of GPS Visitor Tracking Implications for Interpretation at Heritage Sites." Journal of Interpretation Research 24, no. 1 (April 2019): 93–98. http://dx.doi.org/10.1177/109258721902400107.

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This paper presents the results of the application of GPS Visitor Tracking (GVT) to evaluate visitor movements through a heritage site. This method provides temporal and spatial distribution and “heat maps” that depict visitor movements through the site. Documenting these visitor movements indicates to interpreters where to concentrate interpretive efforts and identifies opportunities to strategically encourage visitation to less visited areas of the site. The research team approached 117 travel parties and 106 elected to participate in the study, yielding a 90.6% response rate. Analysis revealed that visitors typically travel in a clockwise direction once they entered the park, stopping at a point of interest then proceeding to the visitor center. However, the density maps revealed that other points of interest were less visited. This information about temporal and spatial distribution of visitors can provide information for creating interpretive programs that people may engage with at the park.
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Draper, Jason. "Applying importance-performance analysis to services of a visitor information center." Tourism and Hospitality Research 18, no. 1 (January 14, 2016): 84–95. http://dx.doi.org/10.1177/1467358415627300.

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Visitor information centers provide destinations with an opportunity once visitors are at the destination to provide information and recommendations. As a result, destinations who manage visitor information centers benefit from being aware of who visits the center, what information is important to such visitors, and how well the center does at providing the information and services. Therefore, this study compares demographic characteristics of visitors who visit and those who do not visit visitor information centers, as well as if reasons for visiting such facilities (e.g. general information, get a map of the area) are associated with demographic characteristics. The study also conducts an importance-performance analysis of a visitor information center’s services. This study found visitors who stopped at the visitor information center were older and more likely to be retired than visitors who did not. The study also found that demographic characteristics, such as age and employment status, were associated with reasons for stopping at a visitor information center. Importance-performance analysis revealed areas where the visitor information center can focus to improve their performance (e.g. knowledge of staff) and where resources might be redirected as a result of less important services (e.g. activities/tour booking service). Practical implications of the study are discussed.
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Richardson, Philip D. "Utah! Visitor Information." Rocks & Minerals 68, no. 6 (December 1993): 369–71. http://dx.doi.org/10.1080/00357529.1993.9926569.

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Behnke, Russell E. "Connecticut Visitor Information." Rocks & Minerals 70, no. 6 (November 1995): 390–91. http://dx.doi.org/10.1080/00357529.1995.11761567.

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Clements, Robert, and Douglas Robinson. "Vermont: Visitor Information." Rocks & Minerals 71, no. 4 (July 1996): 213–15. http://dx.doi.org/10.1080/00357529.1996.9924873.

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Wenrich, Karen. "Arizona Visitor Information." Rocks & Minerals 87, no. 1 (January 31, 2012): 85–89. http://dx.doi.org/10.1080/00357529.2012.636277.

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Smith, Willis D. "Missouri: Visitor Information." Rocks & Minerals 72, no. 6 (November 1997): 425–29. http://dx.doi.org/10.1080/00357529709605075.

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Lombardo, Walter S. "Nevada Visitor Information." Rocks & Minerals 74, no. 6 (November 1999): 417–22. http://dx.doi.org/10.1080/00357529909605180.

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Zhang, Xiaheng, Yonghua Cai, and Lin Xiao. "Visitor Information System of Cross-Border E-Commerce Platform Based on Mobile Edge Computing." Mobile Information Systems 2021 (July 6, 2021): 1–10. http://dx.doi.org/10.1155/2021/1687820.

