Dissertations / Theses on the topic 'Virtual knowledge management'
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Dhanotiya, Manoj. "Geographical Knowledge Management System Application in Virtual Earth Environment." University of Cincinnati / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1227239622.
Full textBerryman, Reba. "Knowledge management in virtual organizations: A study of a best practices knowledge transfer model." Thesis, University of North Texas, 2005. https://digital.library.unt.edu/ark:/67531/metadc4740/.
Full textRobert, Lionel P. "Social capital and knowledge integration in virtual teams." [Bloomington, Ind.] : Indiana University, 2006. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3243774.
Full textTitle from PDF t.p. (viewed Nov. 17, 2008). Source: Dissertation Abstracts International, Volume: 67-12, Section: A, page: 4612. Adviser: Alan R. Dennis.
Vai, Iok Pui. "Managing cross-functional virtual team : knowledge sharing, trust and leadership." Thesis, University of Macau, 2005. http://umaclib3.umac.mo/record=b1636670.
Full textKurtakko, Janne. "On progress and dynamics of knowledge of management and organisation(s) : case 'virtual'." Thesis, Lancaster University, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.429971.
Full textAlaieri, Fahad. "Knowledge Management in Collaborative Environment and Service Oriented Organizations." Thesis, Université d'Ottawa / University of Ottawa, 2014. http://hdl.handle.net/10393/31187.
Full textGillespie, Steven. "Fire Ground Decision-Making| Transferring Virtual Knowledge to the Physical Environment." Thesis, Grand Canyon University, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=3590526.
Full textThe primary purpose of this quantitative study was to examine if simulation training correlated with the decision-making abilities of firefighters from two departments (one in a mountain state and one in a southwest state). The other purposes were to determine if firefighter demographics were correlated with the completion of the simulation training and/or predicted decision-making abilities. The independent variables of this study were the completion simulation-training program and selected firefighter demographics with the naturalistic decision-making abilities of these firefighters as the dependent variable. Using purposive sampling, the participants selected were members of the two sample fire departments. The survey contained three categories: demographic information, simulation-based training program overview, and simulation-training assessment. The study produced some statistically significant findings which provided empirical evidence regarding the effective use of simulation training to the decision-making ability of firefighters. It also addresses the void in the existing knowledge base on the effectiveness in using simulation training on the decision-making ability on the fire ground, which firefighters need particularly.
Sharma, Adhikari Ashok, and Zuhair Haroon Khan. "Wiki for Global Knowledge Management in Distributed Software Development Process." Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-28268.
Full textDavis, Jon F. "Effective progression of temporary virtual teams over time a pragmatic investigation towards the development of an internal structure to support knowledge sharing /." [Denver, Colo.] : Regis University, 2008. http://165.236.235.140/lib/JDavisPartI2008.pdf.
Full textOgbamichael, Hermon Berhane. "Information & knowledge sharing within virtual communities of practice (VCoPs)." Thesis, Cape Peninsula University of Technology, 2017. http://hdl.handle.net/20.500.11838/2799.
Full textThe concept of virtual community of practice (VCoP) emanates from the need to create a new mode of learning and knowledge creation. It is found that highly structured forums are not necessarily the best way to assist people to learn and improve their knowledge. This then, requires organisations to seek alternative informal ways to share knowledge. The significance of optimising knowledge sharing results in VCoPs receiving considerable attention while searching for new ways to draw on expertise dispersed across global operations. This impacts organisations, thereby enabling them to respond more speedily to the demands of their stakeholders. The fast pace of change in their business environments is also a factor to contend with. Within this context, the use of VCoPs to optimise both, tacit and explicit knowledge sharing within stakeholders, is the central theme of this research. The findings from literature enables the researcher to explore scientific based models that may have the potential to enhance knowledge sharing in an enterprise. The Life Cycle knowledge flow model is found to be the most comprehensive compared to two other models – namely, a Spiral knowledge flow model and Dynamic knowledge flow model. The outflow from the findings in literature is that the Life Cycle knowledge flow model is selected as the basis to conduct two surveys to determine if the model could be adapted to improve knowledge sharing within VCoPs in particular, and in an enterprise in general. The result of the two surveys conducted (in 2011/2012 and 2016), leads to establishing an extended Life Cycle knowledge flow model. The established model enhances knowledge sharing within VCoPs, and in turn, assists when optimising knowledge sharing in an enterprise. This extended model covers six phases of knowledge development to improve knowledge sharing within VCoPs. The first phase enhances the creation of both, tacit and explicit knowledge. The second phase enables to optimise the organisation of knowledge. The third phase enables the formalisation of tacit knowledge, that is, conversion of tacit to explicit knowledge. The fourth phase improves the distribution of knowledge. The fifth phase enables to optimise the application of knowledge and the final phase enables the evolution or continuous development of knowledge. The contribution of this research proposes that a comprehensive knowledge flow model, namely the Life Cycle knowledge flow model found in literature, served as the basis for this research. However, this model was never tested or verified if it indeed optimises knowledge sharing within VCoPs. The two surveys (Survey One 2011/12 and Survey Two 2016) were developed and distributed to respondents to verify the model’s suitability to VcoPs. As a result of responses received from the two surveys, the researcher was then able to develop an extended Life Cycle knowledge flow model that particularly, optimises knowledge sharing within VCoPs. This research further contributes in formulating a scientific based knowledge flow model that can be adapted to social networks. Therefore, this research also creates the foundation to further study to investigate the optimisation of knowledge sharing in social networks. In recent literature, social networks are established as one of the informal mechanisms to share and enhance knowledge sharing in an enterprise.
Braga, David M. "Transformational leadership attributes as perceived by team members of knowledge networks." Full text available, 2002. http://images.lib.monash.edu.au/ts/theses/braga.pdf.
