Academic literature on the topic 'Virtual reality – Computer programs'
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Journal articles on the topic "Virtual reality – Computer programs"
Lin, Liya. "Virtual Reality and Its Application for Producing TV Programs." Mobile Information Systems 2022 (June 28, 2022): 1–8. http://dx.doi.org/10.1155/2022/8018236.
Full textLubczyński, Tomasz R., and Andrzej Baier. "Virtual Simulation of Mechatronics Laboratory." Solid State Phenomena 147-149 (January 2009): 930–35. http://dx.doi.org/10.4028/www.scientific.net/ssp.147-149.930.
Full textHoward, Matt C., Melissa B. Gutworth, and Rick R. Jacobs. "A meta-analysis of virtual reality training programs." Computers in Human Behavior 121 (August 2021): 106808. http://dx.doi.org/10.1016/j.chb.2021.106808.
Full textZhang, Bo. "On the Application of Computer Virtual Reality Technology in the College Physical Education." Advanced Materials Research 1030-1032 (September 2014): 2719–21. http://dx.doi.org/10.4028/www.scientific.net/amr.1030-1032.2719.
Full textSiivola, Marjaana, Eero Tiainen, Eeva Ekholm, Teemu Leinonen, and Lauri Malmi. "Virtual Reality Childbirth Education With 360° Videos." Journal of Perinatal Education 32, no. 1 (January 1, 2023): 35–47. http://dx.doi.org/10.1891/jpe-2021-0021.
Full textTrenchev, Ivan, Radoslav Mavrevski, Metodi Traykov, and Ilire Zajmi–Rugova. "A mathematical model of movement in virtual reality through thoughts." International Journal of Electrical and Computer Engineering (IJECE) 10, no. 6 (December 1, 2020): 6592. http://dx.doi.org/10.11591/ijece.v10i6.pp6592-6597.
Full textBakhchina, A. V., and I. V. Strizhova. "Students’ Dynamics of Heart Rate Variability during Virtual Reality Class." Experimental Psychology (Russia) 15, no. 2 (2022): 59–69. http://dx.doi.org/10.17759/exppsy.2022150205.
Full textBurdea, Grigore C. "Teaching Virtual Reality: Why and How?" Presence: Teleoperators and Virtual Environments 13, no. 4 (August 2004): 463–83. http://dx.doi.org/10.1162/1054746041944812.
Full textKorneichuk, A. I., and V. I. Semenov. "The territorial development plan as a virtual reality." Geodesy and Cartography 928, no. 10 (November 20, 2017): 40–49. http://dx.doi.org/10.22389/0016-7126-2017-928-10-40-49.
Full textRichardson, Daniel. "Is virtual reality a useful tool in the teaching of physiology?" Advances in Physiology Education 35, no. 2 (June 2011): 117–19. http://dx.doi.org/10.1152/advan.00002.2011.
Full textDissertations / Theses on the topic "Virtual reality – Computer programs"
Strom, Mark W. "The Forward Observer Personal Computer Simulator (FOPCSim) 2." Thesis, Monterey, California. Naval Postgraduate School, 2005. http://hdl.handle.net/10945/1970.
Full textBaggesen, Arne. "Design and operational aspects of autonomous Unmanned Combat Aerial Vehicles." Thesis, Monterey, California. Naval Postgraduate School, 2005. http://hdl.handle.net/10945/2015.
Full textVermeulen, Heinrich. "Using virtual reality to monitor and control an industrial robot via the Internet." Thesis, Port Elizabeth Technikon, 2001. http://hdl.handle.net/10948/74.
Full textLakey, Charles. "Cleared hot a forward air control (airborne) concepts trainer." Thesis, Monterey, California. Naval Postgraduate School, 2006. http://hdl.handle.net/10945/2643.
Full textGun, Suat Kursat. "Evaluating Sunni participation in an election in a representative Iraqi town." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2005. http://library.nps.navy.mil/uhtbin/hyperion/05Sep%5FGun.pdf.