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With the popularity of the Internet and the rapid development of e-commerce, online shopping has gradually become an indispensable part of people’s lives. Among them, the rise of cross-border e-commerce has become a focus of attention. The operation traces left by visitors during shopping on the e-commerce platform are stored in the database of the system, and the platform holds such a large amount of valuable data resources. How to unearth valuable content from these resources and apply them becomes very important. This article mainly introduces the research on the visitor information analysis system of the cross-border e-commerce platform based on mobile edge computing. This article first establishes the mobile edge computing framework based on the advantages of the mobile edge computing method and uses it to visit visitors in the visitor information analysis system. In the data filtering, secondly, the requirements of the visitor information analysis system of the cross-border e-commerce platform are analyzed to provide a design basis for the design of the visitor information system. Finally, the visitor information analysis based on the mobile edge algorithm is designed through the demand analysis of the system that has also been tested for visitor information analysis. The test pass rate is as high as 98%, and the accuracy rate of visitor information analysis reaches 80%.
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Dissertations / Theses on the topic "Visitor information"

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Reigner, Nathan P. "Exploring Visitors: Using the Theory of Planned Behavior to Understand Visitor Behavior and Improve the Efficacy of Visitor Information in Haleakalā National Park." Thesis, Virginia Tech, 2008. http://hdl.handle.net/10919/36048.

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Resource and visitor experience degradation in Haleakalā National Park resulting from recreational use of the Pools of 'Ohe'o has led park officials to discourage visitor use of the pools. This study uses the Theory of Planned Behavior (TPB) to examine relationships among visitors' attitudes, subjective norms, and perceived behavioral control with regard to exploring the pools, their intentions to explore, and their actual behaviors while visiting the pools. Further, this study examines the influence of persuasive messages on visitors' behavior at the pools. Persuasive message treatments emphasize either the dangers of exploring the Pools of 'Ohe'o or resource protection and visitor experience impacts of recreational use at the pools. Through regression analysis of attitudes, norms, and perceived behavioral control with intention to explore, TPB is generally found to be an effective model for understanding visitor behavior at 'Ohe'o's Pools, particularly when visitors are exposed to persuasive messages. Results of analysis of variance indicate that the TPB model components of attitudes and subjective norms with regard to traveling companions and National Park Service officials are influenced by exposure to the persuasive treatment messages. Additionally, both intention to explore the pools and observed exploration behavior are significantly lower among those visitors receiving any persuasive treatment message. Thus, results of this research generally support the individual relationships assumed within TPB. With identification of the most influential components of visitor behavior, as understood through the TPB model developed in this study, managers of Haleakalā National Park will be able to develop and apply persuasive interpretive messages that maximize safe and sensitive visitor recreational behavior at the Pools of 'Ohe'o.
Master of Science
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Zajaczkowski, Erica Lea. "Information, Design, and Technology:How They Work Together to Inform a Museum Visitor." University of Akron / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=akron1407780595.

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Smith, M. "3D interactive technology and the museum visitor experience." Thesis, Kingston University, 2015. http://eprints.kingston.ac.uk/33958/.

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There is a growing interest in developing systems for displaying museum artefacts as well as historic buildings and materials. This work connects with this interest by creating a 3D interactive display for Fishbourne Roman Palace Museum, West Sussex, England. The research aimed to create a reconstruction of the Palace as it would have been at its height, a reconstruction that was interactive in the sense that museum visitors would be able to walk through the buildings and local grounds and experience the site in a way not possible through traditional museum displays. The inclusion of the interactive element prompted the incorporation of game engines as a means of visualising and navigating around the reconstructed 3D model of the Palace. There are numerous game engines available, and the research evaluated a selection with respect to their functionality, cost, and ease of use. It also applied a technology readiness method to assess potential users’ response to the incorporation of different degrees of interactivity. Research was undertaken regarding the appearance of the Palace and, based on the available archaeology and relevant artistic interpretations, a model was created using Autodesk Maya software. This model was exported into each of the possible game engines, and a comparison was made based of each engine’s audio, visual, and functional fidelity, as well as composability and accessibility. The most appropriate engine is chosen based on these results. With reference to the assessment criteria, the hardware and software is in preparation for installation at the Fishbourne Roman Palace Museum. The Technology Readiness Index was applied to determine the effectiveness of such a display compared to a non-interactive representation, a study that concludes that a highly interactive display may not be the most sensible solution for the majority of visitors.
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Smith, Martha Kellogg. "Art information use and needs of non-specialists : evidence in art museum visitor studies /." Thesis, Connect to this title online; UW restricted, 2006. http://hdl.handle.net/1773/7182.

