Academic literature on the topic 'Virtual reality'
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Journal articles on the topic "Virtual reality"
Wennberg, Teresa. "Virtual Reality—Virtual Brain: Questioning Reality." Leonardo 51, no. 5 (October 2018): 453–59. http://dx.doi.org/10.1162/leon_a_01554.
Full textMoroseev, D. A. "ВИРТУАЛЬНАЯ РЕАЛЬНОСТЬ (VIRTUAL REALITY)." Международный школьный научный вестник (International School Scientific Herald), no. 3 2021 (2021): 9. http://dx.doi.org/10.17513/issh.1442.
Full textBamodu, Oluleke, and Xu Ming Ye. "Virtual Reality and Virtual Reality System Components." Advanced Materials Research 765-767 (September 2013): 1169–72. http://dx.doi.org/10.4028/www.scientific.net/amr.765-767.1169.
Full textStone, B. "Whatever happened to virtual reality? [virtual reality]." Information Professional 1, no. 4 (October 1, 2004): 12–15. http://dx.doi.org/10.1049/inp:20040402.
Full textKleeman, Walter B. "Virtual Reality and Reality." Facilities 11, no. 7 (July 1993): 7–10. http://dx.doi.org/10.1108/eum0000000002247.
Full textMosher, Mike. "Virtual Reality." Leonardo 54, no. 2 (2021): 259–60. http://dx.doi.org/10.1162/leon_r_02026.
Full textBurchiel, Kim. "Virtual reality." Journal of Neurosurgery 100, no. 4 (April 2004): 583–84. http://dx.doi.org/10.3171/jns.2004.100.4.0583.
Full textKirsch, Breanne. "Virtual Reality." Information Technology and Libraries 38, no. 4 (December 16, 2019): 4–5. http://dx.doi.org/10.6017/ital.v38i4.11847.
Full textSadler, Catharine. "Virtual reality." Nursing Standard 22, no. 19 (January 16, 2008): 18–20. http://dx.doi.org/10.7748/ns.22.19.18.s22.
Full textRogozovs, Niks, and Ivars Meirāns. "VIRTUAL REALITY." HUMAN. ENVIRONMENT. TECHNOLOGIES. Proceedings of the Students International Scientific and Practical Conference, no. 24 (April 22, 2020): 95–98. http://dx.doi.org/10.17770/het2020.24.6757.
Full textDissertations / Theses on the topic "Virtual reality"
Hullfish, Keith C. "Virtual reality monitoring : how real is virtual reality? /." Connect to this title online (HTML format) Connect to this title online (RTF format), 1996. http://www.hitl.washington.edu/publications/hullfish/.
Full textVlasenko, О. І., and L. V. Simonchuk. "Virtual reality." Thesis, КНУТД, 2016. https://er.knutd.edu.ua/handle/123456789/5016.
Full textЗолотова, Світлана Григорівна, Светлана Григорьевна Золотова, Svitlana Hryhorivna Zolotova, and A. V. Kolesova. "Virtual reality." Thesis, Вид-во СумДУ, 2011. http://essuir.sumdu.edu.ua/handle/123456789/22221.
Full textMykhailov. "VIRTUAL REALITY." Thesis, Київ 2018, 2018. http://er.nau.edu.ua/handle/NAU/33819.
Full textAlmansa, Fernández Jesús Tomás, and Maqueda Juan Pablo Vargas. "Virtual commissioning with virtual reality." Thesis, Högskolan i Skövde, Institutionen för ingenjörsvetenskap, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-18574.
Full textPremadasa, V. N. "Reality and realism in virtual architectural reconstruction." Thesis, University of Strathclyde, 2005. http://oleg.lib.strath.ac.uk:80/R/?func=dbin-jump-full&object_id=21605.
Full textVoronenko, A. S. "Virtual reality technology." Thesis, Sumy State University, 2015. http://essuir.sumdu.edu.ua/handle/123456789/40508.
Full textChan, Melanie A. "Reality kicks back : Representions of virtual reality." Thesis, Leeds Beckett University, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.517111.
Full textBergvik, David. "Designing experiences for virtual reality, in virtual reality : A design process evaluation." Thesis, Umeå universitet, Institutionen för tillämpad fysik och elektronik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-138062.
Full textJohansson, Niklas, and Tony Lin. "Växande kunskaper i virtual reality : Virtual reality som ett verktyg för lärande." Thesis, Blekinge Tekniska Högskola, Institutionen för teknik och estetik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-18309.