Full textThesis Advisor(s): Susan M. Sanchez, Karen Guttieri. Includes bibliographical references (p. 105-107). Also available online.
Myttas, Dimitrios. "Application of avatars in display design to support spatial awareness under varying workload conditions." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2006. http://library.nps.navy.mil/uhtbin/hyperion/06Sep%5FMyttas.pdf.
Full textThesis Advisor(s): Anthony Ciavarelli. "September 2006." Includes bibliographical references (p. 95-100). Also available in print.
Jones, Jason M. "Games for training leveraging commercial off the shelf multiplayer gaming software for infantry squad collective training." Thesis, Monterey, California. Naval Postgraduate School, 2005. http://hdl.handle.net/10945/2047.
Full textGlass, Kevin Robert. "Automating the conversion of natural language fiction to multi-modal 3D animated virtual environments." Thesis, Rhodes University, 2009. http://hdl.handle.net/10962/d1006518.
Full textYildiz, Faruk. "Implementation of a human avatar for the MARG project in networked virtual environments." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2004. http://library.nps.navy.mil/uhtbin/hyperion/04Mar%5FYildiz.pdf.
Full textThesis advisor(s): Xiaoping Yun. Includes bibliographical references (p. 61-62). Also available online.
Milvich, Michael Lazar. "JavaCAVE : A 3D immersive environment in Java." Thesis, Montana State University, 2004. http://etd.lib.montana.edu/etd/2004/milvich/MilvichM0805.pdf.
Full textBooks on the topic "Virtual reality – Computer programs"
Watkins, Christopher. Virtual reality exCursions with programs in C. Boston: AP Professional, 1994.
Find full textLearning Windows programming with virtual reality. Boston: AP Professional, 1995.
Find full textAdams, Lee. Windows visualization programming with C/C++: 3D visualization, simulation, and virtual reality. Blue Ridge Summit, PA: Windcrest/McGraw-Hill, 1993.
Find full textInternational ACM SIGGROUP Conference on Supporting Group Work (1st 1997 Phoenix, Arizona). Group '97: The integration challenge : proceedings of the International ACM SIGGROUP Conference on Supporting Group Work, November 16-19, 1997, Phoenix, Arizona. Edited by Hayne Stephen C and Prinz Wolfgang. New York: Association for Computing Machinery, 1997.
Find full textDong, Cheng Chang, ed. Interactive web-based virtual reality with Java 3D. Hershey PA: IRM Press, 2008.
Find full textMine, Mark R. Virtual world construction using ISAAC. [Orlando, Fla.?]: Link Foundation, 1996.
Find full textVacca, John R. VRML: Bringing virtual reality to the Internet. Boston: AP Professional, 1996.
Find full textBurnside, Billy L. Virtual training program orientation guide. Alexandria, Va: U.S. Army Research Institute for the Behavioral and Social Sciences, 1996.
Find full textVirtual studio. Boston: Focal, 2000.
Find full textVisualization and virtual reality: 3D programming with Visual Basic for Windows. New York: Windcrest/McGraw-Hill, 1994.
Find full textBook chapters on the topic "Virtual reality – Computer programs"
Chaldogeridis, Agisilaos, Thrasyvoulos Tsiatsos, Moses Gialaouzidis, and Magdalini Tsolaki. "Comparing Data from a Computer Based Intervention Program for Patients with Alzheimer’s Disease." In Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality, 258–66. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07464-1_24.
Full textChen, Weiqin, Martin Bang, Daria Krivonos, Hanna Schimek, and Arnau Naval. "An Immersive Virtual Reality Exergame for People with Parkinson’s Disease." In Lecture Notes in Computer Science, 138–45. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-58796-3_18.
Full textWang, Chun-Chia, Jason C. Hung, Shih-Cheng Wang, and Yueh-Min Huang. "Visual Attention Analysis During Program Debugging Using Virtual Reality Eye Tracker." In Lecture Notes in Computer Science, 97–106. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-35343-8_11.
Full textSegundo, José Taunaí, Elaine Soares, Liliane S. Machado, and Ronei Moraes. "Performance Profile of Online Training Assessment Based on Virtual Reality:." In Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 158–65. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41827-3_20.