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Bukhari, Rizal. "Visitor Use of lnterpretive Facilities at Fossil Butte National Monument, Wyoming." DigitalCommons@USU, 1996. https://digitalcommons.usu.edu/etd/6539.

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Visitors expect to a gain high-quality outdoor experiences at any recreation site they visit. In order to support that effort, most recreation managers utilize interpretive facilities to educate and inform visitors about the site. It is important for interpretive managers to be aware of what kind of interpretive media could best be used in a given setting for the type of visitor anticipated. To accomplish this goal, it is necessary to understand visitors' behavior and incorporate that understanding into the interpretive planning process. This study looks at visitor use of interpretive facilities provided at Fossil Butte National Monument, Wyoming. The primary method of data-gathering for this study was observation (participant observation and behavioral mapping). Observations were made at randomly selected times over 63 hours of observation in 1995. Data were collected at three locations: Fossil Butte visitor center, Fossil Lake self-guided trail, and roadside displays. Analysis was made using descriptive statistics for quantitative data and content analysis for qualitative data. A 13-minute audiovisual program was the most attractive interpretive facility at the visitor center. Other popular activities in the center include: examing standing displays on paleontology, asking information or directions, taking pictures, making purchases, and certain activities for children. Nature trail hiking usually was done in conjunction with use of nearby picnic facilities. More visitors in vehicles passed by the roadside display than those who stopped to read it. Based on these and other results, several recommendations are made for park managers.
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Taxén, Gustav. "Participatory Design in Museums : Visitor-Oriented Perspectives on Exhibition Design." Doctoral thesis, KTH, Numerisk Analys och Datalogi, NADA, 2005. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-221.

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This thesis is about the design of technology for museum exhibitions. More specifically, it explores different ways in which visitors can contribute to museum exhibition design and how technology can support learning-related activities within museum exhibitions. Most contemporary museums collect, preserve, and provide access to important cultural and historical artefacts with the explicit intention of educating and informing the general public about those artefacts. For many exhibition designers, the audience's encounter with the exhibition is of primary concern, and technology is often seen as a means for providing visitors with new experiences and opportunities for learning. However, it appears to be only very recently that researchers have begun to show an interest in how modern technology is actually being used by visitors and many museums are struggling in their efforts to incorporate new technologies in their established exhibition design practices. Thus, on the one hand, many museums are seeking more visitor-focused ways of carrying out design (with the help of, for example, different forms of evaluation or feedback). On the other hand, many museums seem to have limited experience with designing technology in a user-oriented fashion. Consequently, human-computer interaction, with its long tradition of involving users in design, is in a position to provide museums with new ways for audiences to contribute to exhibitions with their knowledge, experience, opinions, and desires. The papers in this thesis explore this topic through a number of case studies where visitors have been invited to contribute to the design and evaluation of exhibitions. The analysis of the results suggests that visitors can provide relevant contributions in all of the main phases of museum exhibition production. This thesis also addresses the issue of how technology can support learning-related activities in museums. It appears that many museums base their notion of learning on epistemologies which suggest that activities such as interpretation, communication, and collaboration are fundamental to most museum learning processes. Consequently, the papers in this thesis explore a number of different techniques for supporting and orchestrating such social activities. The result is a set of design approaches that has the ability to encourage collaboration and dialogue between co-present visitors and allow visitors to create dynamic and evolving contexts for existing exhibits. In summary, the contributions of this thesis explore museum exhibition design from two different, yet interrelated perspectives. From the first perspective, visitors' desires, wishes, experiences, and knowledge are seen as important contributions to museum exhibition design. From the second perspective, different social activities and relationships between visitors in museums become the focus of the design activities. Together, these two perspectives outline an approach to museum exhibition design where visitors are of primary concern, both with respect to the content presented in exhibitions and with respect to the way exhibitions orchestrate and support different forms of social interaction.
QC 20101004
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Swart, Lidia. "The impact of social media on the existence of visitor information centres in South Africa." Diss., University of Pretoria, 2016. http://hdl.handle.net/2263/60521.