Full textRiedl, Bettina Cassandra [Verfasser]. "Knowledge Management, Innovative Behavior, and Social Status—Virtual Team Dynamics over Time / Bettina Cassandra Riedl." Berlin : epubli GmbH, 2015. http://d-nb.info/1077952163/34.
Full textFinger, Nils Thomas. "Project knowledge management and brokering in virtual team-environments : application of best practices from modern e-learning management." Thesis, University of Salford, 2016. http://usir.salford.ac.uk/41156/.
Full textWang, Xiaohuan, and 王晓欢. "Knowledge sharing and utilization of the ontological agent-based virtual enterprises." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2011. http://hub.hku.hk/bib/B46593056.
Full textLuyt, Karen. "A managerial framework for the enablement of the performance of virtual knowledge workers." Thesis, University of Pretoria, 2012. http://hdl.handle.net/2263/24224.
Full textThesis (PhD)--University of Pretoria, 2012.
Human Resource Management
unrestricted
Byström, Hanna, and Marina Jäger. "Knowledge Sharing in Cross-Cultural Virtual Teams of an NGO : Exploring the motivation for knowledge sharing of individuals." Thesis, Högskolan Dalarna, Institutionen för kultur och samhälle, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:du-37614.
Full textCiordas, Ionut Ovidiu. "Fine-grained authorization in the Great Plains network virtual organization." Diss., Columbia, Mo. : University of Missouri-Columbia, 2007. http://hdl.handle.net/10355/4967.
Full textThe entire dissertation/thesis text is included in the research.pdf file; the official abstract appears in the short.pdf file (which also appears in the research.pdf); a non-technical general description, or public abstract, appears in the public.pdf file. Title from title screen of research.pdf file (viewed on January 3, 2008) Includes bibliographical references.
Lee, Changheon. "Dynamics of Advice Network and Knowledge Contribution: A Longitudinal Social Network Analysis." Diss., The University of Arizona, 2012. http://hdl.handle.net/10150/243117.
Full textGuevara, Flores Rosario Isabel, and Nuñez Linda Victoria Tejada. "¿El rol del líder pierde protagonismo en la era del conocimiento?" Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2019. http://hdl.handle.net/10757/628121.
Full textThe purpose of this bibliographical research is to explain the role played by the leader in a dynamic and evolving environment called the knowledge age, in which globalization, technological advances and new organizational forms have valued the knowledge worker as the main generator of knowledge. innovation for the development of organizations. The impact of these changes has generated leaders not only the need to enhance their knowledge, skills and abilities but also to develop their capacity to generate rapid adaptation to the environment in order not to lose their positioning. In principle, the different definitions of leadership will be exposed to an increasingly dynamic, highly competitive and intercultural organizational environment, an environment that has promoted various leadership tendencies generating new challenges for the leader who should enhance their skills and abilities for the continuity of their performance before the emergence of virtual teams and the different contexts of work in the future due to the evolving demands of information and virtual communication technologies.
Trabajo de Suficiencia Profesional
Raphael, Leonard Chijioke Charles. "Fuzzy front end of innovation process management in high technology companies : knowledge sharing in virtual communities of practice." Thesis, Durham University, 2017. http://etheses.dur.ac.uk/11954/.
Full textDomin, Markus, Monique Janneck, and Stefanie Grimm. "Altersbezogene Unterschiede bei der Interaktion mit einem Virtual-Reality-System." TUDpress, 2019. https://tud.qucosa.de/id/qucosa%3A36544.
Full textSchulze, Julian [Verfasser]. "The knowledge, skills, abilities, and other characteristics (KSAOs) needed to succeed in virtual teamwork and in text-based computer-mediated communication / Julian Schulze." Berlin : Freie Universität Berlin, 2018. http://d-nb.info/1171431252/34.
Full textPfaff, Felix, Simon Rapp, and Albert Albers. "Virtual-Reality-Umgebung für die Visualisierung von Entwicklungszielgrößen auf Basis des Referenzsystems im Modell der PGE – Produktgenerationsentwicklung." Thelem Universitätsverlag & Buchhandlung GmbH & Co. KG, 2021. https://tud.qucosa.de/id/qucosa%3A75863.
Full textGobes-Ryan, Sheila. "Organizational Office Space in the Virtual Age: The Role of Shared Space in Communication." [Tampa, Fla.] : University of South Florida, 2003. http://purl.fcla.edu/fcla/etd/SFE0000048.
Full textWeems-Landingham, Velvet L. "The Role of Project Manager and Team Member Knowledge, Skills and Abilities (KSAs) in Distinguishing Virtual Project Team Performance Outcomes." Case Western Reserve University School of Graduate Studies / OhioLINK, 2004. http://rave.ohiolink.edu/etdc/view?acc_num=case1081506831.
Full textGerbasi, Noadya Tamillys Oliveira Duarte. "Compartilhamento de informações e conhecimentos na comunidade virtual do SIGAA/UFPB." Universidade Federal da Paraíba, 2017. http://tede.biblioteca.ufpb.br:8080/handle/tede/9715.