Full textThis study discusses virtual reality (VR) games in relation to learning and entertainment. The digital portrayal will take place through the existing game GROW’em from the company Okay Games, where we examined how the effect on learning in a virtual reality game. The goal is to provide the player with engaging tasks in order to manage their greenhouse together with playful VR-interactions and the ability to influence their own environment. The purpose is for the player to learn about genuine flora and maybe one day replace their virtual plant with an actual plant. With this study we want to highlight games and virtual reality as a tool for learning, where the body's part in learning refers to how learning takes place through one's actions.
Books on the topic "Virtual reality"
Perelman, Bob. Virtual reality. New York: Roof Books, 1993.
Find full textBozgeyikli, Ren, and Lila Bozgeyikli. Virtual Reality. New York: River Publishers, 2022. http://dx.doi.org/10.1201/9781003340003.
Full textShumaker, Randall, ed. Virtual Reality. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5.
Full textWarnecke, H. J., and H. J. Bullinger, eds. Virtual Reality. Berlin, Heidelberg: Springer Berlin Heidelberg, 1993. http://dx.doi.org/10.1007/978-3-642-88650-8.
Full textRheingold, Howard. Virtual reality. [London]: Mandarin, 1992.
Find full textRheingold, Howard. Virtual reality. New York: Simon & Schuster, 1992.
Find full textRheingold, Howard. Virtual reality. London: Secker & Warburg, 1991.
Find full textSpear, Brian J. Virtual reality. London: Patent Office, 1993.
Find full textRheingold, Howard. Virtual reality. New York: Simon & Schuster, 1992.
Find full textRheingold, Howard. Virtual reality. New York: Simon & Schuster, 1992.
Find full textBook chapters on the topic "Virtual reality"
Calcutt, Andrew. "Virtual reality/‘virtual reality’." In White Noise, 131–41. London: Palgrave Macmillan UK, 1999. http://dx.doi.org/10.1057/9780230373686_22.
Full textSala, Luc. "Virtual Reality." In Virtual Reality, 223–25. Berlin, Heidelberg: Springer Berlin Heidelberg, 1993. http://dx.doi.org/10.1007/978-3-642-88650-8_16.
Full textChen, Hung-Kuang, Chin-Shyurng Fahn, and Ming-Bo Lin. "The Storage Independent Polygonal Mesh Simplification System." In Virtual Reality, 3–12. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_1.
Full textLee, Chulhan, Junho Cho, and Kyoungsu Oh. "Visual Hull with Silhouette Maps." In Virtual Reality, 88–96. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_10.
Full textLi, Qicheng, Chen Zhao, Qiang Zhang, Weining Yue, and Guoping Wang. "Region-Based Artificial Terrain Texture Generation." In Virtual Reality, 97–103. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_11.
Full textLim, Hun-gyu, and Doowon Paik. "A Real-Time Color Quantization Scheme for Virtual Environments Navigation System." In Virtual Reality, 104–10. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_12.
Full textLozano, Miguel, Pedro Morillo, Daniel Lewis, Dirk Reiners, and Carolina Cruz-Neira. "A Distributed Framework for Scalable Large-Scale Crowd Simulation." In Virtual Reality, 111–21. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_13.
Full textLu, Wei, Dinghao Zeng, and Jingui Pan. "QEM-Based Mesh Simplification with Effective Feature-Preserving." In Virtual Reality, 122–31. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_14.
Full textPark, Hanhoon, Moon-Hyun Lee, Byung-Kuk Seo, Yoonjong Jin, and Jong-Il Park. "Content Adaptive Embedding of Complementary Patterns for Nonintrusive Direct-Projected Augmented Reality." In Virtual Reality, 132–41. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_15.
Full textParke, Frederic I. "Lower Cost Modular Spatially Immersive Visualization." In Virtual Reality, 142–46. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-73335-5_16.
Full textConference papers on the topic "Virtual reality"
Canniff, Keely, and Daniel C. Cliburn. "Teaching Virtual Reality in Virtual Reality." In 2022 8th International Conference of the Immersive Learning Research Network (iLRN). IEEE, 2022. http://dx.doi.org/10.23919/ilrn55037.2022.9815930.
Full textBamodu, Oluleke, and Xuming Ye. "Virtual Reality and Virtual Reality System Components." In 2nd International Conference On Systems Engineering and Modeling. Paris, France: Atlantis Press, 2013. http://dx.doi.org/10.2991/icsem.2013.192.