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The visitor information centre (VIC) play a valuable role in the distribution of tourism-related information in most areas in South Africa that are frequented by tourists. They also provide a contact point for human interaction where trust can be built between the VIC staff and visitor, thereby making the destination a more worthwhile and valued experience. The main role of the VIC is to provide information in the form of knowledge also referred to as value-added information. Today, the VIC, as intermediary, could be left behind as the Internet (of which social media is part) has become a powerful source of information for tourists and marketing tool for hotels and tourist attractions without them having to spend millions of Rands on alternative marketing strategies. This study sought to establish whether VICs still have a role to play in the South African tourist industry with the increasing presence of social media. A mixed method research methodology was applied, combining both qualitative and quantitative techniques. In-depth interviews were conducted with the staff and managers of selected visitor information centres in Cape Town and Johannesburg, respectively. The interviews were transcribed and the findings are presented in Chapter 5. Questionnaires was distributed, online, to a sample of 200 visitors, using Qualtrics. Overall, the aim of the study is to furnish information about the value of VICs in the tourism industry, including the role played by demographics in respect of social media usage, in order to help improve the functioning of VICs as a knowledge base that adds value to the process of making South Africa one of the top 20 tourism destinations, globally, by 2020.
Dissertation (MCom)--University of Pretoria, 2016.
Tourism Management
MCom
Unrestricted
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Roberts, Geoffrey C., and n/a. "The collection of visitor use information and its implications for park management planning : Centennial Park case study." University of Canberra. Applied Science, 1986. http://erl.canberra.edu.au./public/adt-AUC20061107.143926.

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This study critically examines the role of visitor use information in park management planning. Few park planning documents utilise visitor use information. This is thought to result from two problems. Firstly, visitor use studies have been plagued with methodological problems such as unclear objectives, lack of rigour in the survey design and lack of synthesis of information needs. These have resulted in data which are unreliable and at times have no direct implication for management planning. The second problem arises from the lack of understanding of the role visitor use information may play in the planning process. A case study, the Centennial Park User Survey, was undertaken to demonstrate how the inadequacies of existing visitor use studies could be overcome and to provide a base for future planning of Centennial Park. The survey data have assisted Management both in day-to-day decision making and future management planning relating to control of forthcoming events, responding to public comment, traffic management, facility provision, staff changeover, park staff work programmes and rosters, allocation of financial and staff resources, promotion of the Park, provision of interpretative material and re-allocation of users. By comparing the shortcomings of previous studies with the experience of the case study, specific implications for the collection and use of visitor use information in park management planning have been identified.
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Marr, Shuna A. "Work process knowledge in Scottish visitor attractions." Thesis, University of Stirling, 2007. http://hdl.handle.net/1893/254.