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior - CAPES
The sharing of information and knowledge is known as a human behavior, which is made possible by means of the dialogue among the individuals, in their environments of coexistence. Within organizations, this practice allows the synergy of information and the creation of new knowledge, resulting in innovation and improvements for the development of organizational processes. In this scenario, the information and communication technologies are considered as virtual environments that can subsidize the sharing among the individuals and result in new possibilities of coexistence in the organizations. Considering that this practice involves a set of intervening aspects - facilitators or inhibitors -, especially when mediated in virtual environments, it is analyzed the information and knowledge sharing in the virtual community of SIGAA, among the agents of the Federal University of Paraíba. Methodologically, the research is configured as a case study of the descriptive type, whose corpus is constituted by the virtual community environment and the people management agents. For data collection, it is used the form instruments, field diary, and questionnaire. For the analysis of the data, it is made an interpretation of the results from the quantitative and qualitative methods, through the techniques of content analysis and discourse analysis of the collective subject. And about the results concerning the resources available for the sharing in the virtual community, it is inferred that, although this environment has computational applications designed to subsidize the information and knowledge sharing, it must be available other types of resources that can help the practice of this behavior only at the tacit level, in order to promote the socialization of the individuals' experiences. With regard to the use of these resources for the sharing, it is observed that there was no continuity with the passage of time, resulting in a decrease in the frequency of users' participation. It is also noted that knowledge sharing practices did not present a high percentage in relation to the total of identified records, revealing that there is a preference for shares that involve the flows of formal informational (information). It is concluded that the intervening aspects of sharing among agents in this virtual environment, while involving facilitators, such as motivation to share and satisfaction of the individuals regarding the use of this mechanism, also present some inhibitors that need to be overcome, among them, the relationship among the agents, the culture and structure of the organization, and the understanding of these collaborators regarding the use of available resources. As recommendations, it is suggested initiatives that can involve, in an integrated way, the culture and structure of the organization, the agents and the resources of the virtual community.
O compartilhamento de informações e conhecimentos é compreendido como um comportamento humano, que se viabiliza por meio do diálogo entre os sujeitos, em seus ambientes de convivência. No âmbito das organizações, essa prática permite a sinergia das informações e a criação de novos conhecimentos, resultando em inovação e melhorias para o desenvolvimento dos processos organizacionais. Nesse cenário, as tecnologias de informação e comunicação são consideradas como ambientes virtuais que podem subsidiar o compartilhamento entre os sujeitos e resultar em novas possibilidades de convivência nas organizações. Por considerar que essa prática envolve um conjunto de aspectos intervenientes - facilitadores ou inibidores -, sobretudo quando mediada em ambientes virtuais, analisa-se o compartilhamento de informações e conhecimentos na comunidade virtual do SIGAA, entre os agentes de pessoas da Universidade Federal da Paraíba. Metodologicamente, a pesquisa configura-se como um estudo de caso do tipo descritivo, cujo corpus é constituído pelo ambiente da comunidade virtual e pelos agentes de gestão de pessoas. Para a coleta de dados, utiliza-se dos instrumentos formulário, diário de campo e questionário. Para a análise dos dados, realiza-se a interpretação dos resultados a partir dos métodos quantitativo e qualitativo, por meio das técnicas de análise de conteúdo e análise do discurso do sujeito coletivo. Quanto aos resultados acerca dos recursos disponíveis para o compartilhamento na comunidade virtual, infere-se que, apesar de esse ambiente dispor de aplicações computacionais projetadas para subsidiar o compartilhamento de informações e conhecimentos, é necessário que sejam disponibilizados outros tipos de recursos que possam auxiliar a prática desse comportamento apenas no nível tácito, no intuito de promover a socialização das experiências dos sujeitos. No que concerne ao uso desses recursos para o compartilhamento observa-se que não houve uma continuidade com o passar do tempo, resultando em diminuição na frequência da participação dos usuários. Também nota-se que as práticas de compartilhamento de conhecimento não apresentaram um percentual elevado em relação ao total de registros identificados, revelando que há uma preferência por compartilhamentos que envolvem fluxos informacionais formais (informação). Conclui-se que os aspectos intervenientes ao compartilhamento entre os agentes, nesse ambiente virtual, ao mesmo tempo que envolvem facilitadores, tais como, motivação para compartilhar e satisfação dos sujeitos quanto ao uso desse mecanismo, também apresentam alguns inibidores que precisam ser contornados, entre eles, o relacionamento entre os agentes, a cultura e a estrutura da organização e o entendimento desses colaboradores quanto ao uso dos recursos disponíveis. Como recomendações, sugere-se iniciativas que possam envolver, de maneira integrada, a cultura e a estrutura da organização, os agentes e os recursos da comunidade virtual.
Rauffet, Philippe. "A methodology for the application of an automated and interactive reification process in a virtual Community of Practice." Phd thesis, Ecole centrale de nantes - ECN, 2007. http://tel.archives-ouvertes.fr/tel-00395670.
Full textIn order to overcome these ones, the analysis of the tools and the methods for computerized reification (content analysis, information architecture, information visualization) and for enrichment and assessment of content and users (Human-Computer Interactions, Collaborative filtering) enables to develop a methodology to support the application of an automated and interactive reification process in a virtual Communities of Practices.
Kadariya, Dipesh. "kBot: Knowledge-Enabled Personalized Chatbot for Self-Management of Asthma in Pediatric Population." Wright State University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=wright1565944979193573.
Full textDangelmaier, Wilhelm, Andreas Emmrich, Daniel Huber, Hermann Tenholt, and Matthias Donath. "Knowledge Management als Dienstleistung in einem virtuellen Netzwerk aus dezentral organisierter Technologietransferstellen und Wirtschaftsunternehmen." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-156370.
Full textAntonio, Liliane de Queiroz. "Impacto do programa de capacitação no ambiente virtual : estudo de caso de uma rede de professores." [s.n.], 2005. http://repositorio.unicamp.br/jspui/handle/REPOSIP/253145.
