Books on the topic 'Virtual reality prototyping tool'

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1

Bubley, Dean. Virtual reality: Video games or business tool? London: Financial Times Business Information, 1994.

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2

IFIP WG 5.10 Workshop on Virtual Environments and their Applications (1994 Coimbra, Portugal). Virtual prototyping: Virtual environments and the product design process. London: Chapman & Hall on behalf of the International Federation for Information Processing (IFIP), 1995.

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3

Han, Sŭng-ho. Kasang sije kisul kaebal =: Development of virtual prototyping technology. [Seoul]: Kwahak Kisulbu, 2007.

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4

Han, Sŭng-ho. Kasang sije kisul kaebal =: Development of virtual prototyping technology. [Seoul]: Kwahak Kisulbu, 2007.

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5

NIST-ASME Industrial Virtual Reality Symposium (1999 Chicago, Ill.). Industrial virtual reality: Manufacturing and design tool for the next millennium : NIST-ASME Industrial Virtual Reality Symposium, Symposium on Virtual Environment for Manufacturing. Edited by Banerjee Pat, Kesavadas T, American Society of Mechanical Engineers. Materials Handling Engineering Division., American Society of Mechanical Engineers. Manufacturing Engineering Division., Symposium on Virtual Environment for Manufacturing (1999 : Nashville, Tenn.), and International Mechanical Engineering Congress and Exposition (1999 : Nashville, Tenn.). New York: American Society of Mechanical Engineers, 1999.

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6

Korves, Bernd. The development of a virtual reality assisted tool for detailed layout planning. Birmingham: University of Birmingham, 2003.

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7

Germany) Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung (1st 2002 Paderborn. Augmented & virtual reality in der Produktentstehung: Grundlagen, Methoden und Werkzeuge ; virtual prototyping/digital mock up, digitale Fabrik ; Integration von AR/VR in industrielle Geschäftsprozesse. Paderborn: Heinz Nixdorf Institut, 2002.

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8

NIST-ASME, Industrial Virtual Reality Symposium (1999 Chicago Ill ). Industrial virtual reality: Manufacturing and design tool for the next millennium ... : presented at the Symposium on Industrial Virtual Reality, November 1-2, 1999, Chicago, Illinois and the 1999 ASME International Mechanical Engineering Congress and Exposition, November 14-19, 1999, Nashville, Tennessee. New York, N.Y: American Society of Mechanical Engineers, 1999.

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9

Mullen, Tony. Prototyping Augmented Reality. Wiley & Sons, Limited, John, 2011.

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10

Mullen, Tony. Prototyping Augmented Reality. Wiley & Sons, Limited, John, 2011.

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11

Mullen, Tony. Prototyping Augmented Reality. Wiley & Sons, Incorporated, John, 2011.

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12

Mullen, Tony. Prototyping Augmented Reality. Wiley & Sons, Incorporated, John, 2011.

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13

Prototyping Augmented Reality. Sybex, 2011.

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14

Virtual prototyping: Concept to production. Fort Belvoir, VA: Defense Systems Management College Press, 1994.

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15

Gutiérrez-Maldonado, José, Marta Ferrer-García, Antonios Dakanalis, and Giuseppe Riva. Virtual Reality. Edited by W. Stewart Agras and Athena Robinson. Oxford University Press, 2017. http://dx.doi.org/10.1093/oxfordhb/9780190620998.013.26.

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In the last twenty years researchers have embraced virtual reality (VR) in order to integrate and extend the assessment tools and treatments currently in use for eating disorders (EDs). Specifically the VR protocols for EDs try to exploit clinically the sense of “presence,” that is, the feeling of “being there” inside the virtual environment. The sense of presence offered by VR can be a powerful tool in therapy because it provides the individual with a world in which he/she can be placed and live a particular experience. This triggers emotional reactions in patients and allows a higher level of self-reflectiveness than that provided by memory and imagination, and greater control than that offered by direct “real” experience. In particular, VR protocols for EDs use technology to alter the experience of the body (embodiment) in real time and as a cue exposure tool for reducing food craving.
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16

Grabowski, Andrzej. Virtual Reality and Virtual Environments: A Tool for Improving Occupational Safety and Health. Taylor & Francis Group, 2020.

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17

Grabowski, Andrzej. Virtual Reality and Virtual Environments: A Tool for Improving Occupational Safety and Health. Taylor & Francis Group, 2020.

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18

Grabowski, Andrzej. Virtual Reality and Virtual Environments: A Tool for Improving Occupational Safety and Health. Taylor & Francis Group, 2020.

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19

Grabowski, Andrzej. Virtual Reality and Virtual Environments: A Tool for Improving Occupational Safety and Health. Taylor & Francis Group, 2020.

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20

Grabowski, Andrzej. Virtual Reality and Virtual Environments: A Tool for Improving Occupational Safety and Health. Taylor & Francis Group, 2020.

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21

Mikko, Lehtonen, Valtion teknillinen tutkimuskeskus, and Virtual Prototyping Seminar (2001 : Espoo, Finland), eds. Virtual prototyping: VTT Research Programme, 1998-2000 : Espoo, Finland, February 1st, 2001. Espoo, Finland: VTT, 2001.

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22

L, Shebilske Wayne, Monk John M, and Armstrong Laboratory (U.S.), eds. A preliminary empirical evaluation of virtual reality as a training tool for visual-spatial tasks. Brooks Air Force Base, Tex: Armstrong Laboratory, Air Force Materiel Command, 1993.

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23

Making Sense of Space: The Design and Experience of Virtual Spaces as a Tool for Communication. Chandos Publishing, 2014.

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24

Childs, Mark, and Iryna Kuksa. Making Sense of Space: The Design and Experience of Virtual Spaces As a Tool for Communication. Elsevier Science & Technology, 2014.

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25

Zwarg, Christina. The Archive of Fear. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780198866299.001.0001.

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Not about Haiti but about the haunting power of its revolution, The Archive of Fear explores the traumatic force field that continued to inflect U.S. discussions of slavery and abolition both before and after the Civil War, sometimes with surprising intensity and endurance. Focusing on U.S. slavery and its aftermath in the nineteenth century, it challenges the long-assumed distinction between psychological and cultural-historical theories of trauma, discovering a virtual dialogue between three central U.S. writers and Sigmund Freud concerning the traumatic response of slavery’s perpetrators. To do so, it shows how trauma theory before Freud first involves a return to an overlap between crisis, insurrection, and mesmerism found in the work of Frederick Douglass, Harriet Beecher Stowe, and W. E. B. Du Bois. Mesmer’s “crisis state” has long been read as the precursor to hypnosis, the tool Freud famously rejected when he created psychoanalysis. But the story of what was lost to trauma theory when Freud adopted the “talk cure” can be told through cultural disruptions of New World slavery, especially after mesmerism arrived in Saint Domingue where its implication in the Haitian revolution in both reality and fantasy had an impact on the history of emancipation in the United States. The Archive of Fear argues that a strain of trauma theory and practice comes alive in the temporal and spatial disruptions of New World slavery—and that key elements of that theory still inform the infrastructure of race relations today. Reviewing trauma theory through its pre-Freudian roots—especially as the alarm of slavery’s perpetrators relates to the temporal patterns of Mesmer’s “crisis state”—widens our sense of the affective atmospheres through which emancipation had to be sought. And it illuminates the fugitive approach Douglass, Stowe, and Du Bois devised to confront and defuse the archive of fear still blocking full emancipation today.
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