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Work process knowledge (WPK) is a concept for systems-level knowledge of the workplace and has been shown to be most important in organisations requiring multi-functional working. Most of the previous body of knowledge on WPK has focussed mainly on manufacturing industries; there has been less investigation of WPK in the service sector and none in the visitor attraction (VA) industry, an important employer in Scotland. The VA industry is extremely dynamic and many businesses are rapidly moving towards multi-functional team working, driven by an urgent need to develop quality, customer-focussed strategies to survive in an over-supplied and very competitive market. This study identifies the nature of WPK in Scottish VAs, what relationship WPK has to customer service, how WPK in this service sector differs from selected published studies in manufacturing and other service sector contexts and what factors affect the development of WPK in VAs. Following recruitment of a number of VAs using an online questionnaire and subsequent site visits, six sites were selected for case study, on the basis that they demonstrated most evidence of multi-functional working and staff with developed WPK. The research design was comparative case studies of the work processes and knowledge within these six VAs, based on a social constructivist framework, using the methods of key informant interviews and shadowing. Although these six sites represent a cross-spread of attractions in terms of types, location and size, they nonetheless show strong similarities in their basic business structure. The data show that WPK is an essential element of workers’ roles and a vital requirement in providing good customer service. Although VA managers do not use the term ‘work process knowledge’, they nonetheless recognise the importance of having staff with a wider view of their business and are actively encouraging its rapid development. Multi-functionality and job rotation are main ways of developing WPK but sites also use key workers with job roles that help develop high levels of WPK, who are then used as a staff resource. The main factor contributing to the development of WPK is communication, especially of systems-level information. Cultural information-sharing is an essential pre-condition for the development of WPK in this context. Other determining factors are flexibility, employee biographies, seasonality issues, how weddings and functions are handled on-site and the size and complexity of the site. WPK is the foundation on which good customer service is based and elements of it deliver customer service. It is the closely integrated nature of the employee-customer relationship that has such a profound effect on WPK development in this service sector industry and is essentially what differentiates it from previously published studies. The identification of the customer as a hitherto unrecognised key driver of WPK is the most important contribution to knowledge made by this work.
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Shaw, Haley N. "Exploring the Role of In-Gallery Technology-Based Interactives on Visitor-Object Experience." Kent State University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=kent1574365068794488.

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Books on the topic "Visitor information"

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Commerce, Montana Dept of. Montana visitor information centers. Helena, Mont: The Dept., 1990.

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Montana. Dept. of Commerce. Montana visitor information centers. Helena, Mont: The Dept., 1990.

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Montana. Dept. of Commerce. Montana visitor information centers. Helena, Mont: The Dept., 1990.

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Authority, Marianas Visitors. CNMI visitor statistics and visitor profile information: FY 2002-2003. [Northern Mariana Islands]: Marianas Visitors Authority, 2003.

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Tourism/visitor information centre supervisor tourism services. Edmonton]: Alberta Tourism Education Council, 1994.

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MacLennan, Paul. Visitor information as a management tool: A review. Wellington, N.Z: Dept. of Conservation, 2000.

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1945-, Lewis Michael, ed. Welcome to Britain: Language and information for the foreign visitor. Hove: Language Teaching Publications, 1990.

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Prince Edward Island. Dept. of Tourism and Parks. Research Division. An analysis of the Prince Edward Island visitor information centre system. Charlottetown: Department of Tourism and Parks, 1990.

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Service, United States Forest. Arapaho and Roosevelt National Forests and Pawnee National Grassland visitor information guide 2005. [Washington, D.C.]: U.S. Dept. of Agriculture, Forest Service, 2005.

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Cheney, Terry. The Ontario museum visitor 1991: A review of information derived from the Canadian arts consumer profile. Ottawa: T.J. Cheney Research Inc., 1991.

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Book chapters on the topic "Visitor information"

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Benckendorff, P. J., Z. Xiang, and P. J. Sheldon. "Technology-enabled visitor experiences." In Tourism information technology, 259–84. Wallingford: CABI, 2019. http://dx.doi.org/10.1079/9781786393432.0259.

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Härting, Ralf-Christian, Maik Mohl, Philipp Steinhauser, and Michael Möhring. "Search Engine Visibility Indices Versus Visitor Traffic on Websites." In Business Information Systems, 91–101. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-39426-8_8.

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D’Ambra, John, and Nina Mistilis. "Information Resource Use and Uncertainty Reduction at Visitor Information Centres." In Information and Communication Technologies in Tourism 2004, 118–28. Vienna: Springer Vienna, 2004. http://dx.doi.org/10.1007/978-3-7091-0594-8_12.

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Stienmetz, Jason L. "Deconstructing Visitor Experiences: Structure and Sentiment." In Information and Communication Technologies in Tourism 2018, 489–500. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-72923-7_37.

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Iizuka, Shigeyoshi, Shozo Nishii, Eriko Tanimoto, Hiro Nakazawa, Asuka Kodaka, and Takanori Takebe. "Waiting Time Analysis at University Hospitals Based on Visitor Psychology." In Human Interface and the Management of Information. Designing Information, 212–21. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-50020-7_14.