Full textTese (doutorado) - Universidade Estadual de Campinas, Faculdade de Educação
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Resumo: No presente trabalho foi analisado o impacto que um ambiente virtual interativo venha a ter sobre um grupo de professores, por meio de suas manifestações de comunicação e de interatividade bem como a cooperação e a colaboração que um ambiente virtual interativo apresentado como um ferramental pedagógico nas capacitações de professores. O ambiente virtual interativo foi disponibilizado aos assistentes técnicos pedagógicos e aos supervisores de Ensino da Rede Estadual de Educação de São Paulo. Seu eixo central foi o conteúdo de Ensino Religioso que, enquanto necessidade de capacitação para os professores, pode ser discutido e criticado. Foram sugeridas também ações e citações pedagógicas, de forma a realizar a teoria e a prática, a fim de que os alunos de sétimas e oitavas séries do Ensino Fundamental pudessem desenvolver o conceito de Ensino Religioso de maneira pedagógica, sendo construída pelos professores multiplicadores, havendo, assim, uma maior proximidade deles com a sua realidade
Abstract: In current research it was analyzed the impact of a virtual interactive environment over a selected group of professors taking it account not only their behavior of communication and interactivity but also the cooperation and collaboration that the proposed virtual interactive environment would have as a pedagogical tool . The virtual interactive environment was made available to the pedagogical technical assistants and to the teaching supervisors of the State Education Agencies of São Paulo. Its main subject was based on religious teaching that could be used for both professors training and debating. Furthermore, it was suggested pedagogical activities in order to join theory and practice directed to students of 7th and 8th grades. It was expected that this students would develop religious concepts in a pedagogical point of view supported by professors that could assure a closed connection to the reality
Doutorado
Educação, Ciencia e Tecnologia
Doutor em Educação
Lohikoski, P. (Päivi). "Information processing in global virtual NPD projects." Doctoral thesis, Oulun yliopisto, 2016. http://urn.fi/urn:isbn:9789526211831.
Full textTiivistelmä Erityisesti yhteiskuntamme tietointensiivisillä aloilla tuotekehitys tapahtuu yhä useammin globaaleissa projekteissa, joissa työskennellään organisatorisesti ja maantieteellisesti hajautuneesti, jolloin suuri osa viestinnästä on virtuaalista. Viestintäprosessissa liikkuu informaatiota, joka on tiedon ja osaamisen raaka-ainetta. Jotta tietoa ja osaamista olisi mahdollista hyödyntää, on tärkeää ymmärtää virtuaalisten tuotekehitysprojektien viestintäprosesseja. Onnistunut viestintä on usein vaikeaa, koska projektit toimivat vaativissa, alati muuttuvissa ja monimutkaisissa ympäristöissä. Tyypillisesti projektin aikana pitää pystyä viestimään suuri määrä tietoa ja välittämään osaamista eri toimijoiden välillä. Tämä monitieteinen tutkimus yhdistelee informaation prosessoinnin teoriaa, tietojohtamista ja luottamustutkimusta globaalien tuotekehitysprojektien viestinnän tarkastelussa. Erityisesti keskitytään luottamuksen eri lajien vaikutukseen ja viestinnän esteiden esille tuomiseen, jotta onnistuneen viestinnän kannalta tärkeimmät organisatoriset ja yksilölliset kyvykkyydet voitaisiin tuoda esiin. Tutkittavalla organisaatiolla on pitkä historia kansainvälisillä markkinoilla virtuaalisena organisaationa toimimisesta. Tutkimus toteutettiin yhdistellen kyselytutkimusta ja laadullisia puolistrukturoituja haastatteluja. Kaikkiaan 11 virtuaalitiimin esimiestä ja 12 asiantuntijatiimiä osallistui haastatteluihin USA:ssa, Suomessa, Kiinassa ja Puolassa sekä operatiivisesta johdosta seitsemän henkilöä Suomesta ja USA:sta. Lopuksi tulokset arvioitiin dokumenttikatselmoinneissa sekä fokusryhmähaastatteluissa tutkittavassa organisaatiossa. Tulokset osoittavat, että organisaatio- ja yksilötason luottamusta tarvitaan ja luottamuksen eri lajeilla on erilainen vaikutus viestintään. Tutkimus nostaa myös esille projektin eri vaiheiden erilaiset viestintätarpeet, jotka huomioimalla voidaan kasvattaa virtuaalisten projektien kyvykkyyttä. Yksilötasolla tarvittavat virtuaaliset viestintätaidot ovat ammatillinen ja riittävä projektissa käytettävä kielitaito, kulttuurien tuntemus ja herkkyys, kuuntelemisen taito, vastuullisuus, vahvat ICT:n käyttö- ja mediataidot sekä e-mail etiketti. Tutkimus on merkittävä, koska virtuaalinen projektiperustainen globaali työ tulee lisääntymään ja lisäksi etätyön tarve tulee kasvamaan. Näin ollen virtuaalisten viestintätaitojen merkitys osana tietojohtamisen strategiaa tulee kasvamaan tulevaisuudessa
Alghatas, Fathalla M. "Understanding Knowledge Sharing Within Communities of Practice. A Study of Engagement Patterns and Intervention within Community of Practice." Thesis, University of Bradford, 2009. http://hdl.handle.net/10454/4243.
Full textDangelmaier, Wilhelm, Andreas Emmrich, Daniel Huber, Hermann Tenholt, and Matthias Donath. "Knowledge Management als Dienstleistung in einem virtuellen Netzwerk aus dezentral organisierter Technologietransferstellen und Wirtschaftsunternehmen." Technische Universität Dresden, 2005. https://tud.qucosa.de/id/qucosa%3A28419.
Full textBaesch, Tobias. "Knowledge Management and ICT Adaptions as a Result of Pandemic Workplace Restrictions : A Case Study at a SME in Germany." Thesis, Högskolan Dalarna, Institutionen för kultur och samhälle, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:du-37541.