Full textDores, Artemisa Rocha, Irene Palmares Carvalho, Fernando Barbosa, Isabel Almeida, Sandra Guerreiro, Bruno Oliveira, Liliana de Sousa, and Alexandre Castro Caldas. "Computer-Assisted Rehabilitation Program – Virtual Reality (CARP-VR): A Program for Cognitive Rehabilitation of Executive Dysfunction." In Communications in Computer and Information Science, 90–100. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-31800-9_10.
Full textMoraes, Ronei M., Liliane S. Machado, and Leandro C. Souza. "Skills Assessment of Users in Medical Training Based on Virtual Reality Using Bayesian Networks." In Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 805–12. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33275-3_99.
Full textPedroli, Elisa, Silvia Serino, Marco Stramba-Badiale, and Giuseppe Riva. "An Innovative Virtual Reality-Based Training Program for the Rehabilitation of Cognitive Frail Patients." In Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 62–66. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-74935-8_8.
Full textWeik, Martin H. "virtual reality." In Computer Science and Communications Dictionary, 1896. Boston, MA: Springer US, 2000. http://dx.doi.org/10.1007/1-4020-0613-6_20844.
Full textMeinhardt, Hans. "The computer programs." In The Virtual Laboratory, 186–203. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-540-92142-4_11.
Full textLi, Ze-Nian, Mark S. Drew, and Jiangchuan Liu. "Augmented Reality and Virtual Reality." In Texts in Computer Science, 737–61. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-62124-7_20.
Full textConference papers on the topic "Virtual reality – Computer programs"
Gonçalves Magalhães, Isabela, Júlia Alves dos Santos, Pedro Vitor de Freitas Muzy Lopes, Gisa Márcia Dutra Valente, Laura Cremoneze Rangel da Silva, Janine Fonseca Matos Xavier, Pedro Miguel Gomes Januário, and Luis Gustavo de Souza Xavier. "Teaching architecture project with virtual reality." In 7th International Congress on Scientific Knowledge. Perspectivas Online: Humanas e Sociais Aplicadas, 2021. http://dx.doi.org/10.25242/8876113220212433.
Full textHartman, Nathan W., Patrick E. Connolly, Jeffrey W. Gilger, Gary R. Bertoline, and Justin Heisler. "Virtual reality-based spatial skills assessment and its role in computer graphics education." In ACM SIGGRAPH 2006 Educators program. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1179295.1179342.
Full textStreusand, David B., John Steuben, and Cameron J. Turner. "Robotic Interfaces Through Virtual Reality Technology." In ASME 2010 International Mechanical Engineering Congress and Exposition. ASMEDC, 2010. http://dx.doi.org/10.1115/imece2010-38308.
Full textChen, Yang, and Nana Peng. "A design of virtual reality based coma stimulation program system." In 2006 7th International Conference on Computer-Aided Industrial Design and Conceptual Design. IEEE, 2006. http://dx.doi.org/10.1109/caidcd.2006.329453.
Full textRossmann, Jürgen. "eRobotics: The Symbiosis of Advanced Robotics and Virtual Reality Technologies." In ASME 2012 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/detc2012-70842.
Full textSmirnova, N. "DIGITAL TRANSFORMATIONS: CONSTRUCTION OF THE «ENEMY IMAGE» IN HISTORICAL COMPUTER GAMES." In EXPONENTS OF SOCIAL AGGRESSION: GENERAL HUMANITARIAN DISCOURSES. FSBE Institution of Higher Education Voronezh State University of Forestry and Technologies named after G.F. Morozov, 2022. http://dx.doi.org/10.34220/esaghd2022_122-126.
Full textChen, Guoheng, John Moreland, Daniel Ratko, Li Jin, Hao Shen, Bin Wu, and Chenn Q. Zhou. "Virtual Reality Development for Engineering Applications." In ASME 2010 World Conference on Innovative Virtual Reality. ASMEDC, 2010. http://dx.doi.org/10.1115/winvr2010-3757.