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Rao, V. V. R. Maheswara, V. Valli Kumari, and K. V. S. V. N. Raju. "Study of Visitor Behavior by Web Usage Mining." In Communications in Computer and Information Science, 181–87. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-12214-9_31.

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Casano, Jonathan D. L., Jenilyn L. Agapito, Abigail Moreno, and Ma Mercedes T. Rodrigo. "Quantifying Museum Visitor Attention Using Bluetooth Proximity Beacons." In Communications in Computer and Information Science, 270–77. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-50732-9_36.

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Cuomo, Salvatore, Pasquale De Michele, Ardelio Galletti, and Giovanni Ponti. "Classify Visitor Behaviours in a Cultural Heritage Exhibition." In Communications in Computer and Information Science, 17–28. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-30162-4_2.

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Haraguchi, Kazuki, Satoshi Aoki, Tomohiro Umetani, Tatsuya Kitamura, and Akiyo Nadamoto. "Omotenashi Robots: Generating Funny Dialog Using Visitor Geographical Information." In Advances in Networked-based Information Systems, 669–79. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-29029-0_66.

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Baggio, Rodolfo, and Miriam Scaglione. "Strategic Visitor Flows (SVF) Analysis Using Mobile Data." In Information and Communication Technologies in Tourism 2017, 145–57. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-51168-9_11.

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Conference papers on the topic "Visitor information"

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Skov, Mette, and Marianne Lykke. "Information-related behaviour as meaning-making processes: a study of science centre visitors." In ISIC: the Information Behaviour Conference. University of Borås, Borås, Sweden, 2020. http://dx.doi.org/10.47989/irisic2021.

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Introduction. This paper studies the science centre visitor experience from an information behaviour perspective. The study contributes to the area of casual-leisure information behaviour. Method. The qualitative walk-along method rooted in ethnographic research was applied to study the in-situ visitor experience of forty-four families (seventy-four children and seventy adults) at a science centre in Denmark. An inductive content analysis approach was adopted focusing on three analytical themes. Analysis.The concept of mediational means was used to analyse how the different exhibit features facilitate visitors’ meaning-making processes. Results. Results from the study show how different exhibition features facilitate visitors’ information use and meaning-making processes in multiple ways providing rich opportunities for meaning-making. The results further illustrate, how visitors’ meaning-making processes become informed through a duality of cognitive and corporeal ways of knowing. Conclusions. In the immersive and highly interactive exhibition, visitors mainly become informed about the importance of movement and health through corporeal information that is experienced through the situated body.
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"Conference venues and visitor information." In 2010 IEEE International Symposium Antennas and Propagation and CNC-USNC/URSI Radio Science Meeting. IEEE, 2010. http://dx.doi.org/10.1109/aps.2010.5561438.

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Wojdziak, Jan, Martin Zavesky, Ingmar S. Franke, Christian Lambeck, and Rainer Groh. "Guest Login – Visitor-Centred Information Design." In Electronic Visualisation and the Arts (EVA 2011). BCS Learning & Development, 2011. http://dx.doi.org/10.14236/ewic/eva2011.15.

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Dukic, Branimir, Drago Ruzic, and Miroslav Katic. "Mobile Visitor Information System on Available Accommodation Capacity." In 2007 29th International Conference on Information Technology Interfaces. IEEE, 2007. http://dx.doi.org/10.1109/iti.2007.4283752.

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Liu, Zhusheng, Peng Ge, and Peiyu Ren. "Modeling visitor arrivals in national park." In 2013 International Conference of Information Science and Management Engineering. Southampton, UK: WIT Press, 2013. http://dx.doi.org/10.2495/isme133003.

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Noorhuzaimi, M. N., S. Junaida, A. Noraziah, and K. Huei Chen. "E-Visitor Information management System(E-VIMS) using MyKad." In 2008 First International Conference on the Applications of Digital Information and Web Technologies (ICADIWT). IEEE, 2008. http://dx.doi.org/10.1109/icadiwt.2008.4664414.