Full textYip, Kitty. "Exploring Barriers to Knowledge Sharing : A Case Study of a Virtual Community of Practice in a Swedish Multinational Corporation." Thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-15402.
Full textHagy, Michael Richard. "TRUST AT NO SIGHT: ESTABLISHING TRUST IN THE PROCESS RATHER THAN IN THE INDIVIDUAL MEMBERS OF A GLOBAL VIRTUAL TEAM." Diss., Temple University Libraries, 2018. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/518760.
Full textD.B.A.
Current research has established the importance of establishing individual trust in global virtual teams to achieve project success. Global virtual teams (GVTs) emerged as a result of the growth of multi-national corporations (MNCs) conducting business operations in more than one country. This research explores eliminating the need to establish individual trust among the members of short-lived global virtual teams and suggests an institutional trust in the project’s processes can suffice. Beginning with an exploration of various aspects of trust, it draws from the current literature on individual and institutional trust in the real and virtual worlds. The data were gathered using two versions of an online survey administered to global virtual teams working for Infosys®, Inc., a global leader in technology services and consulting. The analysis was limited to small, short-lived Information Technology (IT) virtual teams of four to six members. Survey responses were received from 273 managers and 195 virtual team members. The results found support for institutional trust in the process, established through the team members’ favorable perception of their project’s online processes, as having a significant effect on supporting both individual trust among the team members, as well as ensuring project success. The paper concludes with potential costs and benefits to multi-national companies in their management and training of virtual teams. Finally, I provide suggestions for further research into the elimination of trust building exercises for short-lived virtual teams, as well as implications of these results for academicians and practitioners. Key words: trust, trustworthiness, reliance, process knowledge, multi-national Companies (MNCs), global virtual teams, computer-mediated environments
Temple University--Theses
Soto, Rojas Evelyn Paola 1982. "Proposta de aplicação de tecnologias colaborativas na gestão de empresas virtuais." [s.n.], 2010. http://repositorio.unicamp.br/jspui/handle/REPOSIP/265678.
Full textDissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Mecânica
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Resumo: Hoje, para lidar com os permanentes desafios do ambiente de negócios que cada vez se torna mais dinâmico, competitivo e global, as organizações estão inovando na sua forma de relacionamento para responder com maior flexibilidade e agilidade estas mudanças e adaptar-se à nova realidade mundial. Neste contexto, estão surgindo novas estruturas organizacionais baseadas na colaboração, sendo a Empresa Virtual uma das configurações que facilita explorar uma oportunidade de negócio emergente da melhor forma possível. Define-se Empresa Virtual como uma aliança temporária de organizações geograficamente distribuídas que compartilham habilidades ou competências essenciais para atender uma oportunidade de negócio específica (CAMARINHA MATOS e AFSARMANESH, 2008). Devido às características da Empresa Virtual é necessário que se verifique um aumento de qualidade nas formas de interação, partilha de recursos e informação entre os membros da rede, procurando um envolvimento mais rico e complexo das pessoas em formas eficazes de colaboração. Diante deste contexto, este trabalho propõe a implementação de uma nova tecnologia colaborativa: Enterprise 2.0 que surgiu pela evolução da segunda geração das tecnologias da Internet, visando dar suporte na gestão da informação e do conhecimento das Empresas Virtuais
Abstract: Today, in order to address the ongoing challenges of business environment that increasingly becomes more dynamic, competitive and global; organizations are innovating the way they operate to respond with greater flexibility and agility of these changes adapting to the new global reality. In this context, new organizational structures based on collaboration are emerging, being Virtual Enterprise one configuration that makes easy to explore business opportunities emerging in the best way possible. The Virtual Enterprise is defined as a temporary alliance of geographically dispersed organizations that come together to share skills or core competencies to meet a specific business opportunity (CAMARINHA MATOS e AFSARMANESH, 2008). Due to the characteristics of Virtual Enterprise is necessary to verify a quality increase in the way they interact, sharing resources and information between networking members, looking for a more rich and complex involvement of people in effective ways of collaboration. In this context, this work proposes the application of a new collaborative technology: Enterprise 2.0 that emerged due the development of the second generation of Internet technologies in order to give information management and knowledge management support in Virtual Enterprises
Mestrado
Materiais e Processos de Fabricação
Mestre em Engenharia Mecânica
Razzaque, Anjum. "Assessing the impact of physicians' social capital on decision making quality mediated by knowledge sharing in a virtual community of practice : an empirical quantitative analysis." Thesis, Brunel University, 2014. http://bura.brunel.ac.uk/handle/2438/11532.
Full textGivens, Mark Allen. "The Impact of New Information Technology on Bureaucratic Organizational Culture." NSUWorks, 2011. http://nsuworks.nova.edu/gscis_etd/164.
Full textLima, Gisele Peixoto Bezerra. "Comunidades virtuais de interaÃÃo, disseminaÃÃo e aprendizagem cooperativa (comvid@): um estudo de caso na JustiÃa Federal do CearÃ." Universidade Federal do CearÃ, 2013. http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=9613.
