Books on the topic 'Virtual worlds'
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Heudin, Jean-Claude, ed. Virtual Worlds. Berlin, Heidelberg: Springer Berlin Heidelberg, 1998. http://dx.doi.org/10.1007/3-540-68686-x.
Full textHeudin, Jean-Claude, ed. Virtual Worlds. Berlin, Heidelberg: Springer Berlin Heidelberg, 2000. http://dx.doi.org/10.1007/3-540-45016-5.
Full textDean, Groom, ed. Virtual worlds. Camberwell, Vic: ACER Press, 2010.
Find full textDiehl, Stephan. Distributed Virtual Worlds. Berlin, Heidelberg: Springer Berlin Heidelberg, 2001. http://dx.doi.org/10.1007/978-3-662-04519-0.
Full textillustrator, Tavendale Graeme, ed. Zak's virtual worlds. Beaumaris, VIC: The Literacy Tower Pty Ltd, 2014.
Find full textGrossir, Anthony. What are virtual reality and virtual worlds?. Oxford: Oxford Brookes University, 2001.
Find full textThalmann, Nadia Magnenat, and Daniel Thalmann, eds. Communicating with Virtual Worlds. Tokyo: Springer Japan, 1993. http://dx.doi.org/10.1007/978-4-431-68456-5.
Full textCornelius, Kai, and Dieter Hermann, eds. Virtual Worlds and Criminality. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-20823-2.
Full textThalmann, Nadia Magnenat. Communicating with Virtual Worlds. Tokyo: Springer Japan, 1993.
Find full textMarketing in virtual worlds. Boston: Prentice Hall, 2010.
Find full textDieter, Hermann, and SpringerLink (Online service), eds. Virtual Worlds and Criminality. Berlin, Heidelberg: Springer-Verlag Berlin Heidelberg, 2011.
Find full text1946-, Magnenat-Thalmann Nadia, and Thalmann Daniel, eds. Virtual worlds and multimedia. Chichester [England]: Wiley, 1993.
Find full textQvortrup, Lars, ed. Virtual Interaction: Interaction in Virtual Inhabited 3D Worlds. London: Springer London, 2001. http://dx.doi.org/10.1007/978-1-4471-3698-9.
Full textQvortrup, Lars. Virtual space: Spatiality in virtual inhabited 3D worlds. London: Springer, 2002.
Find full textPeter, Bogh Andersen, and Qvortrup Lars, eds. Virtual applications: Applications with virtual inhabited 3D worlds. New York: Springer, 2004.
Find full textLars, Qvortrup, ed. Virtual interaction: Interaction in virtual inhabited 3D worlds. London: Springer, 2001.
Find full textAndersen, Peter. Virtual Applications: Applications with Virtual Inhabited 3D Worlds. London: Springer London, 2004.
Find full textLars, Qvortrup, ed. Virtual space: Spatiality in virtual inhabited 3D worlds. London: Springer, 2002.
Find full textGualeni, Stefano. Virtual Worlds as Philosophical Tools. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137521781.
Full textPeachey, Anna, Julia Gillen, Daniel Livingstone, and Sarah Smith-Robbins, eds. Researching Learning in Virtual Worlds. London: Springer London, 2010. http://dx.doi.org/10.1007/978-1-84996-047-2.
Full textChilds, Mark, and Anna Peachey, eds. Understanding Learning in Virtual Worlds. London: Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5370-2.
Full textMcDonough, Jerome P. Preserving virtual worlds: Final report. Urbana-Campaign, Ill: Graduate School of Library and Information Science, University of Illinois at Urbana-Champaign, 2010.
Find full textJohn, Vince, and Earnshaw Rae A. 1944-, eds. Virtual worlds on the Internet. Los Alamitos, Calif: IEEE Computer Society, 1998.
Find full textMayer, Richard. Distributed collision i virtual worlds. Manchester: University of Manchester, Department of Computer Science, 1997.
Find full textLacasa, Pilar. Learning in Real and Virtual Worlds. New York: Palgrave Macmillan US, 2013. http://dx.doi.org/10.1057/9781137312051.
Full textNelson, Brian C. Design for learning in virtual worlds. New York, NY: Routledge, 2012.
Find full textTeaching and learning in virtual worlds. Oxford: Inter-Disciplinary Press, 2014.
Find full textMaurizio, Forte, and Siliotti Alberto, eds. Virtual archaeology: Re-creating ancient worlds. New York: H.N. Abrams, 1997.
Find full textHarvey, Trevor S. Virtual Worlds. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199826162.013.037.
Full textLatham Cudworth, Ann. Extending Virtual Worlds. CRC Press, 2018. http://dx.doi.org/10.1201/9781315381411.
Full textPhillips, Louise. Researching Virtual Worlds. Routledge, 2013. http://dx.doi.org/10.4324/9780203104644.
Full textPhillips, Louise, and Ursula Plesner. Researching Virtual Worlds. Taylor & Francis Group, 2018.
Find full textBartle, Richard. Designing Virtual Worlds. New Riders Games, 2003.
Find full textBuilding Virtual Worlds. BookLife Publishing Ltd., 2019.
Find full textHolmes, Kirsty. Building Virtual Worlds. Crabtree Pub Co, 2019.
Find full textHolmes, Kirsty. Building Virtual Worlds. Secret Book Company, The, 2019.
Find full textMalaby, Thomas M. Making Virtual Worlds. Cornell University Press, 2009.
Find full textDistributed Virtual Worlds. Springer, 2001.
Find full textBartle, Richard. Designing Virtual Worlds. New Riders Games, 2003.
Find full textDesigning virtual worlds. Indianapolis, Ind: New Riders Pub., 2004.
Find full textBuilding Virtual Worlds. Crabtree Pub Co, 2019.
Find full textMaher, Mary Lou, and Ning Gu. Designing Adaptive Virtual Worlds. de Gruyter GmbH, Walter, 2014.
Find full textMaher, Mary Lou, and Ning Gu. Designing Adaptive Virtual Worlds. de Gruyter GmbH, Walter, 2014.
Find full textAdams, Paul C. Communication in Virtual Worlds. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199826162.013.003.
Full textCalleja, Gordon. Immersion in Virtual Worlds. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199826162.013.012.
Full textTaylor, Tim. Evolution in Virtual Worlds. Oxford University Press, 2013. http://dx.doi.org/10.1093/oxfordhb/9780199826162.013.044.
Full textCommunicating with virtual worlds. Tokyo: Springer-Verlag, 1993.
Find full textWood, Natalie T. Marketing in Virtual Worlds. Pearson Education, Limited, 2011.
Find full textBurke, Anne, and Jackie Marsh, eds. Children’s Virtual Play Worlds. Peter Lang US, 2013. http://dx.doi.org/10.3726/978-1-4539-1069-6.
Full textPeters, Tom. Librarianship in Virtual Worlds. American Library Association, 2008.
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