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Budiarto, Arif, Bens Pardamean, and Rezzy Eko Caraka. "Computer vision-based visitor study as a decision support system for museum." In 2017 International Conference on Innovative and Creative Information Technology (ICITech). IEEE, 2017. http://dx.doi.org/10.1109/innocit.2017.8319128.

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Xie, Haiyan, Raja R. A. Issa, and William O'Brien. "User Model and Configurable Visitor for Construction Project Information Retrieval." In Fourth Joint International Symposium on Information Technology in Civil Engineering. Reston, VA: American Society of Civil Engineers, 2003. http://dx.doi.org/10.1061/40704(2003)47.

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Sundjaja, Arta Moro. "What Indonesia's Museum Visitor Needs in Digital Era?" In 2018 International Conference on Information Management and Technology (ICIMTech). IEEE, 2018. http://dx.doi.org/10.1109/icimtech.2018.8528098.

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Pasinggi, Eko Suripto, Selo Sulistyo, and Bimo Sunarfri Hantono. "KNN-Based Visitor Positioning For Museum Guide System." In 2018 2nd East Indonesia Conference on Computer and Information Technology (EIConCIT). IEEE, 2018. http://dx.doi.org/10.1109/eiconcit.2018.8878526.

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Reports on the topic "Visitor information"

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Weider, C., and P. Deutsch. A Vision of an Integrated Internet Information Service. RFC Editor, December 1994. http://dx.doi.org/10.17487/rfc1727.

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2

Tenner, Nancy L. The Double Edged Sword: Information Superiority or Information Vulnerability of Joint Vision 2010. Fort Belvoir, VA: Defense Technical Information Center, February 1997. http://dx.doi.org/10.21236/ada348473.

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3

Cox, Sam, Ron Stimeare, Tim Dean, and Brad Ashley. Information Assurance - the Achilles' Heel of Joint Vision 2010? Fort Belvoir, VA: Defense Technical Information Center, March 1999. http://dx.doi.org/10.21236/ada387810.

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4

Shaw, Paul M. Achieving DoD's Net Centric Vision of Information Sharing While Overcoming Cultural Biases to Control Information. Fort Belvoir, VA: Defense Technical Information Center, May 2008. http://dx.doi.org/10.21236/ada486625.

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5

Bansemer, John D. Meeting the Joint Vision 2020 Challenge: Organizing for Information Operations. Fort Belvoir, VA: Defense Technical Information Center, April 2001. http://dx.doi.org/10.21236/ada406958.

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6

Clapp, Anthony J. Information Operations and Joint Vision 2020: Ready to Accept the Challenge. Fort Belvoir, VA: Defense Technical Information Center, February 2002. http://dx.doi.org/10.21236/ada400923.

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7

FLORIDA UNIV GAINESVILLE. Vision for a Net-Centric, Service-Oriented DoD Enterprise. Department of Defense Global Information Grid Architectural Vision. Version 1.0. Fort Belvoir, VA: Defense Technical Information Center, June 2007. http://dx.doi.org/10.21236/ada484184.

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8

Sharkey, Thomas J., Robert T. Hennessy, and Thomas W. Marlow. Display of Aircraft State Information for Ambient Vision Processing using Helmet Mounted Displays. Fort Belvoir, VA: Defense Technical Information Center, September 2000. http://dx.doi.org/10.21236/ada383181.

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9

Ellis, Jeffrey A. Joint Vision 2010: Information Superiority and Its Effect on the Command and Control Process. Fort Belvoir, VA: Defense Technical Information Center, February 1998. http://dx.doi.org/10.21236/ada348564.

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10

Konda, B. W. Remote measurement of methane in coal mines background information and summary of discussions held during visits to Pittsburgh & Bethlehem, PA., U.S.A. a visit report (Oct. 26 31, 1984). Natural Resources Canada/ESS/Scientific and Technical Publishing Services, 1985. http://dx.doi.org/10.4095/304794.

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