Full textEste estudo propÃe-se a conhecer, implementar e analisar em que medida as comunidades de prÃtica influenciam e contribuem para a aquisiÃÃo de conhecimentos relevantes para o aprimoramento profissional dos servidores da JustiÃa Federal no CearÃ, especificamente, os que atuam junto ao novo Sistema de Processo Judicial EletrÃnico - PJe. A experiÃncia realizou-se atravÃs da criaÃÃo de um portal na internet para abrigar a Comunidade Virtual de InteraÃÃo, DisseminaÃÃo e Aprendizagem Cooperativa (ComVID@) que funciona como um recurso didÃtico para fomentar processos de aprendizagem e promoÃÃo da educaÃÃo continuada na instituiÃÃo. O tema da ComVID@ escolhido para o estudo de caso foi o do novo PJe, tendo em vista sua recÃm-implantaÃÃo e importÃncia para o cumprimento da missÃo e aperfeiÃoamento dos serviÃos prestados pela JustiÃa Federal. Os resultados encontrados apontam para o grande potencial das comunidades de prÃticas para oportunizar interaÃÃes significativas entre seus membros que passam a aprender de forma colaborativa, exercitando o senso de cooperaÃÃo que possibilita a inclusÃo de servidores lotados em unidades do interior do Estado, a fim de viabilizar um espaÃo permanente para a troca de experiÃncias, a aplicaÃÃo de melhores prÃticas, a validaÃÃo de soluÃÃes por pessoas experientes e, principalmente, a disseminaÃÃo e incorporaÃÃo de conhecimentos Ãteis a um maior nÃmero de usuÃrios trazendo benefÃcios com a rÃpida resoluÃÃo de problemas e de dificuldades encontradas na operacionalizaÃÃo desse sistema. No entanto, percebe-se a necessidade de incentivo institucional para criar uma cultura interna de compartilhamento de informaÃÃes e uma maior conscientizaÃÃo com relaÃÃo à responsabilidade de cada um no processo de aprendizagem dos colegas, em prol de uma JustiÃa mais cÃlere e aberta, capaz de acompanhar os avanÃos e inovaÃÃes de uma sociedade cada vez mais articulada em rede e permeada pelo dinamismo das novas tecnologias de informaÃÃo e comunicaÃÃo.
This study aims at being acquainted with, implementing and analyzing the extent to which communities of practice influence, and contributes to the acquisition of knowledge relevant to the professional development of the Federal Court servants in CearÃ, specifically those that work together with the brand-new Electronic Judicial Process System - EJs. The experiment has been carried-out through the creation of an internet portal to shelter the Virtual Community Interaction, Outreach and Cooperative Learning (ComVID @) that works as a teaching resource to foster the learning processes and promoting ongoing education within the institution. The theme of ComVID @ chosen for the case-study has been the brand-new EJs due to its recent implementation and importance to the accomplishment of the target and improvement of the services rendered by the Federal Court. The outcomes appointed to the high-potential of the communities of practice to rise-up opportunities for meaningful interaction among its members whose might learn collaboratively, practicing the sense of cooperation that enables the inclusion of civil servants settled at countryside units into the State, in order to enable a lasting space for exchange experiences, the implementation of the best practices, solution validation by experienced individuals and especially the deployment and incorporation of knowledge useful to a greater number of users bringing benefits to the quick problems-solving and difficulties faced in the operation of this system. . Nevertheless, we have perceived the need for a corporate incentive to create an in-house culture to share the information and higher awareness regarding to the responsibilities of every individual in the learning process of each colleagues, in favor of a quick and opened Justice capable to monitoring the progress and innovations of a society that is highly connected and permeated by the dynamics of the cutting-edge IT technologies and communication.
Reinholdsson, Vivienne. "Distansarbete och lärande inom projekt : En studie om projektdeltagares upplevelse av kunskapsöverföring vid distansarbete." Thesis, Karlstads universitet, Handelshögskolan (from 2013), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-84508.
Full textThe purpose of this study is to examine how project participants experience the transition to remote work that took place with the Covid-19 pandemic and whether they experience that it had an influence on the knowledge transfer within projects. Through a qualitative approach, semi-structured interviews were conducted with 10 project participants, which were then thematically analyzed. The themes appeared were “A double-edged sword”, “Compass in the darkness” and “Kaleidoscope of the future”. The results show that remote work is greatly appreciated and that the motivation for knowledge transfer remained unchanged. The biggest challenges are that the social aspect disappears to some extent and it is more difficult to interpret body language and facial expressions. The conclusion is that regardless of digital tools, it is still the human beings who is at the center, and digital tools must be adapted to fit into their context and purpose so that the knowledge transfer can be maintained in remote work.
Machado, Davi Marcos. "A estruturação de comunidades e redes sociais em ambiente virtual." Pontifícia Universidade Católica de São Paulo, 2009. https://tede2.pucsp.br/handle/handle/18247.