Full textKim, Bk, and Kyujung Kim. "Virtual reality." In ACM SIGGRAPH ASIA 2010 Computer Animation Festival. New York, New York, USA: ACM Press, 2010. http://dx.doi.org/10.1145/1900264.1900343.
Full textGennaro, Silvano de. "VIRTUAL REALITY." In Proceedings of the International Conference. WORLD SCIENTIFIC, 1996. http://dx.doi.org/10.1142/9789814447188_0163.
Full text"VIRTUAL REALITY." In Russian science: actual researches and developments. Samara State University of Economics, 2019. http://dx.doi.org/10.46554/russian.science-2019.10-1-72/75.
Full textGäckle, Kristian, Tim Reichert, and Nicola Marsden. "Virtual reality or virtuous reality?" In the 4th Conference. New York, New York, USA: ACM Press, 2018. http://dx.doi.org/10.1145/3196839.3196861.
Full textShim, Hyunjung, and Seungkyu Lee. "Automatic color realism enhancement for virtual reality." In 2012 IEEE Virtual Reality (VR). IEEE, 2012. http://dx.doi.org/10.1109/vr.2012.6180881.
Full textBlascovich, James J. "Capstone presentation: Isn't all reality really virtual?" In 2012 IEEE Virtual Reality (VR). IEEE, 2012. http://dx.doi.org/10.1109/vr.2012.6180865.
Full textRichards, Catherine, Larry W. Korba, Christopher D. Shaw, and Mark Green. "Virtual reality and virtual bodies." In IS&T/SPIE 1994 International Symposium on Electronic Imaging: Science and Technology, edited by Scott S. Fisher, John O. Merritt, and Mark T. Bolas. SPIE, 1994. http://dx.doi.org/10.1117/12.173894.
Full textMudhol, Mahesh V., and Vasanth N. "The Virtual Library: Virtually a Reality?" In 2009 Second International Conference on Computer and Electrical Engineering. IEEE, 2009. http://dx.doi.org/10.1109/iccee.2009.267.
Full textReports on the topic "Virtual reality"
Dailey, James F. Virtual Reality. Fort Belvoir, VA: Defense Technical Information Center, April 1993. http://dx.doi.org/10.21236/ada278294.
Full textGembicki, M., and D. Rousseau. Naval Applications of Virtual Reality,. Fort Belvoir, VA: Defense Technical Information Center, January 1993. http://dx.doi.org/10.21236/ada265100.
Full textNajjariasl, Parisa, Kamran Dalvandi, Parinaz Onikzeh, Aida Kazemi, Afshin Heidari, Hamidreza Sadeghsalehi, and Hadi Zamanian. Virtual reality and labor pain. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, October 2021. http://dx.doi.org/10.37766/inplasy2021.10.0035.
Full textWitt, Theresia. Virtual Reality in kirchenpädagogischen Bildungsprozessen. Otto-Friedrich-Universität, 2023. http://dx.doi.org/10.20378/irb-89777.
Full textCosta, E., S. Manfio, and S. Tusa. Virtual Reality and Virtual Dives among Sicilian Marble Cargos. Honor Frost Foundation, 2020. http://dx.doi.org/10.33583/utm2020.03.
Full textDow, Thomas A. Virtual Reality in Precision Engineering Research. Fort Belvoir, VA: Defense Technical Information Center, October 1994. http://dx.doi.org/10.21236/ada286528.
Full textSRI INTERNATIONAL MENLO PARK CA. Audition and Vision in Virtual Reality. Fort Belvoir, VA: Defense Technical Information Center, September 1994. http://dx.doi.org/10.21236/ada298906.
Full textHezel, Paul J., and Harry Veron. Head Mounted Displays for Virtual Reality. Fort Belvoir, VA: Defense Technical Information Center, February 1993. http://dx.doi.org/10.21236/ada263498.
Full textWilson, Nicholas. Augmented and Virtual Reality Telecommunication Tool. Ames (Iowa): Iowa State University, January 2020. http://dx.doi.org/10.31274/cc-20240624-264.
Full textErvin, Kelly, Karl Smink, Bryan Vu, and Jonathan Boone. Ship Simulator of the Future in virtual reality. Engineer Research and Development Center (U.S.), September 2022. http://dx.doi.org/10.21079/11681/45502.
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