Full textАфонина, Елена, Elena Afonina, Марина Николаевна Левая, Marina Nikolaevna Levaya, Игорь Сергеевич Левый, and Igor Sergeevich Levyy. "Modelling of Flexible Elements." In 29th International Conference on Computer Graphics, Image Processing and Computer Vision, Visualization Systems and the Virtual Environment GraphiCon'2019. Bryansk State Technical University, 2019. http://dx.doi.org/10.30987/graphicon-2019-2-219-221.
Full textRenner, Alex, Joseph Holub, Shubang Sridhar, Gabe Evans, and Eliot Winer. "A Virtual Reality Application for Additive Manufacturing Process Training." In ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2015. http://dx.doi.org/10.1115/detc2015-47807.
Full textChipperfield, Kurt A., and Judy M. Vance. "VRHose — Virtual Hydraulic Hose Routing Design." In ASME 1999 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 1999. http://dx.doi.org/10.1115/imece1999-0160.
Full textReports on the topic "Virtual reality – Computer programs"
Oleksiuk, Vasyl P., and Olesia R. Oleksiuk. Exploring the potential of augmented reality for teaching school computer science. [б. в.], November 2020. http://dx.doi.org/10.31812/123456789/4404.
Full textShamonia, Volodymyr H., Olena V. Semenikhina, Volodymyr V. Proshkin, Olha V. Lebid, Serhii Ya Kharchenko, and Oksana S. Lytvyn. Using the Proteus virtual environment to train future IT professionals. [б. в.], February 2020. http://dx.doi.org/10.31812/123456789/3760.
Full textOsadchyi, Viacheslav V., Hanna Y. Chemerys, Kateryna P. Osadcha, Vladyslav S. Kruhlyk, Serhii L. Koniukhov, and Arnold E. Kiv. Conceptual model of learning based on the combined capabilities of augmented and virtual reality technologies with adaptive learning systems. [б. в.], November 2020. http://dx.doi.org/10.31812/123456789/4417.
Full textLavrentieva, Olena O., Ihor O. Arkhypov, Olexander I. Kuchma, and Aleksandr D. Uchitel. Use of simulators together with virtual and augmented reality in the system of welders’ vocational training: past, present, and future. [б. в.], February 2020. http://dx.doi.org/10.31812/123456789/3748.
Full textSeidametova, Zarema S., Zinnur S. Abduramanov, and Girey S. Seydametov. Using augmented reality for architecture artifacts visualizations. [б. в.], July 2021. http://dx.doi.org/10.31812/123456789/4626.
Full textliu, cong, xing wang, rao chen, and jie zhang. Meta-analyses of the Effects of Virtual Reality Training on Balance, Gross Motor Function and Daily Living Ability in Children with Cerebral Palsy. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, April 2022. http://dx.doi.org/10.37766/inplasy2022.4.0137.
Full textLI, Zhendong, Hangjian Qiu, xiaoqian Wang, chengcheng Zhang, and Yuejuan Zhang. Comparative Efficacy of 5 non-pharmaceutical Therapies For Adults With Post-stroke Cognitive Impairment: Protocol For A Bayesian Network Analysis Based on 55 Randomized Controlled Trials. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, June 2022. http://dx.doi.org/10.37766/inplasy2022.6.0036.
Full textBilovska, Natalia. HYPERTEXT: SYNTHESIS OF DISCRETE AND CONTINUOUS MEDIA MESSAGE. Ivan Franko National University of Lviv, March 2021. http://dx.doi.org/10.30970/vjo.2021.50.11104.
Full textStrutynska, Oksana V., Grygoriy M. Torbin, Mariia A. Umryk, and Roman M. Vernydub. Digitalization of the educational process for the training of the pre-service teachers. [б. в.], June 2021. http://dx.doi.org/10.31812/123456789/4437.
Full textRudd, Ian. Leveraging Artificial Intelligence and Robotics to Improve Mental Health. Intellectual Archive, July 2022. http://dx.doi.org/10.32370/iaj.2710.
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