Full textEnding of century XX and mainly from the beginning of the XXI century, the popularization of the Internet access and the emergence of software which provide friendly environment for the inter-relationship of people in virtual space (MySpace, Orkut, Blogspot etc), has made the cyberspace to be occupied by a huge number of people with more diverse interests, which resulted in the appearance of virtual communities or social networks. These communities or networks are organized around several themes and interests. May simply be groups of adolescents who have fun to exchange views on some prominent personality in the media to communities that discuss issues such as education, philosophy, public health or groups that develop a project of great social or economic relevance. The objective of this research is to evaluate, through empirical analysis, based on the available literature, the feasibility of classifying the millions of virtual communities or social networks in just three major groups: virtual communities or social networks organized around projects, people and ideas. We believe that these three major groups are able to include all types of social groups in cyberspace, considering that each one has its peculiarities of organization and structure. "Project means a temporary business or a complex sequence of activities to provide a product. For people we considered the charismatic individual, able to attract other individuals to their environment, either by their capacity for leadership or the ability to provide interest information to a group of people. Ideas is meant a concept, a set of thoughts of an individual or a social group on any one topic, theory, point of view or opinion. The purpose of this classification (projects, people and ideas) is to identify the different forms of grouping, outlining the main features of each of these groups, the structure of the environment in which it is organized and dynamic. These settings can help people, institutions or companies who wish to use the cyberspace how environment of knowledge generation or development of activities or simply exchange ideas. From the characteristics of each type of community is possible to define the best structure and environment to be built, considering the interests and goals of those who structure the community or the network
No final do século XX e no início do século XXI, a popularização do acesso a Internet e o surgimento de softwares amigáveis e ambientes propícios à inter-relação de pessoas no espaço virtual (MySpace, Orkut, Blogspot etc) fez com que o ciberespaço passasse a ser povoado por um número imenso de pessoas com os mais diversos interesses, que resultou no surgimento de comunidades virtuais ou de redes sociais. Essas comunidades ou redes se organizam em torno dos mais diversos interesses. Podem ser grupos de adolescentes que se divertem ao trocar impressões sobre alguma personalidade em destaque na mídia até comunidades que debatem temas como educação, filosofia, saúde pública ou mesmo grupos que desenvolvem algum projeto de grande relevância social ou econômica. O objetivo desta pesquisa é avaliar a viabilidade de se classificar os milhões de comunidades virtuais ou redes sociais em apenas três grandes agrupamentos: comunidades ou redes organizadas em torno de projetos , de pessoas e de idéias . Acreditamos que esses três grandes grupos são capazes de comportar todos os tipos de agrupamentos sociais no ciberespaço, sendo que cada um deles possui suas peculiaridades de organização e estrutura. Entendemos por projeto um ação temporária que tempo por objetivo fornecer um produto singular. Por pessoas consideramos o individuo carismático, com capacidade de atração de outros indivíduos para seu entorno; e por idéias se entende um conceito, um conjunto de pensamentos ou concepções de um indivíduo ou de um grupo social sobre um tema qualquer. O objetivo de tal classificação (projetos, pessoas e idéias) é identificar as diferentes formas de agrupamento e apontar suas principais características. Tais definições podem contribuir com pessoas, instituições ou empresas que pretendam utilizar o ciberespaço como ambiente de geração de conhecimento ou de desenvolvimento de atividades ou simplesmente troca de idéias. A partir das características de cada tipo de comunidade é possível se definir qual a melhor estrutura, levando-se em conta o interesse e objetivo de quem estrutura a comunidade ou a rede
Rivas, Teobaldo. "Objetos de aprendizagem no contexto das comunidades virtuais auto-organizadas para a produção de software livre e de código aberto." Universidade de São Paulo, 2009. http://www.teses.usp.br/teses/disponiveis/18/18140/tde-23012010-195124/.
Full textThe present thesis aims to produce subsidies for the development of a theoreticalmethodological referential on the use of learning objects in the context of self-organized virtual communities for the development of free and open source software. The methodologies used were the virtual ethnography (HINE, 2000), together with the mediated action analytical theory (WERTSCH, 1991) and content analysis (BARDIN, 2000). Data was collected in two phases: from the discussion forums of (4) four communities, and from an incubator community for the development of free and open source software projects. The learning objects appear to mediate the problem solution processes, since all the problems of the analyzed sample were solved, despite the lack of a standard of compliance of those objects. This limitation is overcome due to the specific dominant profile of the active members of the community, who display a high level of collaborative behavior, voluntary initiative, detachment, obstinacy, auto-learning capacity, autonomy, independence, discipline, responsibility and commitment to deadlines, product quality and other requirements established by the community. Another relevant aspect is that the communities are abundant in human interaction, what qualifies the mediation significance process and the collaborative environment in the actions referring to location, assembling and contextualization of the learning objects. The meaningful results obtained by those communities have led great software production organizations to review their corporate strategies, good developmental practices, staff, people and project management. On the other hand, it is inferred that the sustainability of those communities can not be maintained only by personal attributes and abilities, specially because the location of the learning objects for problem solution is based on the tacit knowledge of their members. It is necessary to aggregate innovation into the nature and functionality of those communities (standard compliance, technological methods and tools), to not only enable an effective and universal accessibility to knowledge leading to more efficient problem solution, but also to incorporate members with diverse behavior and abilities. The results of the present research contribute to future innovation in both theoretical and practical fields in the definition of a pattern of conformity for the specification, indexation, use, combination and evaluation of learning objects, in addition to motivating a change of behavior, culture and way of learning.
Dörl, Maria, Jonathan Kurz, and Alexander Clauss. "Kritischer Perspektivenwechsel im virtuellen Klassenzimmer: Charakteristika einer erfolgreichen virtuellen Zusammenarbeit aus Studierendensicht." TUDpress, 2019. https://tud.qucosa.de/id/qucosa%3A36590.
Full textBarange, Mukesh. "Task-oriented communicative capabilities of agents in collaborative virtual environments for training." Thesis, Brest, 2015. http://www.theses.fr/2015BRES0013/document.
Full textGrowing needs of educational and training requirements motivate the use of collaborative virtual environments for training (CVET) that allows human users to work together with autonomous agents to perform a collective activity. The vision is inspired by the fact that the effective coordination improves productivity, and reduces the individual and team errors. This work addresses the issue of establishing and maintaining the coordination in a mixed human-agent teamwork in the context of CVET. The objective of this research is to provide human-like conversational behavior of the virtual agents in order to cooperate with a user and other agents to achieve shared goals.We propose a belief-desire-intention (BDI) like Collaborative Conversational agent architecture(C2BDI) that treats both deliberative and conversational behaviors uniformly as guided by the goal-directed shared activity. We put forward an integrated model of coordination which is founded on the shared mental model based approaches to establish coordination in a human-agent teamwork. We argue that natural language interaction between team members can affect and modify the individual and shared mental models of the participants. Finally, we describe the cultivation of coordination in a mixed human-agent teamwork through natural language conversation. In order to establish the strong coupling between decision making and the collaborative conversational behavior of the agent, we propose first, the Mascaret based semantic modeling of human activities and the VE, and second, the information state based context model. This representation allows the treatment of semantic knowledge of the collaborative activity and virtual environment, and information exchanged during the dialogue conversation in a unified manner. This knowledge can be used by the agent for multiparty natural language processing (understanding and generation) in the context of the CEVT. To endow the communicative capabilities to C2BDI agent, we put forward the information state based approach for the natural language processing of the utterances. We define collaborative conversation protocols that ensure the coordination between team members. Finally, in this thesis, we propose a decision making mechanism, which is inspired by the BDI based approach and provides the interleaving between deliberation and conversational behavior of the agent. We have applied the proposed architecture to three different scenarios in the CVET. We found that the multiparty collaborative conversational behavior of C2BDI agent is more constructive and facilitates the user to effectively coordinate with other team members to perform a shared task
Fraslin, Marie. "Evaluating the capacity of a virtual r&d community of practice : The case of ALSTOM power hydro." Thesis, Grenoble, 2013. http://www.theses.fr/2013GRENI059/document.
Full textIn this dissertation, we explore the potential of a forum to support collaboration and knowledge sharing among Virtual Communities of practice. We thus propose a coding scheme based on the Rainbow model and test it in order to analyze the content of two forums of R&D VcoP. We demonstrate that a forum supports asynchronous argumentative activities and thus enhances global collaboration and knowledge sharing among R&D VcoP members. We then propose an enriched model based on the work of Line Dube and tested it to characterize the R&D VcoP studied. We prove that the community configuration has a direct impact on the online dynamic of the community. We point out the main factors that play a key role in fostering online collaboration and knowledge sharing between R&D Virtual community members
Wagner, Marcus, and Tove Eriksson. "Projektledares strategier för kunskapsdelning under Covid-19 pandemin." Thesis, Linköpings universitet, Institutionen för ekonomisk och industriell utveckling, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-176757.
Full textBackground: The current Covid-19 pandemic has led to increased distance work where project managers are faced with new challenges to ensure that knowledge sharing within project groups can be done effectively. Previous research has shown that social interaction is the most effective way to share knowledge, and that social exchange is an important factor in motivating project members to knowledge sharing. Therefore, it is interesting to investigate what effects the increased distance work has had on the sharing of knowledge within project groups when the social context changes.Purpose: The purpose of the thesis is to examine the changes that project managers have made in order to ensure that knowledge is being communicated and shared within project groups during the current Covid-19 pandemic. Research questions: 1) How do project managers ensure that knowledge sharing is being done effectively during the Covid-19 pandemic? 2) How do project managers motivate the project members to share knowledge during the Covid-19 pandemic? Results: Social exchange has proven to be a crucial factor in motivating project members to share knowledge. The study shows that digital tools have been important to ensure that knowledge sharing can take place efficiently. However, digital tools are not a complete solution to becoming more effective. Knowledge contribution: The thesis develops previously published literature by identifying important factors for effective knowledge sharing during distance work, such as fast communication paths, follow-ups, clarity, availability, acknowledgement, and motivation.
Pejanovic, Trivko. "Information management : best practices in broad base industries / Trivko Pejanovic." Thesis, North-West University, 2006. http://hdl.handle.net/10394/1564.
Full textKöhler, Thomas, Eric Schoop, and Nina Kahnwald. "Wissensgemeinschaften in Wirtschaft, Wissenschaft und öffentlicher Verwaltung." TUDpress, 2017. https://tud.qucosa.de/id/qucosa%3A30876.
Full textWeinberg, Manfred. "Times virtuais globais em multinacionais de países em desenvolvimento : um estudo de caso no Brasil." Universidade do Vale do Rio dos Sinos, 2018. http://www.repositorio.jesuita.org.br/handle/UNISINOS/7334.
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Os Times Virtuais Globais têm características específicas em relação às equipes presenciais, e a dinâmica de trabalho e relações interpessoais são mais complexas em um time virtual, sendo necessário gerenciar de forma diferente. Em grande parte, isso ocorre pelo fato de os componentes de um time virtual global terem impactos com a tecnologia de comunicação (não é face to face) e muita interação eletrônica como meio de integração. Aliado a isso, existem barreiras no processo de trabalho, como diferenças culturais, fuso horário e idioma, que aumentam muito os desafios em relação às equipes presenciais. A presente dissertação buscou investigar e analisar os fatores-chave na gestão de um time virtual global sob o prisma de uma multinacional de um país em desenvolvimento. O método utilizado foi o estudo de caso único, por se tratar de um caso contemporâneo e pela acessibilidade dos dados, quando o pesquisador tem acesso limitado a outras fontes (GIL, 2002). Para análise de dados, foi utilizada a triangulação das informações e a técnica de conteúdo. Os resultados evidenciam fatores-chave para boa gestão dos times virtuais, corroborando com outras pesquisas sobre o tema. No entanto, este estudo permitiu observar peculiaridades, como fatores específicos em um país em desenvolvimento que não foram verificados na literatura.
Global virtual teams have specific characteristics in relation to face-to-face teams and the work dynamics and interpersonal relationships are more complex in a virtual team, and it is necessary to manage differently. This is largely due to the fact that the global virtual team components have communication technology impacts (not face to face) and a lot of electronic interaction as integration possibility. In addition, there are barriers in the work process such as: cultural differences; time zone; language, which considerably increases the challenges in relation to face-to-face teams. The present dissertation looked for to investigate and analyze the key factors in a global virtual team management under the multinational in a developing country focus. The method used was the single case study, because it was contemporary with limited data accessibility, when the researcher has limited access to other sources (GIL, 2002). For data analysis was used the triangulation data and content technique. The result shows key factors for virtual team’s good management, corroborating with other research on this subject. However, this study allowed us to observe peculiarities such as specific factors in a developing country multinational that were not verified in the literature.